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[REAL VOIDAL AMENDMENT] Brisk Step doesn't have to be THAT bad...

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xo31

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Today I come to you all to propose a reversion of one part of Brisk Step. While I am aware voidal magic is rather powerful, it is not nearly as broken as it once was - and I believe that this Brisk Step change that was implemented a year or two ago is overkill. Voidal mages should, in the modern lotc space of magics, be a little stronger. 

 

Alter redline from 

- Brisk Step requires a cooldown period of 2 emote between subsequent uses, or a period of 1 emote before using another spell. This means that the immediate emote following the use of the spell cannot be used to prepare any casting, however the mage is still considered connected to the void. The 2nd following emote may be used for other casting, however cannot be used to prepare for another Brisk Step cast. One may not attack, cast again, or take a major action in the same emote as their Brisk Step teleportation - it is an escape spell, not an offensive one.

 

To

- Brisk step has a [2] emote cooldown, meaning that for 2 emotes after it is cast, it may not be cast again.  One may not attack, cast again, or take a major action in the same emote as their Brisk Step teleportation - it is an escape spell, not an offensive one.

 

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The current writing is an utter word salad anyway that needed to be changed.

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Given every martial character can just block and attack on the same turn now this might be necessary >.>

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-1 Void mages are already powerful as is and this amendment will only fuel the huge powergaming issue among the void mage community that make people loathe crping with them. I literally only returned to say this.

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Martial characters are allowed to block and attack in the same turn...

ST, let us have this 🙏

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Completely needed. Please aid the void agenda voters it will be remembered.

 

Keep in mind the CD used to be 1 emote... brisk step was strong then, but have void mages ever been oppressively strong post lore games? we need this mobility because we can't rely on durability or summons, and getting hit once means the fight is likely over for us. A hit to a void mage is many times more deadly than a hit to just about anyone else

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3 hours ago, Morigung-oog said:

-1 Void mages are already powerful as is and this amendment will only fuel the huge powergaming issue among the void mage community that make people loathe crping with them. I literally only returned to say this.

I'm taking you down with me wigglytuff

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void mages: complaining about lack of summons compared to other magics

 

Naztherak: wait I can explain

 

Mystic: you guys have good summons?

Necromancer: You gets get summons?

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