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Why Can't You Play As A Child Anymore?

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Cjmate

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Tnoy, seems like nobody/very little people got anything from toddlers. If nobody enjoys an aspect of roleplay, it gets removed.

 

I do agree that if people are to play children, someone should play their parent. A child under the age of 10 simply doesn't have the physical or emotional capabilities to survive by themself.

 

EDIT: Also, were you playing somebody under 10? People can still roleplay children, its just they're ten years old.

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I'm not sure if I totally like the decision but mocking the staff isn't the best wya to protest it.  I will say 90% of my experiences with child RPers is that they are really annoying and just go about bugging people, and are all orphaned and don't spend any time developing but just being around people in everyday life. 

 

I can see why it was disallowed.  It's not a mega big deal though.

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Saying children contributing nothing to RP as the reason for this change is simply an unfounded opinion, and I don't think the staff are that petty. Personally, i've witnessed plenty of amazing child roleplay, it's an vital RP niche beloved by a majority of players. And just because some people don't enjoy child roleplayers, doesn't mean child roleplayers themselves don't love the roleplay they're providing, it's also quite arrogant when people claim others don't know how to "correctly" roleplay (Especially when I know a couple of the people who have been claiming such could use some improvement themselves ❤) . Not everyone wants to play some valiant warrior or powerful mage or skilled craftsman, some people can appreciate simple roleplay beyond such cliches. Anways, now that i've had my rant, perhaps we can get a response from the staff about an actual reason behind the change~

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i dont see why people feel entitled to constantly rage against villain rpers by calling them bad but when their preferred roleplay type is called out they get super defensive and **** lel

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Saying children contributing nothing to RP as the reason for this change is simply an unfounded opinion, and I don't think the staff are that petty. Personally, i've witnessed plenty of amazing child roleplay, it's an vital RP niche beloved by a majority of players. And just because some people don't enjoy child roleplayers, doesn't mean child roleplayers themselves don't love the roleplay they're providing, it's also quite arrogant when people claim others don't know how to "correctly" roleplay (Especially when I know a couple of the people who have been claiming such could use some improvement themselves ❤) . Not everyone wants to play some valiant warrior or powerful mage or skilled craftsman, some people can appreciate simple roleplay beyond such cliches. Anways, now that i've had my rant, perhaps we can get a response from the staff about an actual reason behind the changes~

 

It is an opinion, just like PvP default and no apps are an opinion. I would definitely not say they are vital, as toddlers and eight-year-olds can't have skills or a developed personality. I'm sure everybody enjoys the roleplay they provide, but people don't appreciate it, such as minas-or-die bandits. I would definitely say people correctly roleplay children; there just isn't much you can do with a child. I don't know if there is a majority, perhaps a poll about it would help. We aren't criticizing non-cliche people or simple roleplay, but the problem is toddler-roleplay is TOO simple, to the point where it provides no enjoyment or character development for anybody. You guys are all wonderful people, really, but you simply can't do anything with pre-pre-teen children.

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i dont see why people feel entitled to constantly rage against villain rpers by calling them bad but when their preferred roleplay type is called out they get super defensive and **** lel

 

This has nothing to do with villains nor how the community handles them, villains are different to per say child role-play. Villains as themselves are villainous enacting crimes and getting involved with people with IC conflict, causing problems for said characters were as children do this to some lower extent they're not on the level (Now this example is assuming said child isn't a villain).

 

 

t is an opinion, just like PvP default and no apps are an opinion. I would definitely not say they are vital, as toddlers and eight-year-olds can't have skills or a developed personality. I'm sure everybody enjoys the roleplay they provide, but people don't appreciate it, such as minas-or-die bandits. I would definitely say people correctly roleplay children; there just isn't much you can do with a child. I don't know if there is a majority, perhaps a poll about it would help. We aren't criticizing non-cliche people or simple roleplay, but the problem is toddler-roleplay is TOO simple, to the point where it provides no enjoyment or character development for anybody. You guys are all wonderful people, really, but you simply can't do anything with pre-pre-teen children.

