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Asulon Rules, ( Aegis 2.0 )

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If you have ANYTHING to say about these rules, please comment below!

The Wilds:

• Land outside of Nation borders are not under the jurisdiction or protection of the Kingdoms or the Temple.

• The Wilds are more unlawful, but laws such as No RP killing and No Griefing are still in affect.

*In the Wilds, only VILLAINS may steal from unprotected chests.

(using Xray to find hidden chests, will result in permanent ban.)

Section 1: Roleplay Conduct
  • No Metagaming or Powergaming. Refer to section 2
  • Remain In-Character at all times.
    1. Including, but not limited to:
      1. Using a skin that would be not considered Roleplay, In Character or Lore Breaking.
      2. The Use of leet speak. E.g: lol, rofl, I h8 u.
      3. Destroying or Griefing others work without RP- refer to section 3

        Do not use the soulstone or log out to.avoid combat, dying or being arrested.Leaving floating trees is against the rules and would be dealt with accordingly.<The use of the /roll command to roleplay actions is not a requirement for RP provided you do not powergame against the other player without said players permission.
        1. Although rolling is not a requirement, if no fair decision can be made about the result of an action then players are encouraged to use the command to avoid powergaming.
        2. If players choose in engage in a /roll sequence they should be aware that:

          1. Killing a pet wolf comes under the same RP restrictions as killing a character or stealing.
            1. Killing someones livestock (farm animals) is also also applies to this rule.

Refer section 6: Villainous Acts.

  • The participation in any form of Cybering is bannable.
    1. This is pretending or roleplaying any form of sexual behaviours or activities.

The /tell system is to be taken as completely out of character, acting upon this information would be considered metagaming(Refer to section 2), except where;

  1. You first emote that you are preparing to send a message via letter or bird before sending the tell.

Section 2: Metagaming and Powergaming

  • Metagaming: Using information your character has not yet obtained through in character means.
    1. This includes information from the out of characters chat channel, teamspeak, forums or /tells.
    2. Using minecraft nameplate to locate a player is Metagaming
    3. Looking at other persons applications to learn about their characters and acting on that information is metagame.
    4. Identifying a person whom is wearing a helmet or wearing a hood where you cannot see their face is metagaming.

      1. Giving or using Coordinates of a location or player.<li>Shift+Right clicking players to gain information about their character is against the rules. This excludes
        1. Information from their description that is visually apprent
        2. Gender
        3. Race

  • Powergaming: Giving your character certain characteristics that give you an unfair advantage to other players. Or by doing actions that does not allow or give time for another player to respond.
    1. If you are shackled or bonded by the legs or wrists you should roleplay accordingly and should be aware that you are severely disadvantaged.
    2. Players should also be aware that only guards would have shackles if a non-guard was to try and arrest someone they would need to use a different weaker material.

Section 3: Building and Griefing

  • The Deliberate destruction of someone Else's property without proper reason or authority.
    1. Authority could be granted from:

      1. Building something that is deemed None-RP or un-aesthetically pleasing to the eyes is against the rules. This includes:
        1. Cobblestone / Dirt Forts.
        2. Inappropriate or crude drawings.

i. Pixel Art

3. Buildings that do not pertain to the RP standards of the server.

Building or Destroying something to gain an unfair RP advantage. Including, but not limited to

  1. Destroying a block to open a gate or gain access to a building.
  2. This excludes things with a viable RP explanations such as breaking a glass window.
  3. Towering with blocks. (1x1 tower).

Section 4: Glitches, User Accounts and Clients

  • Sharing an account is strictly against the rules.
  • Sharing passwords is not only a bad idea it is against the rules.
  • You are not permitted to be Simultaneously logged into the lord of the Craft server with two separate accounts.
  • Users who create or have a separate account must notify the staff before applying or playing on the server.
    1. Those whom have already been acceptedto the server do not need to reapply to the server, provided they notify a GM to have this account whitelisted.

      1. Deliberately ignoring or not reporting someone who may be using client modifications is bannable.Having an Inappropriate or provocative username is not acceptable.Using any glitch or exploit for RP gain is against the rules. This includes:
        1. Using any kind of Mob-spawner to ‘farm’ money or skills.
        2. Abusing any Mob-Spawning areas to ‘farm’ money or skills.

