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Medvekoma

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  1. In the deep caverns of Urguan, the elderly once-Queen sorceress perched over a table filled with a scatter of loot. A human-sized set of steel armour, a sloppily forged blade inscribed with the indescript insignia of a vassal - to her, it was one of a thousand she'd seen before - and most interestingly, a horse's whistle. "I felt more alive this eve, than I had for the past centuries. Side by side with Uruks. Just as I led our alliance against the Dominion, just as I followed the Grand King against the first human empire I witnessed crumble. Fate is a wheel, Yemekar's balance is a certainty. And now I am ever-more certain that the Urukim and the freefolk of the world are just as vital cogs as the chosen Khazadmar." Late on, she emerged to the vale in front of the Dwarven realm to blow the whistle, and was pleasantly surprised when a spotted gray courser appeared. "A fitting steed for my daughter." She remarked, as the horse was given feed and home in the Urguan stables. All in all, the war started optimistic for her. A good sign, perhaps. And she had a pair of Doomforged to talk to, one she'd already met - not even mentioning her daughter. Perhaps the Dark Dwarves will deliver and showcase that despite their rarity, their contribution to the war will be in line with all other clans and bloodlines of the Khazadmar.
  2. What is the DOOM troupe's official stance on clan DOOM forged?

    1. Sr_Dimentio

      Sr_Dimentio

      Anything with DOOM on it it's cool!!!

  3. An elderly dark dwarf made her way to the Grand Kingdom, a note sent to the Grand King. Her armour gleamed with the colours of magma, wrapped around her frail, malnourished form. "Narvak oz Thrummaz. Kavir oz Umros."
  4. I feel the call of fate.

  5. A young Mali'ker locked her tower-home's door shut as she pondered. Behind her, a furnace gleamed with a crucible full of unrefined chunks of ferrum. Each piece, each bit mined from dwarven soil. The embers, the coal gleaming underneath - spoils of Urguan, fairly claimed from Dwarves who've allowed her into the workforce, and whose quotas in exchange she ensured she meticulously filled every year. A dwarf, slain at the gates of Cauróst. Almost in sight of her home, down the avenue... She hoisted up the crucible with a pair of oversized leather gauntlets. Previously drenched in water, the heat nevertheless left steam hissing as she began to pour the contents into moulds. Some of the ferrum slipped from the crucible's funnel and formed droplets of calcifying iron in the stony forge. She did not notice the mistake. "I fought by their side. They are good people. They wouldn't hesistate to form a line between the world and certain death, axes and hammers pummeling at the horrors clawing on Azuras." Thoughts swirled in her head. The description of the events, how they unfolded. It could have been me. The realisation put prior days, events and gossip into perspective - though she remained unconvinced. Besides her forge, a series of parchments wre splayed out on a table, describing her travels to Norland, describing a tale of the Empire far sifferent to what's occurred in Cauróst... again. She would have to talk to the dwarves of Urguan. And she shouldn't arrive empty handed. No, she will leave something more in her workforce coffers.
  6. Lhindir, a legend. I'll miss you. Hope all will shoot to the stars IRL for you bud.
  7. Who is Milen?

    1. Show previous comments  2 more
    2. KidKrinkles

      KidKrinkles

      WHERE, is Milen?

    3. Ninjay

      Ninjay

      Milenkhov

       

      The Once-Azdrazi. The Unblacklisted. The Evil Chilean. The [redacted].

    4. wolfdwg

      wolfdwg

      How is milen...

