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Lefty

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Everything posted by Lefty

  1. "No it shows that the Ruthern's care not about justice against tyranny, when they target two innocent women who have nothing to do with the war, had nothing to do with their young count's death, and are only guilty of being related to King Joseph, and nothing else. Should the Coalition of targeted the entire line of Horen during the war? No, because punishing the people at fault and not those who are related to them is the actual just way of handling situations. This is just as tyrannical as what you claimed the Stauntons have done to the Rutherns, this is just dishonourable" says Igor Ireheart from the Halls of Khaz'A'Dentrumm
  2. Igor Ireheart would look down upon the humans from Khaz'A'Dentrumm and chuckle "Back in Ant'os ah kidnapped King 'einrik Carrion ov' Oren n' t'ey didnae even care, nor give a **** enough teh pay a ransom! Ye fink tehre goin' tae care abou' twu lasses?"
  3. Bastion would wonder if Rodrik is stupid enough to talk to someone in a coma, as Bastion has only thought what was said not actually spoken it, he also was told by his people not to honour duel because they did not want to risk the life of their beloved King
  4. If the Grand King where awake from his coma he would note that the reason he asked for so much mina was because of the size of the land stolen from the Dwarves by Norland, or they could've surrendered the Krag instead as he also asked. Would also note that at the time of the denial of an honour duel, why would the Grand King risk the entire war on a single duel, when at the time the dwarves had come off of 2 straight victories and did not want to jeopardize all the effort already put into it, whilst the siege's did not go to plan, at the time it was far more smart to try and siege the Krag then risk an honour duel. However at the end of said meeting where these terms where discussed, the Grand King suggested an honour duel to the death with the High King, in which he denied, although this duel had nothing to do with the outcome of the war.
  5. typical of human nations to fight alongside dwarves when it's convenient for them, for example, lorraine who fought with the dwarves against norland literally 3 days ago, but now suddenly chastise others for doing so, sad!

    1. Show previous comments  17 more
    2. InfamousGerman

      InfamousGerman

      1.8 downfall of toddler empire

    3. KeatonUnbeaten

      KeatonUnbeaten

      calm down, get salty when you stop impersonating narthok ;) smirk

    4. KeatonUnbeaten

      KeatonUnbeaten

      @The South just got shooken hard

  6. If the Grand King where conscious he would certainly chuckle at such a declaration, honestly the best would he would of seen so far
  7. "No, honour was removed this time around" says Bastion to Sariant
  8. Anthos was perfectly sized, have a map that size with a main road leading around it and you're good
  9. "Sorreh ah failed tae mention that Kerwyr resigned from his position, ah nay stripper 'im ov' it Baldin" says Bastion
  10. *posters are placed around Kal’Omith and the other settlements within the Grand Kingdom of Urguan, whilst town criers and heralds speak to the large groups of dwarves who amass during the centre of such settlements, citing some news and decisions made by the Grand King.* Mandate from the Obsidian Throne, 4th of Deep Cold, 1610 New Tavern Keeper Needed! With the long vacancy and the lack of events and activity within the Grand Kingdom, the Grand King is looking for a capable citizen of Urguan to take over the role of Tavern Keeper of Urguan. The position has been vacant for too long and is in dire need of a diligent person to take it and revitalize Kal’Omith. The duties of the Tavern Keeper are as follows. To provide ale to every dwarf, no matter of clan, status or culture. To employ employees to assist in the running of the tavern. To provide good entertainment to the whole of the Grand Kingdom. To host events and feasts for the Grand Kingdom. To provide the Grand King with rumours and gossip of world affairs. To maintain the royal tavern to a substantially good level. Grand Arbiter Position Abolished! As of the 4th of Deep Cold, 1610, the position of Grand Arbiter is hereby abolished, we thank Kerwyr Frostbeard for his years of service within the role, and we look forward to working with him in the future. With the position officially null, the Court of Mountains and all court cases will be ran by 3 judges, the Grand King, the High Prophet and the Grand Marshal, whilst it’s duties will be handed out to other positions within the Grand Council of Urguan. The official Court of Mountains information and trial system will be available in the near future. Return Of The Remembrancers! The position of Head Librarian has been reformed back into that of the High Remembrancer, whilst Azkel Frostbeard still holds the role, he is inviting any who are interested in keeping the knowledge of the dwarves to join with him and become Remembrancers of Urguan. Contact either High Remembrancer Azkel Frostbeard or Grand King Bastion Ireheart for more information. Creation Of The Forester’s Guild! The Forester’s Guild, a newly found guild within the Yemekar’s Workforce, is in need of a new leader to take control of the guild and put it into full motion, the Grand King is looking for any citizen who is skilled in either Lumberjacking for Farming to lead the guild, and will be given their own guild plot and land in the Mountains of Kal’Omith to begin their operations. Spymaster Wanted! The Grand King is in need of a Spymaster to sit upon his Grand Council, there is a need for subterfuge and information at large within the Grand Kingdom. A dwarf especially devoted to Grimdugan, the Lord of Avarice would be perfect for such position, and the Grand King would ask for all dwarves interested to contact him as soon as possible. The duties of Spymaster are as follows. To be the Grand King’s eyes and ears within and outside of the Grand Kingdom of Urguan. To hold a network of spies within all nations of Axios. To perform covert operations and missions for the Grand King. To inform the Grand King of any and all information of value to him. To not be afraid or unwilling to perform any task given to him by the Grand King. Refugee Area Builder Needed! The Grand King is search for capable dwed who would be willing to take upon the job of building a new refugee area within the slums of the city of Kal’Omith, 500 minas will be given to the dwarf who undertakes this task, along with all the resources and tools needed to perform it. Urguanian Road Build Project! Finally, the Grand is proud to announce that the Grand Kingdom of Urguan is in the planning of building an official road system around its lands, in order to accommodate easy travel around the Urguanian mountains, with roads to all settlements and forts being made, any dwarf interested in leading this project should contact the Grand King.
  11. everything Alex jones said is coming true PEOPLE, these are DEMONS

