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ShyDisaster

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Everything posted by ShyDisaster

  1. [!] It has been years at this point since parrots were seen frequenting the orcish capital, just existing and flying around. Now though conciding with the return of an elderly half-goblin, the sounds of parrots could be heard around the city once again. Few notes, here and there where ever they would matter would appear too, explaining some things for those who did not know. Wagwan taxpayers. Mi, Kretz'Ox have returned from mi vacation agh am azh of the Yazgurtans once again. Mi will especially be looking after the taxes, so here is the basic information: -Taxday is every cactus Sunday -The tax prices are listed in the bank/tax hall -All missed taxes will be kept in mind -Missing taxes 2 times will lead to eviction -Just skahing pay them Do nub cause trouble. - Kretz'Ox
  2. Name: Kretz'Ox Race: Half goblin, half elf Type of Shaman: Witch doctor Teacher(s): Fiil'Yar and Al-Uk'Yar
  3. [!] "Gob, what the skah?!" could be heard almost yelled by one paticular parrot man.
  4. [!] As the civil war among orcs comes to an end, a change is felt in their city of San’Brîu. A change in attitudes, a change in those around, and a change in the sounds that make the city feel alive. It’s like something is missing from there.. Maybe it is the sound of parrots that used to fly around. The city seems to lack them now. High up in the city, a note could be found pinned to the door of the Yazgrutan: Wagwan. This note is to inform anyone it may concern that mi, Yazgurtan Kretz’Ox, have left the goi to wander the world. A vacation of sorts now after roughly 100 years of being in this position. Mi am still planning on returning eventually. The more specific time is just something mi am unsure about. When ever mi feel ready to return is probably the answer. While mi am gone, any of our brothers or sisters is free to take my place as the Yazgurtan. Mi will nub contest. Azfrai’Lur had already made a claim for it, so mi guess she am the new Yazgurtan now. Hozh luck. For the new Rex, whoever it will be now: Do nub skah up. It is a lot easier than you’d think. - Kretz'Ox
  5. [!] Kretz'Ox couldn't help but smile as he heard of his brother's return, though unfortunately that smile was short lived. "Bruddah, most of this skah am from 'em nub respecting te Gothz agh teir decison, so mi doubt tei'll lizten in te future either.. But maibi, hopefulli, tei'll listen to thiz, az to wagh againzt our own bruddahz am zomthin nub azh of uz wantz to peep."
  6. [!] The news of Scrap's death eventually reached Kretz'Ox in San'Brîu. Even though the events of her death were lost to Kretz, he could guess at least a bit about them. "She flat in a klomp, like a true uruk.." Too bad that didn't change the fact that she was dead and Kretz had lost yet another friend.
  7. [!] Yazgurtan Kretz'Ox, who had been made aware of this situation already read the missive with a very tired frown. "We knou, we knou.." was the only thing he could mutter about it, as most of the Horde's skygods were busy with being alive and couldn't solve the issue right on the spot. "Te new'grizh am intense.. Hopefulli te other folks am sensible enough to not be razizt towards uz all because of te actions of few.. Eh, who am mi kiding, of courze tei will juzt kontinue bein razizt.." // As some ooc info, the Kazin'kul is basically made of a friend group of new players who don't speak much english.
  8. [!] "What te skah do lat mean she iz flat?!" could be heard being yelled from Kretz'Ox's apartment in San'Bríu as the news reached its resident. Seems the news of yet another friend's death were not taken well..
  9. [!] As an Ungri came to his door, bearing the message of this spirit war while also refusing to leave until Kretz'Ox made a comment about it, this was the only thing Kretz could say: "Hozh for latz, mi guess? Never really peeped too much into either of 'em.. zo, am mi free to kontinue mi dai now?"
  10. Gotta love this activity system ;_; Building a new settlement takes a good amount of time. The staff should know this already. It takes time in the creative worlds to redo stuff that was already there but can not be used because "reasons". Time that could be used to roleplay or gasp! even spent doing things IRL. I do have to wonder if exploring the map of Almaris is even worth it, when every little bit not spent in your own tiles is time wasted, according to these activity checks. And that kinda like makes me wonder if spending time on the server is worth it, when you are tied to do just few things. Kinda ironic how these activity checks are supposed to make people more active, but just makes them wonder why be on the server at all.
  11. [!] Kretz'Ox nodded happily as everything was settled with Nor'asath quite fast, having previosly been sad to hear about a possible war with their ker friends. "Mi wonder who all will taik part in council agh how Al will reakt to thiz.."
