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Lynx

Old Fart
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About Lynx

  • Rank
    The Erect Nipple
  • Birthday 04/18/1997

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  • Minecraft Username
    Lynxy
  • Skype
    Lynxykins

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  • Gender
    Male
  • Location
    Hudson Florida

Character Profile

  • Character Name
    Ellhen

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  1. Note I said magic, not magic tech. I mean the likes of blood magic, evocations, and so forth. As well I am pretty sure it was voted on to keep tech the way it is. A vote that was made by the community. I will also point out this strengthens what I have said as there is no way to appease both players that enjoy the low fantasy side of things and those that enjoy a high fantasy side of things. From the way you speak, you seem to not be a fan of such sides of the server. Either way options are opinions, but I will state some facts. The lore team is composed of multiple players that each get a yes vote, a no vote, and the option to abstain. If something goes through it's because they enjoyed the lore and the writing, less it would not have the votes to pass. The server is at an all time creative high compared to its previous eras and teams, which I find to be a great thing. This allows someone to be able to express themselves and their ideas so long as it fits within the lore reasonably and so long as it's not too overpowered. No matter how you look at it some things will be stronger than another, that's how the world works. While magic is strong it has its draw backs to the user unlike a good swordsman who had none. This makes things as balanced as they will be no matter how much they tweak things.
  2. Instead of working on figuring out what magics need to be messed with and what needs to be taken away or limited that lore team should be working on fixing bigger problems instead of ignoring them. These problems I am speaking on are consistency and contradictions in how certain things work together and the vagueness in world lore and certain magic lores. i fail to see how removing Marts and limiting the amount of magic on the server would help besides quieting the complaints of people who feel locked out of certain niche magics when they don't try to apply themselves in role play to try and get it. You ask these questions that of course people are going to say they hate, like the previous your view of magic. Instead of asking the general public, you should speak to the specific community who uses it because in the end it only really effects them. You ask a swordsman about magic they will tell you its overpowered, you ask a mage about fi they will tell you its overpowered, you ask a dark arts user about clerical magic they will tell you it's overpowered. People do not like things that get in the way of their role play and you will not please everyone so instead work on it as a case to case based. On the topic of the actual post, marts add unique items to the server, more magic adds depth to the server, you should not discourage creativity less we will end up like the lore team of 2.0. As long as something isn't overpowered who cares if only two people have it, it adds depth to things and creates role play. Concern yourself with the bigger things not minute details.
  3. The fact that everyone's answer to the issue of war clericalism is become a paladin is fairly sad, it is sad because that eludes to the fact you view it as just a "magic" and not a way of life to be role played. Tahariae and Xan have very separated goals and things that they ask their followers to live by. That would be the same as telling a shaman to get rid of freygoth, denounce the spirits, and become a Druid. It's not simply a magic; its character structure, its a way of life, it's a set of guidelines, it's not just some random magic that can just be swapped for the hell of it.
  4. What is your Minecraft Account Name?: Lynxy How long have you played on LotC?: Since about August of 2011 How many hours per day/week are you available?: On the forums and skype I am available most every day, on the server itself I cannot give an accurate time. Have you read and do you thoroughly understand Magic Lore?: I have indeed What Magic Lore do you hold the most experience with?: I feel as though I hold the most experience with deific magic, specifically that of Taharaie. I have been a cleric now for almost two years and find myself quite versed with the ins and outs of the patron and the magic he blesses his followers with. That being said I am very well versed in almost all kinds of magic, being a former shade, evocastionist, conjurationist, and avid lore reader. Write about a magic-related topic that you find interesting (e.g. How mental barriers work): A magic topic that I find interesting is the idea of taint and corruption on the server and it’s vague definition. The ambiguity of the topic needs to be addressed and better defined so that it might be applicable to lore and how things affect each other. “Constantly, he sought to ensure that the realm which mortals and his servants