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What types of biomes do you think the last few maps were lacking in and/or oversaturated with? Imo too much plains, too little desert.
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56 minutes ago, Luciloo said:
1. Taller, more rugged mountains, really use the build height limit a bit.
2. Shallows and coves with coral reefs, better transition from plains/forests to beachheads and so on.
3. More dense forests like the Pale, make them darker and spookier.
make sure those mountains have plateaus bc i swear to god every single map since vailor has had half the map be huge **** off mountains making travel, roads, and builds impossible
dense forests and coves r cool
also give us mfucking highlands - make fields but with a darker shade of green and some more texture to it