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Food Plugin Development

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Aesopian

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I think the varied recipe-crops over complicate the plugin significantly and detract from its potential. Would rather it just be WHEAT.

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orc immune to rotten food when

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thats-it-yes-thats-it.gif

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21 minutes ago, Islamadon said:

I think the varied recipe-crops over complicate the plugin significantly and detract from its potential. Would rather it just be WHEAT.

 

I think this is reasonable, and we'll do some future polls to see specifically if players want plant or animal species, and if so what should that entail. 

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10 minutes ago, ferdaboy said:

It really does show that staff teams work in their own silos nowadays without speaking to one another. You're introducing PVP food that give potion effects, when past discussions have shown that players want simplified PVP, rather than adding layers of complexity to a system most players find very unenjoyable to interact with. The disconnect between tech, and staff in general and the rest of the playerbase just keeps getting wider.

 

 

The development decisions for this plugin were based on prior community feedback, which showed an overwhelming support for a cooking plugin. If you have specific concerns (e.g. you want food to only have saturation and hunger effects, but no potion or life healing effects), please state so, and preferably gather a few others to reply similarly so it can be added to a feedback poll.

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Dw tech, I think it's neat. Bless yall

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8 minutes ago, Aesopian said:

 

The development decisions for this plugin were based on prior community feedback, which showed an overwhelming support for a cooking plugin. If you have specific concerns (e.g. you want food to only have saturation and hunger effects, but no potion or life healing effects), please state so, and preferably gather a few others to reply similarly so it can be added to a feedback poll.

The community feedback post you linked has many replies that clearly show most do not want PVP foods to have mechanical buffs. I think the GUI and stuff you have shown is very cool, and I like the idea of foods having different effects that have no direct impact on PVP. 

 

More speed/health/etc foods = more pvp bloat that not a lot of people really want.

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I want to start this by saying tech team makes fantastic things, and I'm so thankful and grateful that we have the ability for them to create such unique plugins for the server. That said, if I want this stuff, why can't I make an rp item for them? This part of the plugin feels more like something I should be finding/getting on an SMP server rather than an RP server.

In my personal opinion, this doesn't improve the rp quality and only makes me feel like I have to grind more instead of rping. Not to mention the bugs that should be worked on at present, like the food bag causing my food to go MIA, or food items that should be good for two weeks going bad the second I remove them from the furnace. Before updates are made, please patch out the bugs.


 

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this looks way too complex for me.

 

can i still just craft bread with 3 wheat? i just want to get to my roleplay

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