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Jollybee

Moderator
  • Content Count

    232
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162 Brilliant

About Jollybee

  • Rank
    Iron Miner
  • Birthday 10/13/1998

Contact Methods

  • Minecraft Username
    jollyb123

Profile Information

  • Gender
    Female
  • Location
    Canada

Character Profile

  • Character Name
    Rose Druid Elswyen

Recent Profile Visitors

4,760 profile views
  1. Jollybee

    7.0 - Item Conversion Thread

    Username: jollyb123 Screenshot of the item: https://gyazo.com/7f96b09d8ce5a99d4fce10f96dc5682e How you got it: 2nd place in the 2018 Seasons of Atlas art contest. Username: jollyb123 Screenshot of the item: https://gyazo.com/c85ac26fe3f9418d9812f4fd97bfddbd How you got it: Winning the 2017 druidic hockey game Username: jollyb123 Screenshot of the item: https://gyazo.com/00fe0f711f790e0f6d880a884e05a160 How you got it: Got it during one of murloc’s axios events Username: jollyb123 Screenshot of the item: https://gyazo.com/c1546ebc727cd7269915e8d448c94d64 How you got it: Got it during one of murloc’s axios events Username: jollyb123 Screenshot of the item: https://gyazo.com/ed157e937c56102bd8da9d9c945e6f8c How you got it: 2017 Druid thanksgiving Username: jollyb123 Screenshot of the item: https://gyazo.com/3478b7ce4fb5aecb1598f922cd965c32 How you got it: A_keefy’s event reward
  2. If a nation has a playerbase that actively roleplays in the tile, I think that's completely fair for them to get a tile. If a nation can meet the 6% requirement, they get to move onto the auction and purchase a tile. Seventh even said in his thread, that this auction isn't the only chance to get land. Groups can still make activity check now and will get to pick from the rest of the tiles until 2 weeks before 7.0. Nations who have activity on 6.0 have to keep their activity up until 7.0 to keep the plot. While it's true that you can't say with 100% certainty that every nation that gets a tile will be active 6 months into 7.0, nations do have to work hard to keep activity up, build a playerbase, and keep new players roleplaying in the area. It would be extremely unfair to cut the nation out of a tile because of that possibility, and it would just demotivate everyone currently in that nation and they would most likely move elsewhere. As I said before, nations who meet the 6% requirement got /first pick/ on the tiles and had the opportunity to buy them. Since GMs literally have no control in how land is handled, I can't tell you if anything is planned. I think that after the most active settlements are taken care of, nations or groups who maybe meet 3-5% activity could get smaller tiles on 7.0, which is fair. I'm trying to talk to you as a player, not as a GM. I roleplay on this server as well and my time in staff has been pretty short compared to the time I've been here. As a note, when I say completely dead and inactive nations, I mean exactly that. If there is nobody roleplaying in nation for months, it's a ghost town, and shouldn't get land.
  3. I think the way tiles were handed out was fine, like the most active nations getting first pick to start bidding, while everyone else gets to bid afterwards. Nations still have to maintain their activity up until 7.0 to get their tile, which I think is fair. If a group has activity that fluctuates, and is still semi-active, I think they should get a small portion of land set aside for them. I don’t think they should be completely catered to or get their builds pasted in. Completely dead and inactive nations should not be given land in my opinion.
  4. I think village life is swell and shouldn’t be punished, and halflings are cool. but yall need to stop piggybacking off of something that happened 3 years ago when the halflings and orcs situation is completely different.
  5. Jollybee

    Redemption for Incompetence

    /logblock, /cinfo, and /seen it also took you guys like 2 months to find out the region was gone which was a pretty big sign that yall were inactive
  6. Jollybee

    😢 guys i need help 😭

    what
  7. Jollybee

    [✗] Moosebobby Ban Appeal

    Hi there! Your ban will automatically expire on the 20th of November. In the future, be sure to use the proper appeal format here: https://www.lordofthecraft.net/forms/13-ban-appeal/ If you have any questions, feel free to PM me at Jollybee#6250.
  8. Jollybee

    [Pending]Archipelego's Lore Moderator Application

    Very knowledgeable in druid lore. +1
  9. Jollybee

    [Pending]TheDragonsRoost's Lore Moderator Application

    As an LT you’re gonna need to know lore in and out, especially for whatever section you’re applying for. You might have to handle situations with powergaming involving a magic or an abuse of an item. If you wanna write stories just write stories, you don’t need to be an LT to get creative.
  10. happy bday 🎂🎊

     

  11. 🎈 Happy Birthday! 🎂

  12. Happy birthday!!!1!

  13. Jollybee

    September Prince, Feedback!

    I've had a problem with Aesopian's September event since it started. All of the events have been scripted to lose for the defenders, which just makes the events unfun and extremely bland to go to in the first place. They feel like a chore. We're not going to win, so why bother? At the very start we had probably 35 druids go to September's chamber to do a ritual that only put him down by 30% 'wakefulness', and we can only do that once every 4 weeks?? But a spook sneezing anywhere near it brings it up by 5? It's stupid and it's extremely unfair for the rest of us. You weren't allowed to do druidic events because you continuously broke our lore and messed with it. You can't have a forest of Soul Trees, and I don't care what kind of ET bullshit you want to pull out of your ass. It's not even 'ET magic', it's completely lore breaking and even after outcry from the druids, you kept doing it. Even when you outed shapeshifting in a ******* server broadcast over a 'dream', you ignored us entirely. You don't get to pick the cool parts of lore and ignore the actual downsides of it because you want to play god. September as an event character is just a mistake. You stop emoting when he's going to die or stub his toe, you spawn in monsters directly on top of people instead of through a gate or something normal so people could actually have a chance. All of your sieges have been scripted to lose. People do not have a chance in these events. For the most part, these people just go because they've already invested way too much time into your garbage. Doing /sphere air 30 right below people was pretty cool I guess. The amount of coordination in the recent High Elf seige was incredibly good on the defender's part, but you stopped emoting when you'd lose, so, you know thats pretty A+ . this is just stupid stop the builds are ok i guess
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