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Althea_

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  1. A golden gauntlet folded around the summons paper which reached him, unwreathing the parchment to dissect it's contents. "And so does the mortal lust for power compel men fretful to lose it into slander; and out of trepidation, into antagonizing those who sought to warn and enlighten them. Men who'd sooner turn against fellow brethren beneath Deus than those ushering the ruin of us all, as they did more than once against Oren - flebilis." Said Sagistario, Missionary of the Enlightened. "Blessed are you when people reproach you, persecute you, and say all kinds of evil against you falsely. . ." Sagistario hummed, sending a white dove to Karosgrad's aviary, setting up their rendezvous with the Brotherhood.
  2. "******* finally" Tavisha exhaled a weary huff in solemn celebration.
  3. "An opportunity to humble komplacent noble children, at last." Lieutenant Dame Tavisha chimed with a smile, upon being handed such a pamphlet by Giovanna Florentino. In truth, Tavisha always bore disdain towards those of noble birth, believing and knowing they always had it easy on their lives, leading to arrogance, pettiness and weakness - the Koeng albeit, through this, provided a way to teach them otherwise, to have them grind once in their lives.
  4. " 'Well-traveled' ?" Tavisha laughed. "Praised be Godric, now in the Skies, albeit"
  5. "'Enchanted Forest'..." She repeated upon reading the pamphlet, reflecting upon it for an instant. "Dobry way to encourage children to head into ve akkursed woods of Krusev - right outside of Karosgrad - into ve Beast'z arms." A very concerned Dame Tavisha rubbed her temples after a weary sigh, utterly disappointed at whoever approved of this idea.
  6. Really sad to see you go. We neither roleplayed or knew each other much, but I was fond of the few interactions we had, and wish there'd been more of them. I also find merit in your willingness to involve newer players into deeper lores of the server, as often many of the fantasy aspects of LOTC are kept hidden and gatelocked OOC (a middle-ground imo being the ideal). Hope you have a good time wherever life takes you next🖖
  7. Staff should also work on a rule to stop people from spam-emoting dodging, given that's what mostly makes CRP a shit show. After all, dodging swings, especially in armor, isn't realistic at all - just look up IRL duels with medieval weapons, they simply go too fast. If you are within reach, you either block or get hit, cus a weapon swings faster than your arms move, and your arms move faster than your legs, which move faster than the rest of your body. I proposed a rule to solve this , dunno if it was ever reviewed tho...
  8. I really like those new rules, but this here is indeed prone to lead into odd situations So in order to solution it, I believe there should be an exception when such combat takes place within a nation's capital. The guards, in this case alone, should still be able to join combat, as it's just truly ridiculous otherwise. Though, this could be limited by forcing them to start a X distance away from the bulk of the fight, among other things. Or instead 'reinforcements' could only be allowed to join in after a certain amount of time (10+ minutes for example).
