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Demented_Delila

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Everything posted by Demented_Delila

  1. [Congratulations Josh, I'll pour one out for your sanity later]
  2. An aging, Canonist High Elf peers over the missive as she leans out the window of her home in the fair city of Numenost, shaking a few of the ashes of her herbal cigarette out into the wind. . . She takes another deep inhale from the stick, before pressing the end of it to the missive. It ignites, burning up, before the embers are carried away with the same wind. "They grow dangerously close to the ways of my Diarchy-loving kin. . . Same cards, just a century later, in someone else's hands. . . God save your outcasts and your downtrodden-- it is no wonder they return to burn down the village for the warmth we have denied them." The elvish woman signs the Lorraine and at last turns to return to her writing. A young woman, an Adunian, remains seated on the back of a black mare as she rides from the gates of Numenost to Reinmar. She peers over the missive and shakes her head in some dismay. "Innocence comes with our milk teeth and we lose it, slowly, with each tooth we lose. Many of these children were robbed of their innocence before those teeth had even come in. Who is to determine those who grow into wickedness were born wicked from the start. . .? Souls are not born wicked, they are only made."
  3. A young Adunian girl smiles as she reads the decree, going to make sure she puts a little extra ham in her favorite Corgi's food dish after she cleans out the offering bowl from the night before.
  4. Somewhere down south, an Elvish Knight prepares to write a letter about getting an old blade she purchased from the Starbreakers reforged.
  5. I concur with Satinkira. Two Emotes for Bows and Three for Crossbows simply makes sense, anyways. I could three emotes for NORMAL bows if we had like, special alchemical arrows or something.
  6. An Astoran teenager descends from her room at the start of her day, rubbing the grit of sleep from her eyes. She sets down at the kitchen table, pulling one of the papers strewn about on its surface to read it. She liked to keep up with the news, if she could. . . Then she pauses, staring down at the document for a time. There a soft utterance of . . . "Vafae?" before she reads it a few times over as she eats her breakfast. "A blind man denies the truth because he cannot see it before him, but I didn't realize there was a chance this man was made deaf, as well. Maybe if they get him eyes like Uncle Konstantin, he'll not make a mis-step like this again. . . I should ask fadhir and Uncle Artel more about this later - I wonder what else this blind man might have left out."
  7. An elvish Templar in Numendil leans forward on her stool, adjusting her spectacles on her nose as she reads the letter as it's held up to her. Her nose scrunched up in some distaste. "Oh, there's going to be a ton of abandoned students that come out of this. Poor souls. . ."
  8. A Templar blinks at the news of the . . . Yachtsmen? Well. It's not the strangest information she's heard of late.
  9. May God bring you swiftly home, Antonius. May you be at peace again in the green pastures of the Seven Skies. I hope that there is a brilliantly burning Ashwood Tree near a quiet place for you to make your café uninterrupted at last. All of that and more. You will be dearly missed.
  10. A tired, battered Templar stood among her fellow Knights of the Tower, muddied and battered as they were, raising her sword in salute at the Call of the Queen. The radiant white flame engulfs the length of the blade, her helmet held in her off hand. She bellows the call in return. "Utúlie'n Aurë! Day has come!" Despite the glorious victory of the day and the decimation of the Breakwater Keep, not all had lived to see the dawn. Caliene of Caladras drinks tequila on the roof of her residence in the city, basking in the night breeze. She pours a shot out in memory of Father Tonito, or at least for his spirit that she knows has made its way home to God.
  11. So! Hello; tis' me. I'm the Sentimental Idiot. I used to play a character named Luisa Klaire Barclay on my alt, 1HoneyDragon, who ran a business in Arcas called "Edelweiss Diamante". I am looking to see if anybody still has items that I made way back then. I'd wondered recently if anybody had passed along the jewelry, besides the few I've been told that MIGHT be still passing along their pieces. If you do still have one of the jewelry pieces from back then, I'd love to hear the story of how your character got it, or inherited it. Thank you for your time~!
  12. What are some of your favorite memories from our time in the Barrowlands? Events, interactions, etc.
  13. I felt this in my soul. The death of the auction house more or less damaged the shop availability economy because now a lot of people focus on selling raw materials over those materials being on the Auction House. As per my own experiences, we struggled pretty bad to get an open shop in Haense to sell stuff in Almaris after I came back from my hiatus. When we did get a shop, it was down a side street that nobody really went to on a regular basis. (However may I suggest Silver Star Trading Company, in Numendil, for all your girlie pop needs? We got plushies, sewing kits, tea pots, all sorts)