walk remains cleansed of anything that affects its pure state. The unnatural, the unneeded, and the unsafe; those were his conditions, what deemed something to be that of impure, firmly engraved in his mind like carvings upon stone.” Is what Tahariae describes things of taint and corruption and that in which he wants his followers to seek out, but there are many forms of such. Necrotic taint, taint from a shade, taint from a frost which, and etcetera but there remains no defined definition on what makes something tainted or corrupted and why magic effects it other than it does. I believe this should be fleshed out to better help contradicting lore and statements. Give a Summary of any Staff/Lead positions you’ve held on any Minecraft Server in the past: I have held event team about three times, every time has been a voluntary leave. Do you have a Skype account? (You may post it here, or choose to keep it private until you are asked for it. Note; Skype is required to communicate with the team and unless you have an account and the program it you will be incapable of joining the team): My skype account is Lynxykins Have you ever receive a Magical Blacklist, if so, please link it: No I have not.
  5. I agree with you on the fact that one should changed should the other be better but at the same time an agreement was came to that if a rewrite were to happen one would not take away from the other and if this became an issue that it would have to be separated once more. On the topic of clerics being healers, it is a vague term used in game and fiction and though commonly are such it can differ. The fact is on LoTC for most clerics, it's not the magic that comes with it but the deity which draws us in. You are right we very well could go make a Paladin, but Xan has a lot of different ideals and values than Tahariae. What makes me passionate about playing a cleric is the structure that the character has to follow more than the magic. The hunting down of dark magic users and seeking out taint in the name of god and the role play that comes with where as Xan is about keeping the natural world order(could be worded better).
  6. The last things I will say on this post is this, never has war clericalism not been held as the main directive of Tahariae. It is what is used to carry out his judgment, healing is only there to get rid of taint from gray life and get fix broken things. That is not to say healing is not an important aspect, but it is a important role play aspect not one of the deity. Because of such I am aware of its need to remain balanced between the two sub types. That is to say one does not get to be better than the other, this much from skype conversation I thought that is something agreed upon. The change we speak of is something that is wanted if two separate cleric order leaders are saying basically the same thing unlike what you claim to be wanted. That is not to say you haven't done a good job at writting everything but war clericalism, but if you wanted to add it you should have put equal amount of effort or reached out for help in doing so. So I will say this, before you claim to know what is wanted out of Tahariaes magic, that is a discussion I am sure everyone will be willing to have in the order chat. I was under the impression from our talks that we were in agreence that one sub type would not faulter the other and if that became an issue that they would be separated into two separate subtypes in where someone could only learn one or the other to balance things. Though here you state that healing comes at the cost of combat.
  7. While I would agree normally if Dark beings actually went along with being effected by holy magic but in all reality the only thing it effects is Shades, Frost witchs, and necrotic creations. Other than that our magic holds no effect. We substitute it for normal weapons out of necessity not want which is why Squirtgun and I have brought up the point of war clericalism needing more work. It is bland left how it is and not to say that is on Farryn. What you want us to remove is the only tool we have that is actually effective at fighting dark mages. Take away for a second the fact it can harm grey life, just because it can doesn't me we as clerics can. There are codes against that and if one were to do it they would be disconnected for it.
  8. At the same time could you not say that Arcanism is just condensed mana drawn from the void? Mana that normally has an air like quality? Light is simply mana gifted from an Aengul rather than the users own source, this is explained in a different post on deific powers. It is not far fetched to be able to condense mana into a solid matter as is done in many magic forms. I will point out as well taint and corruption does not mean singularly dark beings in Tahariaes definition, but people and things that twist the natural things into something unnatural such as a necromancer takes normal life force and turns it into necrotic taint. It is the changing of these things that makes it considered "tainted" or "corrupted". It is merely a tool to be used against those that cause such magic but deny any form of it effected their body in a corrupt way. As well orb of light has been around far longer than Arcanism, dating back to late Aegis and early Asulon from the Paladin order made by Braxis so what I do not understand is how we would be drawing from a magic you had written after the fact? Either way many magics have similarities on the server, though an issue that is something a little to far gone to fix.
