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Brave: An Optional Roll Combat System


Burnsider
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I bet a math nerd could figure out if it's better to optimize for Skill attack/def or Strength attack/def

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I love it, I'm sure there are changes that can be made but its fun and it seems like it works, I will be encouraging people to do this by with me

5 minutes ago, NotEvilAtAll said:

I bet a math nerd could figure out if it's better to optimize for Skill attack/def or Strength attack/def

I love that the first comment was about the Meta

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1 hour ago, Jameson_h said:

I love that the first comment was about the Meta

writing a java plugin to solve which race + archetype combo is best

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Quite easy

 

Void mages get a -1 to strength defense but a +1 to spirit

Voidal Scions get a +1 to strength offense in exchange for a -1 to spirit

 

Gold and salt does +2 damage to CAs, MAs and FAs affected by gold and salt.

Hitting an Azdrazi with a cold weapon or projectile grants them a -1 bonus to skill defense and skill offense for two turns OR does +2 damage to them.

 

8 minutes ago, Mordhaund said:

It'd be cool to see this, but with more archetypes spanning the more combat-centric dark, voidal and deific CAs. 

 

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12 minutes ago, Mordhaund said:

It'd be cool to see this, but with more archetypes spanning the more combat-centric dark, voidal and deific CAs. 

 

I specifically wanted to keep this simple. The more complicated the system, the less it is usable without a plugin. I think @Moribundity's ideas would make sense. I would absolutely agree to that in combats where I'm facing against you guys. This is why I wrote in the rules that the rules can be changed/added to at the mutual agreement of the people in combat.

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I am going to use this whenever I can, already put it onto my bookmark tab

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1 hour ago, NotEvilAtAll said:

writing a java plugin to solve which race + archetype combo is best

java program update: i've gotten it to work (assuming ties hit and spirit used over Strength (offensive) if it's higher), i'm currently working out to get the win rates for every race/archetype combination when they go second instead of attacking first.

 

edit: okay it's pretty easy to get the win rates for going second. I have that all figured out now. There is about a 55% vs 45% win rate between attacking first vs attacking second so (as I predicted) it's best to get the jump on your enemy. Also I was wondering why Rocks were so OP and always had 60%+ win rates until I realized that I allowed damage to my Fighter class to be NEGATIVE, thus healing the combatant if they have a very high Str(def) and their opponent rolled low. Orcish rock healing powers OP!!!!!!

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SUGGESTED RENAME:
Strength (Offense) to Strength abrv. STR
Strength (Defense) to Endurance abrv. END
Skill (Offense) to Dexterity abrv. DEX
Skill (Defense) to Agility
abrv. AGI

 

Renaming these stats provides better clarity and brevity when communicating, each starting with its own letter making for easier abbreviation.

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34 minutes ago, NotEvilAtAll said:

java program update: i've gotten it to work (assuming ties hit and spirit used over Strength (offensive) if it's higher), i'm currently working out to get the win rates for every race/archetype combination when they go second instead of attacking first.

 

edit: okay it's pretty easy to get the win rates for going second. I have that all figured out now. There is about a 55% vs 45% win rate between attacking first vs attacking second so (as I predicted) it's best to get the jump on your enemy. Also I was wondering why Rocks were so OP and always had 60%+ win rates until I realized that I allowed damage to my Fighter class to be NEGATIVE, thus healing the combatant if they have a very high Str(def) and their opponent rolled low. Orcish rock healing powers OP!!!!!!

Here is my data, each class/archetype combo fights every other class/archetype combo (including itself!) 1000 times and it's win rate is tallied up and averaged.
 

All class/archetype combos, attacking first:

Spoiler

TOTAL WIN RATE WHEN ATTACKING FIRST (average of all race/archetype combos): 0.5555825777777778