  8. Bring back the auction house and slap a 0.5% listing, 2% transaction fee on it. Observe the economy and if minae inflate, put some freshly created ST items in the auction house.
  9. This is wholly down to the roleplay, activity and dedication of each of those communities. Dwarves are notoriously low when it comes to new players picking a race; just check the recent community team report. Yet, almost any time you visit Urguan there is RP, and they remained a significant factor in IC politics/sway. Frankly, all of this is down to engagement, motivation, IC unity and ease of getting into RP. From IC organisation, to ease of understanding the "concept", to how much of a fictional language you have to learn to not struggle / require OOC translation help for basic interactions. Simply, if other races want to be prominent, they gotta make people look at their RP - on forums, in character, in events - and say "Damn, I wish I was part of XYZ".
  10. I was active on the server through the rise, peak and fall of the longest lasting human empire in LOTC history. I roleplayed initially within the empire (as a vassal & knight) and then outside (as a dwarf, part of the last independent nation).And yes, also as a professional Courlandic screamer. And yes, after all that I returned to RP briefly in Renatus. The peak of the Empire, and the coalition war leading to its fall, were some of the most amazing months of roleplay I ever saw on the server. I actually went inactive after the fall, as I felt nothing could live up to the intensity, the activity and the sheer hype around it all. Johannesburg was probably the most active settlement I'd ever seen on LOTC, with multiple pockets of RP at any time during the day. It left us with memories that'll forever be etched into the server's history. Algoda Frostbeard's execution and defiant last words, the explosion of Johannesburg, last stand of the dwarves, the Savoyard rebellion, The negatives? The OOC arguments, accusations of staff/pex abuse, etc. Also, anyone who actually partook in the Battle of Goldfields will remember how comically ill-prepared the server was to handle the activity unleashed by the Empire's fracturing. I believe it was the only time we reached the 500 player limit (?). My two main regrets, through the whole many months it lasted were: 1. I was swept up by some of the OOC arguments and tribalism. 2. Even as I logged on almost every day, I feel I didn't RP enough during the wars. Try and give the Empire good faith in that they are also composed of gamers who log on to have fun. While it lasts, the Imperial Capital is likely going to be one of the most active RP zones you'll ever see, you have free entry and travel through dozens of settlements and may attend each of their events, each of their social functions, you can get to know their players and communities. You'd rather your /own/ settlement was the most active one? Now you have basically 80%+ the server freely entering your town as allies for any event, storyline or battle you'd host. Or swing the other way and roleplay dissidents, rebels. Join the nations standing against them and partake in RP. Raid the empire, attack their settlements create an opposition resulting in RP (Sorry 2016 Haense you were so close to Urguan it was convenient to raid you every day). Ultimately, RP is what you make it be, and there'll be plenty to had if you ICly accept the Empire as having unfolded, and something you can enthusiastically interact with. I personally will have my character travel around the Empire and write down her experiences everywhere she goes perhaps to encourage people to travel and explore. And I've made a half-drunk promise to Mr. Wolf that I'd host him and some imperials to a sewer event in Cauróst so I either have to join the ST or figure out how to arrange that. At least I found the sewers (2 minutes ago).
  11. I feel the system rewards actions/behaviour other than roleplay, and takes a significant portion on participating player time. I also agree with Aesopian that vanilla+ is superior. It is at least intuitive to new/returning players.
  12. In the half-furnished, shady copse of a tower at the base of the grand tree in Cauróst, now the Protectorate of Malin, a Maehr perched over the notice, reading every word, taking in every detail. Her eyes skimmed over the details. Guaranteed to enact the law of Cauróst as it had been. She was guaranteed the right to worship her ancestors and the Mother-Moon to her bidding. There really wasn't anything in the treaty that'd impact her, beyond the chance she wouldn't have to pay the "Non-human visitor tax" if she visited the imperial capital again. Then, as she sat there, the room almost lit up, a candle right above her head magically springing ablaze. An idea, or as ancient elvish would prescribe, an Eu'reka. "We're now part of the Imperium ... I could access /all their mines/. I could sell my wares in /all their markets/." The realisation left the Mali'ker's crimson eyes briefly reflect a cascade, a waterfall of minae falling into her lap, piling into a glistening mound of gold around her.
  13. Read and decide for yourself!
  14. A young & impressionable Mali'ker read the announcement with a fair degree of delay, in a distant elven city. "Now the elven visitor tax makes sense. It could have been much worse..." She noted, reading the note. The description of Kha caught her eyes. "That explains why the Kha did not intervene to help or save the dwarf last Moon, and simply disappeared. I must be careful around them if they collaborate with daemons."
  15. @Halt @Pandamainia Thanks for the roleplay tonight & for the trauma on a young Mali'ker. Was amazing and I hope you two had fun.

