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The Mossborn has officially been made a clan of Hefrumm on the 9th of The Seed, Year 82 of the Second Age. ❃ General: The Mossborn clan has simple values. They stand for equality and equal opportunity amongst clan members, meaning all dwarven people have equal rights in the clan. Due to their troubled history they seek cooperation with other settlements and groups, looking to learn their cultures and integrate their styles into their own unique craftsmanship. In short, the pillar values of the Mossborn Clan are: Honour, Humility, Harmony. Honour is a common value among many dwarves, for the Mossborn it means having value in one's self, one's clan, and their accomplishments. Although honour and humility may seem opposing values, they actually complement each other, as humility keeps the Mossborn honourable without being arrogant. The final pillar is harmony, which was hard learned due to turbulent past. To be harmonious is to be open and accepting of the differences of others, but it does not mean to be submissive. Harmony can only be achieved through mutual respect, if there is none then there is no point in placating the disrespectful. ❃ History: When the dwarves first arrived on Almaris, a group of forest dwedmar struck off and to form their own group. This event was organised by Brak The Leafy. Brak was originally a dwarf of low stature in the kingdom of Urguan, and thus saw this voyage to Almaris as an opportunity to form his own community. He managed to convince a few other dwed and forest dwed to join him, posing the venture as fresh start for them and an opportunity to build a clan free from the tumult of Urguan towards the end of the First Age. Thus the Mossborn Clan was formed, with Brak The Leafy serving as the first clan head. Though under the leadership of Brak, the clan became isolationist and independent. They hid in an unknown forest for generations, through all this time, feuds and grudges became to erode at the clan. Fights over religious differences were the most violent. Eventually the clan exploded into a self-annihilating civil war when the 8th clan leader, Eilek The Bramble, fell in love and eloped with a dryad, a creature considered sacred by the Mossborn. The few remaining survivors of this fracture spread out over the realm, living alone, joining small local communities or dying out. However the heir to the clan has survived and has vowed to reform the clan from the ground up, ending the clan's isolationist policies, embracing the beliefs of the Brathmordkin and integrating back into the Grand Kingdom of Urguan. The heir to the Mossborn clan throne is Garedyn The Mossy, and as of now the clan is not properly organised or settled down. A depiction of Eilek The Bramble (source) ❃ Culture: General: The Mossborn are well renowned for their cultivation of mosses and herbs, which they infuse into metal to make dyed armour, known as Moss Armour. They create this green metal armour to camouflage themselves in the forest, and with special moss oil they can lubricate their armour for silent movement. The Mossborn are adept at creating equipment specialised against beasts such as bears or wolves. They also used Moss Armour for ceremonial purposes like funerals. Today, the Mossborn are not the cold isolationists they once were. They are accepting of all dwarves and allowing any dwarf to join their clan, though there are still weary by instinct of non-dwarven outsiders. The Mossborn have equal rights among males and females, which was not the case in their old history. These industrious forest dwarves seek to rebuild their clan, and to grow past the folly of their ancestors by being accepting of new people, ideas, and cultures. Appearance / Clothing: Red and blonde hair are common in the Mossborn clan, along with red, blue and brown eyes. Though this only applies to those who are related by blood to the Mossborn. Since all dwarves are welcome, there are many distinct faces in the clan. The Mossborn love wearing well embroidered clothes, woven from fabrics of the forest. Many also possess face-paints or tattoos made of moss dye. Relics: Because of the major conflict caused by in fighting, nearly all the clan's relics are missing or destroyed, much to the grief of the survivors. Though they keep a list of all relics, in hopes of one day recovering them: 1) The Crucible: This is an iron pot, which is believed to have been the first to be used to create moss dye. It is believed it has been destroyed in the conflict. 