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[5.0] Development Update | 1.10 Update & Transition Info

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Daisy

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I absolutely have hated the idea of having to do a **** ton of grinding right off the bat and the whole grind-to-win atmosphere in general. The reset is obvious and anyone who is mad about it like tough **** right? There is nothing worse than starting a map and people instantly having 12/10 gear. 

 

I guess the biggest argument is that the more grinding you force people to do the less RP will occur & the RP that has been built off of grinding is a bit toast. 

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52 minutes ago, Elvrohir Aureon said:

Either remove Nexus or do not touch it. 

All your are doing with this is wasting the time of those of us who grind. 

You say you want to give people 'equal ground', but I can promise in a month it will be the same people on the top 10 lists. 

 

Despite having Daemonic, Angelic, and Legendary skills, I would be able to accept the removal of nexus if it provided a much smoother LOTC experience. 

 

Giving every person the ability to become a master craftsmen at map start is dumb. Read it out loud.

This system is idiotic and just a massive hassle and 'screw you' to people who have grinded or bought respecc. In regards to construction issues, make the freaking doors craftable by anyone. Nobody on LOTC has continuously grinds WW to make doors. 

 

 

 

yea, the same ppl may be on the top ten, but the rest of us will have had and be having a much more fulfilling time RPing and enjoying ourselves, able to perform all the basic functions of the game without having had to waste hours and hours of time boring ourselves to death.

like I said, the ppl who want to grind and are so defensive over it? Let em, just on top of the free exp.

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community votes dont matter evidently, voted to remove nexus + go back to 1.8 but ofc if devs devote enough time and effort into something it just HAS to stay on the server, bugs lag and rp be damned

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3 minutes ago, ryno2 said:

community votes dont matter evidently, voted to remove nexus + go back to 1.8 but ofc if devs devote enough time and effort into something it just HAS to stay on the server, bugs lag and rp be damned

There was no vote to go back to 1.8, I think there was poll for 1.8 combat. Staying in previously, old versions would hurt more. People don't want to have to downgrade to a legacy version.

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5 hours ago, Kowaman said:

polar bears,

 

Sold, make it happen please.

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1 hour ago, TeaLulu said:

yea, the same ppl may be on the top ten, but the rest of us will have had and be having a much more fulfilling time RPing and enjoying ourselves, able to perform all the basic functions of the game without having had to waste hours and hours of time boring ourselves to death.

like I said, the ppl who want to grind and are so defensive over it? Let em, just on top of the free exp.

 

Why not just make doors and most construction blocks available to everyone, and let us keep our XP. Or better yet, anyone who  does not have 150000 XP gets it, and a free respecc, and leave those of us who are above 150000 XP alone. 

 

We will of course grind back if we have to, but we wont enjoy it. 

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5 hours ago, Kowaman said:

fixing of auto-aging

 

5 hours ago, Kowaman said:

skill bonuses and other mechanical bonuses will be based off map playtime.

 

Well, at least I wont feel bad about Sahar dying from old age with her skills getting wiped and there being no way of getting all of them back.

 

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Giving everyone 150,000 exp is insane. If you want to give us a boost, then maybe just divide out exp by 10.

 

That means that players at masterful would be proficient, legendary would be adept. Supercali would be legendary.

 

This would even the playing field alot but also leaving the characters good at their professions.

 

(Also don't have it so we can spend the exp on other skills. That completely ruins the realism. A peasant farmer suddenly becomes an amazing blacksmith?)

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Community Indecisiveness.

 

This is the problem we are all faced with every single time we switch maps.

Why you ask?

The answer is rather simple, and in this situation for the 5.0 transition, no matter what decisions the Staff team(s) make on what is going to happen when we switch to our new map, people are going either accept it or complain on and on about it.

 

Had Kowaman said that skills wouldn't be wiped at all, I am certain many people would be complaining about how there are all these players with ultra high skill levels in almost every skill, while they are barely veteran in one or two because they hate grinding.

Had he said that skills would be completely reset, without the 150,000 Exp., people would be complaining about how they've spent thousands of hours grinding these skills, or just to get the 2,500 hour persona skill perk, and now all that work is going down the shitter, which is still happening.

 

The staff team try to listen to as many people as they can so they can make a decision that is a compromise for all involved. It's like sitting in a school gym with a few hundred children, who can only agree with each other in small groups, all screaming different ideas for what you should do.