    1. Pandamainia

      Pandamainia

      It was great craic! 

  16. That is a capybara, not a manatee.

    1. Carson

      Carson

      wrong, it's the hyrax, cousin of the manatee

  17. How's LOTC nowadays? Tell me in a few words.

  18. [!] Away from the city of Valdev and in the shade of a pine tree to the east, a lone Mali'ker sat, drafting a journal with a smudgy quill. One meant for her keeping for now, but perhaps one part of a long journey's documentation that might one day make it to a library or more in Aevos. The memories were jotted down with a mixture of curiosity, surprise, and happiness. Next to the Ker was also a bottle of Halfling berry-brew; perhaps a hint of the next chapter in her adventures. It was a lonesome night, the 21st of Amber Cold. I’ve spent a long while on my own out in the forests, after the trip to this bold new world. Something was lacking; a spark I used to have before, now snuffed, a candle melted halfway-through. The Cloud Temple and contemplation gave answers and I set off to the world, to explore. And perhaps also - to document for all those struck by the same wanderlust, called by the same purpose. My journey took me to the north first, to the capital of Hanseti-Ruska. I walked among fields of grey and pale, with speckles of snow and interrupted on either side by the occasional pine tree that grew so high one could believe the stars shining above were merely holes plucked into the sky by their peaks. After a sharp turn down a slope of snowy folds, a sight most unusual stretched out before me: a canvas of colours, a river vale ripe with wheat and many other vegetables planted in neat rows. The river up front in the distance was parted by a formidable fortress, tall stone walls capped with wooden battlements and spires. After my way into an idyllic village's outskirts, a split in the mountainside revealed the glint and gleam of ores. The gate on that side of the city remained shut, and thus my travel took me further down to another strange sight: a bridge spanning across a ravine; but a river amiss for it was dammed by dozens if not hundreds of critters. Even as I crossed the bridge I heard the creaks and clicks of their teeth against wood as they built their blockage in the riverbed. Through the rest of my visit I would occasionally see a hat or cloak made of their furs, and even an armoured soldier carrying two of them, dead & by the tail. The entryway to this city had a strange fellow waiting admittance; one Maehr with a single curled black horn on his right temple. The gatekeeper answered our wait soon enough, although not before we saw a statue outside the portcullis move. I would have prescribed it to my exhaustion from a long journey. Yet my counterpart inside attested to it as well, and the watchman trusted our word. Upon entry we turned to glance back all of us together, including the cousin of the gatekeeper, and saw the form: staring at us from around the gatehouse corner. Those around me left to investigate; by the time they re-emerged from the gatehouse to the bridge, the construct was gone, with no trace to call its own. Through the gatehouse I beheld this city-fortress from the inside. Houses of two floors, dressed in a multitude of colours, towered on either side of a road headed to a great cathedral of the human faith. Around what looked like a central square stood a commotion, an armour-clad man questioning another, naming them traitor. It took me a turn into the crowd to notice the one he questioned was not merely in armour; it was a construct with gleaming eyes and a heart replaced with a magical core. The construct seemed to hold memories of a man many knew in the crowd, yet perceived a monstrosity to be dismantled at the same time. Before a decision could come, a loud bellow broke the attention of the crowd. An accusation of one present, to have consorted with Darkspawn! A grave one of that, and the attention immediately shifted