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Mod Team and War Update

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Josh3738

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3 minutes ago, ferdaboy said:

it already is for u bro

I'm disabled, can't blame me for being bored and playing lotc

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2 minutes ago, Pegleg_Bob said:

You guys want to make this a second job for people, don't you.

30 hours over a span of a month is 1 hour a day, very rare Pegleg_Bob L 

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image.thumb.png.0071be361f5a5515b2e633dc15b5a97c.png

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4 minutes ago, wowj said:

 

just make this a rule

Thank you for editing out the shut up part of your comment we appreciate the show of courtesy.

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1 minute ago, SimplySeo said:

Thank you for editing out the shut up part of your comment we appreciate the show of courtesy.

I felt I was being toxic

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2 minutes ago, Cheese said:

Question, but what's the reason for this?


It got tiring people saying they were entitled to items and or promised items by their now banned friends. 90% of the time its someone's personal items that don't need to ever be seen again regardless.

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2 hours ago, Josh3738 said:

More rally bells for nation capitals?

  • Not right now. It wouldn’t work cleanly with the plugin, and we’re not looking to increase the benefits for capitals even further.

I'm gonna double down on this and encourage that rally bells are reconsidered either in rules or mechanics, primarily in how they're related to CRP lock. this isn't an NL powergrab cope either I've always believed CRP lock to be flawed since it's inception back in idk 2022

tl;dr the biggest flaw with CRP lock and rally bells (in my opinion) are that CRP lock is completely arbitrary in that the point at which it "locks" is completely determined by how fast attackers want to emote rather than the actual rules. some people take upwards of 15 minutes to emote especially if you're engaging in group CRP, making the "15 minute crp lock" timer completely meaningless because half of the time attackers deliberately coordinate strategies to either: a) stall long enough for 15 minutes to pass, or b) crowd around your rally bell, making it impossible to physically reach until 15 minutes have passed

I'm open to a more thorough convo on the subject but I'm a fervent believer that CRP lock is incredibly overdue for some changes

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1 hour ago, Josh3738 said:

It took a little bit longer than anticipated to get things sorted out, but the rule approval and technical side of war adjustments is finished. With these changes, war is officially unpaused.

 

 

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Something I would like clarified by moderation is if there is any intention to allow multi theatre conflicts / concurrent / exclusive warclaims to occur.

 

Being unable to attack a committed enemy nation from behind or beat up on a small neighbour while the big boys are occupied has been a long standing issue with the warclaim system

 

I'd also like mods to be more clear on the intercept rules as they pertain to war. 60th handled them terribly.

 

Also I just generally disagree with the new 30 hour cap. You guys already banned out vinovians. Instead of randomly griefing fleepers rules should address how wars play out via intercepts and multi front wars.

 

Now every warclaim is just going to be me arguing with a blue tag about some 15 hour playtime pink tag getting into the warclaim rally.

 

We should want more people partaking in server content not less.

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Since getting gear is so expensive, especially when it comes to leather. When are we getting that repair plugin?

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image.thumb.jpeg.0855ed5c9b34e23565d4078c9741ef9b.jpeg

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4 minutes ago, Legoboy7984 said:

Since getting gear is so expensive, especially when it comes to leather. When are we getting that repair plugin?

Gear is dirt cheap.

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18 minutes ago, Narthok said:

Now every warclaim is just going to be me arguing with a blue tag about some 15 hour playtime pink tag getting into the warclaim rally.

 

1 hour ago, Josh3738 said:

New players may be granted exceptions on a case-by-case basis.

 

It's pretty obviously been upped to make it more difficult to harvest people from factions/pvp servers. If it's a genuine noob I'm sure it'll be fine

 

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30 minutes ago, Toffee said:

 

 

It's pretty obviously been upped to make it more difficult to harvest people from factions/pvp servers. If it's a genuine noob I'm sure it'll be fine

 

Don't see why this is a problem. Excited to have to argue with  mods to get people into the warclaim day of.

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