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SoulReapingWolf

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Everything posted by SoulReapingWolf

  1. Ordar packs his bags as he follows his mentor on his path of ascension. Looking forward to the insane discoveries they are about to make in their coming adventure.
  2. ((OOC note: just wanted to point out something. Don't know if you've taken the time to read ashwood tree lore but it only gives a singular seed once every irl month. So you stating that you took several seeds from an ashwood tree is not possible.))
  3. From what I remember of the Loregames and the [Redacted] era 1 slot was roughly 10 spells or something like that, but I don't know if that is just an outdated thing.
  4. Who is your best friend and give me 3 reasons to why it's me? When did you realize you had to take a step back from dwarves for real? After your time on ST what are your thoughts on the server's direction ST wise? Do you want to marry me?
  5. Magni waddles by his cousin's side as they walk through the northern roads on their journey back from the Kingdom of Norland. "Ye do know t'ey be roig't, roig't? Ef et weren't fer Bakir's hissyfit ye'd be back home workin on important s'oite, but 'ere ye are fixing t'eir mess. AGAIN. Honestleh, surproised t'e Ire'earts didn't punis' Bakir fer nae bein able to punch an elf..." He'd say as he ate some of his free norlandic soup.
  6. A Gladeguard would start sending scouts across the realm. Cartloads of elven minerals being taken to the Wyldflame Forge as Nevaehlen's Forgemaster worked on his best b*tch slapping gloves to date.
  7. The hand of an old friend would rest in Odin's shoulder as he departed the castle. A faint whisper in his ear saying. "I've watched over you since you first became King... you've helped your Kingdom grow, you've spent sleepless nights worrying about it's fate, you've shed blood, tears and sweat. You deserve your rest, I'm proud of what you accomplished here." Much like the figure had come from nothing it vanished into the wind. OOC:
  8. it's better. No CT on the map too is a big +1 from me.
  9. In the ancient and paradisiacal continent of Khalenwyr, nestled amidst sprawling deserts and lush jungles, there stood a small village inhabited by the proud and noble Kharajyr. Among them was Syn, a young Kha'Tigrasi. Syn and his family lived happily, his father taught him how to fish while his mother tried to educate him on the basic chores he'd have to master in order to become a productive member of the village. However none of that would ever come to pass, Syn's village was raided by a ruthless band of slavers the year he had turned 7 years old. Poachers and pirates looking to make a quick profit by capturing young kha, turning them into slaves, and skinning any adults found in the village. Chaos erupted as the slavers descended upon the peaceful settlement, their malicious intent palpable in the air. Syn, only a child at the time, watched in horror as his father was skinned alive and later killed for trying to protect his family and people. With tears streaming down his face, Syn's world shattered as his father's life was mercilessly snuffed out before his eyes. Their rampage continued showing no mercy, spreading destruction and despair. Syn's heart pounded in his chest as he saw his mother, the only thing he had left, fall victim to the slavers' brutality. In an act of sadistic cruelty, the slavers blinded Syn, forever robbing him of his sight. With his world plunged into darkness, the images of his parent’s deaths and the raid on his village burnt into his mind. For years the young Kha'Tigrasi was bound in chains and forced into a life of slavery. Transported across treacherous seas, Syn eventually found himself in the distant lands of Almaris, far from the lush homeland he once knew. Bound by his shackles and haunted by the memories of his village's destruction, he lost any hope of ever being something other than a damned slave. With each passing day, his despair, his hopelessness, his sadness, grew. Nourished by the bad treatment from his captors amidst the darkness that enveloped his existence. But fate had other plans for the young Kharajyr, for the poaching of his captors had managed to capture someone’s attention. One fateful night, as the slavers reveled in their debauchery, their celebration was cut short by a party of warrior druids from the Vale of Nevaehlen. With sheer determination and an unwavering spirit, they fought until no poacher was left standing, freeing all the animals they had captured, as well as Syn. Though weakened and starving, he managed to find refuge in the shadows of the foreign land. Blind and disoriented, Syn ventured through unknown territories, his senses heightened as he relied on his other faculties to navigate the harsh world. Each step he took was accompanied by uncertainty and the constant threat of danger, his will to survive diminishing with every passing day. As Syn searched for a new home, he came to realize that kind souls were nothing more than a legend, a fairy tale, no one would offer him shelter or sustenance no matter how much he begged. His nightmares, the hatred and darkness of the world around him fueling his desire led a young kha’tigrasi to become desperate to forge a new path. Lost and forgotten, Syn begged for the favor of the Aengudaemons, wishing for their mercy, for them to grant him the tools to seek retribution against those who had wrought devastation upon his people. And then in his darkest moment the flames that had haunted his dreams took another shape, his long gone sight would never come back, but something else had manifested itself in his desperation…
  10. So knowledgeable, so guiding, so cunning, so loyal, so wise.
  11. Ummm excuse me. You didn't give credit to Melvin & he knows all the lore. Ok but seriously, very proud of you & how much work you put into thia rewrite. Know it's something you poured a lot of time & energy into to help druidism get to a better place.