to this man - who instead of immediate denial, fell in a maniacal cackle before proclaiming innocence. More on his fate later… Soon enough, both the construct and the accused were swallowed by the city and I was left to explore, briefly entering the house of Faith so well-decorated from the outside, but also so foreign from the inside. Despite my blatant lack of familiarity, there was still much to admire, especially the stonework - these humans built something so slender and so tall it felt nigh impossible for it to remain standing. Leaving the cathedral I found myself in an alley, confronted by a mouse-creature; sentient and curious. She spoke of sweet words and seemed interested in the armour I bore. I offered her a promise of reward for a tour around the city, presuming she would be familiar with most nooks and twists. Thus we set off and I found myself flung through streets so narrow and desolate I could hardly see the sun above. Some of these alleyways had houses with broken windows, the insides pilfered through. I saw the outside of a grandiose building, the “Raev house” - alas, my tour guide knew little of its purpose or point, beyond its bright red colour that seemed to appease her eyes. Our tour was interrupted by a cadre of guardsmen fully armoured, marching down the main street of the city. I questioned my guide about the events unfolding, but was soon provided an explanation in the form of an arrow whistling through the air towards the guards. Crossing the street I happened upon a similarly crowded and narrow part of town, with a fully armed entourage who seemed to hail from the Kingdom of Aaun. A note for the future, and perhaps for my next destination - though wary of their perception of elves, as I was told later. By happenstance, I stumbled into my counterpart from the gatehouse once more, who now revealed to be in the city to sell spell-nullifying arrows. I was offered a glance upon his stall and the other maehr wares he sold, and found another future destination amidst our discourse: the city of Vortice. Leaving the kin to his business, I found the gatekeeper who let us both into the city, and in him, the one who would answer my final few questions of this city. We chatted alongside a game board by the tavern, and he was eager to speak of his people. Haense is a close-knit community of those faithful and devout who seek to stand against the tides of darkness, and prosper together. They rejoice in the little things and celebrate their community and their achievements, but remain humble and acknowledge the success of others too. Their struggle made manifest in the fortress they built to live in, warding the pristine and beating heart of their culture as much as the walls of a family home would protect the sanctity of the family & hearth. There was only one question left - the confirmation that there in fact exists a cathedral taller than the one in the middle of the Hanseti-Ruskan capital. I expressed my gratitude and bid farewell, then made my way to the gatehouse where quite the commotion had developed for my departure. All that remained was to find a place to rest and to continue the journey to the next town I would visit. Unfortunately, I could bring neither gift nor welcomes to those living there. But once I return, perhaps, I can offer something of value. Service, a poem or an item to showcase my craftsmanship. Their hospitality most definitely earned it - and there is definitely more to see in both the city and the realm. 𝒩𝒪𝒯ℰ - 𝒜𝒻𝓉ℯ𝓇 𝓂𝓎 𝓇ℯ𝓈𝓉 ℴ𝓊𝓉𝓈𝒾𝒹ℯ 𝓉𝒽ℯ 𝒸𝒾𝓉𝓎 𝓌𝒶𝓁𝓁𝓈, ℐ 𝓁ℯ𝒶𝓇𝓃ℯ𝒹 𝓉𝒽ℯ ℴ𝓃ℯ 𝒶𝒸𝒸𝓊𝓈ℯ𝒹 ℴ𝒻 𝒸ℴ𝓃𝓈ℴ𝓇𝓉𝒾𝓃ℊ 𝓌𝒾𝓉𝒽 𝒹𝒶𝓇𝓀𝓈𝓅𝒶𝓌𝓃𝓈 𝓌𝒶𝓈 𝒾𝓃 𝒻𝒶𝒸𝓉 𝒻ℴ𝓊𝓃𝒹 ℊ𝓊𝒾𝓁𝓉𝓎, 𝒶𝓃𝒹 𝓌𝒶𝓈 𝓅𝓇ℴ𝓂𝓅𝓉𝓁𝓎 ℯ𝓍ℯ𝒸𝓊𝓉ℯ𝒹 𝓈ℴℴ𝓃 𝒶𝒻𝓉ℯ𝓇. ℐ 𝒻ℯ𝓁𝓉 𝒶 𝒻𝒶𝒾𝓃𝓉 𝒷𝒾𝓉 ℴ𝒻 𝓈ℴ𝓇𝓇ℴ𝓌 𝒻ℴ𝓇 𝓉𝒽ℯ 𝓅ℯℴ𝓅𝓁ℯ ℴ𝒻 𝒱𝒶𝓁𝒹ℯ𝓋; 𝓉𝒽ℯ 𝒹𝒶𝓎 𝒷ℯ𝒻ℴ𝓇ℯ ℐ 𝓅ℯ𝓇𝒸ℯ𝒾𝓋ℯ𝒹 𝓉𝒽ℯ “𝓉𝒾𝒹ℯ𝓈 ℴ𝒻 𝒹𝒶𝓇𝓀𝓃ℯ𝓈𝓈” 𝓂ℴ𝓇ℯ 𝒾𝓃 𝓉𝒽ℯ 𝒾𝒹𝓎𝓁𝓁𝒾𝒸 𝓈ℯ𝓃𝓈ℯ, 𝒷𝓊𝓉 𝒾𝓃 𝒽𝒾𝓃𝒹𝓈𝒾ℊ𝒽𝓉 𝓃ℴ𝓌 ℐ 𝓇ℯ𝒶𝓁𝒾𝓈ℯ 𝓌𝒽ℴ𝓁𝓁𝓎 𝓉𝒽ℯ𝓈ℯ 𝓈ℴ𝓁𝒹𝒾ℯ𝓇𝓈 𝒶𝓃𝒹 𝒻𝓇ℯℯ𝓂ℯ𝓃 𝒹ℴ 𝒾𝓃 𝒻𝒶𝒸𝓉 𝓈𝓉𝒶𝓃𝒹 𝒶ℊ𝒶𝒾𝓃𝓈𝓉 𝒶ℊℯ𝓃𝓉𝓈 ℴ𝒻 𝓉𝒽ℯ 𝒹𝒶𝓇𝓀, 𝓈𝒽𝒾ℯ𝓁𝒹𝓈 𝒶𝓃𝒹 𝓈𝓌ℴ𝓇𝒹𝓈 𝒽𝒾ℊ𝒽.
  19. Bring Nexus back.