Human Brute win rate of 0.5839066666666666
Human Warrior win rate of 0.5725466666666668
Human Fighter win rate of 0.5211866666666668
Human Pugilist win rate of 0.5256399999999999
Human Confident win rate of 0.45594666666666667
Human Rock win rate of 0.5628133333333333
Human Brawler win rate of 0.4901999999999998
Human Guardian win rate of 0.49594666666666676
Human Resolute win rate of 0.5713466666666667
Human Knight win rate of 0.4253333333333333
Human Duelist win rate of 0.44188
Human Trained win rate of 0.5204399999999998
Human Sentinel win rate of 0.4597733333333333
Human Sage; win rate of 0.5245066666666667
Human Scholar win rate of 0.5839600000000001
Elf Brute win rate of 0.5202533333333332
Elf Warrior win rate of 0.5095200000000003
Elf Fighter win rate of 0.4581333333333335
Elf Pugilist win rate of 0.4572
Elf Confident win rate of 0.5250266666666664
Elf Rock win rate of 0.6474133333333333
Elf Brawler win rate of 0.5789733333333332
Elf Guardian win rate of 0.5729466666666665
Elf Resolute win rate of 0.6387066666666668
Elf Knight win rate of 0.5164399999999997
Elf Duelist win rate of 0.526173333333333
Elf Trained win rate of 0.5959466666666666
Elf Sentinel win rate of 0.5248800000000001
Elf Sage; win rate of 0.5811600000000001
Elf Scholar win rate of 0.6179333333333336
Dwarf Brute win rate of 0.6186666666666667
Dwarf Warrior win rate of 0.6294533333333334
Dwarf Fighter win rate of 0.5707066666666668
Dwarf Pugilist win rate of 0.5662000000000004
Dwarf Confident win rate of 0.49672
Dwarf Rock win rate of 0.639946666666667
Dwarf Brawler win rate of 0.5644666666666667
Dwarf Guardian win rate of 0.5578533333333336
Dwarf Resolute win rate of 0.6306533333333332
Dwarf Knight win rate of 0.4905866666666665
Dwarf Duelist win rate of 0.49639999999999995
Dwarf Trained win rate of 0.5709600000000001
Dwarf Sentinel win rate of 0.5018799999999999
Dwarf Sage; win rate of 0.5639199999999999
Dwarf Scholar win rate of 0.6162266666666667
Orc Brute win rate of 0.6490800000000002
Orc Warrior win rate of 0.6898799999999998
Orc Fighter win rate of 0.6385866666666664
Orc Pugilist win rate of 0.61368
Orc Confident win rate of 0.5623466666666666
Orc Rock win rate of 0.7162533333333334
Orc Brawler win rate of 0.6524133333333333
Orc Guardian win rate of 0.6279066666666665
Orc Resolute win rate of 0.5685600000000002
Orc Knight win rate of 0.5805066666666666
Orc Duelist win rate of 0.5765600000000002
Orc Trained win rate of 0.508
Orc Sentinel win rate of 0.5683200000000002
Orc Sage; win rate of 0.4956800000000001
Orc Scholar win rate of 0.5597066666666668
Halfling Brute win rate of 0.5059733333333333
Halfling Warrior win rate of 0.4948000000000001
Halfling Fighter win rate of 0.4579866666666667
Halfling Pugilist win rate of 0.4528399999999999
Halfling Confident win rate of 0.5062933333333336
Halfling Rock win rate of 0.6310133333333332
Halfling Brawler win rate of 0.5697333333333334
Halfling Guardian win rate of 0.5686800000000002
Halfling Resolute win rate of 0.6172666666666669
Halfling Knight win rate of 0.5251466666666665
Halfling Duelist win rate of 0.5255466666666664
Halfling Trained win rate of 0.5829333333333337
Halfling Sentinel win rate of 0.5333200000000001
Halfling Sage; win rate of 0.5695066666666667
Halfling Scholar win rate of 0.5994

 

All class/archetype combos, attacking second (aka their enemy attacks first):

Spoiler

TOTAL WIN RATE WHEN ATTACKING SECOND (average of all race/archetype combos): 0.4444188444444444

 

