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Your View: Warzones


cablam

Your View: Warzones  

110 members have voted

  1. 1. What capture point system do you prefer the most?

    • Current System
      38
    • Timed Capture Point System
      62
    • Other (Please state below)
      10
  2. 2. If the timed capture point system is implemented, how long should the timer be counted for?

    • 15 minutes
      25
    • 30 minutes
      22
    • 45 minutes
      5
    • 1 hour
      44
    • Other (Please state below)
      14
  3. 3. Should horses be allowed in warzones?

    • Yes
      55
    • No
      55
  4. 4. If allowed, how many should each side be allowed to have at once?

    • 1
      14
    • 2-5
      44
    • 5-10
      24
    • Other (Please state below)
      28


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Hello there! Recently I have been brought onto the War Team in order to handle and manage the Warzone aspect of wars! So to start off my time here I am looking to get the community’s opinion surrounding all aspects of warzones with a focus on capture points and horses within the warzone. I will also be taking feedback on every facet of warzones so feel free to leave any additional critiques or suggestions below.

 

Capture Points

 

Currently the capture points are counted at a preset time and whichever side controls the most points at said time gets a point. This system works well in that it doesn’t force players to be apart of the warzone for an extended period of time, however it concentrates the fighting into an extremely short window, preventing those who can’t make the initial time from missing out.

 

What I am proposing as an alternative is a mode where the side with the most time controlling each of the points within a time period of an hour or so wins the point for that day. The hope of this system is to allow more people to participate and try to make it more enjoyable for both sides.

 

If the alternative is chosen, a test will be conducted beforehand to ensure the redstone/command blocks (still not sure which we will end up using) work properly and the result is what the playerbase was looking for.

 

If you have any suggestions on how to improve this system, alternatives to the new system or any concerns please state so below.

 

Horses

 

Currently horses are not allowed at all within warzones however we are looking at changing this. Instead of allowing anyone to use horses we are considering allowing a set number of horsemen on each side of the warzone who will be designated beforehand. This number will likely be rather low, the initial suggestion being a single horseman per side but we are open to increasing that number a bit but we don’t want everyone running around on horses.

 

If you have any suggestions as to how horses should be implemented, if at all, leave them below!

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As someone who frequents warzones and talks to others about the warzone, the general ideas about change are, for me;

- When the warzones had no 'show up at this time and own it' kind of way of counting points, points didn't matter and the warzone became useless. People still fought though.

- When the warzones had a 'show up at 6EST, or 11GMT' to get a point, one side would just show up for about 5 minutes with their entire playerbase and leave. It wasn't very fun, since they'd mobilize absolutely everyone and then go back to their normal stuff.

- Nobody really likes horses in the warzones, and most warzones have absolutely fucked terrain (mountains in the D v O, and snelf warzone had snow which is literally horse killer 101), but you could implement them as a choice, like 'Bring them, but it's your own death sentence.' 

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As long as punishments are actually enforced I don't really care. It seems that soulstoning when you're trapped or found seems to have become the norm despite not being allowed.

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I despise the current systems 'At this time the point counts'.

 

Everyone has seen it, 15mins before 6PM tons of people log in, status up, are online for 15mins, then peace out. And that's suppose to show their force in maintaining their war front?

 

I'd rather it go to the extreme of it being a constant and continuous thing 24/7 then a single set point. 

 

War is meant to be rply long.

War is meant to spread troops out.

Warfronts are meant to be maintained.

 

Wives and families are meant not to see their husbands and sons for extended periods of time.

Economy is suppose to suffer due to the main working force (men) being out at war.

Food and supplies are meant to become scarce. 

 

 

None of this happens because of the current system. 

 

There's no openings when one sides troops are marching and stationed elsewhere. 

There's no tactical smarts when you can't plan on the enemy moving their troops and attacking an unguarded city.

 

Players simply log in, do their job, log out. There's a minimal RP and OOC backlash for players and their characters to go to war, which could be so much more if it is played out to be so.

 

Families missing their family members, RP at war fronts, building siege camps, enemies sabotaging siege camps, gathering rations, scheduled resource shipments to the warfront that can be ambushed to give the other side a disadvantage. 

 

Do all the troops go to the warzone and station there to secure the point totally while they leave themselves open for raids on their towns and people?

 

But Squirt, people don't want to have to sit in a warzone for so long?! It gets boring! - Think twice about going to war, war isn't meant to be fun its meant to be a hardship, even for the attacking side.

