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Quick and easy Nexus-Crafting guide.

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Harri

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If you’re a new player, scratching your head at why you can’t make that wooden pickaxe the conventional way, then let me be the (hopefully) first to welcome you to LoTC - this thread should solve any problems you’re having or answer any questions you’re asking! If you’re not a new player, then thanks for reading over the thread anyway.

 

Introduction

Before we begin, let’s talk about the basic idea of Nexus Crafting. We operate on a skill, or profession, based system - the more you do a specific profession, the better you will be at it: this involves unlocking much more advanced and useful items to craft, doing them faster and being able to make more in one go. There are two types of profession:

 

Gathering professions

These are the professions that involve breaking/gathering of blocks/resources to acquire materials that are then used to produce useful items to be used by players. These include:

  • Farming

  • Fishing

  • Lumberjack

  • Miner

  • Alchemist

 

Production professions

These are the professions that involve taking raw materials that are gathered up and crafting them through multiple different steps to eventually forge a weapon, armour, tool, food, or whatever have you. These include:

  • Chef

  • Leatherworker

  • Tinker

  • Stonemason

  • Blacksmith

  • Woodworker

  • Alchemist

  • Enchanter

  • Breeder

 

Levelling, Caskets and Tomes

Each time an action is performed, a certain amount of experience (Exp) is awarded to your persona on either a block break, completed action or successful craft. Or, when gathering something you can find something rare known as a Casket. These are represented through MC chests, and upon opening them you get a random item(s). These could be precious resources, a rare recipe to unlock high end crafting or what’s known as an Experience Tome. You can claim these through the /me -> Persona -> Read skill tomes route.

 

 

 

 


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The Basic Crafting Interface

You won’t just be given a normal 3x3 crafting grid when you open up a Nexus workbench, and to begin with it can be a bit daunting. So, here’s a quick little tutorial on how to use it:

 

  • First, you must go select whatever it is you want to craft from the correct workbench. This should be easy enough.

  • After selecting it, you’ll be given the interface show below. Simply click the crafting table to begin your craft - it will take some time, depending on your level.

 

5233a2798eb2afc8957c00c7d7e7c016.png

 

 

  • In the middle of crafting, you will be met with the interface below. You may cancel the craft time by clicking the TnT, or change how many you want to craft with the other three crafting tables.

 

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  • Finally, after your craft has been finished, simply click on the golden nugget to collect it and the earned Exp!

 

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Farming

Farming isn’t too much different normal MC farming - plant seeds on hoed ground, place a water source block near it, wait for the crop to grow and then harvest. Your level changes how much yield you receive when harvesting- crop and seed wise. It also affects what crops you can farm - wheat being the most simple, netherwart being the most complex. Farming starts slow but begins to pick up quickly as you go on. Wheat, Sugarcane, Carrots, Potatoes, Beets, Cactus, Pumpkins, Melons and Mushrooms all fall under farming and require higher levels to. Using a hoe to break the crop will provide you with a higher yield, but will decrease its durability, or you may right-click the crop to quick harvest it. A byproduct of farming towards higher levels are flower drops.

 

 

 

 

 


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Fishing

Fishing is also, once again, the same as in MC - take a rod, sit by a body of water, cast your line and wait for that torrent of water particles to reel back in. You can get rare items if you’re lucky, misc items if you’re (possibly) unlucky or just plain fish. Depending on the biome, you’ll catch different types of fish - the types are simply just different names to add a bit of fun to the profession, they have no mechanical benefits. Once you’re an experienced enough fisherman, you can use a fishing net, created by a Tinker, to automatically catch fish for you whilst you’re away. You may also eventually use a fishing rod as a grappling hook upon reaching Legendary!

 

 

 

 

 


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Lumberjack

You’re probably starting to see a trend with all these gathering professions - they’re very simple and alike to normal MC mechanics. Simply cut trees to level and get wood, branches used in other crafting professions and other random goodies from leaves. Higher levels of Lumberjack allow you to cut down different types of trees, such as spruce, birch and dark oak. Eventually, you’ll have a chance to cut down an entire tree in one go!

 

 

 

 


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Miner

Again, another simple one. Grab yourself a pickaxe and head to the Mining world - you won’t find any Ores in the Overworld, as they’ve all been removed. You can find a portal to the Mining world normally in each racial capital, and any major independant nations. The higher your mining level, the more chance you’ll have to have an Ore/Mineral drop when mining stone, or a special Crude Ore used in Stonemasonry. You also can mine new, and different kinds of stone with a higher lever.

 

 

 

 

 

 


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Woodworker

The woodworker specialises in creating wooden building blocks, tools, extras and, most importantly, bows ands basic arrows. The better woodworker you are, the more types of wood you can experiment with, making different coloured fences, doors or whatever have you. You also begin to start creating bows with higher velocity percentages, increasing the arrow speed and thus the damage of your bow. The workstation used by a woodworker is simply the workbench, which can be created through the default MC method. It also is used to create the other workbenches for other professions.

 

 

 

 

 

 


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Stonemason

Stonemason’s create stone based building blocks like quartz pillars, stone bricks, clay bricks and so on. They also create stone tools as well as Blue Steel weaponry - weapons with the same base statistics as diamond gear, but with a very low percentage cap on extra weapon damage. They work from the Stonemasonry table, represented by a piston block.

