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JustMeMorgan

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Everything posted by JustMeMorgan

  1. I actually kinda like these rules, 15 players is a good size for signatures bc there's bound to be a few people with 'oh sign this for me hehe' so to get 15 false signatures is gonna be hard, and even then players may have a good 9-13 size playerbase for new nations I just wish one day y'all would also open up your nations some of you mfs are gated as hell oh and hi I just had some nice big exams, got one more module left for the year and my dissertation to do so uni overall is going really well ty for asking
  2. Aight done being hyperfocussed on starfield, now back to lotc :3 

  3. Acalmaehr looks to the sky with fear and disdain at the flocks of pigeons, after implementing hostile architecture to the rim of their house to prevent them from landing
  4. where's Frankdh's leaving post I was using it to farm rep cmon

  5. "I believe it was at the arms Llir, which only makes it even more confusing. Perhaps darkspawn have grown his arms for him?" the elf spoke swirling some wine, reading the article with them and offering them a broom
  6. sometimes I think lotc staff should just be told to go fly around atlas and axios to see how cool things were back then.

     

    Spent a good few minutes just flying across diff event sites, like mordring or just ones done in freebuild n now it feels ETs are put so tightly on a leash

    1. Show previous comments  5 more
    2. squakhawk

      squakhawk

      we did have antag, as well as ando'alur, dark harbour, cloudbreaker, and a few other pretty large events last map - ET have a lot of support and availability to use lore (alongside, for the first time ever shockingly, maplore). the map is young at just two months old and some ET i think just dont have the energy for a mega-eventline just after the Mori one, from which, a large complaint from players and ET alike were that large scale combat events on repeat or in succession just aren't very fun; which is why the more lax or explorative path by some ET is being taken doing different types of events other than "go here, kill stuff". There is plans for a lot of big stuff this map and obviously an ET can take on any project they'd like, the map is just pretty new and I don't think those options are fully ready to be explored when the ET is starting to ramp up again and isn't set back by lack of buildworlds, warps, and taking time to roleplay and enjoy the server as a primary during the team hiatus which ended only a month ago.

       

      I just think calling it leashed or restrained is damaging and creates an image of a team not allowed to do what it wants to do, which is the polar opposite of the truth. I think we have all the tools available to our disposal (except curios :((( and better pve support :((() to make some good stuff happen. I know some ET like Aldukhan and Whitewolf are already doing/preparing regional eventlines for a larger group of players in the same vein as Naga, which I'm excited to see.

       

      The team's just getting started- a month off hiatus and a week past team reforms and revival, I think we're set for a lot of really cool shit this map I'm very hopeful to see. A lot of maplore being utilized with posts being updated and players really making a difference and their impact on the world through those posts. I've gotten offers from CT to take videos and do posts, I am just cautious on overloading events with too many members and drastically lowering quality and individual impact on them, which has been something I personally have been really proud of with the Naga eventline i'm running personally. 

    3. JustMeMorgan

      JustMeMorgan

      I think most of this then has just been a flam hate post as I think after their lore embargo all the hella rich n wild events left for a good portion of time, and I just haven't yet had the time or chance to feel that return on Aevos. Please understand I wasn't trying to insinuate a culprit or anything - I think all current ST (and you yes you) are wonderful and fit the role perfectly - I was more so trying to insinuate that they were held back, and well as you've suggested you're not trying to bloat the world already which makes a lotta sense

       

      tl;dr was reminiscing of old events and Flam's lore embargo rlly killed my mood for the last few maps and haven't had the chance to see what Aevos' events look like. 

       

      p.s. also wasn't trying to say anything bad about your eventline, I was using it as an example of 'seen it not heard about it' as I'd just like to hear about events, even if I'm not attending them I think it's nice for players to hear about stuff that is going on

    4. squakhawk

      squakhawk

      1 hour ago, JustMeMorgan said:

      I think most of this then has just been a flam hate post as I think after their lore embargo all the hella rich n wild events left for a good portion of time, and I just haven't yet had the time or chance to feel that return on Aevos. Please understand I wasn't trying to insinuate a culprit or anything - I think all current ST (and you yes you) are wonderful and fit the role perfectly - I was more so trying to insinuate that they were held back, and well as you've suggested you're not trying to bloat the world already which makes a lotta sense

       

      tl;dr was reminiscing of old events and Flam's lore embargo rlly killed my mood for the last few maps and haven't had the chance to see what Aevos' events look like. 