  14. In other words. . . +1000, because I miss the Auction House.
  15. Hallow’s Eve - Follow-up! As written upon on this 12th of Malin’s Welcome, 152 S.A. From The Exilic Kingdom of Númendil and the Lordship of Caladras "Fair shall the end be, though long and hard shall be the road.” Participants at Hallow’s Eve enjoyed a variety of games, a costume contest, drinks and live music. Among the costumes were pirates, an onion, an orc knight, a bear and more! Music was provided by a surprisingly cordial host of demons and skeletons. [We’re not sure if these were just REALLY good costumes.] (Photos taken by @Aehmi ) The costume contest had two categories, couple costumes and individual costumes. Couples Costume Winners and Runners-Up: WINNERS: Tar-Caraneth Arthalion & Sir Peter Stroheim RUNNER-UPS: Ser Bedwyr & Holly Hornwood Individual Costume Winner and Runner-Up: WINNERS: The Porcelain Doll RUNNER-UPs: Ser Ellisar of Caladras & The Onion-Knight Vindacus(?) Participants also participated in a drinking contest, following the costume contest. Contestants drank a specialty absinthe from Caladras, called "Witches' Brew". Lord and Lady Seregon wish to thank everyone who attended the festival and made it such a resounding success. Here are some additional highlights, taken by Ser Caliene while running the event! The crowd jams out to a selection of spooky fun rock music! The Voice of the Prophet and his band sets up to play! Festival-Goers, drunk on Witches’ Brew Absinthe, play festival games. Accidents happen, even to skilled firebenders. . . The sun rises on Caladras after the celebrations are over. Until next we celebrate, Flames guide you all, and thank you for coming.
  16. I think that is an excellent addition to the overall Templar kit, especially with the re-write. This focuses more on the "Let Me Solo Her" vibes we've got going on now. I definitely believe our 3-Slot Magic warrants some more spells in comparison to our toolkit and this seems like a nice addition to it, with some tweaks of course.
  17. An elvish Knight of Numendil laughs in her kitchen as she gets her mail. "Things really have worked out well, for them, then..."
  18. Festival Prize List To redeem your prize, notify Ser Caliene, Ser Elerrion, or any other Festival Hands before you depart from the event. If you depart from the event, you will miss the opportunity to obtain your rewards. Standard Prizes: Select Goods from Silver Star Trading Company Choice of Festive Baked Goods and Alcohol Medium Tier Prizes Sunny the Stoat Bessie the Highland Cow Max the Bunny [All of the above are limited run plushies based on the local wildlife around Caladras.] [Once the festival is over, they will not be sold at the Silver Star Trading Company!] High Tier Prizes Living Doll Ticket [Tickets MUST be redeemed with Ser Caliene or Ser Elerrion before December 2023]
  19. Games & Game Rules Strong Man Three Benchmarks: Quarter, Half, Full Rules & How To Play Do not use magic or other abilities to add bonuses to your rolls. Wait your turn! This is a one person game. Make sure you emote properly! If you want your attempt to count, make sure a festival hand is present. To start, a player should take at least one emote to wind up their strike before rolling. A festival hand will make a resolution emote based on your roll. If you exceed the DC of one hit but not the other, it will remain in that category. (I.E. Rolling 14 still means you hit the Quarter Benchmark, or 16/17 is still the Half Benchmark.) A player is considered to have won under any of the following conditions… They hit the Quarter Benchmark (Standard Prize) They hit the Half Benchmark (Medium Tier) They hit the Full Benchmark (High Tier) Apple Bobbing Four Types of Apple: Red, Pink, Green, Gold Rules & How To Play Do not use magic or other abilities to add bonuses to your rolls. Wait your turn! This is a one person game. Make sure you emote properly! If you want your attempt to count, make sure a festival hand is present. To start, a player should take at least one emote preparing to dunk their head into the water before rolling. A festival hand will make a resolution emote based on your roll. The DC is determined by the commonality of the color of the apple. Should you exceed the DC of one apple, but not meet the next DC, the player will remain on the same tier. (I.E. Rolling an 11 is still a Red Apple, but a 16 is still a Green Apple) A player is considered to have won under any of the following conditions… They pull a Red Apple (Standard Prize) They pull a Pink Apple (Medium Tier) They pull a Green Apple (Medium Tier) They pull a “Golden” Apple (High Tier) Archery Three Rings: Outer Ring , Inner Ring, Bullseye Rules & How to Play Do not use magic or other abilities to add bonuses to your rolls. Wait your turn! There are two lanes, but there’s only one festival hand! Make sure you emote properly! Make sure you don’t stand on the counter, stand at the counter. If you want your shots to count, make sure a festival hand is present. To start, a player should follow standard CRP Rules (3 Emotes) for drawing a bow before they roll. A festival hand will make a resolution emote based on your roll. The player is able to shoot three arrows. The DC is determined by the size of the rings on the target, with each ring growing smaller. If you exceed on DC but don’t meet the next tier, you will be considered to have “hit” the DC you exceeded. A player is considered to have won under any of the following conditions… They manage to land at least two arrows on the outer ring. (Standard Prize) They manage to land all three arrows on any ring. (Standard Prize) They manage to land at least two arrows on the inner ring. (Medium Tier) They manage to land at least one arrow on the Bullseye (Medium Tier) They manage to land at least two arrows on the Bullseye. (High Tier) Ring Toss Four Rods: Birch, Warped, Acacia , Crimson Rules & How To Play Do not use magic or other abilities to add bonuses to your rolls. Wait your turn! This is a one person game. Make sure you emote properly! If you want your tosses to count, make sure a festival hand is present. To start, a player should stand at the red line. A festival hand will give them five rings. They’ll be able to toss one ring at a time. To determine the outcome, roll a 1d20. The hand will make an emote about where your ring has been tossed. Repeat this for the rest of your rings. A player is considered to have won under any of the following conditions… They manage to land at least all five of their rings on any rod (Standard Prize) They manage to land at least one ring on each rod (Medium Tier) They manage to land all of their rings on Warped Value or Higher (Medium Tier) They manage to land at least three of their rings on Acacia Value or Higher (High Tier)
  20. A lady in her solar in the Numenedain territory of Caladras stares at her mail. She's not even a Petran. Yet; she still got this edict. "...Well; I guess... the river will be healthier? We don't even have water access- Has anyone told the Petrans not to row downstream, yet?!"
