Hiebe 2493 Share Posted March 24, 2015 Sounds exciting. Link to post Share on other sites More sharing options...
Wendigo 786 Share Posted March 24, 2015 Thanks for all the hard work +1 Link to post Share on other sites More sharing options...
Silent™ 552 Share Posted March 24, 2015 Now cities and fortresses can have giant moving doors with slime blocks and pistons and all that redstone jazz! I also better see the ability to make sandwiches in the cooking menu... Link to post Share on other sites More sharing options...
Space 2335 Share Posted March 24, 2015 I dunno man... 4 Link to post Share on other sites More sharing options...
Fireheart 2777 Share Posted March 24, 2015 OH BOY Link to post Share on other sites More sharing options...
candlite 77 Share Posted March 24, 2015 Sounds like this update's gonna be awesome for everyone! Link to post Share on other sites More sharing options...
Feykronos 4 Share Posted March 24, 2015 Sounds like a lot of effort was put in, thank you for all your hard work! I'm looking forward to banners most definitely, and thank goodness I'll still have my beloved MPM~ Best of luck with any continued bug testing, keep up the good work! Link to post Share on other sites More sharing options...
cman64 66 Share Posted March 24, 2015 After we update the tech team will be shifting our focus towards adding new content, further profession rebalances, realeasing construct races, and more! I already have the J Devs working on some fun stuff :) Does this include all that is on the Wiki such as the Arscimali? or is it for those in the implemented lore that has been created? Link to post Share on other sites More sharing options...
~ Fiend ~ 611 Share Posted March 24, 2015 A FULL FISHING UPDATE OMG JESUS ANSWERED MY PRAYERS!!!!!!!!!!!!!!!!! I AM CONTENT! *quiet snickering* how are banners going to work with nexus crafting? Haha, I got you there! Trust in tech. Link to post Share on other sites More sharing options...
501warhead 1796 Share Posted March 24, 2015 how are banners going to work with nexus crafting? Haha, I got you there! If you don't understand, if you right click on a crafting table with a banner in your hand you get a default crafting table to dye it. The second gif exists to say you're stupid if you think it's impossible, and I'm out. 3 Link to post Share on other sites More sharing options...
ItsMyWorld66 169 Share Posted March 24, 2015 Damien bounces around cheering at hearing 'Fishing Update', clapping his hands. Link to post Share on other sites More sharing options...
Daisy 9735 Author Share Posted March 24, 2015 Does this include all that is on the Wiki such as the Arscimali? or is it for those in the implemented lore that has been created? There will be three generic types types: Construct - All golems and sort. Spectre - ghosts! Necrolyte - Undead/ecro things! Each will have its own attributes, buffs and debuffs. Link to post Share on other sites More sharing options...
Arkelos 1027 Share Posted March 24, 2015 There will be three generic types types:Construct - All golems and sort.Spectre - ghosts!Necrolyte - Undead/ecro things! Each will have its own attributes, buffs and debuffs.I'm guessing Dread Knight fall under Construct then? Link to post Share on other sites More sharing options...
OhDeerLord 673 Share Posted March 24, 2015 I need me some special doors And time to get a sweet 1.8 skin for dwyny dwyn Link to post Share on other sites More sharing options...
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