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[Q&a] Plague - Is There A Cure? More Inside.

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Plague Event Survey  

176 members have voted

  1. 1. Have you Enjoyed the Plague Event so far?

    • Yes!
      85
    • No...
      14
    • I haven't really been involved!
      37
    • I have experienced some great RP in it!
      38
    • I have seen some pretty terrible RP in it...
      14
    • I don't know, really. 50/50 on it!
      22
  2. 2. What is your favourite part of the Event?

    • Being one of the Plagued.
      12
    • Curing / Fighting the Plagued with the Monks, or other Factions.
      53
    • Seeing people puke everywhere!
      13
    • Being scared for my character's survival...
      58
    • Seeing crazy stuff happen.
      65
    • Wearing a cool mask! Does that count?
      29
  3. 3. What could be Improved?

    • More GM guidance.
      59
    • Less GM guidance.
      16
    • More aggressive deaths and culling of infected!
      59
    • Perhaps a Plugin to simulate the Plague's effect?
      100
    • Other (Please Post)
      5


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We don't want to be realistic. We don't really even want to care. We just want to have fun killing people and burning their corpses as they try to vomit blood down our throats.

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There should be no cure and no magic solutions, it would provide better rp if places were in lockdown and infected zones were in quarantine.

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What makes this bacteria able to mutate fast enough and effectively enough to be completely immune to an extremely potent antiobiotic chemical within less than a month's time?

Because you do not have penicillin. You do not have the technology to isolate penicillin. You do not have some magic which allows you to make penicillin from the fungus. You do not have pencillin. This is not the 1800-1900's.

My only problem with this plague is the fact that it's magic resistant. If it was completely natural, I see no reason why it would be magic resistant. The Bubonic Plague was thought (among other things) to be a foul mixture of chemicals released into the wind that was blowing towards a town. Why can't we go with this? A disgruntled cleric, some evil necromancer, I dunno. I feel as if the 'NO MAGIC ALLOWED' rule is just in place to prevent people from curing the plague. If we roleplayed it realistically from how I understand the plague, nearly all of us would be dead within a couple years.

Magical resistances are part of biology in Asulon, look at the Greyroot plant, who's sap blows up when exposed to magic or enchantments, or even look at the dwarves. That's the IC reason.

The OOC reason is to stop someone turning up saying 'lolz i haz healing magik ur cured' which, suprisingly, a large amount of Asulon seems to have. The prevention of magical cures is A: To prevent the Deus Ex Machina of a healing mage just turning up and fixing it with cureall magic, and B: to ensure that some hefty RP goes into a cure.

This also explains the super-rapid mutation. Magic makes it mutate, people keep trying magic on it. There are so many strains because we keep trying to use voodoo on a disease.

Of course, the search for the cure has an excellent place to start...

Robot_Chicken%27s_Doctor.jpg

CAPTURE A SUBDAI AND DO EVIL SCIENCE ON HIM!

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How easy is it for each race to get the disease? I know once you have it it's deadly but every RP game/book I've read have had it very hard for dwarves to get sick and almost impossible for elves but I'm not sure if this applies to the races of Asulon

All races can get the Disease, but yes, different races have different amounts of resilience to disease. Yes, the Dwarves are quite resistant to illness, but nothing of this caliber. I'm afraid they're just as vulnerable as the other races. However, things such as location, population, and habits all have an effect on how likely it is to catch the Plague. Dwarves, mainly living underground, have a easier time of staying isolated from others, and should be less likely to catch the plague as a result. Remember though, you need to get food and water from somewhere, right?

((We should have never gone to Adyton.

To those who are wondering, There is an easy cure that completely ends the plague, and you can administer it to yourself just like the Adyton's did.

The cure is....Death.))

That is indeed a fabulous cure. Now, just to wonder why people don't use it...

Can the plague possibly turn anyone who has it into orcs? (Because of the green spots?)

No, that is silly. The Greenspot does not turn you into a orc, just makes you look slightly green. Even if you managed to survive long enough to be completely covered, you would still just be a green elf/human/dwarf/etc.

I hope you've been discussing things with Dez1320 before making these posts. Being his plague and all.

