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Evocress

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About Evocress

  • Rank
    Minor Royalty
  • Birthday 10/24/1996

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  • Minecraft Username
    Ironlich
  • Email
    Coldcash587@gmail.com

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  • Gender
    Male
  • Location
    Swimming in souls.

Character Profile

  • Character Name
    Dri'Killan, Evark Evocress, Monk Vallei

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  1. Evocress

    Necromancy: Rewrite and Magic Guide

    Soul Puppetry initial conception: Soul Puppetry (no comment) accepted: (Dates: July 14, 2013, August 2, 2013). Now, looking into all magic with lore at the time, the only thing that comes similar is Necromancy Curses. However multiple iterations of necromancy lore has been made: These topics are both the earliest submissions of necromancy, however focusing on the Aegis undead style rather then the necromancy staple we have today. That post would come here: (Posted January 2, 2013) The first necromancy lore post which detached itself from the previous necromancy lore(s) posted. The concept here would be 'curseweaver'. Although a very limited knowledge on exactly what can be done. It would take until May 25, 2013 for a more distinctive detail on what can be achieved is posted: This list gives a Tier level understanding, i'll quote the most powerful being T5. This gives a clear understanding that 'cursing' a individual is much like how necromancers plague the land rather then inflicting deliberating supernatural curses that soul puppetry can inflict. Now, we'll go into the second magic that finally had conclusive lore written and accepted. You didn't have 'curses' as you have today, you changed it through constant rewrites.
  2. Evocress