Human Brute win rate of 0.4502266666666666
Human Warrior win rate of 0.46310666666666656
Human Fighter win rate of 0.39530666666666664
Human Pugilist win rate of 0.4179733333333333
Human Confident win rate of 0.33884000000000003
Human Rock win rate of 0.4745866666666665
Human Brawler win rate of 0.3830799999999999
Human Guardian win rate of 0.4072533333333334
Human Resolute win rate of 0.46069333333333334
Human Knight win rate of 0.30982666666666653
Human Duelist win rate of 0.34385333333333334
Human Trained win rate of 0.3929333333333334
Human Sentinel win rate of 0.37477333333333324
Human Sage; win rate of 0.4157466666666668
Human Scholar win rate of 0.44695999999999997
Elf Brute win rate of 0.37698666666666686
Elf Warrior win rate of 0.39143999999999973
Elf Fighter win rate of 0.32594666666666666
Elf Pugilist win rate of 0.33658666666666665
Elf Confident win rate of 0.3799066666666668
Elf Rock win rate of 0.5455866666666667
Elf Brawler win rate of 0.45408
Elf Guardian win rate of 0.46120000000000005
Elf Resolute win rate of 0.5101199999999999
Elf Knight win rate of 0.3678666666666667
Elf Duelist win rate of 0.3927466666666666
Elf Trained win rate of 0.4351333333333333
Elf Sentinel win rate of 0.4147599999999999
Elf Sage; win rate of 0.4493866666666666
Elf Scholar win rate of 0.46140000000000003
Dwarf Brute win rate of 0.5091066666666668
Dwarf Warrior win rate of 0.5437333333333332
Dwarf Fighter win rate of 0.46212
Dwarf Pugilist win rate of 0.4698399999999999
Dwarf Confident win rate of 0.39905333333333337
Dwarf Rock win rate of 0.5677066666666667
Dwarf Brawler win rate of 0.4757466666666667
Dwarf Guardian win rate of 0.4821466666666666
Dwarf Resolute win rate of 0.5418266666666668
Dwarf Knight win rate of 0.38438666666666654
Dwarf Duelist win rate of 0.4073466666666667
Dwarf Trained win rate of 0.46161333333333326
Dwarf Sentinel win rate of 0.4269466666666667
Dwarf Sage; win rate of 0.473506666666667
Dwarf Scholar win rate of 0.5067333333333336
Orc Brute win rate of 0.5235866666666666
Orc Warrior win rate of 0.5906000000000001
Orc Fighter win rate of 0.50884
Orc Pugilist win rate of 0.5077600000000001
Orc Confident win rate of 0.44368
Orc Rock win rate of 0.6370399999999999
Orc Brawler win rate of 0.5471866666666667
Orc Guardian win rate of 0.5426533333333332
Orc Resolute win rate of 0.4703999999999998
Orc Knight win rate of 0.4522266666666665
Orc Duelist win rate of 0.46190666666666674
Orc Trained win rate of 0.39318666666666674
Orc Sentinel win rate of 0.47166666666666685
Orc Sage; win rate of 0.39564000000000016
Orc Scholar win rate of 0.44131999999999993
Halfling Brute win rate of 0.3854133333333334
Halfling Warrior win rate of 0.39174666666666663
Halfling Fighter win rate of 0.33913333333333334
Halfling Pugilist win rate of 0.3575333333333334
Halfling Confident win rate of 0.38172000000000017
Halfling Rock win rate of 0.5426533333333334
Halfling Brawler win rate of 0.46158666666666676
Halfling Guardian win rate of 0.47703999999999996
Halfling Resolute win rate of 0.50536
Halfling Knight win rate of 0.3948933333333334
Halfling Duelist win rate of 0.41484000000000004
Halfling Trained win rate of 0.4469999999999999
Halfling Sentinel win rate of 0.43776
Halfling Sage; win rate of 0.45905333333333337
Halfling Scholar win rate of 0.45786666666666664


Extra fun scenario: Everyone has 100 hp, in this case it's an attacking first scenario once again. This one is dominated by Dwarves and Orcs.

Spoiler

TOTAL WIN RATE WHEN 100 HP ATTACKING FIRST (average of all race/archetype combos): 0.5137994666666665

 