I have, yes, and I haven't actually modified any of the original lore he wrote for it. It's simply a globalized version, which has been mutating into different types.

Are people allowed to camp at the temple and kill people the second they see an infected person?

Temple? No. The Monks frown upon this, for obvious reasons. If you have a VA, you still

Do you have an option of being infected if you come into contact with an infected person?

Do I need a VA to take advantage of the event by running around as buttnaked dwarf pretending to be sick just to scare the hell out of people?

I felt that this is the perfect opprotunity to use my new character. So I wanna try her out and cause some turmoil.

Yes, purposely trying to spread the plague IS a villainous thing to do. However, insanity caused by the plague does not require a VA, but if too many people don't RP this properly, that may be subject to change. So yes, if your Dwarf is insane from the plague, he may run around doing crazy stuff. Don't expect a long life, though.

Is it possible to inoculate yourself(like the Chinese did with smallpox) or does the plague change too often for a vaccine to be effective?

All cures seem to be working on a temporary basis. The original Greenspot has been cured, but it has altered far past that now.

What makes this bacteria able to mutate fast enough and effectively enough to be completely immune to an extremely potent antiobiotic chemical within less than a month's time?

"antibiotic"

Assuming we know anything about bacteria. We have not discovered the unseen world yet, so no, we do not know about bacteria, cells, viruses, etcetera.

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((*Can you also credit me for the idea please? I know Renati irl and I talked to him about the idea :P He's just the one who acted upon it. Please, Please PLEASE credit me for our idea.))

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((*Can you also credit me for the idea please? I know Renati irl and I talked to him about the idea :P He's just the one who acted upon it. Please, Please PLEASE credit me for our idea.))

((Several people helped me with this. I merely spoke with you on it which I have to many.))

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The seeds of your ideas for a plauge were planted many moons ago. If all you want is credit than take it, but it would be wise to remember that everything you have learned was once taught by someone older.

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((*Can you also credit me for the idea please? I know Renati irl and I talked to him about the idea :P He's just the one who acted upon it. Please, Please PLEASE credit me for our idea.))

Of course I will! However, surely the best credit is knowing you helped make it?

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(newbs and being credit for something little when the gms ask for none >.<

anywho.... would this be the sickness that killed all the other races before we came to asulon? if i remember correcting there were many dead bodies covering the floors in karik and blood splatters everywhere.... never really knew or found out what happened to the others before us...)

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"antibiotic"

Assuming we know anything about bacteria. We have not discovered the unseen world yet, so no, we do not know about bacteria, cells, viruses, etcetera.

You have yet to answer my question - regardless of whether our characters are aware of the existence of bacteria, that does not negate the existance itself. The statement of our characters being unaware of microbes is not an excuse to have a gaping hole in the biology of the bacteria that causes the plague.

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Why would we have a cure to something we know nothing of ? Why would we shoot fungus into our bodies not knowing what it would do? Why experiment? Where would the idea come from? We really need to keep the 4th wall up and keep ooc info we know now and not put it in game.

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Why would we have a cure to something we know nothing of ? Why would we shoot fungus into our bodies not knowing what it would do? Why experiment? Where would the idea come from? We really need to keep the 4th wall up and keep ooc info we know now and not put it in game.

Throughout history, there have been substances discovered that are able to cure various ailments. The source of this discovery is varied; it is not often intentional.

In addition; my grievance is not with the denial of cures, but the unreasonable way in which it's done. Please keep to that topic.

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My biggest complaint isn't of the plague itself, but the frequency. We just had an outbreak 2 weeks prior with something similar to rabies. Our reaction now is the same as before, lock up up the city and no one goes in or out. Unique RP experience? No, not really like I said we just did this a couple of weeks ago.

I've come to find out this community has no friggin clue what it wants. They moaned and whined about players being spread out in the wilds. That there is too many towns. And RP is being spread out.

So what do they do? Make an event occurs on a bi-monthly basis that spreads everyone out to the remote parts of the world, separates the nations into more, and then not only spreads out the RP, but isolates the RP.

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A vote of 71 to 5 says that players are enjoying themselves. If you don't like it, find the other 4 and go build a couch fort somewhere in the wilderness.

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