    Cosmetic Magic Plugin Proposal Feedback

    Looks neat.
  3. Evocress

    [Denied]Aviers's Game Moderator Application

    He's pretty cool. +1. Just don't make him Sohaer.
  4. Name of Artifact: Urn of the Fire Imp. Is this a combat related Artifact? If marked as “no”, it will not be usable in combat situations: No. MC Name of person(s) currently in possession of Artifact: Kwakamungus, DMPMAGICIAN, Atles. RP Name of person(s) currently in possession of Artifact: Malco, Loin'Gale, William. MC Name of creator(s) of Artifact (N/A if not applicable): N/A - Event Item. RP Name of creator(s) of Artifact (N/A if not applicable): N/A. Screenshots showcasing the attempted creation of the artifact (use an imgur album or a spoiler please | if an event item just screenshot the item itself | If you're resubmitting an old MArt put N/A😞 N/A. MC Item description (the exact description that will be used for the MC item if this MArt is accepted): Effect(s) of Artifact: Red Lines of Artifact: - The fireimp is dormant (unless an ET member wants to replay it) - You cannot hold the urn for long to not at all especially when it's about to discharge flames. Explanation of effect(s) (i.e. how it does what it does - slight bending of magic lore is allowed): - You'll have to ask Zarsies who held the Imp lore. Number of duplicates of this Artifact: 0. Do you agree to keep the MT updated on the whereabouts and ownership of this Artifact by using the Magic List Errors?: Yes. Have you applied for this Artifact before, and had it denied? If so, link the app: No.
  5. Name of Artifact: Milo the Cursed Doll. Is this a combat related Artifact? If marked as “no”, it will not be usable in combat situations: No. MC Name of person(s) currently in possession of Artifact: DMPMAGICIAN. RP Name of person(s) currently in possession of Artifact: Loin'Gale. MC Name of creator(s) of Artifact (N/A if not applicable): DMPMAGICIAN. RP Name of creator(s) of Artifact (N/A if not applicable): Loin'Gale. Screenshots showcasing the attempted creation of the artifact (use an imgur album or a spoiler please | if an event item just screenshot the item itself | If you're resubmitting an old MArt put N/A😞 N/A MC Item description (the exact description that will be used for the MC item if this MArt is accepted): The porcelain doll seemly broken and cracked features strange properties echoing inside of it. When one comes near they'll feel the features of anguish or other bombardments of emotions hitting them. (MaRT: Milio The Cursed Doll). Effect(s) of Artifact: This doll, runs along the lines of soul puppetry magic. Though is limited to a spectrum of T2 and under curses only though able to project them in a radial effect around the doll. The curses mostly used are; Depression Anxiety Loneliness Clumsiness Other curses can range from; Mild joint stiffness Hearing voices Pins and needles feeling Hallucination. Red Lines of Artifact: This artifact only creates a washed down version of feelings around the players affected. No physical harm. The artifact also cannot work without a substantial time around the doll or it has received a bodily item from the person. Milo the cursed doll doesn’t suffer fatigue so the curses won’t stop or have a limit on the amount of people it inflicts. Moving out of the radius of the puppet (5 blocks) will stop any curse upon the victim but the curse will linger before fading itself out. Destroying the doll destroys the artifact and all curses present. Cannot control who is affected or not. Explanation of effect(s) (i.e. how it does what it does - slight bending of magic lore is allowed): This artifact was created due to an overabundance use of soul puppetry magic being used upon it. Due to the repercussions of the curse being reflected back upon the caster the puppet has taken these curses and lingered on the body of the puppet, overtime with more overuses of those curses the puppet has become able to have these curses fully linger around one-self and inflict on individuals around it. Detailed: The art of soul puppetry being used on a singular puppet being a life puppet (A puppet that can be attached to one person for the remaining period of the characters life until they die (pk) or get the attachment removed by the holy order) or by the mage themselves. Curses upon abundance has been created and used with the puppet for individuals which eventually tie back towards the puppet. From this the curses that has been inflicted on the puppet, some of the drawback has stayed upon it with the desired curse. The magic has never fully addressed that the curses do not linger on the puppets when the curse is performed which brings it to this stage to see. (If it is disagreed on I will add it to the source of the magic). As with not having the appearance of the individual. Milo the cursed doll would not resemble the appearance of anyone but of a baby doll cracked, Inside would rest the true nature of the puppet. A puppet made of bone wrapped with sticks an incoherent appearance of race is selected as it seems parts are all around the puppet. The porcelain baby just being a shell to house it. Due to the puppet not being able to attach bodily fluids directly to effect said person with the curses it has adapted a way to perform this act without it. Being it creates the curse on itself to radiate outwards- though this would only affect people who have stayed in the proximity area long enough to be effected. If the doll is connected due to bodily fluid then the curse will affect you right away. Number of duplicates of this Artifact: 0. Do you agree to keep the MT updated on the whereabouts and ownership of this Artifact by using the Magic List Errors?: Yes. Have you applied for this Artifact before, and had it denied? If so, link the app: No.
  6. Name of Artifact: Translock Switch Is this a combat related Artifact? If marked as “no”, it will not be usable in combat situations: No. MC Name of person(s) currently in possession of Artifact: DMPMAGICIAN, Averis RP Name of person(s) currently in possession of Artifact: Loin'Gale, Arelion. MC Name of creator(s) of Artifact (N/A if not applicable): DMPMAGICIAN. RP Name of creator(s) of Artifact (N/A if not applicable): Loin'Gale. Screenshots showcasing the attempted creation of the artifact (use an imgur album or a spoiler please | if an event item just screenshot the item itself | If you're resubmitting an old MArt put N/A😞 N/A MC Item description (the exact description that will be used for the MC item if this MArt is accepted): Effect(s) of Artifact: The translock switch operates as a trigger to set up two set modes embedded into the gem, deconstruction and reconstruction. Once the trigger has been activated it'll send a signal in proximity of the translock switch that'll activated all mana gems that are connected to it through a synchronization enchantment. Once a signal has hit the mana gems it'll begin the process of either deconstruction or reconstruction of the object connected, however this will require the object to be surrounded by the mana gems preferably in a ring or enough to cover so that all of the object can be translocated. This would only work for small scale objects such as; Examples: A book. (https://i.pinimg.com/564x/14/66/fb/1466fbe80ed12d4e2ebb8e2233535ef4.jpg) A cup. (https://i.pinimg.com/564x/e3/70/3e/e3703eccb0216b5082340678f128eef1.jpg) Glass vial(s). (https://i.pinimg.com/564x/a1/ee/6a/a1ee6a40964231db2db095f5dd3ce5b8.jpg) A horn. (https://i.pinimg.com/564x/5d/18/e7/5d18e75b9c490600296097e9ca80b8b8.jpg) A crown. (https://i.pinimg.com/564x/0d/bc/86/0dbc8641cab86e4039628004442e9aa1.jpg) Red Lines of Artifact: Cannot translocate things that are not considered handheld items. Cannot translocate things that don't have relative space taken up with mana gems. Cannot reconstruct inside of another object. Two uses of each mode before required refuel. Will take a series of 6 emote at minimal standard to translocate items. If the translock switch is destroyed, everything within the void is lost. All translocation redlines. Can be warded. Explanation of effect(s) (i.e. how it does what it does - slight bending of magic lore is allowed): Utilizing translocation and synchronized mana gems to deconstruct and reconstruct objects upon a triggered touch of the wearer. Number of duplicates of this Artifact: 2. Do you agree to keep the MT updated on the whereabouts and ownership of this Artifact by using the Magic List Errors?: Yes. Have you applied for this Artifact before, and had it denied? If so, link the app: Not denied. ---- Name of Artifact: Translock Rings Is this a combat related Artifact? If marked as “no”, it will not be usable in combat situations: No. MC Name of person(s) currently in possession of Artifact: DMPMAGICIAN, Averis RP Name of person(s) currently in possession of Artifact: Loin'Gale, Arelion MC Name of creator(s) of Artifact (N/A if not applicable): DMPMAGICIAN. RP Name of creator(s) of Artifact (N/A if not applicable): Loin'Gale. Screenshots showcasing the attempted creation of the artifact (use an imgur album or a spoiler please | if an event item just screenshot the item itself | If you're resubmitting an old MArt put N/A😞 N/A MC Item description (the exact description that will be used for the MC item if this MArt is accepted): (Not signed due to the rings being built, if required to be signed can be done so and stated) Effect(s) of Artifact: The translock rings operates in a similar method to the translock ring, however it has a main difference. It's stationary. The translock rings are constructed to completely encapsulate the object it is willing to translocate to either deconstruction or reconstruction. Through the embedded mana gems on each side of the rings it is able to perfectly conjure a field within the center to translocate any material within it's boundary. The rings themselves when not activated can be moved however once they've been activated they are required to remain stationary for the translocation to work. The items stored will remain in the void-pocket owned by the translock switch. This would only work for small scale objects such as; Examples: In use: (https://i.pinimg.com/564x/4b/90/1b/4b901b7bf2f1dc3b9b8acf3bb302bd7b.jpg) Stationary: (https://eso.mmo-fashion.com/wp-content/uploads/sites/2/2017/08/Dwarven-Gyroscope-Masterwork.jpg) Red Lines of Artifact: Cannot translocate things that are out of the bounds of the rings. Cannot reconstruct inside of another object. Two uses of each mode before required refuel. Will take a series of 4 emote at minimal standard to translocate items. RO permission is required to translocate anything of this size. If the translock switch is destroyed, everything within the void is lost. All translocation redlines. Can be warded. NEW ADDITION: CANNOT TRANSLOCATE OBJECTS YOU DON'T FULLY UNDERSTAND. Utilizing translocation and synchronized mana gems to deconstruct and reconstruct objects upon a triggered touch of the translock switch owner. Number of duplicates of this artifact: N/A - These can be created to encompass objects. Do you agree to keep the MT updated on the whereabouts and ownership of this Artifact by using the Magic List Errors?: Yes Have you applied for this Artifact before, and had it denied? If so, link the app: Not denied.
  7. Evocress

