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PVP NOTES


Mickaelhz
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WEAPONRY NOTES

official ferrymen->haelunor information care package

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test is on monday

 

ALL STATS ARE FETCHED FROM RUNNING /SURGE STATS ON AVERAGE RARITY EQUIPMENT RARITY LEVELS ADD +O.25 DAMAGE AND IMPROVE SECONDARY EFFECTS.


 

Iron weapons

Spoiler

Short sword

  • 1 handed
  • 5 damage
  • 10% chance to bleed, causing the target to damage tick 4 times for half a heart each.

Mace

  • 1 handed
  • 4 damage
  • 10% chance to stun, causing the target to gain the bad omen effect (no clue what this does, probably a placeholder for something.)

Great Axe

  • 2 handed
  • 4.5 damage
  • Can crit, increased damage for each sequential hit.

Pike

  • 1 handed
  • 2 damage
  • 75% chance to dismount someone riding a horse when you hit them (not the horse). This gives the dismounted person blindness for 2 seconds, making them unable to sprint and deals 5 hearts of damage (only on dismount).

Lance

  • this item is broken as of now, will edit once fixed. I assume this will be a horse vs horse or horse vs footman weapon.


 

Netherite weapons

Spoiler

Longsword

  • 2 handed
  • 6 damage
  • no additional effects

Berzerker Axe

  • 2 handed
  • 6.5 damage
  • takes away 1.5 armor points and can crit.

Spear

  • 1 handed
  • 5 damage
  • has knockback I

Warhammer

  • 2 handed
  • 5 damage
  • 10% chance to stun, causing the target to gain the bad omen effect (no clue what this does, probably a placeholder for something.)


 

Off hand

Spoiler

Swordbreaker

  • Every 6 hits grant speed I for 2 seconds
  • Adds +0.5 to main hand weapon

Buckler

  • Right click to enable effect that stops you from being hit by projectiles for a couple of seconds. Can be used like vanilla shield.

Shield

  • Passively take 20% less damage from projectiles. Can be used like vanilla shield.

 

Ranged weapons

Spoiler

Short bow

  • 6 damage
  • No additional effects
  • Can be used on horse

Long bow

  • 14 damage
  • Makes you slow and unable to melee anyone for a couple of seconds after shooting.
  • Can't be used on horse

Crossbow

  • 10 damage
  • Makes you slow and unable to melee anyone for a couple of seconds after shooting.
  • Has piercing I enchantment, makes you able to hit 2 people with 1 arrow.
  • Can't be used on horse

Javelin

  • 8 damage
  • Throw 5 times, then gain a long cooldown on throwing. This item also has a maximum amount of charges on /surge stats.
  • Can be used on horse


 

Iron Armor

Spoiler

Note that rarity rolls don’t do anything.

 

Helmet

  • 3 armor
  • 0.5 armor toughness

Chestplate

  • 4.5 armor
  • 0.5 armor toughness

Leggings

  • 4.5 armor
  • 0.5 armor toughness

Boots

  • 3 armor
  • 0.5 armor toughness

Netherite Armor
 

Spoiler

Rarity rolls decrease slowness debuff.

 

Helmet

  • 3.5
  • 1.75 armor toughness
  • -6% speed

Chestplate

  • 5.5
  • 1.75 armor toughness
  • -9% speed

Leggings

  • 5.5
  • 1.75 armor toughness
  • -9% speed

Boots

  • 3.5
  • 1.75 armor toughness
  • -6% speed

 

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I'm guessing spears would be useful in group PvP situations then?

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I love this long overdue guide.

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