Jump to content

ChonGojDragonski

Member
  • Posts

    465
  • Joined

  • Last visited

Everything posted by ChonGojDragonski

  1. What’s the state of the server?

    1. Show previous comments  2 more
    2. Novastral

      Novastral

      Jandy, Nanman, DSE, Boomzerang, elitesnipes, darksainthood, and that’s pretty much it. Everyone else is either banned or doesn’t really play anymore.

    3. saint swag

      saint swag

      state is subhuman

  2. Defend your ideas by addressing their arguments, not their character. And you literally just proved every single argument correct. If the ONLY thing differing Cervitaurs and Satyrs is FTB, I rest my case.
  3. You ignored every single valid point he brought up and proceeded to make it into a personal attack. As for every race being a culture, that's pretty much not true. Humans and Elves are really identical, but Dwarves and Orcs both offer a host of differences that make them worth being different. And Hedge brought up a really good point regarding the actual Satyr community. This whole FTB having sex argument is pretty much indicative of the kind of people that would likely use this creature. No one is criticizing you, just your lore. IDK why you have to get so defensive.
  4. You're missing his point. He's already admitted that there are key errors with Dwarves and Elves, the issue is that we can't do away with/heavily edit the main Descendants at this point now can we? If we could go back in time, yes, changes to better differentiate and create meaningful differences between the races would have been implemented. It is what it is, we can't go back in time sadly. However, we can go forward into the future, and the fact remains that until you provide an addition to this application which will adequately create roleplay in a way that couldn't be replicated by one of the already existing creatures/races, it should stay shelved.
  5. TBH, I'm inclined to agree with Templar as well in that Ferals shouldn't be able to practice any Magic. I think that'd do a lot towards dealing with the toxic community as well, as the vast majority of them are Ferals.
  6. Except Feralism wasn't put up for a rewrite due to this reason. TBH, I'd like to see you articulate why you think the lore was put up for a rewrite. I think it'd provide some very interesting insight on the feral community. It's bad because it indicates the general toxic atmosphere and OOC bickering that goes on in the Feral community. I was willing to give Star's rewrite a chance under the assumption that it'd be a concentrated effort by the Feral community to do better. But if you and the rest of your buddies really don't see a problem with the way that Ferals have been roleplayed, then it definitely needs to be shelved.
  7. I genuinely read every single line, skipping the initial lore paragraph. What's wrong? It's incredibly vague, some of the writing intelligible, does nothing to address the previous complaints brought up against the Feral lore which caused them to be put up for a rework, and several other things. This rewrite also stinks of the current Feral crowd disagreeing with Star's work, and creating this so they could continue to roleplay the way they do. EDIT: Wouldn't be against a soft shelf however, as Sky's comment is on the money.
  8. The things I could say... Literally a worse version of the rewrite that Starfelt put forth in every way. -1.
  9. While literally no one appreciates this message as much as I do, I still think Ferals have some potential. I'll agree that pretty much everyone I've seen in the Feral community barring one or two exceptions are awful, but I think that this rewrite does have some merit and I'd like to give them a chance. If they still manage to mess it up, then shelf the damned thing.
  10. Four weeks soon boys. Four weeks...

  11. Pretty damn good rewrite actually, I'm impressed. I wasn't sure how you guys were going to fix Ferals but I'd say this rewrite addresses all the issues from before. I just hope that the players roleplay it well now. I only have one minor issue, why include the Wolfs Bane potion? Feralism is supposed to be a curse, which means the bad with the good. I feel like the potion is just a really convenient dues ex machina to getting out of situations where feralism would actually be really interesting. That's my major gripe with it, there is no reason to have that potion except for people that want a get out of jail free card of having to deal with their curse. Overall, +1.
  12. MFW LotC Staff adds "Reee" to their list of banned words, as well as telling people they can /notnew. Literally stuffing us into a straight jacket and throwing us into a padded room.

    1. Travista
    2. dogbew

      dogbew

      They can't keep getting away with this

  13. I don't know why this thread was made when we had a thread detailing all the problems with Holy Magic already. But alright, w/e, we can do this song and dance again. First off, no one is saying that Holy Healing expressly is a bad thing. I'm not against Holy Healing in principle, but I am against the way it has been implemented; and this is the majority of people that have a problem with the current magic. Basic anatomy =/= Nuances of medical practice. This post here goes to show how out of touch you are with the rest of the servers roleplay experience. We get it, you're a healer and you see everything through this lense. The fact remains that the sheer amount of bad Holy Healers and the amount of people that use Holy Healing as an excuse to avoid all consequences is ridiculous. If you see the guy who gravely insulted your honor just walking around the city streets after you cut his sword arm off, how is your character supposed to react? This is fundamentally bad roleplay, and I don't understand how anyone can say it isn't. And even if you guys aren't intentionally taking away consequences, it doesn't change the fact that Holy Healing does. The Holy Healer doesn't want their Magic nerfed. Right. You make the argument that Holy Healing is important so people can do healing without having to know too much about being a doctor, but then proceed to ask for Holy Healing to be much power powerful than a simple doctor. Sorry but it seems like there are some contradictions here. Except we already addressed this in the previous healing thread, and you just ignored it. How in gods name are we going to monitor a system like this? It's impossible, and entirely arbitrary. I wouldn't be fully against a suggestion like this if it wasn't for the fact that it'd be impossible to implement it properly. That sounds like amazing Roleplay. Shame it'd be ruined by Holy Healing regrowing **** tbh. Except the current lore does nothing to properly express these limitations besides a few minor lines. I've seen Ascended replace hands, fingers, eyes, ears, even some limbs. Rework the Lore to be clearer and less able to be powergamed, and we won't have a problem with it; but at the moment it's in horrible shape. Alchemy is also avoiding the consequences, yes. Replace a limb, don't just grow it back like nothing happened. TL;DR: No one is necessarily arguing against Holy Healing, just the horrid way it's implemented atm. You want to fix Holy Healing? Remove all combat applications, and limit its overall power by SPECIFIC redlines and guidelines in the actual Lore.
  14. HMU here for some Velt/Hypixel/Badlion 1v1's. Ready to slap some kids.