 

I agree with you Toddlers and things of the like are simple, but sometimes simple is a lot in its own right. As a child of earlier age life and its events change and mold said child more so in his latter life, being taught what's 'right' and 'wrong'. I'd even call their role-play background role-play, setting tone and place. Children running around skipping through a gleaming city or the opposite children sitting around in dust drenched streets covered in rags and soot does set tone. They're instruments of their environment.

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It is an opinion, just like PvP default and no apps are an opinion. I would definitely not say they are vital, as toddlers and eight-year-olds can't have skills or a developed personality. I'm sure everybody enjoys the roleplay they provide, but people don't appreciate it, such as minas-or-die bandits. I would definitely say people correctly roleplay children; there just isn't much you can do with a child. I don't know if there is a majority, perhaps a poll about it would help. We aren't criticizing non-cliche people or simple roleplay, but the problem is toddler-roleplay is TOO simple, to the point where it provides no enjoyment or character development for anybody. You guys are all wonderful people, really, but you simply can't do anything with pre-pre-teen children.

Perhaps I wasn't considering other people's experiences in that rant of mine, my experiences with child roleplay are probably different from yours so I will concede, yes, there are definitely some child roleplayers who, while enjoying the roleplay themselves, aren't appreciated for it by others.

 

Mind you, on the topic of villains, (though I don't know why that got brought up...) we all know there're plenty of players among us whose villainous roleplay could be considered poor and goes unappreciated, such as cliche minas-or-die bandits. However, i'd personally never support the abolition of villains, or even the revival of VAs, because my point in all this is there're still plenty of people who enjoy villainous RP much like there're still plenty of people who enjoy child RP, and I hate to see that suddenly taken away from them just because of a difference in roleplay preferences. 

 

Also, for the record, I don't play any child characters, haven't in a very long time~

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So, essentially I'm not allowed to have children anymore? Seems legit.

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"Because playing a character in RP draws RP away from RP." - GM staff

Most of us had literally no idea this was happening.
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I had so much fun playing as a 1 year old, I rolled around, out open doors! And farted and giggled! :(

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I think people should be allowed to rp children, but only if they have somebody to actively rp as their parent or guardian. In our world a child could just not survive without one. They would either be killed by exposure, stqrvation or bandits.

Also this kills Ghoul rp, you have just taken away our prime food source.

(Jk)

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I think people should be allowed to rp children, but only if they have somebody to actively rp as their parent or guardian. In our world a child could just not survive without one. They would either be killed by exposure, stqrvation or bandits.

 

That I agree with. Child characters should require a guardian until they reach a certain age. I mean in many situations I have found young children characters to be an annoyance. Simply trying to pull cheap pranks or pulling the same 'poor me' trick again. Which is true of children up to a point not to mention it's still RP but it feels kind of like a bunch of RP filler.

 

However this said, my character has a niece and it does add a strong element of family as in the past I'd have to care for the kid whilst the Dad is out leading to many amusing things. So it's very two way... 

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As someone who has successfully played two child characters, this hurts. I've been told I do a good job at it, and I feel slighted that others can't play one now. My character's adopted father just had a child, Now the guy who was going to play him isn't going to be able to for two reason:

 

Character Age and Character Cards

 

If he wants to play an alt while nothing's really going on or we're offline, he can't. He can't set the age properly for the child. Why should he have to wait until 10 to do anything with it?

 

Why should we have to carry around a wool block until he's 10? There's so much fun RP when you have a kid. Teaching them things and d'awwing at how cute they are when they do something stupid.

 

I feel this has been added because of ONE thing.. One day in the conclave, there was a Harbinger (big surprise). As everyone was attacking it and me, as a GOOD kid rper was hiding, this kid, I guess he was between 3 to 5, keeps screaming his own name. Then he walks over in the middle of the rp fight and starts poking the Harbinger's armor.

 

The child, of course, was murdered horribly because of the player's stupidity.

 

Don't punish us for other people's mistakes.

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People always RP'd as really smart, amazing fighter children or they RP'd as if they were retards. I always hated seeing 8 year old characters speak and act like 3 year olds

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