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THE ARMY OF THE WESTERLANDS


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THE ARMY OF THE WESTERLANDS

 

It is our indomitable will that promises the ultimate victory

Bringing the fight to the Undead and degenerates since 1586

 

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Continuing the mission given to them by the late Emperor John Owyn, the Company of the Westerlands has been released from their vows to the Imperium Quintus and sets out to eradicate the growing necrotic threat to the west. Under King Leopold Francis “The Pure”, the Company of the Westerlands assumes the role of the new kingdom’s main military force to protect the new city “Bastion” from the undead and other forms of degeneracy.

 

The new Army of the Westerlands maintains its founding beliefs in the Vander Code just as its predecessors have and fights for the old, GOD fearing values that once made humanity pure.

 

In honor of the Prophet Owyn, His Majesty’s army has chosen him as their patron for he represents the purity of the human soul - the White Flame.

 


 

THE CHAIN OF COMMAND

 

OFFICERS

 

GRANDMASTER [O3]

The supreme leader of the Army of the Westerlands, the Grandmaster serves directly under the King of the Westerlands. He enforces His Majesty’s will and oversees the officer ranks of the army. His seat of power is traditionally Castle Yar.

 

COMMANDANT [O2]

A Commandant is a regimental officer who typically leads a levy. There is typically only one Commandant per holding. A Commandant must maintain the goals of their respective levies, acting as the commanding officer in the absence of the Grandmaster. Generally a Commandant holds a lordly title but those who prove themselves in the field of battle can reach this rank as well.   

 

COMPANION [O1]

Companions are the junior officers that assist the Wardens in the management of their levies, their numbers generally reflecting the levy count, typically no more than three at a time.. They participate in strategic planning and occasionally take direct command over the Non Commissioned Officer ranks.

 

RANKS OF FOOT

 

WATCHMAN [E5]

The overseers of the ranks of foot, Watchmen are the trusted Senior Non-Commissioned Officers that handle combat simulation training drills and also ensure lockers are stocked properly. Watchmen have the ability to sanction raids and sanction patrols outside of the Westerlands. It is their duty to supervise Sentinels to ensure they are doing their work properly and to step in when needing to correct the Junior NCOs. Watchmen are also expected to handle recruitment drives for their respective levies, so long as recruits meet the criteria needed to join the army. Overall, they are tasked with leading the day to day duties of their levy. No more than four watchmen at a time.

 

SENTINEL [E4]

Sentinels are Junior Non-Commissioned Officers responsible for handling the day to day life of the military. They operate gate duty along with their subordinates and keep the general peace at their base of operations. While it’s expected of all military personnel to have knowledge on the Law of the Westerlands, Sentinels are responsible with ensuring the law is properly enforced. They are also expected to provide weapon’s training drills for their subordinates. Each Sentinel is expected to organize three work parties a Saint’s week comprised of no less than four individuals. Work parties are generally expected to collect raw resources such as ore, lumber, etcetera. There are typically no more than four sentinels at a time.

 

ARMSMAN [E3]

Armsmen form the backbone of the army as the standard infantryman who has been cleared for service. Armsmen have three different tiers aside from the standard rank, denoting their status within this rank. Armsmen are expected to participate in work parties and carry out day to day duties such as guarding their posts.

 

Expertus

Expertus is the rank granted to armsmen who have proven themselves to have mastered the duties granted to them. Generally, they are given greater social privileges and responsibilities as they are reliable soldiers. Expertus are required to have mastered the use of at least one weapon, so that they might train their lessers.

Evocatus

Evocatus is the rank granted to armsmen who have previously served a term in the Imperial Legion or Army of the Westerlands and have hence proved themselves as veterans. This rank is simply to denote respect and seniority.

 

Novice

Novice is the initial billet assigned to armsmen, signifying their inexperience in the Army. Novices are given menial tasks, such as guarding camp and cleaning latrines. Despite this, even a Novice Armsman earns respect from his peers as they should be by now educated in the Vander way. Until they have proven themselves worthy of joining the regular armsmen, they shall remain in this

 

YEOMAN [E2]

Yeoman is the first rank one will obtain in the Army of the Westerlands. Yeomen act in the field as lightly armoured grunts, whose tasks revolve around their complete mastery of the soldiering profession. During standard operations, they will shadow an Armsman, and shall also be used to conduct scouting operations. Due to their inexperience in military matters, these men are the most expendable. All Yeoman must pick a profession.

 

UNSWORN [E1]

The unsworn are trial initiates into the Army of the Westerlands. During this time they may not wear the uniform the oathed wear and must dedicate themselves to weapons training and study on their necrotic enemies and the Vander Code. As part of their initiation, Unsworn are typically beaten in a moshpit by their superiors in order to make them strong and are off duty until they recover.

 


 

VANDER CODE

The Vander Code is a respected way of conduct that finds its origins from the Proto-Hansetian tribe of Vandors lead by the legendary Chieftain Rovyk. Those who follow and protect the code as well as receive the Warden’s blessing are referred to as Vanders.

 

WHY DO VANDERS FIGHT?

† To fear the Creator and maintain His Church †

 

† To serve the liege lord in valour and faith †

 

† To refrain from the wanton giving of offence †

 

† To live by honour and for glory †

 

† To despise pecuniary reward †

 

† To obey those placed in authority †

 

† To guard the honour of fellow Vanders †

 

† To keep faith †

 

† To at all times to speak the truth †

 

† To persevere to the end in any enterprise begun †

 

† To never to refuse a challenge from an equal †

 

† To never to turn the back upon a foe †

 


 

LITANIES

These litanies are said before battle or during self reflection to strengthen the mind of Vanders and keep up their morale, especially when faced with challenging obstacles to overcome.