Still, none of you can accept that it isn't within your unrealistic ideals for how the server should be done because there are many others with far different, however still unrealistic, ideals that want things done the way they say.

 

 

All of you need to take a few steps back, stop whining constantly, and realize a few facts.

  • Our staff are all volunteers. They don't get paid to do this.
  • It's impossible to satisfy everyone when they all have different ideals.
  • When you spend a lot of your own time doing something, having a bunch of people **** on what you worked on makes you feel awful.

With that last point, I'd like to go into it a bit more. Imagine you're working volunteer hours on tons of different projects for people who expect nothing less than perfect. Now you finish one of those projects and when you present it they tell you it's awful and that you should remake it entirely different, or just quit what you're doing. You hear a couple of voices saying "Good job" or "This should hopefully work, let's give it a go." however those few nice voices get drowned out by the yelling, the moaning, the ****-spewing. Just all the people in the room who don't like your work.

 

Now imagine doing this over and over again.

 

I'm sure you can imagine it's quite a stressful situation, and that it's amazing they haven't just quit their volunteer jobs already. If someone made and then gave you a gift you didn't like, you don't just throw it back in their face and say "It's awful, go make me something else." you kindly accept the gift, and try to like it. Who knows, with time you may come to actually like it, and if not then there's always until they make you another gift.

 

On top of everything else, there are other things besides grinding on a Minecraft Role-playing server to do. If you do nothing but play the same game day in and day out, you're inevitably going to get bored, and either quit entirely, or end up forcing yourself to play which isn't really much fun. Try different games and learning new things, instead of getting angry at someone or a small group who're trying to please hundreds of people with different tastes.

 

I'm sure with the new map, having just one or two good skills at the start is going to be so nice when your starting off. You can start building and gathering sooner so you can get to the RP sooner. We're here to have fun, and too many people are forgetting that these days. They do it for some sense of superiority because they can make slightly better stuff than the next guy.

 

So please remember, our staff aren't our slave labour force, they are our volunteers who try their best and experiment with different things so we don't become a stale rinse and repeat cycle that is unchanging. Also, remember that the staff aren't the fastest to make decisions. They take their time and not always is their decision going to be perfect, we have to live with that. The same as they have to live with constant whining about their faults from people who are no better.

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3 minutes ago, Silent™ said:

On top of everything else, there are other things besides grinding on a Minecraft Role-playing server to do. If you do nothing but play the same game day in and day out, you're inevitably going to get bored, and either quit entirely, or end up forcing yourself to play which isn't really much fun. Try different games and learning new things, instead of getting angry at someone or a small group who're trying to please hundreds of people with different tastes.

 

I'm sure with the new map, having just one or two good skills at the start is going to be so nice when your starting off. You can start building and gathering sooner so you can get to the RP sooner. We're here to have fun, and too many people are forgetting that these days. They do it for some sense of superiority because they can make slightly better stuff than the next guy.

 

So please remember, our staff aren't our slave labour force, they are our volunteers who try their best and experiment with different things so we don't become a stale rinse and repeat cycle that is unchanging. Also, remember that the staff aren't the fastest to make decisions. They take their time and not always is their decision going to be perfect, we have to live with that. The same as they have to live with constant whining about their faults from people who are no better.

 

See, we (Or I atleast do) understand they are volunteers and yes, they have to deal with complaining and whining. It's a part of the job, I'd say. However, this is a RP server. Not a MMO-RPG filled with dozens of skills and levels to grind. This is a Minecraft Roleplaying server, and I personally joined back in the Fringe for simple Minecraft and Roleplaying in it. Not a MMO that looks like Minecraft.

 

Some of us do appreciate what the staff do or try to do, it's just they're trying to make Minecraft Roleplaying into something that it isn't.

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1 hour ago, Silent™ said:

-snip-

Thank you.

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1 hour ago, Silent™ said:

Community Indecisiveness.

 

This is the problem we are all faced with every single time we switch maps.

Why you ask?

The answer is rather simple, and in this situation for the 5.0 transition, no matter what decisions the Staff team(s) make on what is going to happen when we switch to our new map, people are going either accept it or complain on and on about it.

 

Had Kowaman said that skills wouldn't be wiped at all, I am certain many people would be complaining about how there are all these players with ultra high skill levels in almost every skill, while they are barely veteran in one or two because they hate grinding.

