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Community Meeting Question Thread

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mmat

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The community meeting in Teamspeak will be pushed back until Sunday due to the warclaim tomorrow.

 

This thread is SOLELY simply for people to post their questions on so they can be read through and answered during the meeting. When/if we run out of questions in this thread, we will revert back to our usual method. If you have any other questions about the meeting, PM me.

 

Ask away.

 

10PM GMT / 5PM EST is the time for the meeting.

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Would it be possible for GMs to not be allowed to claim modreqs when players are offline until the player has been offline for X hours to prevent GMs sniping modreqs that the owner is offline to fill up their quota?

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Why do rebels have to pay 3k or what ever it was weekly for fast travel when nations don't have to pay a thing? To be honest, It'd be more for capitals to run fast travels then little rebellious settlements since nation capitals have more people.

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Why is there no way for a player can get items description'd if there is proper RP done for the item? Such as a blacksmith creating a custom sword or a piece of fine jewelry. GMs have been saying no in the past, and honestly I think it's rather silly that I can't set up a blacksmith shop and provide custom things to people.

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Super busy with moving in rn so I can't really put much into this but

 

1. What action(s), if any, is/are being taken in regards to blatant GM abuse as of late? (IE selective target bans, ridiculous ban lengths, general ignoring of appeals, etc, all the **** we all know is happening) 

 

2. Can we expect any Warclaim-related changes to be made suddenly and without announcement (as they oft are done) because of recent packet-changes and potential future combat updates? 

 

3. How does it feel to be from Worchester, that most disgusting of places? 

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Why do we give the 4 'racial nations' (more like 6 at this point due to elves) special perks despite activity instead of holding all nations to the same requirements?

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1. Are there any plans to prevent GM bias during wartimes? For example disallowing GMs aligned with faction A from taking actions against players from faction B.

 

2. Can we get more lore on ologs? I very much enjoy playing the race and feel like they should have a little more 'story' than just "They're mentally retarded giants that rely on uruks and goblins." would be neat with some origin lore and such.

 

3. Could there be made a charter application for things like a colony? I've been interested in the concept of colonization and think it'd be interesting for trading companies and other mercentile groups to make temporary (or possibly) permanent frontier towns and ports around on islands or uncontrolled land.

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Will there be any way in the future to possibly make tents and the like on land you do not have have builds perms in, like a plugin which puts a tent up if you have the right amount of wool?

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Could gms/admins start writing the reasoning behind accepting/denying staff applications? Could clear up a lot in terms of people blaming circle-jerks.

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lol why have you not created standardized banning procedure yet? it's still arbitrary and stupid

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Are you going to readd /money top? It was nice to see who the richest players on the server were.

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When will cocoa beans be more available? @_@ This is important.

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Guest

1. Can you please re-explain why the LoTC staff made it so hard to get land?

 

2. I recently saw a post regarding how the staff doesn't (significantly) consider the community's view on a player, before adding them to the LoTC staff. Any thought's? 

 

 

-may add more questions later-

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