  21. Hallow's Eve in Caladras From the Seregon’s Solar within the Lordship of Caladras "Fair shall the end be, though long and hard shall be the road.” To the Esteemed Númenedain of the The Exilic Kingdom of Númendil, as well as Friends and Allies to the Kingdom: Tar-Caraneth Aryantë of House Arthalionath - Queen of Númendil - @astria Shugo Oijin of Clan Kato - Shugo to Sakuragakurel - @Reckless Banzai Screamer Ser Númenatâr of House Arthalionath - Knight of the Realm - @SimplySeo The Saint’s Year comes to a close, the air begins to settle into an autumnal chill. House Seregon wishes to extend a hand in offering to our Exilic Kingdom of Númendil and her fair allies to join them in the Lordship of Caladras to celebrate the fruits of the year. The Hallow’s Eve approaches, marking a time for festivity and respite from the hardships that brought us to the realm of Aevos. The pastures of Caladras will play host to these festivities, while the “monsters'' run amok with candy and wine, rather than claws and teeth. There will be games, treats, and merriment enough for all. The Númenedain and her fair allies are likewise invited to don costumes and masks, though it is not required to participate. A brief list of events to occur through the evening… Assorted Merchant Booths Festive Games [Apple Bobbing, Strongman, other games to be added] The Pumpkin Carving Contest “Witch’s Brew” Drinking Contest The Costume Contest [Group and Single] As a gentle reminder, The Scroll of Royal Law and the Laws of the Númenedain do still apply throughout the Lordship of Caladras and all of the Kingdom’s holdings. Such is, during this event you may be asked to temporarily unmask. While genuine weapons are not prohibited, it is asked that they not be drawn unless necessary. [OOC: This event will be taking place [OCTOBER 27th @ 6pm EST] [Contact Demented_Delila or Kyrrn through the forums, in-game, or discord to reserve a booth] Lady Cálienë of House Seregon, Lady of Caladras, Steward to the White Court of the Númenaranyë, Physician to the White Court of the Númenaranyë, Serjeant for the Royal Guard of the Númenaranyë, Templar of the Aengul Malchediael, and Knight of the Realm Lord Elerríon of House Seregon, Lord of Caladras, Seneschal, Steward, and Huntmaster to the White Court of the Númenaranyë, Ranger Captain for the Royal Guard of the Númenaranyë, Templar of the Aengul Malchediael, and Knight of the Realm
  22. [!]An additional notice with extra information is included by the Court Physician Signs for its presence include... Sudden and complete silence. The wind will stop as well. Fog, light intially but growing denser over time. temperature drop, your breath will become visible despite the temperature we are used to. the sound of something scratching bark off trees, undiscernable from any location in particular. It is all around you. heavy, ragged breathing that sounds almost like a person frantically running through the woods. It's not a person. Don't call out to it. It is recommended that any parties who encounter it flee the area. It is not a fight to be had without casualties. It already knows you're here. Be aware of the following... It has multiple limbs and blends into the tree. it is very large and its full body is seldom ever revealed. it is also capable of sinking into the tree and utilizing it as a form of cover. It likes to go for the head. Wear helmets always to prevent potential injury. It also goes for the legs, intending to grab and then drag victims into the trees or foliage, before consuming them. It is covered in yellow pustules that release a septic liquid with mild paralytic properties when exposed to open wounds.
  23. "Well, maybe this'll do something about them. They're bloody braindead and they don't even respond when you try to speak to them. They just demand money..."
  24. I absolutely get that; I know based on this and on the previous iteration, there are few magics you can actually cross with Templarism. The ones you can blend without crossing redlines are Misc Magics like Bardmancy or Housemagery.
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