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Valaryon

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Everything posted by Valaryon

  1. transformation on the wall will always be my fav, so much build up to that reveal unlike any other in the series so far
  2. Valaryon

    Dig At Takhrib

    Great intro Eli! Excited for more. Good luck in the planning!
  3. Plastered across the entryway of every public forum lay a familiar crimson and silver serpentine seal, an artists depiction of Caledor Laraethryn and a block of text as follow: "Brothers and Sisters of Silver, Stagnancy has come to our Bastion of Karinah'siol, and it is our imperative to drive its creeping shadow from our walls. As the figures who brought it have been driven from our walls so must return the blood of the passionate and the willed to bring life and prosperity to our silvered halls. For two generations the Laraethryn bloodline has given servitude to Elcihi, through Valenar Laraethryn was Lareh'thilln constructed during his tenure as Okarir'nor - he gave leal service as Medi'ir to the late Silir Uradir concerning the tribulations of our strenuous history with the people of Irrin. Leandra Laraethryn gave service as Medi'ir to the Okarir'hiylun and Okarir'maehr of Lareh'thilln. With my venerated ancestors service completed, so must I serve Elcihi in order to bring betterment to my bloodline and to our people. For this reason, I nominate myself as Okarir'san - to follow through with the path my Maln sought and to dash away the creeping stagnancy still lingering in our borders. With this position, I will bring justice to those who have broken our sacred laws, be it our own kin - or the workings of external forces to influence our realm. As Okarir'san I will stand as a staunch defender against the will of the other great powers within Almaris and work to restore our rightful place amongst the squabblers far beyond our sacred isle. I implore all who seek to restore strength and prosperity to our Silvered Isle to stand with me." Maehr'sae Hiylun'ehya, Caledor Laraethryn
  4. THE BALLOT ((MC name: Valayron)) Name: Caledor Laraethryn Vote for Okarir'hiylun: ( ) Seth Calith (XX) Valyris Wynasul
  5. THE BALLOT ((MC name: Valayron)) Name: Caledor Laraethryn Vote for Okarir'tir: (XX) Kiljarys an Iarwaïn ( ) Finnadh Uradir ( ) Kolvar Trafina
  6. Discord: Valaryon#0001 IGN: Valayron Skin name: Chronicle Bid amount: 250
  7. R378nFG.jpeg

    mfw Treshure and Kai

  8. Thank you for always being approachable, kind and considerate. I've heard so much good about you from Rift, Heero and Spoon and only barely got to see for myself why everyone considered you to be their 'big brother' in their circle of friends. You're a good man, go achieve what you want in life and have fun whilst doing it. Take care big man.
  9. @Junar Stop lagging in league of legends.
  10. Beauty of the new map is entirely overshadowed by an unfinished plugin that's been forced upon the playerbase.

     

    Come on man, swallow your pride and let us roleplay and build the worlds we want to see without convoluted and intrusive systems impacting our ability to play the game. We're already back at Arcas numbers.

    1. Show previous comments  8 more
    2. ARCHITECUS

      ARCHITECUS

      It's a really weird situation. I worked pretty constantly with various people for years on what would become this map, finally coming to fruition with Junar's painting (which despite some of my technical disagreements I'm really happy with what he did) - just for the whole thing to get blindsided & hamstrung with this Vortex incompetence. The mishandling feels almost political, especially given Nick's previous controversies with staff privilege abuse.

    3. ARCHITECUS

      ARCHITECUS

      There's actually a longstanding history of rottenness in the tech team, but that's another story.

    4. NotEvilAtAll

      NotEvilAtAll

      I remember back when it was "Tech team bad" instead of "Admins bad"

       

      and we've gone full circle again

  11. Yep, back during Vailor I recall clearly Charles The Bald and Arteh discouraging anyone from reporting players over something as petty as banditry. The bandits we have now pale in comparison to what we had in previous maps. We were guaranteed to be popped if we lost, the only exception being if you were a leader and you'd just be showboated before being executed. Being allowed to keep your stuff and walk back home? Unheard of back then.
  12. Honestly Jake, I expected better from you bro.
  13. We have had the ‘one week revival time’ for almost four years. The wrathful demeanor are draconic traits – which within itself it specifically says it can be overcome. We have had the ‘Orc Strength’ for nearly four years, and fire breath since its inception. There is no tactful encouragement, we have not altered any hardcore Azdrazi concepts and instead have scaled back our strengths specifically to be more fair to the playerbase. This was not a forced rewrite, this is something I specifically chose to be fair and to try and give the Azdrazi more archetypes to play through. They have CRP weaknesses through Paladins Sunlight Forged blades and through Shade magics. Any player can receive a sunlight forged blade from a Paladin, it’s the same as if you needed some specially smithed metal to defeat us. Gold has been used historically against creatures that cannot be harmed by normal means like Wraiths or Undead, where they are immune to normal attacks or have supernatural resilience to harm. We die the same way any other creature does when struck by a blade.
  14. We have two weaknesses we have added in comparison to the current accepted write where we have no weaknesses at all. We have scaled back the strength on our fire abilities as the channeled fire breath was quite over powered. We’re a Creature, not a magic. This CA cannot be dropped and picked up nor stacked with other magics to increase its strength. Orcish strength is not going to matter in an equation unless you’re grappling with them in hand to hand combat. And again, the fire we have is not supernatural. It is mundane fire. The only different fire we have is in our fire breath, as we are draconic beings and it is therefore dragonsfire. Edit: Quoting the rewrite here: Dragonfire is produced only by the firebeath invocation
  15. In the current accepted write, they do not have a supernatural fire and they already have Orc strength. We are not changing any precedent set by the previous rewrite or the handfuls of rewrites before it. We’ve always had Orc strength and have had fire abilities. Refer to the accepted write here to familiarize yourself with it:
  16. Malaise and I can look into expanding on exactly how the corruption affects Azdrazi, I’ve had some ideas on the topic such as making them perceive allies as foes, corrupting their mental state to make them see and hear things that do not exist. This concept ties back into the fact that Azdromoth was corrupted by Iblees, and my goal was to make sure the weaknesses we added in made lore sense and wasn’t simply pulled from nowhere to make them weaker. As for Thanhium, there was a misconception that Thanhium did not affect the Azdrazi. It does, and should affect Azdrazi in the same way it affects anyone else.
  17. Lots of effort went into this rewrite. I gathered the opinions of community leaders and LT over the past few months in order to address the concerns of the Azdrazi being abused and/or what made them an overpowered CA. We spoke at length to our playerbase to address what they’d like to see. My personal vision for this rewrite was to allow Azdrazi to be whatever archetype they wish rather than the age old sword and board concept. I’m hoping this rewrite will address those concerns and am eager to take the Azdrazi into 8.0.
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