The currency of goodness is honour; It retains its value through scarcity. This is GOD's wisdom.

 

The currency of goodness is honour; It retains its value through scarcity.

A fight begun, when the cause is just, will prevail over all others.

Reject all safe paths and embrace all challenges.

Strike fast, strike hard, strike true.


Though thy enemies wish to silence thee, Do not falter, defy them to the end.

Follower of the Great Creator be relieved: One day thy loyalty will be rewarded.

Do not let thy vision be clouded by evil, Look up, for the truth cometh from the Seven Skies.


What powers cowards is their desire to live. What powers us is our desire to live better.


Through the destruction of thy enemies, thee will gain salvation.


Saint Owyn/Lucien, accept my gift, Swallow the light, and spit out death.

Saint Owyn/Lucien, guide this bolt into the hearts of Your foes.


A fight begun, when the cause is just, will prevail over all others.

Reject all safe paths and embrace all challenges.

Strike fast, strike hard, strike true.

Though thy enemies wish to silence thee, Do not falter, defy them to the end.

Follower of the Great Creator be relieved: One day thy loyalty will be rewarded.

Do not let thy vision be clouded by evil, Look up, for the truth cometh from the Seven Skies.

What powers cowards is their desire to live. What powers us is our desire to live better.

Through the destruction of thy enemies, thee will gain salvation.

There can be no bystanders in the battle for survival. Anyone who will not fight by thy side is an enemy thee must crush.

Peace is a lie. Through passion, we gain strength. Through strength, we gain power. Through power, we gain victory. And through victory, our chains are broken.

The weak deserve to die so that the strong may flourish. GOD give us strength.

 

 


 

APPLICATION

Name (Also leave your OOC name):

Race:

Gender:

Skills (Profession):

Leave address for return letter if accepted:

 

NOTE: The Army of the Westerlands does not accept applications from Mali’ker, Kharajyr, Orcish peoples or halfbreeds, All other elfen kind must either hide their pointed ears with a hat or helmet or have them proper trimmed by the Royal Physician. Dwed are expected to keep their beards trimmed neatly but may maintain a fullbeard.

 

The Army of the Westerlands is not accepting female soldiers but is accepting wives.

 

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Heraclius von Aesterwald smiles as he watches the men of the Westerlands train.

 

"Vhy no females...." he wonders to himself as he rides away.

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20 minutes ago, Good Guy Shady said:

Peace is a lie. Through passion, we gain strength. Through strength, we gain power. Through power, we gain victory. And through victory, our chains are broken.

((The code of the Sith

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Through passion, I gain strength.
"It is our goal to be stronger, to achieve our potential and not rest upon our laurels. We are the seekers, not the shepherds."
 

Through strength, I gain power
"Without strife, the victory has no meaning. Without strife, one does not advance. Without strife, there is only stagnation."

 

Through power, I gain victory
"Unless the victory is achieved by demonstrating that your power is superior, it is only an illusion. Temporary at best. We seek more."

 

Through victory, my chains are broken
"One who has freed themselves from all restrictions has reached perfection… their potential fulfilled. Perfect strength, perfect power, perfect destiny."

 

20cb9a1f3326a11d6feada5ef3e965fd.png

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39 minutes ago, Good Guy Shady said:

 

 

 

 

 


 

APPLICATION

Name (Also leave your OOC name): Hayreddin Ibn Niiludah (SaltySoviet)

Race: Human Farfolk.

Gender: Male.

Skills (Profession): Chef.

Leave address for return letter if accepted: Currently no home...

 

 

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A Hou-Zi smiles as his allies gain power, but frowns a bit at the accepting wives. Xiahou mutters,

"Go find Mates self. No recruit mate..." 

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Philip ascends the steps of Old Josesppi staring out over the vast city below as more and more men pour into the gates eager to save the world.

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Guest

Name Gareth the Oathsworn

Race: High Elf

Gender: Male

Skills (Profession): Enchanter

1425 Main Tree, The Woods TW 30401

 

NOTE: The Army of the Westerlands does not accept applications from Mali’ker, Kharajyr, Orcish peoples or halfbreeds, All other elfen kind must either hide their pointed ears with a hat or helmet or have them proper trimmed by the Royal Physician (clipped by my pal Adil back in 1545 [? date could be wrong]). Dwed are expected to keep their beards trimmed neatly but may maintain a fullbeard.

 

The Army of the Westerlands is not accepting female soldiers but is accepting wives (nice).

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2 minutes ago, Aerial said:

Name Gareth the Oathsworn

Race: High Elf

Gender: Male

Skills (Profession): Enchanter

1425 Main Tree, The Woods TW 30401

 

NOTE: The Army of the Westerlands does not accept applications from Mali’ker, Kharajyr, Orcish peoples or halfbreeds, All other elfen kind must either hide their pointed ears with a hat or helmet or have them proper trimmed by the Royal Physician (clipped by my pal Adil back in 1545 [? date could be wrong]). Dwed are expected to keep their beards trimmed neatly but may maintain a fullbeard.

 

The Army of the Westerlands is not accepting female soldiers but is accepting wives (nice).

Report to Bastion to speak with an officer

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APPLICATION

Name (Also leave your OOC name): Dover Bogla - hotel

Race: Highlander

Gender: Male

Skills (Profession): N/A

Leave address for return letter if accepted: Bastion City

 

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2 hours ago, hotel said:

APPLICATION

Name (Also leave your OOC name): Dover Bogla - hotel

Race: Highlander

Gender: Male

Skills (Profession): N/A

Leave address for return letter if accepted: Bastion City

 

"Formerly accepted, your time in this world was too short Bogla. The Sky Gods shot you like the dead Hansetian caribou."

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Moved to the Archive. If you feel this is a mistake, please contact myself or any FM and we'll restore it. 

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