Having or using any kind of Client Modification, installed on your Minecraft Client that could be used to gain an unfair RP or PvP advantage over players. Including but not limited to:

  1. Fly hacks.
  2. Any form of X-Raying modification.
  3. Any form of a PvP benefiting modification.
  4. Climbing hacks.

Section 5: Out of Character Conduct

  • The discussion of any real life religious beliefs is strictly prohibited.
  • Players must avoid giving any information that could be used for the In-Character RP gain.
    1. Acting on this information is considered metagaming.

Swearing, Spamming, Abuse, Harassment, Trolling or Racism on any of the Lord of the Crafts out of character sections is against the rules. Nor should players use the out of character means(mentioned below) to gain any unfair advantage or use these methods for In-Character means. Players are reminded that these following sections are ‘Out of Character’(This excludes the Roleplay forum). The following out of character communication methods apply for the previously stated rules in this section. These sections include:

  1. The Forums; For a more detailed list of forum rules refer to http://www.lordofthecraft.net/forum/index.php?/forum-6/announcement-6-the-rules-of-lord-of-the-craft/.


    1. In-Game Out of Character Chat.
      1. The Out of Character Chat Channel
      2. The /tell system.

Teamspeak

  1. Via Voice
  2. Or any form of chat.

Section 6: Killing, Death, Villains and Villainous Acts

  • When you are killed by another player you cannot return to the place you died for another 20 Minutes and you permanently forget all the moments leading up to your death. This Includes
    1. Names
    2. Faces
    3. Locations
    4. People
    5. Information obtained

Attempting to kill someone without first adequately roleplaying or giving them adamant warning before engaging in combat.

  1. There is an exception to this rule during a War period- refer to section 7

Villain Application Team.

  1. The Villain App Team will only answer the most basic questions as to why your application may have been denied.
  2. Only members of the Villain Application Team or Game Developers may accept applications.

    1. The Villain Application
      1. Each Villain Application give privileges to the Character, not the Player/Account. Any subsequent characters will have to submit another appropriate Villain App in order to continue with any villainous activities.
        1. An Application for any specific character can be submitted a maximum of three times.
        2. You must wait at least two days after a denial to repost an application.
        3. If you are evil in an unpermitted way, or if your in-game actions differ too much from your original character biography and motives, there will be consequences based on how serious the offense was (ranging from a warning to a removal of your villain application to a temporary ban).
        4. The appropriate questions must be filled out depending on the evils/tiers (WIP) that you would like to be able to roleplay in game. There will be more specific directions on the application that should be followed as well.
        5. You may only apply for a Villain Application after one Elven Week of acceptance to the server.
        6. Knowingly or unknowingly plagiarizing any application, in part, or in full, will result in a forum ban.

        7. In Game
          1. As mentioned before, your actions should never stray to far from the general characteristics that you described in your application.
          2. Being a Villain does not give you permission to have lacking roleplay when committing crimes. Any kills where you do not roleplay sufficiently, do not give time for the foe to respond, or abuse mechanics in any way, there will be consequences.

Types of Villains: All f the following types are considered Villainous and to participate in these kinds of Villainous acts, one must obtain an Accepted Villain Application.

  1. Deception, Thievery, and Cheating - Self explanatory. Cheating must not abuse game mechanics, you may not lie or cheat out of character.
  2. Murder:

[*]Unholy Worship - Worshiping Iblees, hanging with Undead, etc.[*]Chaos/Corruption - Creating political corruption, purposefully creating chaos, paying off officials, tempting people to villainy[*]Psychopathy - Insanity, Split Personalities, Uncontrollable Actions

Section 7: War Rules and Conduct

  • When declaring War, Region Owners need to all agree “Out of Character” before any roleplaying is done regarding to forming the War Event.
    1. A notice of at least 3 days prior to attacking should be given if necessary. This notice should be stated on the forums in our new forum thread for war declerations (only viewable by GM’s once posted)
    2. Attackers must also select the type of attack they will be doing choosing one out of: Skirmish / Seige / Pillage

    Before entering into the battle the victory conditions need be be clarified in the forum thread for both the attacker and the defender.Winning Region could attempt to lay claim to the land where the battle was placed

    a. Needs to be authorized “Out of Character” between the defending and attacking

    commanders / leaders.

    b. GM approved

  • Skirmish is a battle that takes place on an empty field in the wilds where opponents will fight over Coin or resources.
  • A Seige is for a destruction of a city.
  • And Pillaging is for looting towns for Money or Resources.