  9. NAF VE KOSSARLY TRIALS & VE ORDEN ABROAD A letter to the KOSSARS I HAENZ Penned on the 14th of Msitza & Dargund of 428 E.S. VA WYZOREN I VE TABLE Lately it has come to my attention how the current knightly trials proposed by the table share a few problems which both work towards heavily delaying the progress of squires and in detriment to their development in some areas. Many of the current trials depend on severe set up by the mentors, of whom many find themselves busy with their other duties, or struggling to do so. By doing away with the old trials, which demanded a knight-aspirant traveled the continent in pursuit of errands from other nations, the squires formed in this era have garnered much less knowledge of the world beyond Haense’s borders, something crucial for such prestigious role, representative of the Kongzem’s best. Knowledge on different cultures, groups, relevant figures and more should all be cardinal in the formation of any highly capable knight, for ignorance most often leads to error and failure in judgment. This has led to the decline of relations between the knightly orders (namely the Crows) and governamental figures of fellow nations and groups, partially reflecting on Haense’s own with said countries. Gone are the times allies and friends of Haense proudly reached to the Knightly Orders of Haense seeking their aid, so are the days of its members actively heading out in errands. For such reasons, I propose the following: In order to become a Crow-Knight, one shall undergo: Three trials listed on the Bogatyrs’ Tome [of which the Trial of the Warrior (Slavomir) shall be a must regardless; and the other two, chosen by the Mentor or Knight Paramount based on the struggles and faults of the squire in question]. Two errand quests on behalf of foreign governments and/or lieges. Those quests must be clearly reported to the table, and must be deemed sufficient to count as a trial. Therefore, they should truly impose a challenge upon the knight-aspirant. In such travels they must actively seek to learn more about foreign cultures, the world and its dangers (such as beasts, hostile groups and threats spawned by the dark). On top of that, a squire must master their fears (as to not be ruled by them) and overcome their short-comings of character, through whatever means deemed proper by their Mentor and/or the Knight Paramount. Only then shall they be sent on their Knighting Quest, as prophesied by the Oracle and/or issued by His Royal Majesty, the Koeng. The Squire’s Knight-Mentor shall also actively seize the duty of: Taking their squire(s) on trips abroad, sharing down his own experiences and knowledge of the greater world. Teaching about its aforementioned dangers, how to identify and handle them. It shall also be encouraged of the squire to consult other knights beyond their mentors on such matters. The Crow-Knights shall return to actively represent Haense abroad, offering their services as knight-errants and participating in foreign competitions and tournaments alike. An Aviary shall be set at Hallasburg Keep, Lair of the Knights of Haense, to facilitate communication with foreign allies and friends of the orders. Should any seek the Knightly Orders’ aid, a letter should be sent its way. IV MAAN I CAEZKI, Her Ladyship, Dame Tavisha Markov “The Independent” Morovar vas Ruthern, Lieutenant of the Brotherhood of Saint Karl, Knight of Haense
  10. Dame Tavisha would attend, especially after having accidentally heard things she shouldn't have, things that left her much worried...
  11. " Luthriel, an Azdrazi...? 'Tiz a joke, right?" Dame Tavisha asked out loud upon reading the missive, addressing it with an idle blink of didans towards the written accusation, followed by a wheezy cough - she was too tired for this nonsense.
  12. Dame Tavisha, Jakob's mother, took the announcement with a deep inhale of gladness, relieved to see her children progress and become their own individuals. To know that soon they'd all have their own partners and children brought her joy: she was at long last having a family of her own, that she could truly feel a sense of belonging to. And when they no longer needed her as much, perhaps she'd find sometime to relax and enjoy the time that she's got left, no matter how long it is.
  13. Tavisha, her mother, abdicated from her duties as often as possible, opting to stay by her daughter and husband's side, no matter how much turmoil and anxiety Valeska's state brew within the confines of her mind, skulked from the others, lest they too worried about her. The Dame would try her best to assure both remained on as healthy and distracted as possible, trying see if they could grasp some joy still. She simply couldn't afford to lose yet another daughter, no matter how powerful of a curse afflicted her and her family alike, and was willing to search out for any methods, no matter how unorthodox, to restore Valeska to full health, and so she did, venturing out often to inquire from specialists from all across Almaris.
