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Guns! An Advance In Technology?

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Keldrith

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Here is my proposal. Guns, most people would think that guns would be too much for LoTC, Too big of an advancement in technology, but i beg you to read the rest of this.

 

 

Magic, more and more people are learning it and most would think its getting kind of old and annoying. There is no true way of knowing what teir mage you are, for all the opponent knows you could not know magic at all or have no experience with it but still say you are a T5 mage. Im sure some of us have run across that problem. My compromise with this would be a gun with a very slow fire rate and a bolt the speed of an arrow. This idea would (Hopefully if all goes as planned) draw people away from magic and more towards different kinds of guns.

 

Im not saying we should have full on machine guns, I'm more suggesting a very inaccurate and slow musket. A musket at best would reload in one minute, on average about 1:30. 

 

At this point I bet you are thinking, Well why cant you just use a bow? Well don't worry I have thought of that already! A bow is more accurate and can be fired a lot faster than a musket would be able to, however, Some people would simply feel more powerful with a heavy gun on their shoulder with a big bayonet at the tip of the barrel. A pre-loaded musket would fire faster than an unloaded bow and would have a high chance of ending an RP fight quickly! 

 

A magic staff VS A musket. A magic staff would have the same idea of a musket, just without the magic part. Many people despise mages but would love to have that kind of power. A gun would be the compromise. Having a gun would have the same power as a firebolt, the same noise, but the speed of an arrow (so a bit faster.)

 

A gun would also be nice for people who really don't have the time to be a mage and just want that kind of power fast. Adding muskets into the game would separate the magic users who just learned magic and are not truly interested in the void and the ones that are. If there are magic users who are true to their power then they most likely will not go for the gun idea.

 

 

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The Lore/Admin team has already expressed they don't wish to move up in eras. The most they want is a crossbow, adding a gun would completely ruin LoTC for me as I enjoyed the lack of modern things, even muskets are too modern for my liking. 

 

 

(For the people who are just going to put nope ^See above and below, for the love of god add a reason, you're literally not helping anything by just saying no)

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Don't need to ruin the fantasy feel even more.
There's already a lot of Game of Thrones, calm down please.

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There are no guns in any fantasy ever

 

 

 

rifleoftheplatinumguard2.png

 

Fable-3-rifle.jpg

 

warhammerdwarfcannon.jpg

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As a GM, I can positively say this will not be allowed.

We all play the same game and just want to have fun!

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The Lore team has yet to have a real reason as to why not.

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I will attempt to be more civil than just about everyone else who has posted here, in explaining why the Lore Team and Admin Team would not be willing to allow proper gun technology:

 

First, allow me to address a common response to those who say "No guns allowed!": "Well, look at this fantasy world which happens to have guns in it. It's falacious to think that fantasy and guns are incompatible!" This is correct. However, that is only an argument that applies to fantasy as an entire genre, this leads to the first reason for our opposition:

 

I. Lord of the Craft has cultivated for itself its own brand and style of fantasy. Guns interfere with our brand of the fantastical world we have created, and so are disallowed from existing or being developed.

 

Game of Thrones is a fantasy world. It also does not have guns. The world of Guild Wars 2 is a fantasy world. It does have guns.

 

The only thing which unifies all fantasy worlds is the very quality of them being fantastical: they contain world elements that do not exist in reality. For example, a world based on ancient greek mythology can be rightfully considered a fantasy world: it has all manner of gods and goddessess, mythological creatures, and so forth. However, we would identify a world based on real greek history and culture to be historical fiction, not fantasy.

 

Each fantasy world that exists in books or movies or games has its own limitations on certain real-world elements. This is an intentional design feature that if absent, would cripple some of the carefully chosen fantasy elements that a fantasy world has. Sometimes those are technological barriers: imagine if in Game of Thrones, they learned how to make guns. The entire world would be fundamentally different: even with poor-performing muskets in real life, the moment they began to exist was when warfare took drastic turns. In Game of Thrones, warfare has been relatively the same for over 8000 years. In real human history, that would have been plenty of time for people to advance enough to create guns. George R.R. Martin therefore explicitly chose for his world to be absent of guns.

 

Similarly, the presence of guns or muskets would force our fantasy world to change in a way that would diminish or even negate some very important fantasy elements that we have composed. Sometimes in fantasy this is not a bad thing: plenty of worlds have developed over time and changed drastically through the ages. But many others have not. The staff have decided that Lord of the Craft must remain in the latter group. Our version of fantasy desires lines of warriors and archers, not musketmen and riflemen.

 

II. In all times when guns have been temporarily allowed/tested or used in spite of their banning, they have lead to quite a lot of misuse and abuse.

 

Even when given particular disadvantages and explained limitations, it seems that the playerbase is either incapable or unwilling to abide by them. This is the lesser, but still relevant reason why guns are disallowed on the server. People have fundamental conceptions about guns that, given all present evidence, they refuse to abandon in favor of lore and limitations which would make them compatible with other existing weaponry.

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The Lore team has yet to have a real reason as to why not.

 

Cause it would ruin the theme, with gunpowder there would be revolution and magic would fade away swords and melee too in the end..soon there would be people throwing bombs and before you know it we got sky scrapers and finally someone discovers space travel.  I prefer to not role-play in such a setting.

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Well not many people will even use guns if you think about the consequences it comes with, 1 min reload, inaccurate. The point is, some people just prefer guns over swords or bows. 

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Even cannons push away the fantasy feel, I feel that guns are just outrageous. The real world can barely handle guns, let's keep them off of LotC.

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I'm actually for this. I think it would add a new depth of rp and result in some cool new pvp tactics, we might actually see formations used instead of random mobs. 

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Cause it would ruin the theme, with gunpowder there would be revolution and magic would fade away swords and melee too in the end..soon there would be people throwing bombs and before you know it we got sky scrapers and finally someone discovers space travel.  I prefer to not role-play in such a setting.

 

 

 

I understand but we have cannons don't we? And we also have Crossbows. A gun would fit right in with little to no change. I am sure that this would be a big change but people would get use to it the same way they got use to crossbows and cannons.

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The lore team exists to police lore, you lot.

 

Just because we have cannons does NOT MEAN WE WILL GET ROCKET LAUNCHERS OH MY GOOOOD.

 

LORE TEAM.

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A very simple and slow gun like a musket would not harm anyones RP. A bow is hell of a lot stronger and more effective than a musket and we use those with no problems.

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