       

      p.s. also wasn't trying to say anything bad about your eventline, I was using it as an example of 'seen it not heard about it' as I'd just like to hear about events, even if I'm not attending them I think it's nice for players to hear about stuff that is going on

      yea i get what you mean, no hard feelings at all. it is just frustrating sometimes to hear people say things are bad and I don't know how they arrived at that conclusion. thank you for giving me your thought process and talking it out though, helps me paint a better picture.

  7. On top of this announcing any read prior is pointless as it means as soon as you alert them, the gates are going to be locked shut Which means ANYONE who ss's over to come check the place out will instantly be ganked Rather than helping the nations inside, it'll kill off any visitors or new players wanting to go there ever again
  8. Na mate I don't wanna phone up haense saying like "hey we're coming to ur place to kill all ur ppl pls don't rally n close ur gates its the first time in a week they r open"
  9. is the staff team gonna explain why they purged half the team overnight o.o

  10. Can someone make a forum post about this all so I can help keep track, it's rlly difficult to follow the storyline here

     

    LotC staff is like an episode of east enders, whenever they do forum updates pls can they have the theme song

    1. Morigung-oog

      Morigung-oog

      Which st is which eastenders character? 

      Dingo is Phil, I think.

       

  11. Coming onto the forums to see Zonty fill up my topic feed is a sight to behold

    1. Morigung-oog

      Morigung-oog

      S-tier shitposter.

  12. if I give you my acc number and sort code will you send me money for a pizza?
  13. Favourite type of roleplay has always been CRP, I'm a fan of it especially when the risks are high and the adrenaline is pumping it's like reading a book but you can't just skip through to the end, you have to sit there and read through it all Favourite piece of roleplay, well that probably was with the gravelords, as toxic as y'all old necros are the language and imagery used is utterly brilliant I'll trade it for your mum's <3
  14. Hard to say really, I've been in so many massive events and seen and done so much, I was on top of the golem during the September Prince events, where I felt so bloody powerful with my friends, I also was involved in shooting a laser against it with other wizards though neither of those really topple my favourite period which was early-mid Atlas with my friends in Thania. It was there where I really bonded and joked around, where I could mess around and every time I came on and hopped in discord I was laughing and smiling, it was where we just made shitposts and jokes with each other and it was always exciting. The first time LotC really made me smile was when I was in Courland, just recently joined as a lil new player with an eyepatch bc a lich took out my eye about a week prior. I had reached like T3 of water evo (self taught with the most inactive teacher and the jankiest lore) and there was an event good old Xarkly, we were beneath Courland in the sewers and me, Vege and plenty others were being eaten by a slime. I desperately trying not to be eaten fired a really shit and weak ice shard directly towards the heart of a slime (a black lil orb inside of it's form) and managed to kill it. I got a cool sword (lost it now unfortunately) that for some reason was always cold, and I became a member of Courland's army. That made me feel amazing. It's also why I would always say Xarkly is my favourite ET no matter what, he was the one that made me feel great playing LotC and deserves his praise.
  15. Hello All. I joined LotC back in like 2016, I was in the midst of my GCSEs, a teenager the midst of Puberty I probably sounded like I smashed my mic with how many voicecracks I made whilst screaming 'ave Courland at 11pm at night till my mum came in and told me off for it. Now, now I'm engaged, I have a pet hamster and I'm almost done in university, doing part time work and having to shave every few days to get rid of the facial hair that 6 years ago would have been mythical to see. Feel free to ask me things, except for my IP address, the university I attend, my national insurance number or my phone number
  16. who here would want to join a posh aristocrat guild w/ focus on economy, betting and gambling and fun

    1. TreeSmoothie
    2. Onnensr

      Onnensr

      i love being an aristocrat
      i love being an aristocrat!!!

