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Should ST / Staff enforce stricter rules on weapon degradation?

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Chimeraof1999

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Hello! I'm rep farming again! This time I come with a very curious question!

 

Should staff be more stricter on enforcing weapon degradation / durability when in combat? Should it not be enforced due to soul binding, etc?

 

I am very curious on what or how people feel about this as this has been a question on my mind for quite some time, I believe it would reign good questions and even better answers!

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No because this is nearly impossible to do and is extremely subjective from a game perspective. And on a server where so much is already filtered through staff, the last thing you want to to have yet another thing tracked by them (and the last they probably want is to actually do it).

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sometimes we ask questions considering too much “would this be more realistic?” and not enough “would this be more fun?”

 

yes, people definitely stretch weapon durability a bit in combat, but if you feel someone is doing it to the point of powergaming you can just report them as powergaming. i don’t really think getting more strict about durability will achieve anything that makes CRP more enjoyable, and it certainly wouldn’t make it any faster 

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Hom and Silmarillion gave the only two valid opinions on the matter.

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cretoi-icssmoke.gif

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I emoted my sword shattering on me yesterday but I know people would minmax to avoid it as much as possible if it was required

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11 minutes ago, xo31 said:

cretoi-icssmoke.gif

I believe I will make it more clear. 

 

Should ST be stricter on ST weapon durability and degradation?

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People who want to RP weapon durability can, people who don't want to don't have to. 

 

This is the good way. We don't gotta mess with that. I personally could not be bothered unless I could do it for some cinematic points in a scene.

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I think the st have other things they should enforce more but i don’t want to get shot in the head so interpret this vaguepost as you will 

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The fewer things regarding weapons, armor, etc, that 20-something college students and office workers have to look up online to interpret, the better 

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6 minutes ago, Nectorist said:

The fewer things regarding weapons, armor, etc, that 20-something college students and office workers have to look up online to interpret, the better 

 

Other people pointed out, but since there's not a proper way to acquire materials, and few objective ways of them breaking (except for 2 T5 spells hitting Thanhium, or Thanhium clashing with Argentum) it is just shitty to do. Mats are really hard to come by. Item economy is already fucked, no reason to make it worse. 

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Functionally, it is not possible without heavy-handed OMNI and policing to ensure that all weapons are properly degraded during combat. That said, it is not as if your sword is guaranteed to explode anyways because it is iron durability rather than steel. Durability only functionally comes into play in one of two ways. 1) Event runners need a frame of reference, and 2) Lore specifies interaction with durability levels.

With regards to #1, ET will sometimes go "if your sword isn't steel strength it gets melted by the sprayed acid" and that can give an indicator as to how players should react. If you are using Azhl, Gold, Anorum or something else that is weaker than steel, it would begin to melt in the scenario. With regards to #2, some lores like Carbarum describe that they can bend/dent metals at the level of steel or lower, and can even shatter it on horseback.

When we get into the nitty gritty of durability, it becomes a significant hassle to hold everyone accountable. I promise you that there are dozens of players who use frost salts with FRESH HP every time a CRP starts, rather than accounting for previous hits. In an ideal world this could be tracked easier, but ST only becomes aware of stuff if it is reported.

This is outdated, but may be relevant.
m4FHvyF.png

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i think this would be incredibly anti-fun
i do see where ur coming from. but. i dont think it would add anything to the server if u were told by lore team that u have to destroy ur weapon cause u were using it too much, especially with how hard to come by most materials are.

u risk ur character's life in pk events to get a weapon that ur forced to destroy for the crime of using it

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Damn, I really should have just been powergaming frost salts this whole time. 

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