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The New World and You: A Teaser

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MrZombez

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I don't agree with the start over from scratch cause I have been here since the beginning and have put my time into building my personal wealth that i do share with a few lucky newbies. Why should i, a vip, a noble, have to start from scratch cause some others want to restart cause they have nothing to loose. If this were to happen i'd just quit till the new 1.9 map came out and painfully try to go back and gain my wealth back up (that took more then 3 months to get). My imput is new map but let us carry over on backpack of items. (ie this is what people would be able to carry ig)

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What about new religons? Are you guys going to think about having seperate side religons also?

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I have a feeling that merchants will have to start over from scratch because that's how they got their wealth in the first place. If your a real merchant you'll find some way to exploit everyone's neediness to get rich.

But if your a government official its not like there is going to be a rebellion on the first day of the new world. If you have an official position I don't see how they can RP take your title away from you by the world being destroyed....

Thankfully im neither of these people so it does'nt matter to me. icon_e_biggrin.gif

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Personally, I think if minas transfer then items should as well and if one or the other won't be transferred over to the new map then neither should be and everyone should start over from scratch, which is an idea that I dislike myself.

I have to agree with Trazier.

I wouldn't quit the server but I think a lot of my enjoyment would certainly be lost and I've been playing almost every day since the public release of the server back in the summer. Yes, it's an RP server and as such, items shouldn't be central. But through RP and hard work, I managed to amass myself a moderate wealth. All of my minas are invested in items because I didn't feel like losing 3k+ of my money every time I died and there are no banks in Aegis. And I'm sure a lot of other people did the same -- invest their money in items.

I think we should be able to carry over an inventory full of items. If everyone started over with nothing I do not think this would be conducive for RPing as much of the server's population, if not everyone, would be scrambling for materials, be it iron, diamonds, wood, the first few days and perhaps even for the first week to establish themselves. I think few people would be fussed about RPing when trying to gather essential items for their character's survival.

Addendum: Don't get me wrong, I am ridiculously excited for the new land, to explore and to see the new cities/nations and the spaces between them, which I'm sure will be absolutely beautiful and wonderful to travel. 1.8+ generation is pretty awesome. But I invested a lot of time into the server and to lose everything but my character himself would just be a massive blow to my morale. I mean, if we started over for 1.9, who's to say we won't have to start over for the final release of the game and after every large expansion Notch may release for Minecraft?

Once the precedence is set it is easier to do the same each time thereafter and I'm certainly not going to play on the server with the same enjoyment if every time a major update of Minecraft happens that causes us to move to a new map I lose everything.

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I'm shaking in my boots. Sounds awesome!

As for Character wise.. I'm worried.. I don't want Chrisdena to die, since she's an "magical girl" Ascended. I'm hoping that I'll be able to play my character as is, without magic or be downgraded to what my original race was in the new world...

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I can see that there is a divide on those who wish to keep their items, their character and their wealth. Can both wishes not be fullfilled? If one wishes to start as a completely new character, afresh as an inhabitant of the new continent why not let them? They could have access to the new contenient early inorder to establish themselves as the "inhabitants" of the capitals that will be prebuilt before the arrival of those from Aegis. They would have the opportunity to have "first dibs" on homes and such ( but remember they will start with nothing, 0 minas , so they would have to start up the economy (and wouldn't be able to buy every building in sight).

Then after X amount of time the people of aegis who wish to retain their items will arrive. The cities will have some people in them so it is not a deserted city they are waltzing into and there will be a player fueled economy already in place. Perhaps there will be some issues with those who have VAST quantities of money just buying all homes/shops in sight which is what I think they are trying to avoid through the option of every one starting afresh.

I also thought about perhaps readjusting the way the currency works. A new continent which has never been visited would not use the same currency, I think changing the currency so that once the players enter the new world that their minas do not become worthless but are of less worth in the new land. This may stop the predicted buying up of homes if the people of old Aegis have say 50% less minas. So instead of having 5000 minas they would have 2500 Delar (working title lol). This would certainly reduce the margin of the difference in wealth between the rich and poor and stop the buying of many properties per person.

The pros of this are:

- A player fueled economy which has had time to develop

- Locals who run the ready built cities/nations (non GMs)

- Players who give up their minas and items will be rewarded by early access

- People who wish to keep their items can but will have to X amount of time before entering the new map

- Adds immersion for those who first step into a city to see people already living there instead of it being empty

- Event could be coordinated between both servers so as the people of Aegis escape to their ships the new server could have an announcment like "Ships have been spotted on the horizon as dawn breaks"

The cons of this are:

- Is it even possible? I am not sure how running both worlds at once would go

- People who have just joined the server who may not be experienced in RP could jump to the new map with little affect on their wealth

- People may meta information about the new map to those not on it yet.