  12. [!] "Lup'Ublulhar. Tere truli was hope for thiz situation", Kretz'Ox had to nod with a smile once the meeting was over and the annoucement had been released.
  13. [!] "So, it haz been don..", Kretz'Ox muttered as the missive was published. "Mi truli hope that Borok chooses te right path of redemption. Mi would more rather nub peep him suffer.."
  14. I am mostly just very confused by the repeated sentences in this part. Like, just read it. What's going on with it???
  15. Thank you for all you did for Krugmar and thank you for the rp. I hope life will treat you better outside lotc o7
  16. "Of course it'z te zkahin Ireheartz. Why are tei zo obzezzed with uz?", Yazgurtan Kretz'Ox muttered to who ever would listen, clearly quite fed up with this all. He had seen this kind of trick pulled on them before, and unfortunately he didn't think this would be the last time it would happen. "Alzo, what givez 'em or any of te other razez a raight to demand a whole wagh over te flat of azh? Mi do nub think it was even kauzed by ani of uz leaderz! If an elfie flatz a dwarf, te elfie nation tei kom from faces nub consequences, but if an ork flatz zomazh in ani circumtancez, even when it'z veri much justified, it's alwaiz peepd to be wrong agh te entire nation iz blamed?! It'z all juzt double standarded bullzkah.."
  17. Question: Will the cooking plugin intearct with soupmancy in any way, or will soupmancy continue to be all rp?
  18. I might have an obsession with brewing plugins, but throwing things in a cauldron to make something is just amazing
  19. Honestly, I'd probably just place it somewhere in my room and forget it for multiple months. Can't say for sure that it would die fast, but it'll sure be dead when I find it again But for fast kill microwave
  20. [!] The news reached Yazgurtan Kretz'Ox, the one in charge of buildings in the city and nation, maybe a bit too late. He had known about the plans to burn some of the forest, but as he was infromed of the robed figure's speech, he could only feel sour. Sour from how his city was described in such demeaning words. Though as he went over the words in his mind again and again, he did find some truth from them. Not too long ago the gates were set on fire by the dragons, and not too long ago he had conversed about the problematic housing with the Rex. So, maybe out of spite, maybe out of reason the Yazgurtan got out his blueprints of the goi, ready to make them into something more stable than 'wooden huts and halls'. "We do dezerv te bezt buildinz, mi do hav to admit that. The current buildinz hav served uz well, but maibi it'z tik for an upgrade.."
  21. OX - The Goblin Clan of Creators - Unlike uruks or ologs, goblins tend to lack the pure physical strength that others of their kin have. They are simply just not made to be these giant fighting machines that crush their enemy with their bare fists. Instead their strength lies elsewhere; in their mind. Goblins are cunning and creative creatures with the ability to come up and even create the most amazing machines. So, instead of crushing their enemy with their fists, they create something to accomplish that for them. Maybe a rock falling off at the right time, or maybe a very spiky roller being spun by the movement of the wagon pushed by some animals towards the enemy line. This is what goblins are for. They think, plan and create machines of any purpose for their kin. Clan Ox intends to bring as many of these goblins together, to work together for even better inventions and creations. After all, where one may get stuck when inventing, another may find a way forward. COMMUNAL INFORMATION - = O = - Not only is the Ox clan intending to create new inventions together, it intends to teach its members new things too. These things tend to vary by who all currently have the time to share their knowledge and what knowledge they even have to share. The general idea of this is to heighten the knowledge base of all Oxies and help them invent even more. RANKS - = O = - Tekgoth - o - Tekgoth is the wargoth of Ox, either being chosen to the position by the old leader or voted in by the court. As the leader of Ox, Tekgoth is one of the most creative and knowledgeable goblins out there. Their job is to look after the Oxies, teach them and make sure they have the means to create any inventions. Elder - o - Elders of the clan are the noticeably older Oxies, once having either been Tekgoths or otherwise notable members of the clan. During their years they have collected mountains of knowledge that any Oxie should listen to. Puzzla & Krafta - o - There are two steps to creating anything: Planning and execution. Without a plan there is nothing to create, and without making anything a plan only stays as an idea. That is what these two roles are for. Puzzlaz are the goblins who tend to prefer planning how various machines would work. Their knowledge is based on books and studies. Kraftas are the ones who tend to prefer the building process more, making the machines actually