  12. The Aureon Ranger would smile as he saw the finished piece. Planting a couple of orchids at the base of the log. "I know you both would have been proud. She will continue with your legacies, I will see to it." He'd set down two small kuila idols, one made out of Blooming Kuila, depicting a Hyssop, the other made out of Inferno Kuila, depicting Cinder.
  13. A dwarven mage sitting comfortably in his desk at the harsh northern mountains. The sudden flare that would arise from his chimney would make the hair stand up on the back of his neck. "Something bad has happened... the Realm has lost someone important..." The dwarf would stand up from his desk and would make his way down to the hold. Looking through its vault for a few old treasues. "Their service must have been great, and the stone welcomes their body. May the Gods bid highly for their soul." he'd say as he threw a crimson ruby into one of the braziers, a red mist rising into the roof of the cavern as the gem melted upon the burning coals.
  14. A fat Irongut would read the news as he ate a couple dozen pies. "Huh... ets been a whoile since A've last seen me pops... A 'ope 'e is well..." he would eat a couple dozen more pies before adding. "Per'aps A s'ould present meself before t'is lass. A miss being around me family..."
  15. I see dragon age art, I upvote. +1 I honestly like some of the things this voidal feat offers, feel like it could bring some very cool RP opportunities, would love to hear a bit more about the origin stuff & Talar’tayna. Maybe a suggestion is to do something like this for the spells. [T#] [Active] [Combat] - Reweiler’narn - “Walking Echo” Adding the Tier it belongs to might make things a bit clearer for people reading or learning the lore once it's accepted.
  16. While I like a lot of the changes there is something that I feel might set a dangerous precedent in terms of voidal magic & the voidal mage community that we've been trying to get away from and it is the 'corruptive' nature it has on nature that was recently written into pieces outside of Voidal Lore like druidism & Fae creatures. Another thing that might need to add is the period between rebirths while the Epiphyte can not use their magic due to being under the age of 16. @Kalehartmight have more information on the subject.
  17. It had been a hectic few days in Nevaehlen, the village was relatively quiet most of the time, but every so often a new problem would arise, leading the Matriarch and the rest of the Concord to deal with it before it became a larger source of stress. Thordir had gone out that morning on one of his usual hunts, however as the hunt progressed he'd come to realize he had ignored all the tracks for some of his usual prey, focusing instead on any tracks left behind by the young Mali'ame warrior. He'd come to a halt as he noticed a few words carved into a tree, he'd dismount his Stag, allowing it to graze while he investigated the area. The Hunter would kneel by the tracks on the mud as his gaze was locked on the Western Horizon. "Sapling... I know this is a journey you must make by yourself but your family misses you. The village misses you. Your haelun and maln might try to appear strong, but their heart aches with every night that comes and you are not there for them to tuck you in bed..." The Wild Chief would signal for a few Gladeguards to come out from the Shadows. He'd stand by the tree Greene had carved the Halerir'ame's number one lesson, carving the sigil of Cernunnos under it as he gave instructions to the Gladeguards. "Find him, but don't let him see you. He will return when he is ready, but you must make sure he's ne harmed while he's out there. Keep me informed, if he tries anything foolish, send a hawk to the Overlook, I will join you then." The Aureon would then get back on his armored Stag, brushing his hand against its mane before ordering it to take him back home.
  18. Blooming Kuila This variation of the Kuila crystals appears to have been lost or simply forgotten in time, perhaps a consequence of it's rarity. Found rarely in flower meadows or flower beds, Blooming Kuila crystals are truly a sight to behold, not a simple achievement. Unlike any of its counterparts these Kuila crystals form among the roots of flowers, with symmetric geometrical shapes, with a soft-purple glow. A unique trait unlike any of its counterparts, the Blooming Kuila forms in small, short spires akin to flower bouquets. These Kuila possess a glass-like fragility to them and can make for delicate jewelry, or detailing on a staff or weapon. Purpose: I don't know man I just wanted to add a new color to Kuila. Redlines & all the rest of the stuff would be the same as the ones found in this post. https://www.lordofthecraft.net/forums/topic/192362-✓-world-lore-kuila-living-crystals/ Credits to Luci for being awesome.
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