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Should technologically "old" and limited firearms be allowed for roleplay?  

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  1. 1. Decide wisely!



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Just now, Chaotikal said:

Exactly, and I like arquebuses and so on, why can't we have them if it is just another addition to the fantasy, integrated with a magical type origin, such as runes or something more accessible.

 

 

What do you want then? Weapons that fire some sort of missile or just a paradigm shift? 

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Just now, zaezae said:

 

What do you want then? Weapons that fire some sort of missile or just a paradigm shift? 

How about we start with small balls of gunpowder :)

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While LOTC is not IRL, just think of how guns did change IRL. look at what happened when the Ottomans got guns?.The use for armor and swords and all that majestic cool stuff that we use in LOTC would be rendered useless. A man could simply point at his target and kill him (if he lands the inaccurate bullet ofc). Think of the RP, what would we do? Roll? Seems like a man could walk into a square, stab a man, then point his gun at the guards. What do the guards then do? Kill him...  and lets say a thief is running away. "Hey you stop! You are under arrest" He doesn't stop soooooo they shoot him and guess what hes got like a 90% of death if hes hit, and he gets away if he misses. It would just increase death count by 100% and loose a lot of the action roleplay we use rn. I think we should not add guns.

-Thanks

Frank

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10 minutes ago, Cracker said:

Those that have denied firearms disgust me. 

 

Your immersion means precious little in face of our server narrative. Reconsider your vote or reconsider the survival of this community.

The Admins and staff know what to do for us, what narrative the server is taking! They know best. Vote firearms, today. 

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I don't think people are actually reading the thread at this point.

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Just now, Heff said:

The Admins and staff know what to do for us, what narrative the server is taking! They know best. Vote firearms, today. 

no, you're silly and you're precious 'narrative' is sillier

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Just now, _Jandy_ said:

no, you're silly and you're precious 'narrative' is sillier

Hah, he who does not bow to the narrarative will die by my flintlock pistol! 

 

 

For seriousnesses sake, I do not support firearms in any way shape or form. There's simply no reason! no reason at all! 

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Honestly, I think medieval based pistols and rifles would be legitimate considering the magical progress and inventions that have been made... why not as many in mechanical works?  I also believe these inventions would be used mainly by certain peoples such as humans rather than elves; it would shed light on the differences in culture. HOWEVER, I don't think it's a plausible element in this server. A powergaming crisis I feel could dawn from all the 'quick draws' and 'lack of complications' with the weapons. Don't get me wrong; I could see very well versed roleplayers handling it well... but it'd get to the point newer players somehow magically acquire one. For now, I say no firearms. If people would be fair with emoting the preparation of gun powder and loading the firearm and possibly even a /roll for it blowing up entirely in their face, I wouldn't have an issue, but I don't believe this will ever be entirely followed.

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32 minutes ago, Chaotikal said:

Feel free to go to a range and fire one at 3 feet away. With black powder for increased effect.

 

Allow me to say, I'm not saying they miss every shot, I'm saying the inaccuracy per shot is considerably higher than any weapon of the late 1800s, early 1900s. Including those of the time. Flintlock pistols were not battle pistols, they were dueling pistols, made for the rich, and not for the soldier.

literally implying people ever role play inaccuracy, it's not worth it tbh no one is gonna rp it properly newbies will think it's more powerful then it really is and it's just gonna be really **** and bad. 

no

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Flintlocks are a big no no, but some lovely matchlocks sure! I don't see any real harm come of it, we have explosive tipped arrows, magical cannons, cannons in general, drakes and dragons, world eating giant worms, giant cthulhu-like tentacled beasts, and etc. Not beyond the realm of imagination to have very crude and inaccurate firearms which are practically useless after the first shot, not to mention the plethora of counters to a matchlock firearm on LOTC itself.

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I don't really think this is a wise idea, it opens up the field to powergaming both on the side of the user of the firearm and the person being fired at. The other thing is that firearms wouldn't really translate well to lotc, the things that historically made firearms powerful are things that you talked about scaling back (like the stopping and penetrating power of black powder rifles). The other thing is one of the reasons that gunpowder weaponry became prominent was how quickly people could be trained to competency with with early rifles. Compared to the decades required to train good longbowmen, riflemen could be created in only a month or two at most. In a system where people can just say they "trained" in it for years previously this wouldn't really come through.

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people used to think crossbows were powergamey, why not test out firearms 

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3 minutes ago, Weabootrash said:

literally implying people ever role play inaccuracy, it's not worth it tbh no one is gonna rp it properly newbies will think it's more powerful then it really is and it's just gonna be really **** and bad. 

no

Unless rollplay is enforced for it

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Just now, Chaotikal said:

Unless rollplay is enforced for it

true tbh, never know how the accuracy is gonna work. Rollplay would be an ok solution unless people actually P2L 

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