 

 

 

 

 


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Blacksmith

The blacksmith is reliable for creating metal weaponry, melee based armour and special metal headed arrows. The higher your blacksmithing level, the greater your damage modifier percentages will be on weapons and the less speed reduction your armour will have. The smith uses Iron, Diamonds, Gold and a few different combinations of the three in conjunction. They work from the anvil as their main workbench, as well as the furnace. The furnace works the same as in normal MC, but you can also smelt tools and armour in them to have a chance of returning some of the components to your inventory to be remade into other gear.

 

 

 

 

 


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Breeder

The breeder.. Well, breeds animals together. This falls under normal animals for meat, leather, wool or feathers or special pet animals, like horses and wolves (which actually bind to persona!). Feed two animals in a close proximity the correct type of food that they take to begin the process. They then will have a slightly longer than normal breeding cool down. Being a better breeder means you can breed quicker, due to short cool downs, create stronger wolves and horses and have more personal pets bound to your persona - but be careful! Overcrowding pens will cause animals to start dying off in close proximity. Either space them out or place hay bale near the animals to keep them from taking damage. A training stick, made by woodworkers, will allow you to interact with pets more extensively.

 

 

 

 

 


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Chef

The Chef profession is all about creating food. Whether that be simple bread from wheat, meat from animals or complex recipes from lots of different ingredients. The higher level Chef you are, the quicker your food will cook, the longer it will last before going rotten and the more saturation it will give you - which will help you in battle, as you’ll regenerate health much quicker! To start cooking, one must place a cooking pot over a fire block and fill it with water. You may craft one within the workbench.

 

 

 

 


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Leatherworker

The leatherworker specialises in collecting hide from cows, tanning it into tanned leather and then crafting that into basic leather armour used in blacksmithing or for simple defence. They can even create studded leather armour which increases the amount of damage you can do with archery, or decrease the amount of magic damage you might take! Or, if you don’t fancy tackling combat supplies, you can make useful decorative items or tools like leads, banners or whatever else. To place down a tanning rack, you must first place down two oak fences (other kinds will not work) one block away from each other, and then the tanning rack block (a brown wool block) down between them. Then, you may start tanning away as much as you please.

 

 

 

 


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Enchanting

Enchanters use an enchanting table (or runic enchanting table, as called here on LoTC) to create enchants. However, it’s done in a fairly different way. Rather than the normal enchanting interface, you’ll receive this:

 

f8ea83f8855a7d4c4433a4e59b55a430.png

 

In this, you need to input what’s known as a Glyph. This is a specific make up of various gems and fuels (lapis, coal, diamonds, emeralds, redstone) in a specific pattern. Once you find a correct Glyph and start crafting it, you’ll begin working on an enchanted book. You can then apply this enchanted book to your desired gear, by placing said book within the table, then shift right clicking with the tool you wish to enchant. The higher level your ability, the quicker you’ll craft enchants as well as being able to put a  higher amount of enchants onto a singular item.

 

 

 

 

 


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Alchemy

Alchemy is an interesting profession - it is both a gathering and production profession. If one uses alchemy shears on tall grass in a specific biome, you are rewarded with alchemical ingredients for potions. This ingredients can then be used in a brewing stand. Once you’re in, you’ll be met with this:

 

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To start making potions, first place filled bottles down in the slots on the bottom. Then, place a modifier agent on the enderpearl to designate what kind of potion you want to make - combat, casual or misc. Then, start adding ingredients to try and create a specific potion, adding each to the enderpearl. Experiment or ask around to find recipes!

 

 

 

 

 


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I’ll update this guide with new, or requested info should I get the chance - leave any feedback below, if you'd like to.

Thanks for reading and I hope it helps!

 

 

 

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Just now, Matheus said:

*claps in japanese* Excellent work my dudette.

where are the subtitles i dont know what youre doing to me

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Just now, Harrrison said:

where are the subtitles i dont know what youre doing to me

sorry i only like it raw

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Nice guide, however Breeder is in the wrong section and missing many of its perks and well, secret perks.

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Just now, SquirtGun said:

Nice guide, however Breeder is in the wrong section and missing many of its perks and well, secret perks.

That's like telling me to list every alchemy recipe - this is to tell you how to start off with the plugin, not it's intricate secrets and bonuses in each skill. That's for the player to go and ask people about and for.

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Also you forgot to mention allocated "buffs" giving to professions of high skill.

 

Such as Fisherman - 4 block grapple hook at  Angelic level.

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Just now, Harrrison said:

That's like telling me to list every alchemy recipe - this is to tell you how to start off with the plugin, not it's intricate secrets and bonuses in each skill. That's for the player to go and ask people about and for.

Fair enough, didn't know how deep into the bonuses of the profession you wanted to go as you did for some of them. However it's most definitely a Gathering profession rather than a Production one.

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Should probably add that for Farming right clicking with a hoe autoplants the crop again and only gives you the crop. Good for stuff like cocoabeans since you'll never get negative amounts back.

 

Also prevents you going insane quite so quickly.

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I would include the basic + and x glyphs to get people started with enchanting.

 

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Nice! We needed this. I would mention that a brewing stand needs alchemical fuel, though. 

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Nice guide

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