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[✗] [Amendment] Fjarriagua Amendment


satinkira
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MOTHERS - GENERAL REDLINES

 

OLD:

 

Spoiler

- Mothers will always act in the best interest of the Coven, even if this action has them go out of their way or is not beneficial. They are selfless when it comes to other Fjarriagua, and ruthless against descendants who seek to harm their daughters or other Witches. A Mother would never kill a Witch unless it is absolutely necessary, and will, more often than not, punish her in some way, such as through the Sabbath of Locking. They would always be ready to bring a Witch back into the fold if true repentance is shown.

- Witch Mothers are incredibly weak physically, and would rather stay inside their Coven in order to support her daughters, relying on Coven members to bring her food and materials for her Sabbaths. In the event a Mother leaves the Coven, she will almost never go alone, and will often accompany herself with at least one of her daughters to ensure her safety. 

- Motherhood is to be roleplayed as a great sacrifice taken by the Witch for the betterment of the Fjarriagua as a whole. It is not an ‘endgame’ for Witches, and is rather humbling as opposed to exalting, the Witch seeing themselves as called to take on a great sacrifice for their race. 

- Mothers face less exhaustion from using Ice Conjuration and Manipulation than regular Witches, though overuse will still obviously yield exhaustion, which can be far more detrimental to the Mother due to her frailer form. When in a frozen environment, they are a force to be reckoned with, though obviously not omnipotent, still facing severe exhaustion drawbacks from overuse. When in a non-frozen region, she will have a harder time casting and be significantly weaker in terms of her ability to conjure new ice. Abusing this is powergaming and eventual fatigue must be emoted. 

- Mothers must be active within their Coven unless a proper hiatus is addressed to the Witches of the Coven and the ST. While a particular day limit is not set, if a Mother continuously fails to be active, the Witches of that Coven may speak with the ST regarding the replacement of a new Mother, resulting in the former Mother losing their Motherhood and a new Mother being made from one of the Coven’s Witches. One cannot do something such as logging on once every couple weeks and be considered active, but significant progress and interaction of a Mother with her Coven must be evident. 

- Witch Motherhood takes up [5] magic slots.

 

NEW:

 

Spoiler

- Mothers will always act in the best interest of the Coven, even if this action has them go out of their way or is not beneficial. They are selfless when it comes to other Fjarriagua, and ruthless against descendants who seek to harm their daughters or other Witches. A Mother would never kill a Witch unless it is absolutely necessary, and will, more often than not, punish her in some way, such as through the Sabbath of Locking. They would always be ready to bring a Witch back into the fold if true repentance is shown. 

- Motherhood is to be roleplayed as a great sacrifice taken by the Witch for the betterment of the Fjarriagua as a whole. It is not an ‘endgame’ for Witches, and is rather humbling as opposed to exalting, the Witch seeing themselves as called to take on a great sacrifice for their race. 

- Mothers face less exhaustion from using Ice Conjuration and Manipulation than regular Witches, though overuse will still obviously yield exhaustion, which can be far more detrimental to the Mother due to her frailer form. They are a force to be reckoned with, though obviously not omnipotent, still facing severe exhaustion drawbacks from overuse. 

- Mothers must be active within their Coven unless a proper hiatus is addressed to the Witches of the Coven and the ST. While a particular day limit is not set, if a Mother continuously fails to be active, the Witches of that Coven may speak with the ST regarding the replacement of a new Mother, resulting in the former Mother losing their Motherhood and a new Mother being made from one of the Coven’s Witches. One cannot do something such as logging on once every couple weeks and be considered active, but significant progress and interaction of a Mother with her Coven must be evident. 

- Witch Motherhood takes up [5] magic slots.

 

MOTHERS - PHYSICAL CHARACTERISTICS

 

OLD:

 

Spoiler

- Frost Mothers appear incredibly haggish and grotesque, often hunchbacked or thin and boney, numerous ‘wrinkles’ upon their ice-flesh. Their teeth are often far more jagged than that of a regular Fjarriagua. They still hold descendant-esq forms, and lack any semblance of physical beauty. 

- A Frost Mother is incredibly fragile and frail, their entire form being completely composed of ice, as well as taking on its brittle properties. A Witch Mother may be cracked and fractured with relative ease, hard enough blunt force able to completely shatter her to pieces. They may even be melted to a puddle with extended direct exposure to heat or flame, like that of regular ice. Her physical strength is like that of a sedentary old descendant, often requiring the Mother to be accompanied by other Witches when she goes out, if ever. 

