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The New Active Guilds And Factions Thread


Lago
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Anyone with the ability to edit this post is free to do so in order to keep it up to date. Just be sure to add what you changed to the changelog.

 

CITY GUARDS

Guard and police forces of towns and cities. They protect the populace and guard important locations like the city gates. They may be called to fight in times of war.

Abresi City Watch


MERCENARY COMPANIES

Militaries for hire. Mercenaries tend to be elite warriors in it for the thrill of battle.

Company of the Sandborn

The Kathaik Mercenary Company

 

REBEL FACTIONS

Groups rebelling against a nation. Rebel factions usually require a decent military force and the support of at least one settlement to stand a chance.

New Dawn
The Abolitionists


OTHER MILITARIES

House Bannermen, private armies, any military that doesn't fit into the categories above.

Wolvengard

Streltsy of Kralta

The Valiants

Aytos Society

 

ACADEMIC INSTITUTIONS AND MAGE COLLEGES

Places of learning, research and study, be it of the world of Anthos or of the nature and practice of magic.

The Malinor College
Ministry of Contemplation

Mage College of Wvyern Hold

 

ORDERS AND CULTS

Guilds that follow or claim to follow a powerful patron entity, such as an aengudaemon or religious figure. This includes religious orders like the Clerics and factions that serve an aengul or daemon such as the Iblees Cultists.

Druidic Order
Clerical Order
Iblees Cultists
Kirkja Dverga (Dwarven Church)

 

OTHER MAGIC BASED GUILDS

Any other guilds of a magical nature that do not follow a patron entity. They are not mage colleges and most members are not mages.

Arcane Delvers

The Shad'rin

 

 

CRIMINAL AND BANDIT FACTIONS
Bandits, gangs, syndicates and cartels.

White Tiger Syndicate

The Red Chains - Anthos Slaving Guild
Abresi Bandits
Tankard O' Gems Trading Company

 

Changelog:

Poster, DD/MM/YYYY: Change.
Lago, 22/09/2013: Put a few guilds on.
Lago, 21/09/2013: Posted the thread. Short on time so have not filled in the guilds currently in the active section, shall do them all when I get back (unless someone beats me to it.)

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Tankard O' Gems Trading Company under Criminal and Bandit Factions.

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(Yeah, this really should be pinned)

 

Under Orders & Cults, could you please add the 'Eventide Dominion'?

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http://www.lordofthecraft.net/forum/index.php?/topic/97648-the-ceruker-dominion/ -The Ceru'ker Dominion

 

Likely under other, seeing as the goal is to unite a race, not to overthrow anything, simply that.

 

Also this- http://www.lordofthecraft.net/forum/index.php?/topic/94803-guild-unnatural-monster-hunting-guild/

 

A monster hunting guild, I'd assume it would be under other as well.

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The Hatters

and

The Order of Dwand (The Dwandits)

 

both go under Criminal groups, both have no thread to avoid the rampant metagaming that surrounds these kind of groups.

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This current Guild has been deemed inactive and has hereby been moved.

If you wish to appeal this decision you must present evidence to myself proving the guild is still active.

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