    1. TinyBiceps

      TinyBiceps

      stop globalism

    2. LadyRebecca

      LadyRebecca

      Whenever Alex Jones is near Lefty is never far

  12. “We will hunt down the Norlandic swine, until the end of all days be upon us.” - Grand King Bastion Ireheart to High King Donovan de Frey after his denial of Urguan’s peace terms, 14th of the Sun’s Smile, 1609 The Krag, capital of the Kingdom of Norland, circa 1609 Returning home from a long journey to the Citadel of Acael, accompanied by the Grand Marshal, Oyvind Frostbeard, the Grand King brings word to his council of the results of the recent peace talks with the High King of Norland. As he takes his seat within the council chamber, a certain sense of fatigue fills his eyes, his councillors growing impatient at the notion of his silence. “What of the talks of peace?” questions Dwain Irongut. “Did the Norlanders accept our terms?” he asks before looking questionably at his Grand King. “No,” says Bastion firmly, as he lifts his head to look upon his council, the grey under his eyes clear as the light of day, evident to his lack of sleep. The dwarves murmur amongst themselves for a moment, before Zahrer Irongrinder steps up to speak. “Fine by me,” he says assertively. “A grudge is a grudge. It must be paid in blood, lest we risk angering the gods by refusing vengeance for our fallen kin.” Kalviin Ireheart, nephew to the Grand King would then step up to voice his opinion. “Whilst I cannot participate in this war, the undead threat beneath the Krag is something which must be eradicated immediately. With Norland not having reached out to my order, it is evident we must seize control and rid the undead ourselves.” He looks towards the other dwarves with a stern look upon his face, his white eyes glistening in the gaze of the candle light. Azkel Frostbeard’s eyes dart to the dwarf’s in return, his voice echoing throughout the meeting hall. “It seems like the Krag is where we are heading then. I’ve read up all our books on siege mastery, and I think conquering that island fortress will prove a feat never before achieved by the dwedmar of Urguan.” The Grand King would then turn his attention to his Master Engineer, Ogdan Frostbeard. “Do you think it is possible? Can the Krag be sieged?” Ogdan twiddles his thumbs for a moment, looking down at an assortment of scattered blueprints. “Aye, of course it is! Besieging the Krag is as easy as connecting a redstone circuit to a line of thanhium!” the dwarf exclaims with a wide grin, across his face. “I may even have a new piece of dwarven technology up my sleeve - it is not yet perfected but there is a chance it could be used!” Ogdan would reply slyly. Dimlin Irongut would then look towards the Grand King. “Are you sure it is so black and white, your majesty? Did the Norlanders have anything to say?” he queries before Bastion would rise to speak once more. “I believe their exact words were... Mythdort’s body will be waiting for you... Hung up upon the Ash Tree within the Krag. I’ll dig it up just for you.” Upon the Grand King finishing his statement, Grumbis Frostbeard, father of the deceased Mythdort Frostbeard, crashes his iron gauntled fist onto the table in anger, arising from off his seat. “I WILL KILL EVERY ONE OF THEM DAMN NORLANDERS, EVEN IF I HAVE TO CLIMB INTO THE KRAG AND FINISH THEM MYSELF! THEY KILLED MY BOY! THEY KILLED MY BABY BOY!” Quickly, the guards hurry forward and begin to constrain Grumbis and push him back down into his seat. Meanwhile, the Grand King arises from his iron chair for a final time. “This ends now. We shall siege the Krag, destroy their petty kingdom, and put down these axemen once and for all.” “OTHOKMAR AUROKAZ-VAR!” “OK AZUMROS VAR KAVIR!” “YOL-NORLAND KAVIROK!” WARCLAIM Tier Chosen (This cannot be changed after the first warclaim is held): 1 Type of battle: Siege Date And Time: Saturday May 6th, 2pm EST Side A: Grand Kingdom of Urguan + Allies Side B: Kingdom of Norland + Allies Location and boundaries: Direct Area: x -2200 z -300 Surrounding area of battlefield for reference to location: Terms of Victory VICTORY FOR ATTACKERS- The Krag is taken and all defenders are killed, or are forced underground. VICTORY FOR DEFENDERS- Attacking forces are killed or driven from the field of battle. Upon Victory For... Side A: The Grand Kingdom of Urguan takes control of the Krag, conquering all of Norland’s remaining land. Side B: The Grand Kingdom of Urguan cannot launch an offensive campaign for 2 weeks. Rules: No status switching. All LoTC rules. No golden apples. No one day alts. If a side does not show they forfeit.