    The Curse of the Fjarriauga: Frost Witches

    I refreshed the page, none of the spoilers showed up originally. So I thought it was all dot-points. As I read all of previous frost-witch lore and additions I knew what everything was. Edit: However I still stand by my original comment, it's nice and fleshed out now that I can access the spoilers.
  8. Evocress

    The Curse of the Fjarriauga: Frost Witches

    A nice lore collaboration of everything. I don't see any new additions to this however, so I presume it won't have to be reviewed?
  9. Evocress

    GM Update Log - April 2018

    Congratulations to all the gm team and the hard work they perform. Also nice formatting with this post.
  10. Changelog v1: Added: Connection Guidelines: Spell Guidelines:
  11. Is this what a hostage situation is like?

  12. Evocress

    Mukai [Creature]

    If they're not a playable race with normal players, wouldn't it be more inclined to put them here: ?
  13. The organ squeezing thing can kill you and if a puppeteer willingly does it they commit to a pk. However that being said you do the intensity of the squeezing. If it kills the individual then most likely it'll kill you. Have some control over it. The death curse. You do it. You pk. Have fun.
  14. Has always been a t3 spell. The issue with them doing this the puppeteer dies unless dealt with carefully.
  15. https://www.lordofthecraft.net/forums/topic/164678-✓-soul-puppetry-lore-collective-rewrite/
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