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There simply is no good reason to remove knockout. You have almost 6 pages full of people telling you to bring it back. There seems to be a serious disconnect between the Technicians and the players, and the staff at large. You are making decisions that are killing the server, and the evidence is the shrinking playerbase each week. Do you think things are going to get better during the school year? It is only going to get worse, maybe 50 people online during the evening on weekdays in the US. The Australia and GMT playerbase is probably just going to shrivel up and die. For once, we can say that the problem is not a community problem, caused by ooc drama, which there has been relatively little of since the mogmen left, but a staff one. I do not think Nexus us going to save the server, if anything, it is going to drive people away who don't want a skills plugin. This server, for what seems like forever ago, used to be a server where people could have fun and not worry about the staff stepping in an voiding rp and regulating everything. The server is dying, and it is our fault for trusting the staff to know what the server needs.

Pardon my French, but that was the shittiest post I've ******* seen in my two years on Lord of the Craft. You're claiming that the ******* Tech-team (made up of what? Five-six people?) is killing the server? You can't be more wrong. Take a ******* look at this thread Ebs. If you can't see what's killing this server, you truly need to open your eyes. A spoiled and rotten player base is what is leading this server to its cold, dark grave. It's people who take this patch like a ******* death sentence that ruin this server. There's no disconnect between the tech and staff and the players (if there was it would be with no doubt the player base's fault.) Take Telanir for example. He does something good? Praise, praise to the ******* heavens. He does something 'bad'? He gets treatment like this. There's no disconnect anyway. It's a game of tug-of-war. The shitty ******* player base is what's ruining this server, and it's tin-foil wearing players like you that lead the player base's thoughts.

Do you Asulonians and Anthosians think that everyday there was a pugsy? Coming from a player who pugsied themselves. That every day on the damn server people were killed with no-RP? We lasted two worlds (one year) with no knockout plugin and we were fine. Grow the **** up and don't proclaim the servers demise because of a topic. ****.

 

It is the ***** **** players these days that proclaim the server is dying constantly that need to stop. Do you know why? Because they are the ones killing the server. Lord of the Craft used to be the perfect mix of fantasy, roleplay, and RPG, all in one server. You know what happened? We became to liberal, too easy to change. RP purists filled the ranks of players, and started tearing everything down with the justification that "WE ARE AN RP SERVER" and that "RP RP RP". No, I'm sorry. If you want to make a ******* RP pure server, go ahead and make one. Don't take this one over and make it look more foolish than its ever had. Do you know what is causing the "mass exodus" you claim is occuring? PLAYERS are. Wake the **** up.

 

Let us take for example, the White Rose. The White Rose was a heavily populated factions of RPers, PvPers, and normal people like me and you. You think the White Rose would of been hated in such a way they were back in the Aegis you all claim to oh-so-love? Not at all. Why? Because people would man the **** up, adorn their armor, gather buddies, and ACTUALLY TRY TO ******* STOP THEM. Boy, who would of thought that? Actually trying in RP to stop a group that RPed just as much as they did? No, let's take to our Skype chats and the forums and complain as much as we can! Together we can mold OOC and RP, together we can break this server's bounds!

 

Cry, *****, moan, complain all you want. Molding the server to your vision of high fantasy, pure RP, and some good FTBing won't happen. It will happen when most of the player base is gone, sure, but the track you're trying to get it on? That'll be in a few weeks. 

Once more, excuse the French. I just get a bit protective of a place I called home for two years now.

Edited by Appealer
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Whoa, whoa, hold up right now.

 

That is the bullshit that causes people to go into a mass exodus and leave the server. You, along with anyone who has that attitude iMattyz needs to wake the fuck up. The server is in fact losing population. It's the middle of summertime and you couldn't even get past a 200 slot mark during the biggest event in recent weeks. We need to get used to it? How about you open your damned ears and listen to the cries of the community.

 

Wake up before you only have yourself to play with.

I'll leave the PvP default argument for a later date, it's not really the place to get into it. Didn't really mean to come across as rude but with all due respect, the community does not always know what is best for the server. Lets say, keeping the knockout plugin off could have some effect which nobody knows anything about yet? Just let things lie first and see how they turn out before judging and complaining constantly. Oh yeah, and Wardog, the factor which caused the exodus was the constant flow of OOC bullcrap which they received from people taking RP crap into OOC, mainly because of 'powergaming' in RP fights. Get off your high horse.

 

EDIT: LaTerre may be banned,  but he's damn spot on.

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All of these troubles we face now never existed back in Aegis. It was a simpler time, when things were FAR BETTER for RP. The Cities were nice and close, there was ALWAYS RP encounters on the King's Road, cities had bustling amounts of players, who were on much more frequently, and finally, there was a constant battle with the Undead.

 

Let me share with the staff what they seem to have forgotten made this server the #1 Minecraft Roleplaying server in the world.

 

Take the cloud temple spawn, for example. There was even RP going on right out front of the cloud temple, and if you walked just less than 100m, you would get to Laurelin. You could always find good, quality RP, and the world was much more player built. Although I wasn't here at the very beginning, I'm not 100% sure of this, but I believe all except a few key buildings were built by hand, by the player-base. It was good because the world was democratic in how it was built. The players were the ones who decided how the world grew for the most part.

 

Now, onto the nice concentrated RP of Al'Khazar. The city was far more efficient than any I have seen today in Anthos. The was ALWAYS players who were city guards, and they would take shifts manning the gates, patrolling the wall, and the streets, and keeping a sharp eye out for the Undead. Another thing I particularly enjoyed, was the always full, Dawn's bakery. Very rarely was the bakery empty, and it wasn't just a place for the citizen's to go to, anyone who passed through would always stop at the bakery, have a drink and some food, and maybe stay the night.