Human Brute win rate of 0.5657866666666665
Human Warrior win rate of 0.5616933333333333
Human Fighter win rate of 0.38642666666666675
Human Pugilist win rate of 0.41786666666666666
Human Confident win rate of 0.22905333333333336
Human Rock win rate of 0.5631066666666668
Human Brawler win rate of 0.34024
Human Guardian win rate of 0.3717733333333334
Human Resolute win rate of 0.56696
Human Knight win rate of 0.1769333333333333
Human Duelist win rate of 0.2175600000000001
Human Trained win rate of 0.38670666666666653
Human Sentinel win rate of 0.26768000000000003
Human Sage; win rate of 0.41688
Human Scholar win rate of 0.5635866666666666
Elf Brute win rate of 0.37906666666666655
Elf Warrior win rate of 0.3839333333333334
Elf Fighter win rate of 0.22434666666666664
Elf Pugilist win rate of 0.23342666666666664
Elf Confident win rate of 0.3837466666666667
Elf Rock win rate of 0.7670799999999997
Elf Brawler win rate of 0.5657199999999999
Elf Guardian win rate of 0.5636666666666668
Elf Resolute win rate of 0.7315599999999999
Elf Knight win rate of 0.3580266666666667
Elf Duelist win rate of 0.38519999999999993
Elf Trained win rate of 0.5640799999999999
Elf Sentinel win rate of 0.4152800000000001
Elf Sage; win rate of 0.5629333333333333
Elf Scholar win rate of 0.6794666666666666
Dwarf Brute win rate of 0.7051466666666666
Dwarf Warrior win rate of 0.7421200000000003
Dwarf Fighter win rate of 0.5669866666666666
Dwarf Pugilist win rate of 0.56568
Dwarf Confident win rate of 0.3638533333333335
Dwarf Rock win rate of 0.7709466666666668
Dwarf Brawler win rate of 0.5614266666666665
Dwarf Guardian win rate of 0.56616
Dwarf Resolute win rate of 0.7472666666666663
Dwarf Knight win rate of 0.3406666666666668
Dwarf Duelist win rate of 0.36899999999999994
Dwarf Trained win rate of 0.5623733333333333
Dwarf Sentinel win rate of 0.40134666666666685
Dwarf Sage; win rate of 0.5665466666666668
Dwarf Scholar win rate of 0.7060799999999999
Orc Brute win rate of 0.7973866666666666
Orc Warrior win rate of 0.8628666666666666
Orc Fighter win rate of 0.7305200000000002
Orc Pugilist win rate of 0.7057466666666667
Orc Confident win rate of 0.5313733333333335
Orc Rock win rate of 0.9020799999999999
Orc Brawler win rate of 0.7634933333333332
Orc Guardian win rate of 0.7447333333333332
Orc Resolute win rate of 0.5783066666666666
Orc Knight win rate of 0.5664399999999999
Orc Duelist win rate of 0.5626533333333333
Orc Trained win rate of 0.38658666666666675
Orc Sentinel win rate of 0.5647200000000002
Orc Sage; win rate of 0.36562666666666654
Orc Scholar win rate of 0.5347466666666666
Halfling Brute win rate of 0.36346666666666666
Halfling Warrior win rate of 0.36405333333333345
Halfling Fighter win rate of 0.22817333333333328
Halfling Pugilist win rate of 0.23773333333333335
Halfling Confident win rate of 0.3621866666666667
Halfling Rock win rate of 0.7448133333333332
Halfling Brawler win rate of 0.5644399999999999
Halfling Guardian win rate of 0.5681333333333333
Halfling Resolute win rate of 0.7050933333333336
Halfling Knight win rate of 0.3869199999999999
Halfling Duelist win rate of 0.4192133333333334
Halfling Trained win rate of 0.5641866666666666
Halfling Sentinel win rate of 0.4492933333333334
Halfling Sage; win rate of 0.5637066666666667
Halfling Scholar win rate of 0.6508800000000001

 

Same scenario but attacking second:

Spoiler

TOTAL WIN RATE WHEN 100 HP ATTACKING SECOND (average of all race/archetype combos): 0.48605759999999976

 

