A group of alchemical concoctions based around enhancing/buffing people and nerfing them in other aspects in return, if they do provide some kind of benefit. Total of 3 potions.
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Cerulean Kryztal | T1, Common |
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GENERAL DESCRIPTION Takes on the appearance of small, oceanic crystals. This alchemical drug was invented to try calm crazed orcs out of their bloodlust. It unfortunately failed in this task, but still gave those who used it recreationally a good time. It can be snorted, smoked, or quite simply inhaled in surplus if ground up enough. Does not last very long compared to other effects.
Coward’s Whiskey | T2, Uncommon |
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GENERAL DESCRIPTION
A failed attempt at making the fabled Swiftness Potion, Coward’s Whiskey takes on a brass or sometimes verdant oil, about as thin as water. It takes 1 action to take out and prime, and a 2nd to consume- the effects kicking in by the 3rd. Known for its heightening of the body’s mobility at the cost of gaining a phobia of just about anything that could hurt something.
Morphic Slurm | T3, Rare |
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GENERAL DESCRIPTION Known to some as the 'Gooinator', this potion usually takes the appearance of a constantly squirming lump of slime, the off-putting thing looking almost alive within its container. Upon gulping down the viscous and unpleasantly 'living' liquid, it will convert one’s muscle, fat and skin into a material similar to that of a gelatinous cube- the flesh becoming partly transparent and bouncy/flexible by nature.
Veins/arteries, neurons, bones and organs will be visible beneath the slime-like membrane, giving a rather unsettling visage.
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(OOC) PURPOSE
CREDITS
CHANGELOG