Jump to content

Lore Of The Craft

 Share


Moot

Recommended Posts

Lord of the Craft often times parallels our own world, making it easy for roleplayers to entwine themselves in the stories they create. However, sometimes this idea of OOC realism goes too far, and we forget that the worlds we play in is a little more than a map with some fancy builds, and there is oftentimes method to the overall madness. By extension, this also means a lot of the real-world elements we rely on, and presume to be fact In-character, aren’t actually as factual as you would first assume.

So I've begun this little project to shed some light on the madness of our Lore, let us begin!

 

Welcome, to Lore of the Craft!

Punny, right!?

 

Does LotC’s world have an equator, if not, why do we have snowy places?


Most would assume that the Realms the descendants have inhabited, poses the same imaginary, horizontal line which goes around Earth. This divides the world into two hemispheres, North and South, the further away you are from the equator, the colder it gets, similarly the closer the warmer. This is all fine and dandy, and makes sense logically in our own world, however as you have no doubt noticed, cold regions in LotC seem to be scattered, misplaced. North and South doesn’t dictate where the cold, or warm is, it’s seemingly random.

I’m sure many of you have heard of Thanhic ore, or Thanhium, a rare Dwarven material which serves largely in the construction of Ancient Dwarven machinery. Thanhium is largely useless unless refined, an art which has been nearly lost, it does however hold some interesting properties that are essential to this explanation. You see, Thanhium actually drains the heat from the air, noticeably cooling and freezing the surrounding area, specially in mass quantities and deposits.

So therein lies the answer, it’s not the equator or sun which defines where the cold is, it’s actually mass deposits of Thanhium in the ground. This also explain the cliche of Dwarves living in snowy mountains, as their Ancient ancestors started the trend to ensure they had a healthy supply of Thanhium at all times.

If you’re ever interested in the independant lore on Thanhium and Thanhic ore, I suggest reading up on it! Its applicable useage as mage-killing weaponry has yet to be noticed: https://www.lordofthecraft.net/topic/109124-the-dangers-of-thanhium/

 

I'll occasional update this with neat lore tidbits, I hope you like it!

Link to post
Share on other sites

Not sure. How are seasons explained? If Thanhium replaces cold months, what will become of the occasion of winter? Also, nothing stops the creation of northern and southern poles in the current world. The borders of the map do not display the end of the world, and there is supposed to be much beyond the borders of Athera.

Link to post
Share on other sites

Thanium fridges! I demand a craftable chest in Nexus that will freeze the food inside!

Link to post
Share on other sites

Thanium fridges! I demand a craftable chest in Nexus that will freeze the food inside!

 

That sounds as good of a idea as washing with bleach to keep clean.

Link to post
Share on other sites

I...understand this is a fantasy server, so a metal that saps heat is fine by me. It really is, but I honestly couldn't understand cold ground making cold atmosphere.

 

I dunno, why don't we just design a maps with biomes that make more sense in the next map?

Link to post
Share on other sites

Not sure. How are seasons explained? If Thanhium replaces cold months, what will become of the occasion of winter? Also, nothing stops the creation of northern and southern poles in the current world. The borders of the map do not display the end of the world, and there is supposed to be much beyond the borders of Athera.

The worlds and realms in LotC are flat. Surprise.

Link to post
Share on other sites

I...understand this is a fantasy server, so a metal that saps heat is fine by me. It really is, but I honestly couldn't understand cold ground making cold atmosphere.

 

I dunno, why don't we just design a maps with biomes that make more sense in the next map?

Because the LotC staff don't understand basic geography, as has been apparent with the rest of the maps.

 

However, this new cool lore gives us a reason to not criticize the work of previous developers.

Link to post
Share on other sites

The worlds and realms in LotC are flat. Surprise.

How do seasons even work when the world is flat? How are we even standing on our world?

Link to post
Share on other sites

How do seasons even work when the world is flat? How are we even standing on our world?

 

Because magic.

Link to post
Share on other sites

Mayhaps the answer lies with those Aenguls and Daemons which are currently descending!

Link to post
Share on other sites

Are you the lore team leader?

 

You fuckin' should be.

blus 1 to this

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...