  13. "Are you the Westerlander who fights with Norland?" Bastion speculates, wondering if he should pay them a visit after he's done with Norland
  14. the grand king lies defeated to ser uther grimlee
  15. Bastion Ireheart grins as he sharpens his new axe which he can swing much faster!
  16. “The Norlandic swine have tucked their tails and ran! We must root them from their petty castle like the pests they are.” - Grand Marshal Oyvind Frostbeard addressing his war council after the Battle of Blódskogr, 1608 The dwarven legion meeting their Norlandic foes upon the fields of the Battle of Blódskogr, circa 1608 After the return of the dwarven Legion from their recently won battle in the forests of Dauðurmenn, the Grand King lays plans for a council of war, attended by his most trusted advisors on military affairs, the Grand Marshal and the commanders of each of their respective clan militias. “Our efforts against the Norlandic swine have proved successful, and Dungrimm clearly favours our cause this day,” bellows the Grand King as his council listens to his words intently. “However, we must begin planning our next move,” he says before turning to his Grand Marshal, Oyvind Frostbeard. The old dwarf would step up to speak, addressing his council with a distinct firmness apparent in his voice. “The Norlanders were seen retreating towards a poorly defended castle along the road to their capital. Whilst we could proceed around it and siege the Krag directly, it may prove beneficial to root out any remaining Norlanders in this castle in order to continue with a full forced effort into the heart of their kingdom.” Delric Grandaxe would step up almost immediately to speak upon hearing the Grand Marshal’s words. “Aye! Let’s fook these Norlandic bastards up. I want justice for Avar, n’ if that means taking every damn piece of land in their petty little kingdom, that is what we shall do.” Taking his seat once more, he turns back to address the other commanders. “I am inclined to agree with Delric,” barks Zedgar Ireheart. “We must pummel the Norlanders into the abyss, and that demands we bring havoc upon them at every turn on the road to their island city.” “Whilst I believe besieging this roadside palisade is the best course of action, we must proceed with caution,” interjects Vaddon Starbreaker, calmly from the end of the table before Thond Doomforged interrupts him “Agreed, the Brathmordahkin blessed us with victory this day. However, we cannot become pig-headed and make impulsive decisions, lest this has all been for nothing.” Garrond Frostbeard, the final member of the council then stands to speak. “Aye, we must once more make a sacrifice to the Brathmordahkin, in order to ensure another swift victory, and a hopeful decisive end to this war. We must treat our enemies with respect, but unleash hell upon them when the time comes.” With that the attention is turned once more to the Grand King, after having listened to his council. Having pondered upon their words, he once more lifts himself from his iron chair to offer his verdict. “Very well,” he declares in a stern tone. “Oyvind, prepare the artillery. We will besiege this damned castle, and then press onward towards the Krag”. As he finishes speaking, his councilmen roar in support “NARVAK OZ URGUAN, KAVIIR OZ NORLAND, KAVIIR OZ RURICS!” WARCLAIM Tier Chosen (This cannot be changed after the first warclaim is held): 1 Type of battle: Siege Date And Time: Saturday April 29th, 3pm EST Side A: Grand Kingdom of Urguan + Allies: Side B: Kingdom of Norland + Allies Location and boundaries: Direct Area: x -1800 z -525 Surrounding area of battlefield for reference to location: Once again, the dynamap is not updated so the fort is not actually on the map. Terms of Victory VICTORY FOR ATTACKERS- The fort is taken and all defenders are killed, or are forced underground. VICTORY FOR DEFENDERS- Attacking forces are killed or driven from the field of battle. Upon Victory For... Side A: The Grand Kingdom of Urguan takes control of the Norlandic fort and can move in to siege the Krag. Side B: The Grand Kingdom of Urguan cannot launch an offensive campaign for 2 weeks. Rules: No status switching. All LoTC rules. No golden apples. No one day alts. If a side does not show they forfeit.