Type A - This includes killing when threatened, assassinations, unprovoked or provoked.Type B - Killing for pleasure, twisted ways of killing (cannibalism, weird fetishes), Torture, SlavingAny players that pertain an Accepted Villain Application must notify a GM if they change or remove their character.Those mentioned above do not need Villain Applications to conduct in reasonably appropriate villainous activity.Forum TopicsForum PM’sForum PostsThis does not included members whom currently have ban reports or are currently banned from the server.

The owner of the property.A GM(Global Moderator or Game Master)

If they talk, using their voice to identify them is not metagaming.(Provided the person has not emoted using a different voice)

Players must communicate to the recipient that this tell has arrived via a bird, and is In Character information.Players in range of the emote are able to attempt to prevent the player from sending the letter or bird.All players should be aware that sending a bird or writing a letter will take time to prepare, so players must be given sufficient time to respond. All In-Character /tell should adhere with all previously mentioned RP conduct.You cannot roll or emote twice in a row without letting the other player perform an emote.In a situation of 3v1 the outnumbered person will need to defensively roll against 3 emotes.
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Remove the cybering rule and make the bird rule stricter and you will make me a very happy man.

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Ehh... There be one issue, but I am afraid my disputing will herald no reconsideration.

Well this was no help pal, unless you're willing to contribute comments like this do nothing for the community

:ugeek:

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Interesting...

*Strokes Fluffy white cat In Lap*

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All regular rules apply to a battle or War situation except for those listed below.

When declaring War, Region Owners need to all agree “Out of Character” before any roleplaying is done regarding to forming the War Event.

A notice of at least 3 days prior to attacking should be given if necessary. This notice should be stated on the forums in our new forum thread for war declerations (only viewable by GM’s once posted)

Attackers must also select the type of attack they will be doing choosing one out of: Skirmish / Seige / Pillage

Skirmish is a battle that takes place on an empty field in the wilds where opponents will fight over Coin or resources.

A Seige is for a destruction of a city.

And Pillaging is for looting towns for Money or Resources.

Before entering into the battle the victory conditions need be be clarified in the forum thread for both the attacker and the defender.

Winning Region could attempt to lay claim to the land where the battle was placed

------------------------

My Analysis stands as the following, I believe empiricism is the root cause of my disputing the bolded text, as proven by the First Siege of Al'Khazaar by the Teutonic Order, this what seems to be a kind and respectable rule was followed by Respiren giving Ivrae an OOC heads-up that we were to be invading Al'Khazaar. Telling the 'region owner' led to a metagame attempt that alerted the entirety of Oren Guard that we were actually attacking albeit the fact that I made it realistic that we were moving through as Religious Monks...

I despute this ruling and say that in the case of realism, the attacker should not have to give heads up and allow a metagame attempt to follow. Realistically, not every guard was at the gate when a town was being plundered.

I say this 'bolded rule' must be deleted if one seeks to plunder or skirmish, but due to historical precedent, it is logical that a siege will take longer and thus there is no metagame attempt to be had when you see guys erecting siege towers at a large stone wall xD.

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Remove the cybering rule and make the bird rule stricter and you will make me a very happy man.

*smacks the Nepotist*

In other news, I like it, especially the new war rules with a variety of different types of battles to be had <3

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It's great to finally be sure of the new rules. The old rules were outdated and different people thought they meant entirely different things. These new rules are much more clear.

EDIT: BTW, if you edit the OP, please tell us that you did so we can re-read.

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Amazing! I specifically like the new war rules and how well you cleared up confusion about them.

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Realistically Gaius, people would be there to defend their kingdom.

What you suggest is the possibility for someone to raid a town when no one is there, why is no one there? because of an OOC thing, having duties in real life.

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Well this was no help pal, unless you're willing to contribute comments like this do nothing for the community

:ugeek:

Thanks for the proselytizing, comment found above :P

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Realistically Gaius, people would be there to defend their kingdom.

What you suggest is the possibility for someone to raid a town when no one is there, why is no one there? because of an OOC thing, having duties in real life.

If it is a small and modest town, ultimately yes, if the place has walls, that will be a pain in arse to traverse and what is your safeguard against another Ivrae situation happening might I ask?

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What I'm getting from this is that nations have no jurisdiction outside their cities.

Land outside of city limits is not under the jurisdiction or protection of the Kingdoms or the Temple.

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