- Noble families may complain that in order for them to keep their status and wealth they miss out on becoming King / HighPrince etc.

- Rich players may mass buy homes and shops when they arrive with their vast amounts of minas

- The players who keep their items would damage the economy by selling diamonds and iron which may not be widely available yet

- Players who join the server early may build in the wilds causing the landscape to be marred even before the rest of the server get to experience its beauty

As you can see there are good points but also bad ones. I am no master of lore, nor am I attuned in the ways of how the GM's envision this but I hope my opinion is noted and hopefully some of my ideas help them achieve what they have in store for us.

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Personally, I think if minas transfer then items should as well and if one or the other won't be transferred over to the new map then neither should be and everyone should start over from scratch, which is an idea that I dislike myself.

I have to agree with Trazier.

I wouldn't quit the server but I think a lot of my enjoyment would certainly be lost and I've been playing almost every day since the public release of the server back in the summer. Yes, it's an RP server and as such, items shouldn't be central. But through RP and hard work, I managed to amass myself a moderate wealth. All of my minas are invested in items because I didn't feel like losing 3k+ of my money every time I died and there are no banks in Aegis. And I'm sure a lot of other people did the same -- invest their money in items.

I think we should be able to carry over an inventory full of items. If everyone started over with nothing I do not think this would be conducive for RPing as much of the server's population, if not everyone, would be scrambling for materials, be it iron, diamonds, wood, the first few days and perhaps even for the first week to establish themselves. I think few people would be fussed about RPing when trying to gather essential items for their character's survival.

Lucky for you, I actually believe the plan is that everyone will carry over whatever they can hold in their inventory.

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I think Trazier said it all...

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I totally agree with your thinking Mr. Zombez and I really like the idea of having areas that people will want to return to. Also the point about cities being really close to spawn and such, yeah I think that needs to be fixed.

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Where is the RP point of carrying 5 stacks of diamond blocks and 100 000 Minas? That doesn't fit the RP...those who cry about a reset are those who loose most, that's what it looks like. Your just to lazy to start new. I'd loose stuff worth over 300 000 Minas...and? It's about the fun!

Greetings

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Where is the RP point of carrying 5 stacks of diamond blocks and 100 000 Minas? That doesn't fit the RP

Well, if there's an exodus, I think that fits RP just fine. Have you ever seen refugee caravans? It's pretty much people moving away from the bad things, carrying everything they own with them. I imagine it would be the same here.

...those who cry about a reset are those who loose most, that's what it looks like.

I think a rational discussion is far from 'crying' over the situation. You're being needlessly trolly at a time where discussion was asked for.

Your just to lazy to start new. I'd loose stuff worth over 300 000 Minas...and? It's about the fun!

Again, more needlessly insulting comments. 'lazy' has nothing to do with it. If you delete everything people have worked for JUST ONCE, there's always that thought in the back of the mind that it could HAPPEN AGAIN, and a lot of people (myself included probably) would just half-ass everything we do from then on, because why bother if it could all just be erased again when minecraft is fully released?

Also, 'about the fun'. I can't help but notice YOUR fun (playing your evil corrupted, robbing/murdering non-paladin) would not be impacted very much at all, in fact, you'd probably have more people to prey upon, so I find it a bit suspect how eager you are for this to go down in such a fashion.

Maybe for some people, 'fun' is being able to provide for their IC friends and family, be it a grand feast, several kegs of ale, or gear and equipment to keep them safe on their travels.

You seem to just not give a damn about what other people may or may not find fun, and seem to focus just on how YOU feel about it, and anyone not feeling like YOU, are nothing but a bunch of lazy crybabies.

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Yes that will make the wealthy want to keep playing, by taking away their hard earned minas!

No thanks, take my items, but at least keep the currency so that everything doesn't fall apart.

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We cant take away the minas because if we did, it would mean spawning a bunch MORE minas once the new world starts. How would that make any sense at all? Who would you even give them to?

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Agreed if we get rid off the minas everyone would be mod hunting which doesn't fit my character very well.

Idea!!!

Let the VIPS get into the New world first give them a nice little perk but im VIP so Idk how others would feel.

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