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Return Of The Undead & Ascended?

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Do you want the Undead to return?  

217 members have voted

  1. 1. Do you want the Undead to return?

    • I would like it if the Undead returned as well as the Ascended
    • I would want a good & evil to be implemented instead of the Undead/Ascended
    • I do not want the Undead re-implemented at all
    • I believe it should stay as it is, without an evil/Undead


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Yeah but with the power that the nations have, the undead would literally fall in a day.. less then that even.

They would have to be powergamed to even last.. and that when the complaints will start. They never did have the resources to last, they got teleported to out of reach places, GMs donned godmod and undead skins and flew around lightning bolting random things.

It was a lightshow.. pretty much. It wasn't fun to just lose a battle because it was prescripted. But without it being prescripted or doing wonky things to prevent the nasty evil from being killed. They'll die off and fast.

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I wouldn't be so sure, your basing the undead off rp you had during events. What about when the undead were out and about doing their own rp? Most of the actual rp comes at these times. It's like when we have wars, not a lot of rp goes on in those but usually that is not the point, it is the rp that leads up to it that matters. And trust me it happened.

Also, gm interjection was no fualt of the undead players, quite a lot of the time it happened without either side knowing it happened. You can't hold accountable an entire group because one gm came along, who didn't go through the rigorous selection process I might add, just slaps on a skin and starts rping out of lore concepts of either side. Condemning and entire group for that is a little unfair after all they tried to do for you. I mean they even got robbed of their own rp at the end of aegis because they couldn't do anything or were not told anything. It wasn't a fair end for undead players at all who had to give up their own rp to satisfy the public.

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The scripted events previously ran by the undead made me cringe. If they were to return on a similar basis, I would rather have no undead at all. RP on-rails is quite unenjoyable.

IF the undead DID manage to return but actively engaged in open-ended RP situations with the playersbase, it certainly could be beneficial. Roleplay that doesn't involve spamming lightning everywhere, of course. The biggest problem is the inherent overpowered nature of the undead faction. I'm certain many agree that fighting a constant losing battle can grow tiresome after a while; a antagonistic faction both taking jabs and throwing punches is ideal.

Just my two cents. I was also under the impression the blood mages were supposed to be taking up this role as a catalyst to server-wide conflict? What became of this elusive group?

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I wouldn't be so sure, your basing the undead off rp you had during events. What about when the undead were out and about doing their own rp? Most of the actual rp comes at these times. It's like when we have wars, not a lot of rp goes on in those but usually that is not the point, it is the rp that leads up to it that matters. And trust me it happened.

Also, gm interjection was no fualt of the undead players, quite a lot of the time it happened without either side knowing it happened. You can't hold accountable an entire group because one gm came along, who didn't go through the rigorous selection process I might add, just slaps on a skin and starts rping out of lore concepts of either side. Condemning and entire group for that is a little unfair after all they tried to do for you. I mean they even got robbed of their own rp at the end of aegis because they couldn't do anything or were not told anything. It wasn't a fair end for undead players at all who had to give up their own rp to satisfy the public.

Oh believe me, I know it wasn't the Undead's fault. I had quite a few interesting RP sessions with Vardak for example that didn't involve the powergaminess. I'm talking about the concept of the undead overall.

I think those undead players could probably put their efforts into a group that wouldn't force them to be so restricted and they could do some really spectacular things.

Maybe one of these days I'll get a VA on Sythie and then **** will get real :mrgreen:

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IF the Undead/Ascended were to return, or even a new "Evil/Good" I would personally make sure neither were given GodMode.

Just pointing it out to those who say they would get GodMode.

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Just for your information, I got GodMode once in the 4 months of being Undead, and that was when Khronos decided to spawn 8.000 blazes near Whisper Isles ^_^

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Well I do remember August 11, and the undead keep (UNK). I really enjoyed the constant assaulting, and it was fun for everybody. Build barricades and underground tunnels, "hospital" etc. War and battles are far too structuralized, and having a common enemy one can assault from time to time would be great. Just no scripted events and Godmode, and I'll be fine.

Anyone who remember UNK? :)

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Well I do remember August 11, and the undead keep (UNK). I really enjoyed the constant assaulting, and it was fun for everybody. Build barricades and underground tunnels, "hospital" etc. War and battles are far too structuralized, and having a common enemy one can assault from time to time would be great. Just no scripted events and Godmode, and I'll be fine.

Anyone who remember UNK? :)

Well yes I remember raiding the undead keep before but a GM said to stay out as the undead were building their base in obsidian...it felt like it was scripted because we weren't allowed to ambush them of any sorts and after that it had no open entrances that one could sneak through...

If you're going to build up any evil/good groups you have to develop them first, starting small and turning into a big threat, no using godmode just for their convenience because then people will be handed something to complain about.

