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Orino

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Everything posted by Orino

  1. Pomegranate Gloves A decomposing of skulls by flowers Once met under a withering tree on the road to Haense to nearly newly-weds under a dying sun: a noble's boutonnière that is made of the blood of withering lilacs and blood of leeches and a twisted pin torn from a patched garment. A pair of white gloves started a bond, an unvoiced disclosure written in myth. A marriage of flower and bone between Khel’wyn Adiler and Olias Rement. One from the duchy of Maehr'nor and the other of simple wanderer origins. PERSONAL INVITATIONS Xavier Ad iler and his Talonnii FORMAL INVITATIONS SOVRÈN MAJESTÉ, Reine Medea Amaranta Viola De Astrea, The Queen of Vikela, La Violetta, and her Talonnii
  2. As a young elf sat in the patches of daylight that fade in the night of his hair, the sun bunny hopped out of the shadows and sought a new hill in the leaves of a wrath. His pale hands intertwined with the leaves as he weaved daffodils and daisies together, the nature embracing and being embraced. And as a petal fell, his gaze traced its graceful descent before it stopped at the parchment at the foot of his bed. Lost in thought he had forgotten it was even there, but as the petal brushes an illuminated letter, he reads about the bright future of his beloved home, the House of Adilers - the Duchy of Maerh’nor, and the thought makes his heart warm.
  3. In the heart's journey, a star-gazing wanderer disturbs the river's gentle flow, bringing his ceaseless travels to a sudden standstill. With a rustle he retrieves a stack of latest histories, and reading by the moonlight, he feels one of the texts ignite with sunshine warmth. Upon the sparkled contemplation, he receives a sense of longing, when his wrinkly finger traces the parchment. The tales of nomads and their stories, family and nature all resonate with memories that have been left to dry like old paint. That very night, he takes up his brush once more, dipping it into the crimson hue from the day's hunt. With purposeful strokes, he inscribes a vine encircling his weathered arm, each leaf a fervent wish for the distant tribe's enduring fortune and flourishing, akin to the vitality of spring in their ancestral stride.
  4. IGN: OrinosEye5k RP NAME: Markward Orino PERSONA ID: 79076
  5. The foreigner-looking elf stood amongst the group, his stone-cold figure dulling the glow of gemstone sand. While staring at the oasis, safe heaven among the death-retching dunes he prayed: "Praised be the sun-adorned leader and his flock that shall gift tranquility and purity to all that breathes life. My lies in Ka'tau law, to bring more peace than war."
  6. MC Name: BagelIsTaken RP Name: Khel'wyn Adiler Persona ID: 84489
  7. A certain elder of Minitz claps at the missive: "Sounds lovely! I should start preparing now-", he looks over to the burned steak he served himself today, "so as not to accidentally poison anyone..."
  8. The sound of waves gently cascaded into the traveler's ear, a soft yet persistent melody of nature, awakening an innate desire for adventure and discovery. As they walked along the shoreline, a cold stream's path converged with the coast, carrying with it an item of a tragic past – a battered journal. The traveller, intrigued, picked it up, marvelling at its age-worn cover. Softly, the journal urged itself open, as if beckoning an alien eye to peer into the heart of its tale. It revealed more than words and scribbles; it revealed a story, a feeling, and most importantly, a fate. Against the back of the ledger, ink seeped into the fibres, bearing witness to its keeper's plight. Desperate for truth, he chased after shadows and whispers. Incisions and gashes tore the soaked pages, echoes of the bites and scratches inflicted by a monstrous being. Be it a treatise on science or a restless reverie, all were subject to the ironclad ruler of logic and reason. Each word and letter are arranged with such precision that one would be hard-pressed to detect even a sliver of sentiment within its rigid structure, neglecting all emotion for a higher virtue. Words etched stream sometimes revealed: “I don’t understand”, “lost touch”, misplaced and layered atop the countless studies. As pages turned more screamed of liars, terrors and mislead, all blossoming with fervour and infectious spite. Steeped in the cold, unforgiving embrace of saltwater, the journal – much like its owner – found refuge in the waves. Exhausted, and defeated, both were swept into the sea's serenade, submitting the story to the pull of the tide. Soon, a kind soul found the book and sheltered it, then shared its tale with all those whose names were present. The notes awaited. @Periphonics @AmericanSniper52 @Pixicat OOC: A new tide fell on the beach, signaling disturbance. The peace of death won’t last lost.