Had he said that skills would be completely reset, without the 150,000 Exp., people would be complaining about how they've spent thousands of hours grinding these skills, or just to get the 2,500 hour persona skill perk, and now all that work is going down the shitter, which is still happening.

 

The staff team try to listen to as many people as they can so they can make a decision that is a compromise for all involved. It's like sitting in a school gym with a few hundred children, who can only agree with each other in small groups, all screaming different ideas for what you should do.

Still, none of you can accept that it isn't within your unrealistic ideals for how the server should be done because there are many others with far different, however still unrealistic, ideals that want things done the way they say.

 

 

All of you need to take a few steps back, stop whining constantly, and realize a few facts.

  • Our staff are all volunteers. They don't get paid to do this.
  • It's impossible to satisfy everyone when they all have different ideals.
  • When you spend a lot of your own time doing something, having a bunch of people **** on what you worked on makes you feel awful.

With that last point, I'd like to go into it a bit more. Imagine you're working volunteer hours on tons of different projects for people who expect nothing less than perfect. Now you finish one of those projects and when you present it they tell you it's awful and that you should remake it entirely different, or just quit what you're doing. You hear a couple of voices saying "Good job" or "This should hopefully work, let's give it a go." however those few nice voices get drowned out by the yelling, the moaning, the ****-spewing. Just all the people in the room who don't like your work.

 

Now imagine doing this over and over again.

 

I'm sure you can imagine it's quite a stressful situation, and that it's amazing they haven't just quit their volunteer jobs already. If someone made and then gave you a gift you didn't like, you don't just throw it back in their face and say "It's awful, go make me something else." you kindly accept the gift, and try to like it. Who knows, with time you may come to actually like it, and if not then there's always until they make you another gift.

 

On top of everything else, there are other things besides grinding on a Minecraft Role-playing server to do. If you do nothing but play the same game day in and day out, you're inevitably going to get bored, and either quit entirely, or end up forcing yourself to play which isn't really much fun. Try different games and learning new things, instead of getting angry at someone or a small group who're trying to please hundreds of people with different tastes.

 

I'm sure with the new map, having just one or two good skills at the start is going to be so nice when your starting off. You can start building and gathering sooner so you can get to the RP sooner. We're here to have fun, and too many people are forgetting that these days. They do it for some sense of superiority because they can make slightly better stuff than the next guy.

 

So please remember, our staff aren't our slave labour force, they are our volunteers who try their best and experiment with different things so we don't become a stale rinse and repeat cycle that is unchanging. Also, remember that the staff aren't the fastest to make decisions. They take their time and not always is their decision going to be perfect, we have to live with that. The same as they have to live with constant whining about their faults from people who are no better.

 

I was going to type an entire thing saying why staff are doing the right things, but not the right way. But that was going to be way to long. To get to my point, the staff compromise. But the thing is they do know the general gist of what people want, but they seem to make descisions without fully telling the community, whom they "volunteer" for as you so kindly put it. ((Which if you volunteer for someone, then you should have enough time to do your job seriously, not half fast like ill explain how they do now. Which before someone says they do take time to make decisions, a 1 hour meeting with one person saying ideas, with the rest going "mmkey" is not thought out. Anyway.)) But the thing is, they know how to listen sure, but they don't get all of it, but they would if they asked first, made a session based on a 75% majority, 25% minority plan, which in this case you really can't since there is really only a do it or don't do it majority and minority, then ask again, and then put the plan into action. This way, everyone knows what is happening, everyone has agreed somewhat, and the only people left crying are the people who are stone set on their minority position, whom you really can't satisfy without doing something entirely for them, that does not include the majority. But the staff don't do that. If they did, then we would be one solid community. All I have to say on the matter. And I know it can be hard and take up time, but again, why did you volunteer if you're not going to put the time in?

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As lulu said before, and as someone who spent time as a gm approving items from the vault plugin for this map change PLEASE TAKE CURRENT SCREENSHOTS OF YOUR RP ITEMS. IF SOMETHING BORKS WITH THE PLUGIN, IT'S IMPOSSIBLE TO REIMBURSE WITHOUT PROOF. I can't say if the team will reimburse, but I do know even if they do they won't without any sort of proof. TAKE SCREENS FRIENDS.

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Are staves classed as weapons, can they be taken through?

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