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[Actor]Warlord212's App To Rejoin The Et

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ToenailTickler

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Minecraft name(s): GreatUncleanOne
Skype ID: hblast212
Time zone: EST
Have you ever been banned or received a strike? If so, link the report:
Nope!
Do you hold / have you held any other staff positions?:
I have been an ET before
What MMORPG/video games have you / do you play? (Past and Present):
I play dark souls 2 and Guild wars 2.
What are your characters? Are you willing to sacrifice any to become a Event member?:
Ozkar’Rax and Halser Haumel. I am willing to sacrifice them.
What race / group do you think your events would best cater to? If none in particular, give an example of the type of group that your events would entertain.
  Orcs! And wood elves.
What do you believe are key factors for a successful event?
Randomness:
Randomness is a very key factor in events. Events need to be fun and unique, they can't just be the same thing over and over again. Thus with random events and random characters in the events everything will be special and add more flavor.

Imagination:
Imagination is even more important. How can you think of a unique and good event without it? Why have a simple boring troll, when it can be a baby troll lost from his mother and scared making him more wild and dangerous. Or maybe a spirit of destruction that attacks gronkkston. Imagination is probably the most import thing in an event.
When was the last time you saw a event?
  like 2 months ago in petrus
What strengths could you contribute to the Event Team? Are you knowledgeable in lore or great at organizing?
  I know shaman lore very well
Why do you want to be part of the ET?

Because from what I've seen there are very liite events for my fellow orcs and I wish to aid their rp by providing events. 
Create three distinct RP scenarios/events based on LOTC lore that you would organize. These are pitches to the Managers and Ouity, not to the community. Note: Not all of the group must be handled at once. Eg: 20+ people via 5 person increments in a dungeon.
1) For 1-3 person
  An ancient looking orc sits on the side of the road. This shop would be on one of the major avenues of travelers like the stone road. In front or to the side or behind it lays a rug with many trinkets and items. From foul smelling potions to weapons. If a traveller walks to the ancient orc he’ll be told what items may aid him. For strong warriors they are directed to blue or green potions. For elfs they are suggested an old odd leathered bound book. For dwarves the old orc would suggest to buy gleaming gems of various colors.
The old orc would attempt to persuade the potential buyers into taking up the items. If the wanderers take the objects they would be told not to pay and that it was the spirits that guided their decision. However terrible consequences follow the buyers. The potions who were supposed to bring speed or strength would instead bring blindness and sometimes insanity. The gems would turn to dust when they are made into a circlet or leave the buyer’s side. The book would lead to a dark haunted home which surely leads to injury.
2) For a group of 5-10
A Shaman would show up at the orcish capital. The orc would claim that there is a great beast that needs to be hunt. The hunters would gather, probably a smaller hunting group of 6 to 8. The hunters would follow the orc out to the desert however there would be no beast. Instead the orc guide would change… slowly the orc would turn into some grotesque monster. Now at this point the hunters would attack and see if they can overcome the beast. If there was a shaman in that group the shaman would feel some sort of dark spirit energy when the orc began to change. If the hunters manage to kill it a closer look would reveal the power of dark shamans in making this beast.
3) For a group of 20+
3 tunnels would be found near the orcish capital. Some quick scouting into the three tunnels would show more connected and intertwined tunnels. Shamans would also sense a great evil, most likely undead or dark shomos working for them. Odd noises would be heard alerting to danger, which is pretty obvious already. If the group goes into only one of the tunnels they’d be attacked by waves of enemies. These waves would most likely push them out, thus forcing them to split into smaller groups and go down the other tunnels. At every few intersections monsters would come from the center and attack them. However these waves would mostly be small patrols of monsters. Every now and then shaking would be felt and new tunnels formed. Some tunnels would lead to lava pits or various traps. Some to lost treasure of orcish warriors. Eventually the patrols and tunnels lead to a center area, in it rests a great sand wurm. Surrounded by various dark sorcerers and shamans under the control of the undead or another evil power. The adventurers would have to fight the dark congregation either till the wurm is freed or it’s spirit ripped from and taken by a high ranking dark shaman.
How long do you plan to stay in the ET?
As long as you need me or I am on the server.
Tell me a joke
A Man walked into a bar.

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+1 for warlord he's a cool guy, and it's not his fault he killed that kid

He had it come in. Also thanks for the +1 ;)

PLUS ONEEEEEEEEEEEEE I NEED ANOTHER ORC ET

Thanks bby

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i was threatened with rape if i didnt plus one this
+1

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Great guy. Amazing RP. Kind, considerate. Creative.
What more do you want?

He's a definite for the spot.

 

I would give him more, but this is all that I got.
+1

 

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Yub.

Nub

 

Bub mi guv pluz azh uni'wuy. Pluz Azh!

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Shockingly enough I don't think i've seen warlord do much serious rp since he was last on the ET... what does that mean- I'm not sure...

 

-1? +1?

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Pretty much everything already said.

Would like to see your name in.. pale green?

+1

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was kinda lazy to do my events, but he's still my bby, +1

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Moved to the Archive. It shall be sorted into the appropriate category shortly.

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