Jump to content

Your View: Shop System

 Share


  

269 members have voted

  1. 1. Should this be introduced?

    • Yes
      256
    • No
      7
  2. 2. Should there be the ability to sell TO a shop?

    • Yes, but selective for shop owners
      239
    • No, not at all
      24


Recommended Posts

One thing i'd like to see is have the shop be player run instead of npc run...

... Sadly... That just won't happen.

I like Danny's idea a lot.

Link to post
Share on other sites

Isn't this the old shop system before the physical minas and the slab-system we had for a short while?

Anyway, it is awesome, and I would love to see non-physical minas, 'cause it is hard for people like me to get money for making skins and/or drawings.

Support for the system!

Link to post
Share on other sites

Sounds great but, maybe what you could do is make the fee to create a shop, lower for higher donors. just a thought.

Link to post
Share on other sites

@DunkinDunnkers - that's what it does, excluding the price option (the price is set by the owner, the buyer doesn't decide it)

@Kyn - if you take away the creation of an NPC + WG then it is mainly, yes.

Link to post
Share on other sites

As one of the most succeful merhcnats to have played i feel i have a valid point here. My favorite thing about the old shop system was the non physical aspect, and unlike most i kept an npc in my shop and when the plugin was working it was perfectly acceptable RP. My least favorite thing about the old shop was the /move command which could essentialy give you a god chest that cant be destroyed and is unlimited space, i admit to using this to my own advantage at times. If this new plugin can keep the good aspects of the previous shop and also remove the "god chest" command i absolutly support this, i hope to get more information about this mod as it progresses.

~Tailion

Link to post
Share on other sites

I like it, the only thing that seems a little off putting is the fact that gms can alter prices. Is this some way for you to control the economy or to just deal with trolls and etc?

Link to post
Share on other sites

I like it, the only thing that seems a little off putting is the fact that gms can alter prices. Is this some way for you to control the economy or to just deal with trolls and etc?

To deal with trolls only. A GM will never alter a shop unless it is trolly prices.

Link to post
Share on other sites

Right now donators don't really have much in the way of perks, perhaps this'll be a nice incentive?

Link to post
Share on other sites

Like the idea, except the 500 minas fee.

Why's that ?

Link to post
Share on other sites

Is there a possible way to integrate item frames with the shops. If they could be used as display cases or something, it would bring shops up a good step.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...