  9. An old man feels so engulfed in the ethereal world of a vibrant and dreamy magazine that he's inspired to take the quiz himself: "Eunica, huh? Thought so, I love flower crowns as well", he mused while nestled next to his daughter's parrots, "I wonder what Ether would say if I brought 'er one of the dolls"
  10. "I regret learning to read..", a disappointed warrior sets the missive aflame with a sad frown, hoping it's all just a big joke.
  11. The culprit of the events himself would find solace on the cushion of an empty library; his eyes drank the ink until the pool run dry. He read the final line and couldn't hold his thought, and thus the rhyme was born in frantic dance of word: In search of a mellow gleam I strived, But stage lights blindsided, left me deprived. Their brilliance, so dazzling, obscured my sight, Unable to showcase my envisioned light. I yearned to shine with a gentle hue, Yet blinded by the stage, my dreams askew. The mellow gleam I sought, hidden from view, Lost in the glare, my vision withdrew. Oh, stage lights, you stole my intended glow, Concealed the brilliance I wanted to show. Though blinded, I'll find a way to ignite, And share my mellow gleam with all in sight.
  12. Markward Orino submits his vote with oddly decent handwriting this time.
  13. I'm an evil cow psychopath IRL, so "moo" also this guide help me a lot, cuz I was afraid that if I was loosing during my rp of a psycho I was just a bad psycho, but thx for reassurance.
  14. My adoption really came with extra package, huh- 🔫 I'm kidding play their twin if you can 'n want
  15. Ithil Starling prepares his best crimson suit for the occasion, hoping for a chaotic afterparty
  16. Adlier lore my beloved⭐
  17. the Beauty and the Beast story of creation got me cackling (I adore it) but otherwise good lore 'ma guy
  18. A certain someone woke up from those dreams in a cold sweat, perhaps it was a seed of mystery he wanted to unravel.. or it were just the countless nights under the open sky affecting his health. All he knew, was that this book wouldn't be one he'd ask his friends to read for him...
  19. The First Kayak Race [!] The missive is modestly hanging on the event board Seeing how a seaman craft has been introduced to Reinmaren folk, an event to embrace this spirit and spark joy with this light-hearted activity is being held by a Huntsmaster near the fort of Riverock. RACE Contestants will have to divide into groups of two-three people each having their own boat which they’d have to take control of to drive through the designated territory avoiding obstacles and the opponent’s trickery, meanwhile collecting shiny trinkets which are placed on the special spots. TEAMS A team will be consistent of players partaking in their thriving roles, those being: Navigator: takes the main responsibility for the ship’s movement, guiding fellow crewmates to avoid obstacles and choose paths to cross. Midshipman: a member whose task is to help resist the troubles brought by outer forces, be it other contestants or nature’s malice, they should always stay alert and be creative in dealing with troubles. Either of the team members is allowed to collect the trinket, but it’s advised to not leave a boat without a driver, just in case. OOC rules explaining the mechanics: (this will be repeated during the event) A timer for five minutes will be set by an event holder, during it contestants are led to engage in a race for collecting trinkets placed on wooden platforms on the water. Whichever team brings the most until the end of the timer is nominated a winner. Notably, a ship has two ‘durability points’ and if wasted a ship will drown and its crew will be no longer capable of collecting trinkets, but their previous findings will be scored. There are two threats to losing those points: 1. Signs will be planted in spots across the map and in case of collision, the team’s Midshipman will have to decide to either spend time to fix the occurrence (emote handling the problem) or waste a durability point and keep going. 2. If a boat is successfully sabotaged by enemy players (which requires an emote and a d100 roll > 40 from an opponent's Midshipman) the affected team loses a durability point. Redlines: REWARDS Huntsmaster has prepared the following prizes for the first, second, and third-place victors: FIRST: 200 MINA, two bottles of Reinmaren Rotgut SECOND: 100 MINA, eight rabbit hide pelts for the team THIRD: tea for the whole crew OOC TIME ==================== MONDAY 6 PM EST
  20. "Oh! Another vote, hope a new mayor will 'ave a better understanding of this.." Markward Orino chuckled lightly, submitting his vote, "One could cover an entire wall this 'tis amount of paper" - the man continued his tradition of wondering things, while at the back of his mind wishing luck to the contestants.