work. They base their knowledge on experience and muscle memory. The best of both hold the title of Epik Puzzla and Epik Krafta. New Oxie - o - These are those who have just started their journey in the clan, yet having decided what they wanna be and yet to complete their trials. JOINING THE CLAN - = O = - Anyone with majority goblin blood can join the clan. Ox clan is most suitable for those wanting to learn and create, people who are interested in redstone, alchemy, smithing and building. The clan is located in Iron Horde, outside the main city of San’Bríu. To join please be in contact with one of the clan members, preferably Tekgoth Kretz’Ox. Trial of Agility - 1 - One notable feature of goblins is their speed and reaction time. They use this skill to their advantage, whatever is it in combat or just to get somewhere high up. With this trial, a true Ox proves themself to be a nifty gobbo. Trial of Perception - 2 - Second notable feature of goblins is their creativity. They come up with all kinds of ideas from warmachines to food dispensers in pursuit to make their and their kins life better. This trial is to test the creativity and planning skills of the new Oxie as they design something great. Trial of Intelligence - 3 - The third notable feature of a goblin is their skills to create. Smithing, building, redstone, a goblin always has even some trades under their belt. On this last trial the new Oxie makes their plans from the last trial into reality to prove they can truly make what their mind imagines. CODEX - = O = - Tekgoth is a smart guy, don’t mess with him, or you’ll be his next project; Always have a backdoor; Being dumb is a fine, don’t let the tekgoth fine you nobba; If two Oxies have a disagreement, or a nobber does with another orc, a lawsuit must be filed. Filing a lawsuit is also a fine; Steal a Nobba’s chicken, and you’ll be fined; Pay fines to remove fines, but if you don’t pay your fines you’ll be fined for that; Tekgoth and Ox elders are the only ones capable of handing out Nobber cards; Ox’s live by their creations, but also die by their creations; Anyone with majority goblin blood is allowed into the clan; HISTORY - = O = - The story of clan Ox starts way back in the realm of Vailor. There a young and highly motivated goblin by the name of Snawt’Ox was tasked by the new Rex, Kharak’Raguk, to create a brand new warmachine like no other. And so, that’s what Snawt did. Even after the war machine had been finished he continued his creations, and even achieved the title of Snagagoth. Though eventually Rex Kharak’Raguk’s reign ended with his death, followed by some drastic changes that prompted Snawt’Ox to leave the orc nation behind with his children. They were not homeless for too long though, finding a new home on the islands of Asul, now known in history as Golin’Dar. There the group of goblins soon formed into a clan of creators, engineers and inventors, the Ox clan. Unfortunately political issues eventually struck them, ending up in destruction of Golin’Dar by the nation of Krugmar. Those who survived rejoined the war nation, though it took a bit longer for Snawt’Ox to return. Eventually in the realm of Arcas, Snawt’Ox returned, not as the young and motivated engineer, but as an experienced shaman determined to teach the new generation of Oxies. Through hoops and loops, this job of leading the Ox clan eventually moved from Snawt’Ox to Blazt’Ox to Gadget’Ox, who even was the Rex for a small while back in Arcas after speaking out against the previous one that many found to be unfit to rule. Alas, soon after winning the honor klomp and whitewashing the previous Rex, Gadget herself was defeated and whitewashed. This left the clan for a small while without a leader, until Kretz’Ox became the Tekgoth. Currently in the realm of Almaris, Kretz is attempting to revive and reinvent the clan to be something great. TONGUE OF OX - = O = - Wagwan - Formal greeting Wuddup (Nobba) - Informal greeting Walkie-walkie - Farewell Shekelz - minas Oxie - Young goblin Nobber/Nobba - Git, informal insult. Small mind. Puzzla - An engineer, architector Krafta - An inventor, craftsman Grabba - Crane, mechanical machinery designed to move objects. Rolla - Carts/Wagons. Wheeled objects. Wheels. (Good one) Tekgoth - Head engineer Shoota - A bow/crossbow Boomstick - Boomsteal weapon Boom-booms - Explosives Choppa - Axe, blade Poka - Polearms, spears, spikes. Craka - Hammers, blunt weapons. Splita - Saws, axes. Bit - Bright, lights. Day Dak - Dark, lack of light. Night Burz - Fire, embers, sparks. Burns, scorched earth. Burzin - On fire. Burz’kor - Burnt to death Wavka - Water. Wevk - Wet, damp, moist. Wavka’kor - drowned to death. Sakka - Sand, dry. Betra - Rock, mineral rocks. Kultra - Metallic ore, metal. Strom - Storms. Dok - Witch Doctors Luka - Lutamancer Scer - Farseer Eleka - Elementalist
  22. [!] Kretz'Ox would give his nod of approval. "I'll always go back to Fishbref for my rodent removal needs."
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