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About Drusus

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    Newly Spawned
  • Birthday 07/08/1995

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  1. Character's Name: Tailesin Character's Age: 100 Character's Original Race (N/A if not applicable): Wood Elf Transformed form: Feral Creator's MC Name: Torkoal_Tom Creator's RP Name: Quillian Serene Briefly explain the lore behind this construct or creature: Ferals are people who have been blessed, or cursed depending on one’s opinion, by the mani to be able to defend nature and the balance of it in a more combative way rather than how most druids do. Spotting a feral in their descendant form can be a challenge to the untrained eye but should the observer know the traits they can spot the golden sclera of the eyes and sharpened canine fangs within their mouths. They are blessed with the ability to change their forms into a large lupine which gives them a few strengths to aid them in their duties. The first strength being their strength which coupled with their jaws and claws can allow them to cut through a good few targets. Though they can’t bite or claw through metal armor but should their target for attack be flesh they wouldn’t be able to stand much of a chance. Their second strength would be their agility which helps them to move at speeds akin to a hound, their feet and legs allow them to move through rough terrain with ease. Finally their smell and vision are also increased. Their sensitive noses lets them smell things at a large distance away (20 blocks) while their eyesight lets them see even the most minute movements within their target. However with all these strengths comes at a cost and like many things the ferals have their weaknesses. Firstly those keen senses can be used as a weakness like bright sudden flashes can easily blind the feral for a few minutes (3 emotes) which if you are using fire can have added effects due to the brightness of the flame but also to the dry and usually matted fur can easily set alight by even the smallest flame. Carrying on with their senses should the feral be subjugated to a high pitched sound it can cause them great distress or even make them become unconscious. Their sense of smell can also get them in trouble for the smell of blood can quickly push the mind of the feral into that more beastual state and cause them to transform. Another weakness, maybe one of their greatest ones is silver. First it appears extremely bright to them which as stated before will make them not want to go anywhere near it and should they touch or get wounded by it. It can maime both the physical body and the soul of the feral and even cause the blood of the feral sizzle and boil just by having contact with it. While on the topic of metals another one that can bring the feral great pain is gold. Due to how their soul is changed gold, much like with tainted creatures, brings great pain to any feral. Once other strength which turns into a weakness is their large and muscled hands which makes it impossible for them to hold any type of weapon, though with their claws which can also make holding a weapon hard they won’t really need to hold one due to the strength of the claws. In the same vein ferals are unable to use any magic while transformed. With their minds being pushed back to a more beastual area they are unable to tap into any magic be it Acrane, Druidic or Dark. One final strength turned into a weakness is their transformation itself. While the feral gains many boons from the form they are vulnerable while transforming. It takes a feral 4 full emotes to fully change form and while this takes place they are completely vulnerable to attacks as they are unable to defend themselves. Though it doesn’t end there as after the feral shifts back they will be completely exhausted and weak which makes them unable to transform again for the rest of the day also should the feral gain a wound during their transformation it can easily lead to their death. A small cut on a feral’s stomach can easily turn into a large gash on the decedent's form where they might be trying to keep their organs in place. Holy magic like the Clerical or Asscened arts will have the same effect on a feral as it does on any creature that has a corrupted soul for the soul of a feral is changed into being corrupted by nature because of their blessing. Though the druidic magic of Commune and Control has an interesting effect on a feral. Due to the feral’s mind being in a primitive or beatual state they are susceptible to the druidic magic. Commune and control being able to put a feral into a more passive state to where they can transform back, though this does depend on the feral’s hunger and metal strain. Finally feeding. Should a feral not feed on fresh flesh or blood is at a great risk of changing forms abruptly. This can be spotted while the feral is in their descendant form as they may have rashes, irritations, joint pain or some form of mental strain. Do you have a magic(s) you are dropping due to this app? If so, link it: nope Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: yup Are you aware that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?: Yup Do you consent to accepting what may happen to this character?: Indeed Have you applied for this creature on this character before, and had it denied? If so, link the app: Nope
  2. Drusus

    [MA] [Druid] Harold Applefoot

    Yup. I made this druid as well.
  3. +1. I'll write something with more detail when I'm more awake, but aye. He's someone from what I can tell from the amount of time I've known him who can do the job.
  4. Drusus