  14. Oh, that's a shame - timezones always complicate things ;/ but thank you!
  15. The intent of this post is to attract the attention of someone willing to roleplay as my character (Dame Tavisha Markov Ruthern-Morovar) and @Lokvank (Prince Gustaf Sigismund Morovar)’s youngest daughter. Name? Up to you! :D but it’d end with ‘Morovar’. What does ‘Morovar’ stand for anyways? It stands for a Haeseni noble family/house, a cadet of the reigning House Barbanov, making its full name House Barbanov-Morovar. It was originally founded by Prince Franz Leopold (still alive by the way, as some slightly crazed Oracle who provides pretty interesting RP). Who are those parents and what do they do exactly? To put it briefly: Tavisha [IGN: Drasanee] is a Marian Knight (one of the knightly orders of Haense, focused on protecting the royal family) and a Lieutenant in the BSK (Haense’s Army), she was born an urchin bastard until finding her original house (Ruthern) and being legitimized for her military exploits. Gustaf [IGN: Lokvank] is currently Haense’s Ambassador to Yong-Ping and also one of its finest artists (the dude even composes music IRL, he’s pretty based). What could you tell me about this daughter character? As you can imagine, the roles of both parents would influence her in quite a few ways: Tavisha would assure to train her enough in a multitude of ways, with an emphasis in combat and survivalism, so that her daughter would be able to handle herself no matter the struggles she’s facing, for she wouldn’t like to have her children undergo what she did (paranoid mother? yes). Gustaf would be a healthier and much more normal father, introducing the child to the arts and the proper customs of nobility. This, of course, also is true to her siblings, who overall are protective and loving of each other, but don’t shy away from pulling pranks at one another every so often, which at times is even encouraged by their mother, so long as it isn’t truly malicious - therefore, there’s a strong bond of camaraderie between them, without favorites, without any being spoiled. As a family, I intend on having us partake in some adventures and events beyond just the typical noble life stuff, exploring the world and investigating its mysterious (as I, for one, do quite a lot of exploration detective-work RP, and enjoy sharing and teaching the children in regards to it). The rest? How does this affect the character? Just like the name, it’d be up to you! Age? Currently about 13-15 years old, so that the character may develop substantially before becoming an adult, and also get to figure out their own path. Some Criteria & Info: Be a good experienced roleplayer: You don’t have to be an old player, as a new one with potential can be just as great! What makes a good roleplayer? Knowing how to express and develop a character well, and not really being a one-liner (cus... that ain't very good, you know?). Be willing to be active on the character: The intent is really to work on building this character well, watching them grow from the family RP, to eventually have them achieve big things in Haense (something important for the family’s success itself) and even beyond perhaps. Thus, it’d be preferable if you could dedicate yourself to them as a main; and, if not, at least as a a ‘semi-main’ secondary one, to still give the character due attention it deserves. Know enough/be good at CRP: This is because the character would have been trained in combat since a young age, so some aptitude OOCly to learn those skills would be good. And we would also actually roleplay teaching combat to the character. On top of that, her mother would most likely push her into the military to double down on honing those skills. About Haense: There is a damn lot to do in this Nation. From the military, knightly orders, the aulic offices, the duma, the queens’ council, etc. Each day, pretty much, there’s an event to attend and people around to roleplay with, and the family itself is also active, so you should have a lot of opportunity, fun and RP to have on this character. If interested, please reach out to me at Discord (Althea#9290) or in-game (IGN: Drasanee)!
  16. "How dobry, perhaps if this had been founded 50 years ago, and the Ruthern did nyet accept mea, Ea'd have lived in there" Tavisha, an ex-orphan, commented, smiling tenderly in sight of the pamphlet announcing the orphanage's inauguration. Likely, the Dame wouldn't shy away from helping it be funded, or even mayhaps adopt herself.
  17. "Oh dear Atlas, now why don't vy tell mea something Ea already didn't know. . ?" Snarked Dame Tavisha, sneering whilst reading that among other passages transcribed into the historical tome. A shame such peculiar bundle of informations had its advantages victimized by time; now though, there were direr cases to unravel, and clues this Knight did assemble.
  18. NAME: Dame Tavisha Markov Morovar vas Ruthern AGE: 53 POSITION APPLIED: Captain-Guard RESIDENCE: Barony of Ghaestenwald EXTRA CURRICULUM: Served as a Commander in the Attenlund Expedition (knows the region); Lieutenant in the BSK; Marian Knight; Befriended the Attenlund Trolls.