  17. “Soon the Norlandic swine will learn the consequences of their honourless ways. A dwarf never forgets a grudge.” - Grand King Bastion Ireheart to his soldiers upon the eve of the Battle of Blódskogr, 1608 The Battle of Blódskogr The dwarven cavalry charging into the Dauðurmenn forest, circa 1608 Amidst a quiet evergreen forest, a long line of Norlandic infantrymen gathered at the foot of a makeshift barricade, axes and pikes at the ready as they awaited the inevitable onslaught that was about to begin. The hour was late, yet it was upon this battlefield that their fate would be decided. Surrounding them a gentle wind blew through the tall trees of Dauðurmenn, its soft melody a serene reminder of what these lands had once been. Within moments however, all thoughts of a life before the war were met with an abrupt and uncourteous end as the harrowing sound of a steady drum beat filled the air, each stroke more strident than the last. Murmurs filled the Norlandic ranks as they looked to one another for orders, a stone cold chill filling the air. It was there that from among the far horizon, an orange tide of Urguanite banners filled the distant treeline. Amidst their ranks, dwarves of all clans and creed adorned in the dark iron armour of the dwarven Legion, joined alongside by their orcish and Teutonic allies marching onwards to meet their Norlandic foes in battle. Meanwhile, silent and observant in the night sky above, a luminous stream of moonlight shone its gaze upon the battlefield, a sure sign that Dungrimm, the Guardian of the Dead, had granted his blessing to the sons of Urguan, following their sacrificial offering the previous morn. “VELANNAK” the Grand Marshal Oyvind Frostbeard barked, as the ironclad dwarves begun to charge forth into the fray. With that single order, the iron might of the dwarven Legion came crashing down upon the Norlandic battlements. The axeman tightened ranks as their archers let loose arrows, piercing the night air like steel through flesh. Alas, their efforts were not enough. The sheer might of the dwarven Legion had prevailed in breaking apart the Norlandic lines, dwarves, orcs and humans clambering over the bodies of their fallen foes as they bound forward to deliver the wrecking blow. Meanwhile from the flanks of the Norlandic force, a great horde of dwarves sat saddled upon an amassing of wild boar. With the deafening sound of a dwarven war horn, the boar were signalled to charge, immediately darting forward and striking into the side of the Norlandic infantry, clouds of dust and dirt in their wake. The remaining axeman stood surrounded as the cavalry encircled their dwindling force, helpless to act as the boarmen let loose crossbow bolts that soared towards their enemy’s ranks. The screams of Norlandic men could be heard from afar, blood streaming into the soil as the last of their kin were cut down one by one by the vast horde of dwarven, orcish and Teutonic infantry. As the dwarven army swept through the forest, their martial prowess once more shown on the battlefield for the first time since the fall of the Holy Orenian Empire, a realisation set in. A resounding victory and with it, a message to all who would dare to stand against them. The sons of Urguan would not kneel, nor would they forget the deeds of oathbreakers. Upon their return to the dwarven heartland, the legionnaires were met with a hero’s welcome. They and their allies feasted to their victory, on the finest assortment of food and ale from across the lands. Bards sung songs of their exploits and poets sat hard at work on their accounts of the day. Yet within the bowels of the dwarven capital, no songs were sung, no mead was drained. For feasts and celebration did not sit upon the minds of the Grand King and his council. For they, only war and preparation of what the coming siege would bring.