- The eyes of a Frost Mother and the temperature of her skin are unable to be disguised at this point (only the glow that she emits in her Banshee form). Moreover, with each new Witch cursed, the Mother must emote the effects of the aging-like process that takes place. 

- A Frost Mother’s heart rate is slow to the point of being undetectable, and their blood is incredibly sluggish if not completely frozen, unable to bleed from cuts and the likes. Her body temperature is well below freezing, her flesh feeling like ice upon direct touch. This means that a Mother may perform light, flavorful cantrips such as forming a thin layer of frost over an object they touch, or causing one to feel a cold numbness upon direct contact. This is not Frost Touch. 

- Mothers retain the brittle properties of their form, though to kill a Mother the process is deliberate and they will not die from common wounds nor from bleeding out. Examples of killing a Mother would include sufficient blunt damage to shatter the Mother, setting her on fire, decapitating her, or removing her frozen heart. 

- Frost Mothers cannot wear full-plate armor as their physique is as impaired as a Voidal Mage, and may only use light gambeson or half-plate.

 

NEW PHYSICAL CHARACTERISTICS:

 

Spoiler

- Frost Mothers appear incredibly haggish and grotesque, often hunchbacked or thin and boney, numerous ‘wrinkles’ upon their ice-flesh. Their teeth are often far more jagged than that of a regular Fjarriagua. They still hold descendant-esq forms, and lack any semblance of physical beauty.

- The eyes of a Frost Mother are unable to be disguised at this point (only the glow that she emits in her Banshee form). Moreover, with each new Witch cursed, the Mother must emote the effects of the aging-like process that takes place. 

- A Frost Mother’s heart rate is slow to the point of being undetectable, and their blood is incredibly sluggish if not completely frozen, unable to bleed from cuts and the like. Her body temperature is well below freezing, her flesh feeling like ice upon direct touch. This means that a Mother may perform light, flavorful cantrips such as forming a thin layer of frost over an object they touch, or causing one to feel a cold numbness upon direct contact. This is not Frost Touch. 

- Mothers retain the icy properties of their form, though to kill a Mother the process is deliberate and they will not die from common wounds nor from bleeding out. Examples of killing a Mother would include sufficient blunt damage to shatter the Mother, setting her on fire, decapitating her, or removing her frozen heart.

 

PURPOSE:

 

Spoiler

To become a Mother is to become a protector of the coven. Sacrifice is a key theme; it’s a 5 slot magic, they usually stick by the altar, the vast majority of their RP is taken up with boring ritual-based mechanics. However, there exists an inherent contradiction: how is it that Mothers are to act as guardians of the coven whilst having the approximate strength of a waterbiscuit? Mothers must be active - it is mandated by redlines (see above). Covens rely on them for just about every ritual and mechanic to the point where the Mother can’t usually even leave the altar room. Permit them this small mercy of not having stick-insect tier strength, and instead normalcy.

 

CREDITS

 

Diogen wrote everything again. I formatted, fixed some grammar and wrote the purpose.

 

CHANGELOG

 

30/12/2023

Removed a redline saying that they were 'grossly attractive' and just left it at them bearing no phsyical beauty. **** you Agy.

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12 hours ago, satinkira said:

grossly attractive

Witches are disgusting magnets now?

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1 hour ago, Turbo_Dog said:

Witches are disgusting magnets now?

 

Thanks for pointing that out. It'll be removed now.

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On 12/30/2023 at 9:13 AM, satinkira said:

30/12/2023

Removed a redline saying that they were 'grossly attractive' and just left it at them bearing no phsyical beauty. **** you Agy.

 

 

I AM INNOCENT!

I AM INNOCENT!! NOOOOO!
PLEASE HAVE MERCY!

  SPARE ME SATIN!

 

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4 minutes ago, Agy said:

image.thumb.png.53e2e0e0ffb5f2904c26d6e0495bc417.png

 

I AM INNOCENT!

I AM INNOCENT!! NOOOOO!
PLEASE HAVE MERCY!

  SPARE ME SATIN!

 

the sexual tension between your skull and the wall

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Yknow what? This makes sense.

 

They are the guardians of the coven, the mama with the big chancla, not the undying wizard hiding behind an army of undead minions

 

Give them some cannibal flavored whey protein

 

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This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

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