Savoyard 263 Share Posted February 23, 2015 I wanna see a majority default rule in, that way everyone has a vote in whether you should PvP or not. And if you cant RP fight I dont know how you got into this server, friend. 6 Link to post Share on other sites More sharing options...
Areon 947 Share Posted February 23, 2015 Wait, there are rules? I kid. Seen too many bans for "speedhack" on potions, or other "hacks" when they are non-existent. Stop banning on "suspicion" or "Sight" without proper questioning and witnesses, I suppose? GM Biasness is a thing that exists, sadly, and I feel it will always. Its also quite sad to see GMs that are quick to ban, but slow to answer appeals in general. Doesn't matter if their time of ban isn't over yet, they should still be answered and not left checking the forums over and over hoping to get a response. 8 Link to post Share on other sites More sharing options...
Dopey1992 20 Share Posted February 23, 2015 A more realistic world planning. As it is now, there are too much buildings/structures in crowded placed (Stone Road as an example). For now, it feels like you are walking through one big town/city from Cloud Temple to Petrus. I would like more extensive patches of wilderness, just to feel more immersed. There doesn't have to be a building every few meters.... Breaks the immersion for me a bit. 4 Link to post Share on other sites More sharing options...
Ricky 321 Share Posted February 23, 2015 1) Remove the pillar shite, it’s stupid, I have a town of 22 fully active people, some of them have two to three characters on my pillar experiencing both military and peaceful RP, and then random put themselves on the pillar anyway(if they have the chance). There either needs to be a new pillar similar to Green or upgrades for those in need because us having what 20 spaces (with a max donator!) then capitals having unlimited is stupid. 2) Land expansion is extortionate, for those prices you should be offering at least double that. 3) Rules on plots are stupid, it is very annoying when a king cannot control at least the distribution of his land, it defeats the purpose of a leader of a nation and undermines nation RP. I am not saying remove plots, I am saying in a nation initially current leader decides whether a plot is used and who gets it. Like in the initial stages of Athera in human lands there was only Werdenberg, Angren, Aldersberg and Petrus and then the idea was the king would free up more land if needed and there would be no more towns unless he saw a need for it. 4) War rules are restrictive and the cause of all flaming and argument in conflict 5) The non-return of items if a GM fucks up especially things like say animals which are hard as **** to get is stupid. 6 Link to post Share on other sites More sharing options...
Mj. 697 Share Posted February 23, 2015 I think that something with regions needs to be done, as I see plenty of regions that are _ amount of people, and for that amount the region size should be much larger than it really is. In many of the wilderness areas there are plenty of plots like this. Also, with the cooking skill. If you do not choose to be a chef as one of your skills, the bread that you make only lasts 11 or 12 hours. Seriously? How is this realistic at all? Bread is bread. You either make it or you don't. And if you do, the amount it lasts should not change. PS. Also: Brothels would be nice :P AND ACTUALLY MAKE SENSE TOO. Link to post Share on other sites More sharing options...
Tirenas 677 Share Posted February 23, 2015 I'd like less roadside plots, honestly. It's much too crammed. 3 Link to post Share on other sites More sharing options...
Pikel Boldshoulder 175 Share Posted February 24, 2015 The rules need to be written in depth as the 'common sense' rule is open to interpretation and GM opinions. I know the rules were shrunk down to their most basic forms to not look threatening to new players but the main rules page could be kept basic, generalizing rules, and then a proper set of rules (think terms & conditions) dictating what counts as rule breaking and touching on these 'unwritten rules'. 1 Link to post Share on other sites More sharing options...
Free The Hobbits 859 Share Posted February 24, 2015 Players should not be left in the dark about their appeals especially if they were banned without a word. It's not a prison, they are players of a minecraft server that deserve to at least be told what is going on with their ban. No reason appeals from the 1st of February are even up. Link to post Share on other sites More sharing options...
Blundermore 2741 Share Posted February 24, 2015 -Remove nation benefits. -Release a magic plugin. -Review PVP default over Majority default. -Remove circle jerkers and trolls. -Relax the nexus town restrictions. Those are my five R's for the day. 3 Link to post Share on other sites More sharing options...
2samspan 241 Share Posted February 24, 2015 I think there need to be a few more rules for turning something to PVP default rather than just saying it. If the person has absolutely no chance of survival, and it would just be quicker to PVP, then sure. Or if the person is powergaming, you can switch. But right now it is just the matter of one person declaring PVP default and it can really ruin the fun for a lot of people. Link to post Share on other sites More sharing options...
Rael 935 Author Share Posted February 24, 2015 I'd like to take a moment to thank everyone for their suggestions. I am very pleased with the outcome thus far, and hope to see much more feedback! Link to post Share on other sites More sharing options...
hearth_ 1023 Share Posted February 24, 2015 I think skinstealing should be forbidden... I paid someone 75 minas to make me a skin so I could be unique, he logged onto the server to look at it for five minutes and whoop-de-doo, someone stole the skin. It's making my money go to waste for trying to be unique. Link to post Share on other sites More sharing options...
Fireheart 2777 Share Posted February 24, 2015 -Remove nation benefits. -Release a magic plugin. -Review PVP default over Majority default. -Remove circle jerkers and trolls. -Relax the nexus town restrictions. Those are my five R's for the day. Yes that is a good list though I would like the staff to make sure, if they consider majority default, that the system will work swiftly because a lot of times Meta team 6 likes to show up. And if that happens with a majority RP fight then it could become clustered. You could possibly add a cap of like 7 or more is automatically PvP default? 5 Link to post Share on other sites More sharing options...
Lima 774 Share Posted February 25, 2015 -Remove nation benefits. What makes you say that? Link to post Share on other sites More sharing options...
Cpt_Noobman 1954 Share Posted February 26, 2015 Please pick either RP mechanics default, or MC mechanics default. This common sense thing is very confusing, subject to each individual GMs interpretation, and very restrictive. It should be one or the other to avoid confusion, and lack of consistency between staff members. 2 Link to post Share on other sites More sharing options...
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