 

But Squirt, there's no RP at the warzone! - use some of the suggestions I threw up above within a few minutes to create RP there. Don't give pre built warzone stations. Let players build them (within reason) during the warzone. Let enemies attack and try to sabotage. Let them slow down progress. Let them have tactics meetings in the warzone. There's really a lot of potential that warzone could bring other than just Spam Click, and that still can happen outside in the open warzone battle field. This isn't taking away from mindless PvP, its adding RP to it. 

 

But Squirt, I can't stay up til the late hours of the night to defend the point! They'll take it! - Well, thats a weakness on your side. Maintain it while you can, put your effort where you can. Consider the time you can't be on the enemies successful attacks against your side. War isn't won by one person or one small group, it should be a national effort. If you can't facilitate the numbers of your nation to defend a point, should your nation be at war?

 

Like I said, I'm the extreme but I think there's changes that can be made to add RP to the OOCness of War that are being overlooked.

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agreed with @SquirtGun the other extreme is better than this extreme; the middle ground is probably just having a set amount of time per day like an hour or two in the afternoon where it counts

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Horses would be allowed to their fullest extent in the ideal scenario but the horses are *******
ridiculous.

 

It's a bit ridiculous seeing PVP videos consisting of horses (that are faster than the mouse in my avatar) running point blank at people and pointing their bows like two feet away from their target because bows do more damage than a melee weapon ever will with the multitude of bonuses that you can get for archery damage.
 

24 minutes ago, SquirtGun said:

-snip-


You should make your own topic. This post makes a lot of good points that need to be more visible. +1

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6 minutes ago, AGiantPie said:

agreed with @SquirtGun the other extreme is better than this extreme; the middle ground is probably just having a set amount of time per day like an hour or two in the afternoon where it counts

The middle ground is the system that I am proposing to have implemented in case there was any confusion. 

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4 minutes ago, cablam said:

The middle ground is the system that I am proposing to have implemented in case there was any confusion. 

yeah i thought so

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6 minutes ago, Teegah said:

Horses should be allowed, I agree they're overpowered and cavalry/horse nerfs are already in the workings but don't limit warzones to just brainless clicky-clicky pvp, having horses means you need actual strategy

 

The presence of horsemen doesn't necessitate deeper strategy from either the horsemen themselves or the foot soldiers in my opinion.

 

Being a horseman on LOTC has a very low skill ceiling. 

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18 minutes ago, El Ricktador said:

 

The presence of horsemen doesn't necessitate deeper strategy from either the horsemen themselves or the foot soldiers in my opinion.

 

Being a horseman on LOTC has a very low skill ceiling. 

True, it takes much more skill to win a foot battle than a horse battle.

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I really like the warzones, it takes away from all the OOC salt there was before between road blocking and skirmishes by giving PvPers mainly but also players a place to go to fight it out. I just hope there was a way to make it more consistent so like if there was an actual bonus from winning the warzone and to get such bonus you had to have active fighters within the warzone doing their thing.

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It'd be nice to see waves of people enter the war zone with whatever side losing regenerating their warriors by sending another wave in. It would be smaller battles but it'd promote actual quality PVP compared to one side being completely overwhelmed or the complaints about lag ruining it.

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Oh **** no. Why are people trying to make this server a safe space? I enjoy going to warzones on my offtime when there isn't anything else to do due to a lack of events or stagnant and stale rp from cookie cutter personas. Why even consider making people sit around in a warzone for an hour of their time doing absolutely nothing. Why would you even consider making the capture point timed again? That was the most garbage idea I've seen be put into play in the warzone scene. People hopping on at midnight to capture the point and hold it over night. Ninja captures and hiding from all the battles that really should matter. Honestly people have better things to do than sit around at a capture point for an hour or even hop on to recapture or fend off a 3 man party performing ninja captures with absolutely no gear what so ever. Why ban horses either??? Why do we even have them if you can't do anything else with them. Use them for travel? Traveling doesn't even exist anymore with fast travels. The only other thing would be to use it in your 3 verses 50 raiding party which you can't even raid during warzones which limits horse usage even more!

I bet more than half of the votes are from people who never even go to warzones or do any pvp of any kind on this server. "Oh would you look at the obvious pvp hungry lotc player over here!" You can choose to dislike pvp on lotc, but don't outright kill it. Thanks.

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25 minutes ago, Harold said:

 

There is no RP in the Warzone.

 

 

@The Combatant Captain Kha and a Young Warrior Named Khlive may disagree with that

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With the horses I think if you take 1/3 or 1/4 of that teams numbers that should be how many horsemen they have. However one side might be severely outnumbered so the defending team (if at disadvantage) shall get 1/5 of the amount that the attacking team has in horsemen to add to their force of horsemen.

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