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[5.0] Development Update | 1.10 Update & Transition Info

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13 minutes ago, The Pink Lion said:

@Kowaman For items that aren't allowed to be carried over, can you provide a list please?


A list of blacklisted items or even what items are allowed would be lovely.

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32 minutes ago, Kowaman said:

 Armour, weapons, enchanted books, precious materials, and workstations may not be carried over unless they are approved by a staff member (this is for roleplay items, if you have a special item which is unapproved, make a modreq).

 

Just now, Ardor said:


A list of blacklisted items or even what items are allowed would be lovely.

 

The above was edited in after I made that post you quoted. Cheers!

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So donators get more EXP because they have more persona slots? 

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What if you store more books than you inventory can hold and you use /storebook ?

My bad if this was already asked.

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Just now, Mephistophelian said:

What if you store more books than you inventory can hold and you use /storebook ?

My bad if this was already asked.

It can store as much as you put in and the command can be repeated. Getting the books back will fill your inventory with books and the rest will be kept stored until you repeat the command with more space in your inventory.

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This EXP dealing is a pretty shocking idea if it is just completely off of the whim with prior map presence discounted.

 

Honestly, for anyone who spent hours on grinding and RP interaction with certain professions - a notable example being Alchemy - it all seems like a pretty atrocious waste of effort and learning.

 

This is only a replication of shared opinions... But it only supports the argument to reconsider the way in which this might work, I suppose.

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...Everyone gets a masterful skill?

 

What's even the point of wiping if we're keeping the same profession system for now? Everyone will just do what they did before but at a slower pace, no? There's literally no reason to wipe skills at all if we're keeping the same Nexus Crafting. Unless you plan for a huge revamp and rebalance of what's what, please don't wipe skills. It is absolutely pointless.

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do u realize that I can literally become aengulic again in the first week

 

justino would be proud :>

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Considering they are wiping the skills in the first place to put everyone on a balanced playing field, giving people exp based on what their skill level before was is a ******* terrible idea. Also why would you say no to a free bump to any skill you want in the map when you're complaining about it being reset in the first place. For the people who are losing ranks like Aengul and SuperCal you could probably give them some of those premium points from the new donation system to help make up for the grind.

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Admins - If you wanna be annoying and keep nexus crafting- go ahead. But for god sake, Don't give everybody masterful skills. there isn't a reason to do that.

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42 minutes ago, Whimsylicious said:

Will I get something in compensation?

 

8749065238368c9924eb41936c4348ae.png

How in Tythus' name do you have so many skills on one persona

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Just now, Cpt_Noobman said:

How in Tythus' name do you have so many skills on one persona

Persona time perk.

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Just now, Cpt_Noobman said:

When was that implemented

Back in Athera, iirc.

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Just now, The Pink Lion said:

Back in Athera, iirc.

I'm pretty sure you only got one bonus profession, not all of them

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