And yes I got blasted at the UNK and was forced to run :)

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Well I do remember August 11, and the undead keep (UNK). I really enjoyed the constant assaulting, and it was fun for everybody. Build barricades and underground tunnels, "hospital" etc. War and battles are far too structuralized, and having a common enemy one can assault from time to time would be great. Just no scripted events and Godmode, and I'll be fine.

Anyone who remember UNK? :)

I remember it to, it was my favourite thing to do in the whole time I have been in the server, building small tunnels and hosiptals, and the minor attacks on it... which sometimes lead up to mini attacks which had the gate's permissions removed...

I also remember building a tunnel underneath the undead keep base with Dan/Thedangerdan which lead under the undead's obsidian wall, to a place where their was gravel right next to the wall

(And yes, you could actually get into the base if the gravel was removed, but we didn't get that far due to the undead finding the tunnel pre-raid)

Place's like the undead keep... which lead people to think they could actually beat the fort, and capture it... where more fun than the scripted events when all you had to do was kill monsters and watch the show...

Well yes I remember raiding the undead keep before but a GM said to stay out as the undead were building their base in obsidian...it felt like it was scripted because we weren't allowed to ambush them of any sorts and after that it had no open entrances that one could sneak through...

If you're going to build up any evil/good groups you have to develop them first, starting small and turning into a big threat, no using godmode just for their convenience because then people will be handed something to complain about.

And yes I got blasted at the UNK and was forced to run :)

Their where a few ways in... they where just really... really hard to find :3

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My opinion on the whole matter is that I'd prefer to see a new Undead/Ascended-style group/race entirely, who is somewhat neutral. Depending on how the different races treat them, they could spell disaster or give blessings to the people of Asulon, if you know what I mean.

Only problem would be that the actual playerbase could not know of that mechanic. Otherwise, we'd just have a bunch of Meta-ers who will treat them nice, simply out of greed.

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The ascended already do that seeing how the dwarves/humans and the high elves have actively been against the ascended for quite some time in RP now.

The undead do try to become friends with races but it requires that players be lured into becoming followers of iblees, and most meta game that before it happens.

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Would GMs allow me and others associated with my character (such as guilds mercs, etc.) to take over the world...?

It's a thought ive been (thinking) for awhile now... what would happen if me and some of the best roleplayers on the server just got up and said you know what... I think I want to rule the world...

And i dont mean rule the world as in hey look... i have a guild and im attacking a city... for reasons a, b and, c.

I mean like Nazi Germany blitzkrieg take over the world.

So in answer to the undead question absolutely not, why would you make a few select players undead and ascended (to provide good vs. evil) when you could just allow a much more grander and larger player base to do the same and beyond.

-EDIT-

Please put down a 5th option:

Allow Elrith Pelreemr and friends the opportunity to take over the world.

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Battles were only predetermined once or twice.

I remember being on the undead TS channel and when I crushed them at the whispering isles one of them shouted " **** we lost.". Fun time.

A week after that, I was a minion for the undead somehow and helped them take over Snowy fields. We ended up losing that one. No admin assistance on either side, and boy was it fun.

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I'd love the Undead to come back, although instead of the ascended, we would have ourselves. WE, the mortals would fight the Undead, not the ascended. It would be more immersive for the majority of the player base. The ascended did not do much in terms of stopping the undead. They did not fight them much and there were few in undead attacks. It should be the Undead vs the Players. That doesn't mean that the players have to join the "Good" side, they can help the undead if they so please.

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Part of the problem I find though is that undead and ascended players had to ultimately give up their RP to satisfy the rest of the community. We had to effectively kill off our main character concepts for the rest of the server. Now, I don't know about you but I ask you this, if the player base didn't like "your role play" or "your concept" and wanted you to kill it off... wouldn't you be slightly pissed there? That all your hard work now means nothing at all?

That is what I find annoying about this, both ascended and undead players had to give up their characters practically in most concepts because some people were complaining, yet here we are... a few months down the line with people wanting them back again and people trying to predetermine roleplay such as the ascended not coming back etc...

Surely if we are trying to do this correctly, we shouldn't have scripted events? Does this not mean that if the ascended have a chance in RP of coming back that they cannot be denied that chance? Or are you all going to contradict yourselves here with "urgh, less scripted events but we want this and this and this to happen...".

I say, what happens, happens. To make it as least scripted as it is, we think up of the begining which is the undead coming back. Then that is it, what happens from then on in is what happens, if the ascended come back and you don't like it oocly... Tough sh*t, it is roleplay. We are not just here to be decided by others here, we have our own RP as well and are entitled to it. That is like me saying orcs are not allowed to fight at all because I bitched at them. RP is RP, what happens happens.

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