    [MA] Druidism, Balorien

    Ye. I'm helping this young one as well it seems.
  5. Drusus

    A Letter to My Fellow Druids

    Tailesin grumbles as she reads the note, rubbing her chin before her hand rests on the hilt of her hammer. "Wonderful. So this person puts an anicent creature at risk just because they don't trust the ones who were looking after them to begin with. Might be best to tear these papers down before some sodding spook finds them, else we risk them trying to mess with things again."
  6. Drusus

    [MA] Honeycomb Druid

    Yupyup. This is one of mine.
  7. Drusus

    [Druidism] [MA] Jyecarson

    Yup. This one is mine.
  8. Drusus

    [Denied] [Pending]Bee's MT App

    A yes from me. +1
  9. Drusus

    [MA] TheWolfOfGames

    Yup. This one is mine.
  10. MC Name: DrususTheDumb Character's Name: Tailesin Character's Age: 67 Character's Race: Woodelf Link to your accepted MA: Here you go. What magic(s) will you be teaching?: Communion and Control of Nature. Summarise the Lore of this magic(s): Natures Communion is the most basic of all of the druidic abilities which allows them to feel and hear nature should the druid been experienced enough. However for a newly attuned druid all the new voices and feelings will be too much to understand until they meditate enough. Once the druid has enough experience animals will more likely listen to requests made by the druid which will increase with time and experience. Control of Nature is the ability that allows a druid to influence plants. A druid with experience is able to have plants to grow at their will but it takes many years of meditation and practise to be able to be skilled with it. At the start it’ll be very draining and they wont be able to make much of a difference when it comes to grow plants with their gifts but once more after a few years they could get plants that would normally take many years to fully grow only take months, weeks or maybe even days. Write up a lesson that your character would give to a student: Tailesin leads her newly attuned student deep within a forest far away from any unnatural distractions of the city, humming lightly as she does so. Finally they both reach a clearing with a few select flowers scattered around, smiling faintly she sits down in front of a small tulip and patting the ground next to her for her student to sit. She turns to her student, still with a soft smile, as they sit down and clears her throat before speaking. "Okay. So how're you feeling with the headaches, dear?" She smiles softly and tilts her head. Her student offers a weak smile as they slowly rub their temples. "They're bad...I wont lie about that." Tailesin chuckles and nods once. "Aye...well meditate more, it'll help. Trust me. Anyhow...I'd like you to start to meditate as always." The young druid nods slowly before closing their eyes and calming their breathing with practised ease. Tailesin quietly waiting for a few more moments before speaking once more with a soft tone. "I'd like you to keep trying to focus but this time...try to find the tulip here...follow its song." The student furrows their brows as they try to focus on their gifts. After a few moments of focusing, the clear signs of fatigue already showing as sweat appears on their forehead. "I...I think I found it?" They tilt their head sounding unsure. Tailesin leans in slightly. "Focus...trust in your gifts and the Aspects..." The student nods once as they let out a strained breathe. "O-okay. I found it." "Good...good." She smiles and nods once. "Now...if possible try to kindly request the tulip to close its flower, however don't push yourself too hard of course." Her student frowns more as they focus more, the sweat on their forehead becoming more visible while their skin starts to get pale. After a few moments the tulips petals curl in slightly before the young druid lets out one last breath before cutting off their power and falls backwards onto their back, panting lightly. Tailesin smiles and nods slowly with approval. "Hm. Well done....though while you did push yourself slightly too hard you did seem to have an affect on the flower. You must always remember to know your limits...but I'll allow you to rest for a while before we head back home. Once you've practised a little more we can work on your next lesson." Do you have a magic(s) you are dropping due to this app? If so, link it: None Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes Have you applied to teach this magic on this character before, and had it denied? If so, link the app: N/A
  11. MC Name: DrususTheDumb Character's Name: Tailesin Character's Age: 60 Character's Race: Wood elf What magic(s) will you be learning?: Nature's healing Teacher's MC Name: lordbobby123 Teacher's RP Name: Sharr Irongut Do you have a magic(s) you are dropping due to this app? If so, link it: No Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Indeed Have you applied for this magic on this character before, and had it denied? If so, link the app: Nope
  12. Drusus

    [✓] The Druidic Order | Charter

    Tailesin The Lynx druid finally gets around to sign the paper.