    1. Show previous comments  3 more
    2. sneLf

      sneLf

      Why would you duel on hypixel

    3. Guest

      Guest

      badlion got shut down friend sorry to inform you

    4. Pancakehz

      Pancakehz

      stick to rp buddy

  15. This so called "moderation" of the forums is getting to ridiculous levels. FM's locking threads and censoring people who are doing nothing outside the bounds of the community guidelines. Here's a suggestion, why not remove content that breaks the rules and leave everything else?

  16. No one is suggesting otherwise. The problem comes in when all roleplay done from people outside this group is looked down up and somehow deemed less valid and acceptable. Clearly that's not true. Look at all the recent posts and protests on the Ascended and Holy Healing thread. Also, saying we're used to it is a **** argument that doesn't address the pros or cons of the new proposal in comparison to the current system. A story that perfectly explains the benefits of not using the horrible Monk's fix everything system. You basically said it's good because people are used to it, and it's bad because the person bad won't always accept that they were in the wrong. Sure it's lengthy, but even if no one bothers to report them, we'll just be back at square one and it'll be like nothing ever happened. All of these things are minor issues that would represent the minority of cases, instead of being outright cons to implementing a new system. There will always be ways to skirt the edge of the rules, doesn't mean we're not going to implement something that is genuinely good for the server. Someone that doesn't want to interact with Magic users is complaining about groups not wanting to interact with others. This statement is also just false. Go get injured in the Dominion, or anywhere else active. Healers will throw themselves at you. It's called dynamic roleplay? Show up to the event mutilated, it'll lead to more roleplay. This is the same as someone not wanting a rule that will promote roleplay to be passed out of convience. Similar arguments were made for fast travel, though we all eventually realized how **** a suggestion it was.
  17. What does this mean? Were they powergaming? Were they metagaming? If so, report them. If they weren't, how can you not agree with roleplay? This is one of many things that go towards proving my point. A vast majority of people that don't support things like this only want to roleplay within their own clique and have no interest in interacting with other people on the server, unless it goes exactly their way. Heaven forbid people have to...dare I say? Roleplay on a roleplay server. Your argument can be boiled down to, "It's more convenient to say the Monks healed me, so keep it in place." Yes, we should start reporting and banning people who essentially powergame injuries and acting as if nothing happened. As for your complaint regarding calling someone Undead, I'm not sure what you want people to do IC? If I killed someone the other day for doing X in a city, and then the very next day I see them in said city trying to do something, OFC I'm going to assume they're Undead. And often times, these people you kill will continue trying to roleplay with you, completely negating any of the conflict that happened earlier. Hmm, I wonder why? Maybe because there are no consequences to mutilating or killing someone? Why shouldn't my character kill someone if he knows they'll come back to life? Can you give me a reason? This would be against the rules, and if it happened, report it. You're against arguments that put down X Magic because people powergame it right? I've seen you tell people to report the person doing something like this instead of getting rid of the whole system. That same argument applies to this right now. Just because one or two people might try and abuse this rule doesn't mean the entire rule should be removed. This is literally what 501Warhead did with the capture rules, and you also said that it was a poor change.
  18. Stop what? The issue regarding a lack of Roleplay continuity and seeing someone you killed walking around the next day? Regardless of whether or not it'll completely solve the issue, it will remove the excuse of "The Monks" and lower the amount of times it occurs. There is no downside to implementing something like this, so any benefit we get, is worth putting this amendment into place. If it doesn't do the job admirably enough, we'll re approach the issue and see what other steps we can take.
  19. This argument can literally be extended to every single amendment or suggestion on the server that relates to Roleplay. It's ridiculous and doesn't add anything. Deus Ex Monkina is bad, and almost everyone that Roleplays seriously outside of their clique realizes the implications seeing someone you decapitated yesterday walking around the city streets, and how it's poor quality Roleplay. The amendment will go a long way towards dealing with the Monk bs, and will put it all in one place so the upcoming Holy rework can iron things out.
  20. I am in favor of this suggestion. However. You said it better than I ever could. EDIT: I take it this is an idea thread? The actual way this will be implemented should be specific and tailored to each Magic. I'm +1ing the idea, but certain Magics should have redlines in regards to this new amendment and there should be some minor differences in how it's worked into the lore. This will also have to fit in with the upcoming Holy rework.
  21. Y'all couldn't have waited to bust Ionnais for DDoSing until after my Community Guideline Appeal had been finished? Now I gotta wait even longer...

  22. Mayo on Hotdogs. Yum.

    1. Keefy

      Keefy

      You madman.

  23. Quality bants. Gets exposed for not knowing their own lore, proceeds to bow out of the discussion with ad hominem. And Ascended wonder why they have such a bad rep and people outright campaigning for the removal of their magic. Its own users don't know how it functions.
×
×
  • Create New...