2) Eilek The Bramble's wedding ring: Although Eilek never had an official wedding ceremony, he still used his artisanal skills to craft a wedding ring for his dryad lover. The ring was not found on his body, so the ring is presumed lost, or in possession by the dryad. 3) Verdant Plate: The most beautiful Moss Armour ever constructed, it as been passed down through generations of Mossborn leaders. It was once acquired by merchants, but fortunately, the heir Garedyn The Mossy bought back the armour and is in possession of it. 4) Key of Tombs: The Mossborn bury their dead in underground catacombs. The original catacombs were desecrated and destroyed, but the key to the catacombs was lost. Religion: Their initial lack of contact with the outside world caused the Mossborn to develop particular spiritual beliefs. They believe in the general spirit of nature, that it deserves respect but also caution, since nature is full of danger. Their major belief in reincarnation, that the souls of the deceased will be eventually brought back to the land in one way or another. The Mossborn, however, are not very dogmatic nor zealous about their religion, since it was the reason that caused their tribe to collapse in the beginning. They are now more open to new such as the Brathmordakin, and are willing to incorporate and adapt new beliefs. There are efforts to promote the Brathmordkin religion amongst them, the Mossborn are especially fond of the brathmordkin of nature, Anbella. Quirks: The Chief of the clan (the dwarf with the highest authority) has to receive a new title upon their ascension to the clan throne. Then from then on they are always referred to by their first name and their title. An example of this is Eilek The Bramble. The title has to refer to nature be one word long, and be in someway related to the chief's personality or appearance. Thus there cannot be a chief with the title "The Strong," but there can be one called "The Bear." A Mossborn Armourer, using an unorthodox smithing technique, shown to him by a Dark Dwarf (source) ❃ Trials to Join: Membership Rite: This is an entirely new tradition amongst the Mossborn, since before the only way to be a member of their clan was to be born into it, even those who married into the clan were not considered members. Nowadays, people enter a sort of soft hazing ritual, where the chief of the clan asks obscure, comical or confounding riddles. It doesn't matter if the person doesn't answer the riddles correctly, though the chief has the right to disqualify those he doesn’t deem fit to join the clan. The persons who enter the clan become Beardlings, and have to complete the following rite to achieve full membership status. Ascension Rite: In order to fully join the clan, a Beardling must gather 3 rare herbs and them offer them to a shrine of Anbella, or a brathmordkin of the beardling's preference, and sweat an oath to the clan in front of the clan chief. The 3 rare herbs are most commonly: Ponderlot, Elf's Hair Vine and Drake's Tail, but the clan chief can choose any herb that needs to be gathered. This trial is not difficult compared to the trials of other clans, but it is meant to be symbolic of the journey the Mossborn Clan took to find a new home. By doing this rite, the Beardling will have to travel to many different locations around Almaris and thus appreciate the meaning of returning back home to the hearth of Anbella. ❃ Traditions & Rites: Trial of Foraging: In order to begin one’s path to making Moss Armour, one must be able to identify correctly specific herbs and mosses that are needed for the process, as well as their quality and freshness. Those who pass this trial and considered Apprentice Armourer’s and can continue to learn the craft. Trial of the Forge: In order to complete one’s training, one must craft a set of Moss Armour. Moss Armour is not only judged on its durability, but also on its artistic value. After completing this trial, an Apprentice Armourer becomes a full on Armourer, and can blacksmith at their will. Trial of the Little: This trial is a persistent tradition from the days of the Mossborn isolationism, where it was called the Trial of Runts. The original purpose was to weed out the weak, but now it meant to be a social gathering to encourage and help promote the growth of the children of the tribe. It involves various physical activities, such as marathoning, swimming and climbing trees. Though each year a different test is added. Moss Feast Tradition: This tradition is not an actual feast, but it involves gathering newly bloomed herbs and ingredients