  19. For the longest time interaction with the spirits has been quite limited to the likes of spirit walks and mere spells, all of which are only available through shamanism/shamans, therefore rendering the vast potential of the spirit lore into very little executed, especially with the lack of events adopting the lore on them. I believe this would be a great way to delve deeper into the lore and spark a lot of intriguing roleplay within the shamanic community as a whole (seeing it'd not be limited only to Krugmar, nor only to Orckind), making (Lesser) Spirits interactive forces in the server narrative. After all, heck, one of the subtypes is literally an embodied story. This piece has a lot of potential, only limited by creativity, redlines and the ST's approval. I also think they'd be spectacular conduits for RP, bringing a sense of novelty to the orc community, without the need for any eventlines and such (which it sorely lacks). An avatar on their own could be used to develop a player run eventline themselves, for one. Would make for a great addition while still being a considerably unique one +1
  20. Would be kinda nice to have a poor village by a swamp; a place welcoming conflict, and with a focus on dynamic RP *cough* Imagine how intriguing and fun it'd be to have creatures akin to Vargrs prowling around such region... but I guess one can only dream of something as exciting as that, instead having to cope with walled, gate-locked, cities wherein no real conflict ever truly seems to happen and RP has little to no effect. Unless...
  21. "Good ******* riddance." Tavisha Markov gladly said to herself upon hearing the news, chuckling amusedly after a snort from her nostrils. The Dame thus reminisced the nasty and (to her) irrelevant acts of the loathsome ex-grand lady, wondering if such a role's main prerequesite was to be as repulsive as a woman can be, given her past experiences with the bearers of such a title. She would seek out Harren though, given her half-cousin had been at least bit nicer to her than the others; to no avail though, for he had already sailed. Instead, she'd relish spitting on Adalia's grave whenever she had the chance. All the Rutherns from her generation were dying or vanishing away - it left the woman contemplative, but not truly sad, no, for few she ever deemed as real family - and in her mind Tavisha had an idea of who could be next...
  22. Dame Tavisha Markov put on her reading glasses, having been UTTERLY OBLIVIOUS to any and everything related to this ghost! Almost as if extraplanar entities prevented her from interacting with such ectoplasmic being! The Revenant in question, whose name remained unknown, wouldn't read this notice... or would it? No, no... it was haunting Ricthenburg... or was it? Perhaps it'd be wise for the Haeseni to piece its story together.
  23. The Union of Houses Ruthern and Morovar 16th of Gronna & Droba, 395 E.S. Prinzen Gustaf Morovar & Dame Tavisha vas Ruthern on the eve of their wedding day. The Ceremony It is with great excitement that Prince Gustaf Sigismund Barbanov-Morovar and Lady Dame Tavisha Markov vas Ruthern announce their approaching matrimony. Following a romantic date in the Jade State of Yong Ping, coupled with several successive years of mutual fondness and intimacy, the pair has decided to bring their partnership before the eyes of Godan. The Haeseni Prince and Lady welcome all invitees to attend and cherish this moment alongside them, should they wish. The wedding ceremony will be held within Saint Henrik’s Basilica in the city of Karosgrad. It will be held on the 16th of Gronna & Droba, 395 E.S, following the conclusion of the Haeseni Remembrance Festival hosted by the bride. Afterwards, a party shall take place within the palace. Invitations To the peerage of the Kingdom of Haense: His Royal Majesty, Sigismund III, King of Hanseti-Ruska and his pedigree His Grace, Ailred, Duke of Vidaus and his pedigree His Grace, Ruslan, Duke of Valwyck and his pedigree The Right Honorable, Johann, Count of Reinmar and his pedigree The Right Honorable, Jan, Count of Jerovitz and his pedigree The Honorable, Isaak, Viscount of Aurveldt and his pedigree His Highness, Otto, Baron of Ghaestenwald and his pedigree His Lordship, Robert, Baron of Seswesk and his pedigree His Lordship, Yvo, Baron of Richtenburg and his pedigree All subjects of the Kingdom of Haense And all friends of the bride and groom from Haense & Beyond. Signed, His Highness, Prince Gustaf Sigismund Barbanov-Morovar. Her Ladyship, Dame Tavisha Markov ‘The Independent’ vas Ruthern, Marian Knight-Sergeant of Haense. ~The Wedding shall take place on Saturday (October 16th) at 5:00pm EST at the Basilica (Church) of Karosgrad~ ~after the Haense Remembrance Day Festival~
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