  18. As word reaches the Grand King of the axeman king’s slander of his people, he quickly gathers the dwarves and citizens within the lands of Urguan to entrance of the city of Kal’Omith. As he stands amongst his people, he awaits for silence from the hustling and bustling of the large crowd, before beginning to speak. Dwedmar, and citizens of Urguan alike, the Norlandic swine have the audacity to speak ill of our people, our nation, that is built upon the values of honour, diligence and justice. Yemekar and the Brathmordahkin chose us as his followers, to help rid the world of evil and horror. As we did when we destroyed the most evil empire known to the descendant races, along with the help of our allies. Did we cower or hide when faced with the brink of extinction? Nay. We fought for our lives, for our children's lives, for our freedom, for their freedom. We fought, we won, whilst the Norlandic ilk suckled at the breasts of the very empire which had sought to destroy us all prior. We may live underground, but our presence in Axios is large, we do not run from the face of tyranny or evil, we fight, so that we can seek a better world, a world rid of these raiders of unjustice. To claim we denied peace and ceasefire is folly, when we offered the Norlandic swine peace, twice they denied us, once for their Prince’s own pride, and second due to their want to wage war upon Uppsala, the very group they allowed to leave their conglomerate of axemen tribes. They claim to have no association with the Rurics? Yet when we asked for them to abandon the Ruric name, they denied our terms once more, clearly their association with the Ruric name is real, they share the blood of all Rurics, and show the clear lack of honour that the founder of their house had shown to the dwarves in Avar. For the Norlanders to claim they wish to fight the undead is folly, long has there been an undead threat beneath their city, and long have they let it sit idle without purge, allowing its power to grow and fester like a parasite, much like themselves. The dwarves have fought alongside the Westerlands on countless occasions, as the late King Caius showed, not once have we ever, whilst fighting the forces of Mordring, seen a Norlander fight against the undead, their baseless claims of a heroic want to purge the undead is nothing more than an empty lie, for even during this war have the dwarves fought the undead. Even our own borders were attacked by cultists of undead nature, and together we defeated the scourge and sent them to the lowest depths of Vuur’Door. Whilst the dwarves boast numerous dwarves and dwarven allies who are among the ranks of the Ascended, whilst we even house the Ascended within our lands, in order to maximize our efforts against the forces of evil. But alas, when the day comes for us to destroy the Norlandic barbarians, and rid the world of their kind once and for all, in order to see a better Axios, we shall do so with due haste. Our siege of the Krag will not release the undead from their depths, we’ll make sure when we fire our rune cannons at their petty barricades amongst their island of sin, that we’ll aim for the walls. No matter what the Norlanders say, no matter their petty attempts at dissent or propaganda, we shall prevail. Justice shall prevail for all dwarves, and all those who have been wronged at the hands of Norlandic treachery. So that we can put our full attention to the conflict in the west and the north, with those who are neither living, nor dead.
  19. "William Horen, the King of Oren after the exodus, also swore allegiance to the Grand King of Urguan, the Kingdom of Adunia, Ruska, Salvus and Oren were all the human kingdoms beneath the Grand Kingdom of Urguan after that war" remarks Bastion to Bryce
  20. Bastion nods as he is mentioned once more, appreciative of the good people of Axios' shoutouts
  21. thank you for your contribution, like I said it's open to editing due to it being a very raw concept and I have no problem with making it a lot less advantageous and more risk worthy
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