collectively as an entire tribe, and then processing them into usable ingredients for Moss Armour or other crafts. At the end, families usually receive a figurine of a folk heroes from stories, to honour their participation. Two Rams Tradition: When two Mossborn have an inconsolable conflict, they can challenge each other to a Two Rams Competition. It is a duel, though not always through combat. The two parties decide on the challenge, and they must compete to win it to resolve their dispute. If neither dwarf can agree to a challenge, then the chieftain can issue them one. Birthday Tradition: As a show of freeing themselves of isolationism, the Mossborn adopted the human cultural practice of celebrating birthdays. Though typically they do not through parties or have cakes like humans. Instead, the birthday dwarf receives a gift specifically from their father, something that usually relates to either’s interest or profession. So, a birthday dwarf interested in shepherding would receive some ornate sheers from his father. In the absence of a fatherly figure, the primary guardian of the child will be the gift giver. After a dwarf turns 50, they are no receive gifts, but they do receive wishes and congratulations. Love Seeking Tradition: This is the process by which Mossborn dwarves get married. The partners play hide and seek in the woods, where the groom is the seeker, and the bride is the hider (though this is not set in stone.) Normally, the groom and bride know each other's locations beforehand, thus the process is meant to be symbolic of “finding one’s love in the vast woods.” Though if either couple is unhappy, they can either hide somewhere unknown or refuse to search. Marriage is usually for life. Funerary Tradition: Mossborn are buried in underground catacombs and tombs, in wooden coffins. They are usually buried in suits of Moss Armour in order to “take their crafts with them into their next life.” If the deceased dwarf never owned a suit of armour, then the community of Armourers makes one together, engraving imagery that is representative of that dwarf’s life onto it. ❃ Hierarchy: Despite their openness, the Mossborn are very hierarchical, as it was deemed that hierarchy was actually beneficial to them during their isolationist period. Thus the Mossborn retain a rigid order of power. Clan Chief: This is the highest position in the clan. The chief of the Mossborn keeps control of the clan military, law-making and production of Moss Armour. They are the head of the Likyn Council, and have final say on council decisions. The heir to this position is appointed in advance by the clan chief. The heir is usually the eldest child, but any dwarf of the clan can be chosen to be the heir. Clan Elder: Once a chief retires, they become an Elder and they serve as an adviser to them or as diplomats or politicians. Though they have no direct power, they are usually also members of the Likyn council, a council of dwarves of the clan who gather to make decisions regarding policy and legislation. Clan Councillor: A clan councillor is a person who possess extreme expertise or prowess in a given field. They serve on the Likyn Council to advice the chief of the clan. Another method of avoiding domination by the chief is that if a new councillor is needed, then the clan chief and the majority of the council must both agree to the appointment. There can only be a maximum of 10 councillors. It is customary for councillors to seek public approval for proposed laws, by receiving votes. If there are enough votes then a law can be presented to the chief. Though a councillor can propose laws on their own any time, by gaining votes, they can convince the chief to pass the law. The chief risks losing public support if he shuts down a popular law. Clan Ritualist: A venerable position, responsible for overseeing all cultural practices, from marriage to religion. This person is usually announced by the chief to the public and then the public decides whether or not to accept them. A ritualist always has a position on the council Clan Managers: These dwarves are the respective heads of their local industry or guild. Such as Manager of Moss Armour or Manager of Logging. These dwarves do not have complete control however over their underlings and are usually appointed by a vote by their workers. Clan Member: The standard member of a Mossborn clan, they contribute to the clan with their labour or knowledge and can thus enjoy daily clan life. Clan members all have a right to vote in any poll or election too. Clan Beardling: Freshly joined to the clan, a Beardling has yet to pass the Rite of Ascension in order to become a fully-fledged member. They do not retain the right to vote but have the right to a home, food and work. Dwarves under the age of 50 are considered Beardlings and cannot do the Rite of Ascension until they reach 50. A councilor who handles taxes and the treasury. (source) ❃ Applications: If you wish to join the clan please send a private message to my discord, HyperAlphaKing#3040. Please message me with your character name and in-game name. This is only open to characters who are dwarves, since this is a dwarven clan. I will not be accepting all applications since the clan is just starting I wish for it to be small in order to allow for a greater degree of community. ❃ Meta: The backstory and lore for the Mossborn clan is entirely created by me, VerminHunter or HyperAlphaking (my discord). All the images used have sources under them. In case the sources don't work reply here and I'll send the links to you (if i don't lose them). Thank you for reading I hope you enjoyed the backstory of my clan.
Introduction: This documents aims to create an Anthology of poetry written by and created by various Forest Dwarves. However this does not mean however that works by other dwarves, or even other races will be entirely excluded. The goal of this project is to immortalize the unique culture of the Forest Dwedmar, so that future generations of dwarves can learn of their traditions, beliefs and way of life. The Poetry Collections of a Forest Dwarf is assembled by Garedyn The Mossy. ❃ Poems: 1. The Firefly Queen: -By an unknown Forest Dwarf (Written by VerminHunter) Oh, my Firefly Queen, Your subjects gather at night, They flicker, wishing to be seen, awestruck by your beauty and light. Oh, my Firefly Queen, Your shine never wanes, and sun makes the dark green. The night cannot bind with its chains. Oh, my Firefly Queen, It is now early and bright, I dearly miss your glean, But I know you will return tonight. ❃ 2. Elegy for our Kin: -By an Elder of The Mossborn Clan (Written by VerminHunter) Risen from soil, Suckled on dew, The ground you toiled, Your spirit, it flew. Wrinkles of rings, Spirit like a spring. You are not alone, though we remain, The King on his throne, wants you to join him in reign. When the orchids will bloom, Ye armoured entombed, Our love won’t be torn, When you are reborn. ❃ 3. Sunflower: -By Sir Borris Kortrevich (Written by tcs_tonsils_ (mc)) As golden the afternoon sun, you outstretched Yourself high into the air. Tall and beautiful, you Tower above everything and everyone. Green leaves topped with a yellow brimmed hat. ❃ 4. A Forest Poem: -By Nivndil Duskhollow (Written by unknown) Puerith’leyu. The trees they stand, A clamour of souls. Their voices born on Winds, are old. Boughs up high, Fairy halls. Roots below, Silent foot-falls. They stand and wait, For times unborn. To whisper secrets, Before words were forged. Amongst their trunks, Beneath canopy dome. To Bate in twilight, The trees my home. ❃ 5. Gold of Woods: -By Garedyn The Mossy (Written by Vermin Hunter) Hand made by countless hands. Over plains, lakes and lands. None compare to its splendour Every wants you from ages yore, Yellow, rich, golden and delicious. ❃ 6. Mushroom: -By Garedyn The Mossy (Written by Vermin Hunter) There was once a shroom on a tree, With a red cap for all to see, A dwarf took a bite. He then caught a fright, He fell, clutching his heart, to his knees. ❃ 7. Wooden Bastion: -By an admirer of trees (Written by Vermin Hunter) Your hide is amazing and so tough Rings of age showing your wisdom Standing tall, never falling Enduring all with pride Leader of the wood Strong and mighty Stoic Grove A brave Oak ❃ 8. In The Sky: -By an unknown Forest Dwarf (Written by Vermin Hunter) Night swallows fly by, So late at night in the sky, Speeding with the wind, Agile and graceful, They are boundless, like comets Unfettered, unchained. To be one of them, One has to let go of all The price of freedom ❃ 9. Omen: -By an unknown Forest Dwarf (Written by Vermin Hunter) The silence of leaves The stillness of trees We must appease the raven The lack of game No wild to tame We must appease the boar The dryness of air, No water in the lair We must appease the pike The crackling roar The burning floor We must run from our home. ❃ 10. Bloom: -By a Garedyn The Mossy (Written by Vermin Hunter) Petals The fields shift hue Their scent is lifted up How wonder full, fields of beauty Blossoms.