 

There is still much more I would like to say about all the cities and what went on that made RP amazing, so I will finish with this.

 

Events on the server were not heavily planned, members of the staff would just think of something fun that could make the players involved happy, and add to the greatness of the server. There was a constant battle going on at snowy fields (up until the Undead won) where players would go with armour and weapons, and fight back the Undead. Events were barely scripted at all, until near the end of Aegis when they had to be.

 

--------------------------------------------------------------------------------------------------------------------------

 

So, my one piece of advice to the staff, is that they need to look back at all these things I stated that made the server #1. Learn from the past, don't go doing massive changes that are making this less Minecraft than it should ever be. In Aegis, thing's were rather simple, and it worked. There is no reason to change something that works so well for so long.

 

In fact, I even came up with an idea for 4.0. Go back to before the years when Aegis started. According to lore, we began Aegis in the year 1340, around there, so why not fill in the massive gap between year 0, and year 1340. We could follow the real lore of Aegis, and fill in the story. And since we cannot get the seed to generate the actual Aegis, since it was generated in a much older version, why don't we just go back to the earliest version that had the seed capability, and put the seed in, and generate a new, untouched Aegis.

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Please, don't get me started on this argument again, it will only end badly for the argument-regurgitating RP default principle. LoTC is Minecraft, not a text based forum RP and never will be. You better get used to it before Nexus arrives, or you'll be in for a big surprise.

 

These form of statements and the bashing on well rounded, kind people is the reason there are mass exoduses. It's that form of attitude that splits the server, and it's that attitude that will destroy the server if it continues. Rp fighting has nothing to do with it, it's the choice to not compromise and become a key-board warrior.

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Pomegranates are, well, horrifying. I got 1-hit KO'd by the darn things, and because of lack of knockout I nearly lost everything I own because of the crypt plugin.

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Leaf "Surprises" knocking you 100 blocks in the air  to drop you to your death seems like a bit much. Coupled with waiting the amount of time for items to despawn before you can even attempt to find them. I rarely complain about things, but that's just ridiculous.

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These form of statements and the bashing on well rounded, kind people is the reason there are max exoduses. It's that form of attitude that splits the server, and it's that attitude that will destroy the server if it continues. Rp fighting has nothing to do with it, it's the choice to not compromise and become a key-board warrior.

 

You're calling the ones who PvP key-board warriors? Do you see all of them taking to the forums to complain, *****, moan, cry, and sob about a mass exodus that isn't happening? Saying someone is well rounded and kind is an opinion, and after today in this thread? Lol, there's no doubt it is.

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You're calling the ones who PvP key-board warriors? Do you see all of them taking to the forums to complain, *****, moan, cry, and sob about a mass exodus that isn't happening? Saying someone is well rounded and kind is an opinion, and after today in this thread? Lol, there's no doubt it is.

 

I see you doing that, the complaining that is

 

Also do not take what I said as an insult that it wasn't. I stated that those who take things ooc too much are the problem. Those who talk about one another behind their back and those who choose to take their emotions too far. I don't know where pvpers got into the statement as you said I stated

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This thread isn't about RP fighting.  Stay on topic. 

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Then we are at an agreement. The playerbase as it is now does exactly what you're talking about, taking things to OOC and bitching constantly. They stay in locked channels and vent with their "friends" about how much the server is falling or how much the server should be an RP paradise. (I saw you talking about RP fighting so I had thought it was directed at PvPers, sorry)

 

No, he was casting blame on someone for wanting rp fighting and did so in a rude manner. I was just standing up for the guy who had an opinion. (It's quite fine, I knew it was a misunderstanding. since I saw where you were coming from) Also yes, return to the topic at hand

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Eghh, I'm going to chill myself the hell out, and be intelligent on this.
I wasn't exactly 'happy' on Skype.
(Also sorry to Kha' guys for any wrong impressions, particularly Addled.)



Now, the Tech and Dev team is a team of very intelligent, and talented people who can work with code like I obviously can't. They can mess up too, no matter how good they may be. But the code isn't really the problem, the problem is the idea of having the 'Crypt' plugin.
I simply don't like it.
What will happen, and already has, is that people are going to get killed by mobs, and stuck in a crypt for 5 minutes. We all know that you can already die by mobs, but it's the fact that you're not going to get back stuff that is rather important to your RP.

"Just don't carry around things you aren't willing to lose."
What kind of logic is that?
You're basically saying, if I have something rather important to me in RP that is in the form of an item, I should keep it safe and away from any and all danger?
Well no ******* duh.
But we're talking about items that we use actively, and sometimes even need to use. It's not rocket science.

I'm completely willing to lose those items in an RP situation.
But to mobs, or pugsy people?
You're just giving people an incentive to use PvP if someone runs away using MC mechanics. They'll take the persons stuff, and throw it away (Meaning a complete waste of things that the person probably really loved having on them.)

I shouldn't have to explain this, but it seems no one is understanding what kind of effect it'll have on people's willingness to RP, or even go on the server.
This has actually made me hesitate.
I love the server! I adore it! But to make me hesitate, and think twice about going on it? I feel like I've been cheated.. What the hell man?

Not cool.

 

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Finally Knockout is gone, reason to fear death again.

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I love the server! I adore it! But to make me hesitate, and think twice about going on it? I feel like I've been cheated.. What the hell man?

 

 

I have already made pugsy bunkers for the upcoming trolling in malinor. Don't be hesitant, just join the party of like-minded individuals who are scared out of their minds *sarcasm* :3

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I think it's slightly ridicules that the staff team, or at least the tech. Does things like this, which is a MAJOR part of the server- without even asking us. If you had asked us before hand, and seen our outrage- maybe this wouldn't have happened?

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