  17. You can't breed someone elses horses bc of the horse plugin and it infuriates me

    1. alexmagus

      alexmagus

      uh.. honsie :/

  18. Acalmaehr Sethironn'an, the elven mage begins quivering in their boots reading the posters.
  19. Very true about that, imo water evo is also quite a good defensive magic with lots of spells to do with movement of your opponent and defence, I just believe It'll be fair as well for them to also have a similar defensive spell as a result, seeing how all the other voidal magics have access to some form of quick-fire defence.
  20. Adjustments added to most spells, nerfing water blast now to reduce distance moved @sam33497 - Done p.s. please there isn't a 2 emote ice projectile it was me making a typo it's 3 emotes I promise secondly quoting this again, I think for now I’m going to focus on getting the emote economy fair and from there go by community choice in a follow up expansive tweak for things concerning force and damage
  21. For any reference for how badly water evo is suffering: Translocation: Brisk step, 2 emotes and you can move 12 blocks instantly in a linear direction, PLUS you can also attack in with it (typically its agreed a player can move 8 per emote) I'd also like to add on top of this the clause in redlines is: "You may utilize any Voidal Shifting spell in tandem with swinging weaponry without disrupting connection in the same emote." So a 12 block blink with an attack involved in 2 emotes. Earth evo: Sand blast, 20 block distance, 2 emotes - Blinding attack to pretty much everyone in range Air evo: Air gust (stronger to water blast), 3 emotes Air evo redirect (similar to water shield), 2 EMOTES @Mori I've fixed where, minor typo where I meant third emote as in connect + charge + cast it (same to draw aim shoot) Thankies for all the pointing out bits, I'mma make some more adjustments so hold on people for extra changes I'm also aware water evo has people writing new spells for it, if anyone wants to write steam additions o7
  22. Changes made where I've tested, if you could do better do better, I'm at least chipping into the marble Water Blast - Unspecified when usable or force, fixes applied. Water Shield - Took too long to cast, was simply not viable for any defensive purposes, especially when any other magic - I believe including some other evocations might do it better (i.e. translocation 1 emote blink) Water whip - never could pull it off as it just took too long, fixed accordingly. 4 emotes for a melee weapon you could just pull out? I reduced it to two emotes post connection with the idea the mage may not have it attached to their person, i.e. fixed to the floor in front of them. that extra distance between weapon and mage being the reason it costs more than just two emotes. Ice projectile - Similar to water blast, fix applied Water wave - Same as above. It's changes made where I've seen changes needed. I think that's something people need to realise we can do as a community we can come back to things and fix them later.
  23. Puddlemancy has suffered long enough

  24. Post production note: I am pretty sure I wish to make this as one of two posts, if LT willing they accept these changes, I will most likely produce a secondary post to adjust the threat of some of the spells, I do not want to see water evocation extremely strong or super deadly, however if the community makes an agreement to buff/nerf specific parts I am willing to help write a post to further that goal. Preface: I have been using water evocation since Axios, I have seen several different rewrites and guides submitted and used as the baseline. All of them have been messy and shoddy in structure. For the first two years I was using lore that specified you could have two emoted a chunk of ice the size of a torso at someone. It was broken, janky, old. Then we had some guides - not full lore, couldn't be that dedicated - to show us how to use it. Still, a bit janky and sore in places. I have made several attempts at lore, truth be told I cannot write well enough and descriptive enough to keep it cohesive, the tyranny of he who shall not be named destroyed a lot of lore, masterpieces by some people even, hours of work and proofreading for others. In it he also attempted to supplement players with once again shoddily pieces of work by making his staff put it through. Now they are not to blame in my opinion, as I see they were forced to make lore to fill a void that he left. I went through Sorcerio's lore, its great, cute and neat. However when applied its slow, unwieldy and just not viable. Why spend three to conjure a shield of just water and fail, when I could dodge out the way, or hell teleport in one emote and be fine? It didn't work when it came to it. And that's what I'm trying to fix. I do not aim to make it overpowered, I'm not aiming to create a power creep - if anything I endorse other players, READ YOUR LORE, AMEND WHAT IS BROKEN. We are a community and we should work together to fix our stuff. - I intend on making this magic fun to use again, and fair to use again. For the betterment of all puddlemancers, I give you my piece de resistance, my bus, a list of tweaks and changes to make it better for us. SPELL LIST AND AMENDMENTS: (blue highlights in original for where changing, red in amendments for bits changed or added) Water Blast [C] - A decent spell however the blast was unspecified in force originally, literally said 'a descendants push' which could for instance be an olog shove or a halfling nudge? Secondly the casting was unspecified, am I blasting on the third or fourth emote? Original: Amendments: Water Shield [C] - I think of this spell as a mage's attempt to block or prepare to block incoming fire, much alike a person running to cover, raising a shield or a translocationist teleporting away I believe it is more effective and in roleplay logical to decrease the casting time however also decrease the time it can be sustained, it is a panic defensive move. Original Amendments: Water Whip [C] - I have actually tried using this in roleplay combat about three times since this lore has been released, each time failed. The casting time is just way too long for any in roleplay use, It takes less time to take out a bow, aim and shoot it than it does to prepare yourself a weapon that has the same power as just a normal whip. Original Amendments: Ice Projectile [C] - Simple clause addition Original: Amendments: Water Wave [c] - (there's actually a typo in this that is on the original lore it says 1 connect + 3 form but prior says it requires five emotes to cast, rectified it here. Original: Amendments: Other spells not listed:
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