Introduction: The most well-known fact about dwarves is their love of alcohol. From ale to rum, brandy to whiskey, the dwarves are undoubtedly masters of their drink. The primitive and defunct Mossborn Clan is no exception to this rule. Though they are well known for their armour, the history of their alcohol industry is no less interesting. This text aims to chronicle their long-lost methods, and the changes in production of their alcohol through time. ❃ First Drink: Being Forest Dwarves, their alcoholic beverages are not typically made of malt, wheat or hops, instead they fermented the produce of their forest such as wild berries and roots. The first Chief of the Mossborn, Brak The Leafy, is credited for the invention of their traditional Hollow Cider. According to Legend, Brak The Leafy wanted to stash a hoard of fruit away for himself. He found a hollow tree in the forest, and deposited all his fruit into it and then sealed it. He later forgot about the stash, only remembering it a few months later. When he rushed to recover the fruit, he discovered that there was a strong smelling liquid inside the tree. This liquid was the very first Hollow Cider. The original Hollow Cider was described as “drinking rotten tree bark” but regardless of this, it was popular because of its powerful inebriating effect. ❃ Improvement: In the year SA 17, the 6th Chief of the Mossborn Clan, Barun The Sappy (a known reveler) wanted to improve the taste of the alcohol in order to drink more cider. He implemented rules prioritising the cultivation of special trees specifically for fermentation and ordered his brewers to experiment with different formulas, flavours and ingredients. This concentrated brewing effort resulted in a much more delicious and fruity Hollow Cider. ❃ Decline: Unfortunately, in the year SA 18, Barun The Sappy plucked a cursed mushroom. When he brewed it into cider and drank it, he began foaming at the mouth and shortly he fell down dead. It was deemed he had an extreme allergic to the mushroom. A few months later, a plague swept through the trees used for Hollow Cider, since those trees were closely grown to each other. This event was known as the Cider Drought, because the plague nearly destroyed their entire Hollow Cider industry. The successor to Barun The Sappy was Vyne The Thorny, and he implemented strict cider rationing in the clan. ❃ Discovery: This period of drought lasted for 2 years. It was ended when scouts of the Mossborn clan discovered a wagon wreckage containing various alcoholic drinks and ingredients. In the wreckage there were crates of yeast and wheat, alongside barrels of ale. Farmers replanted and grew wheat in the forest with limited success. In the end, they eventually bred their own unique strains of grains to be more suitable to the forest floor. The brewers who worked previously with Barun The Sappy were very experienced and took to brewing these ingredients into new forms of beverages, such as Sweet Moss Ale and Berry Liqueur. However, because of the limited production of wheat, there was only a small increase of alcohol in the clan. When salvaging the wagon wreckage, symbols of axes were discovered engraved onto the barrels and wood. These were preserved in the clan, in order to give thanks for the revitalization of their brewing industry. It is believed that the wreckage belonged to the Grandaxe Clan. ❃ Conclusion: In SA 28, when Chief Eilek The Bramble eloped with his dryad lover, the Mossborn clan descended into civil war, due to prior religious differences. This internal civil was terribly brutal, and resulted in the effective extermination of the tribe, and the destruction of almost all of its relics, including the barrels of the Grandaxe Clan. There currently exists no remaining trace of the alcohol brewed by the Mossborn clan. Though things might change if the clan ever gets revived.
[!] A flock of wood sparrows would soar above Dol'Anym, delivering a letter with the sigil of a Grizzly Bear's face to every dwelling of the Hefrumm village. -=9th High Chief Election Speeches=- Transcribed by former High Chief Yazmorra Blackroot, below are the speeches given by all 3 candidates. May Ogradhad guide you to wisdom in this decision. Porkpie Grandaxe: https://imgur.com/a/yFDYpVF Qrue Grasswhistle: https://imgur.com/a/D0OfEQT Bodhi Cottonwood: https://imgur.com/a/788vQVX May the 9th High Chief lead our kin into the brightest days of Sun's Smile. Narvak oz Hefrumm! OOC: Voting form will be posted in the discord. Those of forest dwarf blood are able to vote, all votes to be counted will be discussed amongst the Folks Council.