    1. Smmer

      Smmer

      MED COME BACK I KEEP CONFUSING MVDK FOR YOU. 

    2. Carson

      Carson

      pls come back

  20. But I want people to bring me on epic adventures and shower me with magics & artifacts.
  21. Never understood the "Road RP" argument vs fast travel. If you would use fast travel, but are forced to walk instead, it means you want to get from A to B quick and any "road RP" will be perceived more an interruption trying to get to your destination. If you wouldn't use fast travel seeking road RP, well, then adding fast travel doesn't change a thing. I don't think I can count a single instance of enjoyable road RP moment I've engaged in, ever. Most of it was either ooga-booga raiders stopping me and me darting away after a pvp countdown, or me attempting to provide high quality raiding content through PvP immersion and the target refusing to engage and rushing away immediately.
  22. ROLEPLAY - Rp Name: Isaleth Morwayn Age: 38 Role Interested In: Scholar (General) Classes Interested in: Arcane Theory, forging & history. General Studies, combat. Reason for wanting to join the Academy?: A discussion with lecturer Acalmaehr Sethironn'an piqued my interest, especially the prospect of learning about more than magic and its applications. I wasn't involved in formal education since leaving the Silver State as a refugee and drifter, and I hope the Academy can fill the gap. OOC - MC Name: Medvekoma Discord: Ronald Reagan#9284 Time Zone: GMT+1
  23. Downton Abbey RP. Just a bunch of Gentlemen and Ladies all too rich and all too bored for their own right.
  24. @FlamboyantTyrant How’s the magic ledger update coming along? It’s been due 20 months.

  25. When will you start taking player feedback into consideration? @Pun
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