Human Brute win rate of 0.5265733333333333
Human Warrior win rate of 0.53452
Human Fighter win rate of 0.35402666666666666
Human Pugilist win rate of 0.38345333333333326
Human Confident win rate of 0.20469333333333325
Human Rock win rate of 0.5404666666666668
Human Brawler win rate of 0.31444000000000005
Human Guardian win rate of 0.35104
Human Resolute win rate of 0.5354666666666666
Human Knight win rate of 0.15506666666666666
Human Duelist win rate of 0.1978666666666667
Human Trained win rate of 0.35093333333333315
Human Sentinel win rate of 0.24457333333333342
Human Sage; win rate of 0.38570666666666664
Human Scholar win rate of 0.5261199999999999
Elf Brute win rate of 0.3432266666666665
Elf Warrior win rate of 0.3554533333333333
Elf Fighter win rate of 0.19586666666666666
Elf Pugilist win rate of 0.2059466666666667
Elf Confident win rate of 0.34184000000000003
Elf Rock win rate of 0.7445866666666667
Elf Brawler win rate of 0.5310533333333334
Elf Guardian win rate of 0.5347733333333333
Elf Resolute win rate of 0.6990000000000003
Elf Knight win rate of 0.3224666666666667
Elf Duelist win rate of 0.3526933333333334
Elf Trained win rate of 0.5218266666666664
Elf Sentinel win rate of 0.3855333333333333
Elf Sage; win rate of 0.5267733333333335
Elf Scholar win rate of 0.6391599999999998
Dwarf Brute win rate of 0.6788666666666667
Dwarf Warrior win rate of 0.7272799999999999
Dwarf Fighter win rate of 0.5356133333333333
Dwarf Pugilist win rate of 0.5419733333333333
Dwarf Confident win rate of 0.3391333333333333
Dwarf Rock win rate of 0.757946666666667
Dwarf Brawler win rate of 0.54176
Dwarf Guardian win rate of 0.5462933333333333
Dwarf Resolute win rate of 0.7234533333333334
Dwarf Knight win rate of 0.3161599999999999
Dwarf Duelist win rate of 0.3461466666666666
Dwarf Trained win rate of 0.5340666666666668
Dwarf Sentinel win rate of 0.37938666666666665
Dwarf Sage; win rate of 0.5406933333333331
Dwarf Scholar win rate of 0.6799333333333333
Orc Brute win rate of 0.7734799999999996
Orc Warrior win rate of 0.8490933333333334
Orc Fighter win rate of 0.7003600000000002
Orc Pugilist win rate of 0.6789333333333333
Orc Confident win rate of 0.5030133333333332
Orc Rock win rate of 0.8936933333333331
Orc Brawler win rate of 0.7439600000000002
Orc Guardian win rate of 0.7261066666666666
Orc Resolute win rate of 0.5545066666666668
Orc Knight win rate of 0.5262000000000001
Orc Duelist win rate of 0.5327866666666665
Orc Trained win rate of 0.3563066666666667
Orc Sentinel win rate of 0.5436533333333334
Orc Sage; win rate of 0.33654666666666677
Orc Scholar win rate of 0.5038933333333333
Halfling Brute win rate of 0.33169333333333334
Halfling Warrior win rate of 0.33787999999999996
Halfling Fighter win rate of 0.20764000000000002
Halfling Pugilist win rate of 0.21556000000000003
Halfling Confident win rate of 0.3327866666666665
Halfling Rock win rate of 0.7276133333333331
Halfling Brawler win rate of 0.5340933333333332
Halfling Guardian win rate of 0.54128
Halfling Resolute win rate of 0.6803866666666665
Halfling Knight win rate of 0.35236000000000006
Halfling Duelist win rate of 0.38644000000000006
Halfling Trained win rate of 0.5235733333333336
Halfling Sentinel win rate of 0.41899999999999993
Halfling Sage; win rate of 0.5326133333333335
Halfling Scholar win rate of 0.6150133333333334
 

 

 

Conclusion: You should play an Orc Rock or smth idk.

@Jameson_hI have figured out it's Str off/def that matters most.

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5 minutes ago, NotEvilAtAll said:

Conclusion: You should play an Orc

 

NGL, kinda feel it makes sense that orcs are just slightly better in 1v1. Not overpowered better. Just slightly better. 

 

That said, what would you recommend to fix the "going first" issue? That seems a difference with a more than a standard deviation. 

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8 minutes ago, Burnsider said:

 

NGL, kinda feel it makes sense that orcs are just slightly better in 1v1. Not overpowered better. Just slightly better. 

 

That said, what would you recommend to fix the "going first" issue? That seems a difference with a more than a standard deviation. 

I don't think it's an issue that attacking first makes you slightly more likely to win. It makes some amount of logical sense. In order to reduce the increased odds of winning for attacking first you could just raise HP. In 10hp it's 55 vs 45, in 100hp it's 51 vs 49. Obviously 100hp would take ages and nobody would enjoy that, but maybe people could do 20hp combat.

The real change is that Skill off/def is just not very good compared to Str off/def. I'll run this again but change all of the races and archetypes with +1 skill off/def to be +2 skill off/def, or +4 skill off/def if it's +2 currently, etc.

Sure, the 2d10 system is more balanced towards middling numbers, but only a +1 to a 2d10 matters way less than a +1 or -1 to a 1d6 roll.

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