  9. Orb of light has always done blunt damage to things for the longest time, even before I became a cleric which was two years ago. From what I remember it's the only ability we have that does this and was a utility against Necromancers whom are not considered tainted but are still hunted and homunculus who fall under that category as well depending on who you talk to. It's because of this servers very loose use of the term "taint" and "corruption" and Tahariae's version of such. It's hard to say what we can and cannot effect half the time because of this loose definition and everyone's thought on it being different so a spell that does blunt damage is something that is need for people that partake in a dark art claimed to not "taint" or effect their body but still not considered a grey life(normal descendant) by Tahariae. I hope that answers your question somewhat and helps you understand why it is needed.
  10. Honestly I still stand by the fact you could have done a lot better of a job on war clericalism, not to say it is your responsibility to work on everything but if you want to put that much effort into healing, which while important I still fail to see the reason why everyone thinks is the most valuable magic for Tahariae. A Aengul that dispite what you may think is written as a selfish and irrational being whose OCD on everything being the way he wants it effects his judgement in every call. Not to mention the stealing of followers from a certain Deity at one point whether cannon or not, he is in no way a "good guy". He doesn't even want his followers to heal people because they are hurt but imperfected. I suggest that until war clericalism is reworked to a better degree in which the people that currently use it are satisfied that this remain for healing and blessing and war clericalism is held off for now. I offered my help on such, but what I was writing is still being written. Either way I won't tell you what to do with your post, I am just merely giving a suggestion. Other than war clericalism everything seems alright, I've still yet to give it an in depth read. But from what I can tell war clericalism seems to remain a bland magic for which is supposed to be the main tool in a deities arsenal.
  11. Username: Lynxy Group: Clerics Explain why you’re fit to be the Lord Representative: I have been a cleric and among the holy magic player base for many, many years (since Anthera). I’ve been Itheral, taught and guided stray clerics back to the lore-abiding path, and continue to aid new clerics. Currently, I am the grand elder of my own strict clerical order of clerics who follow all the teachings and lore of Tahariae with stern discipline. I have worked to make additions and edits to the cleric re-write(At least the original before it was gased) and am even working on my own project with a few other clerics to hope to revamp a part of the magic. I know the lore, I know the magic, I know Taharaie. I am devoted to this holy magic, and to its playerbase. I have come and gone but whenever I returned I brought with me a boom of activity for both the clerics and the “spooks” that we sought to hunt down. I want to continue to make things better for the clerics, to keep improving the lore and giving them something to look forward to as the underdogs of the holy magic world.
  12. Does any moderator or developer know when the Auction npc will be back at cloud temple by chance?

    1. z3m0s

      z3m0s

      We don't have an estimated time atm but if I have been told correctly you should be able to stand nearby where the npc would of been and do /auctionhouse and /bank respectively to get access to what the npc would of given you.

    2. Lynx

      Lynx

      Yeah but you can't put any items up for auction without the npc there because you have to shift+right click it, thank you though.

  13. MC Name: Lynxy Character's Name: Elohari Character's Age: 124 Character's Race: Woodelf What magic(s) will you be learning?: Xan, Wyrmstalker Teacher's MC Name: Remeron Teacher's RP Name: Crumena Do you have a magic(s) you are dropping due to this app? If so, link it: Nope Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes I do Have you applied for this magic on this character before, and had it denied? If so, link the app: No I have not
  14. MC Name: Lynxy Character's Name: Athrahel Character's Age: 124 Character's Race: High Elf What magic(s) will you be learning?: Telekinesis Teacher's MC Name: knghtArtorias Teacher's RP Name: Avenel Do you have a magic(s) you are dropping due to this app? If so, link it: N/A Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes Have you applied for this magic on this character before, and had it denied? If so, link the app: N/a
  15. He's very knowledgeable with a lot of lore especially that dealing with the arcane and void, not adding him back would be a waste +1