  21. yes, give us that sweet-sweet cultist inspo! in all seriousness I think this lore piece would provide us, lore dwellers who are too lazy to write MAs new features to add to our roleplay! Also, Idols would be great for desperate self-roleplayers (says as if he isn't one)
  22. Markward Orino puts his sleepless nights studying reading to use by pointing out the word "hunt" in a missive (that's the only word he knows) swiftly afterward shouting happily: "Ha-ha! I knew my hunter's instinct didn't fool me on 'tis one! I must attend to show my skills."
  23. It’s quirky quiz time, everyone! If you were starving for more individualist-focused events, then I’m the hand that feeds you. Beware, the.. Huntsman’s Insight: A Challenge of Self-Awareness Through observation of the outer world we acknowledge its meaning and purpose, and for inner nature the methods should not vary. Through this ritual one's appearance will mirror their personality, remind them of their strengths and weaknesses. A knowledgeable hunter always gets a bigger prey. The necessity. A big part of huntsman craft is a mix of determination and will, traits that a corroded mind cannot possess, thus to succeed at quenching one’s hunger, gaining strength, or following any other path a devoted warrior chooses, a diligent heart must learn to overcome its struggles to become a better version of oneself. Hunters need to understand their personalities and how they can be used to their advantage when hunting. By understanding their flaws, ups, and downs they can develop strategies that will give them an edge over the prey they are hunting. It’s not just about being able to identify the prey and track it, it’s an art that dwells deep in one’s mind, a wild instinct that guides their arrows and strengthens their spirit. Connection to Nature The interesting questions that might have been raised are: what does it have to do with animals? Why should a hunter be swept under the same rules as his prey? In response, the wise words shall be remembered: “You are what you eat”. In nature, we are influenced by the world around us, the animals we hunt may come in our dream to haunt or guide us, a memory of each success paints our mind in a different colour, and the goal for a wise Trial Master is to uncover the entire palette and deliver the much-needed advice. The process of the challenge typically consists of an array of questions asked by the Huntmaster to determine the person’s qualities. They might come off as absurd or meaningless, but their true purpose is to not be complex or disturbing but inspiring and innovative. During the quiz, the Master could decide to engage in a creative activity, such as hair braiding, face painting, or something else. A guide on different meanings behind each element could be released if the current notice will appeal to the huntsman society. In the meantime, it's for the curious to ponder what each bead and feather in a strand of hair could mean, so take advice that a determined thinker will always find his way through deceit and mystery, but have faith in a local Trial Master, as it's their righteous wish to give you the support you need. General readlines\goals of the event for your characters: helping identify the character’s strong traits providing aid for the existing traumatic experience gaining a better understanding of one's uniqueness If you are looking to take part in such an activity - fill in this small form to help me provide you with the optimal time for your session! https://forms.gle/2QWP8atw3i6wrgRh8 (Note that the available time is from 5:00 PM EST - 12:00 PM EST on Saturday 01.04) Side note: If you really want to participate but the time is not right for you - still fill in the form and we'll figure smth out :) Location (taken from TRAVELER’S GUIDE TO THE DUCHY OF MINITZ - The Duchy of Minitz - The Lord Of The Craft): Settled within the heartland regions of the United Kingdom, in the province of Cathalon, the Duchy of Minitz sits just southwest of the Aaunic Crownlands of New Vienne, northwest of the Duchy of Adria, and east of the Arentanian alps. Basically go left from the East hub, following the main road (you might want to avoid Adria btw), then turn left at the Vienne white bridge.
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