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PrimnyaQuorum

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Everything posted by PrimnyaQuorum

  1. And this doesn't help any of that because it is negligble to voidstalkers and it reduces all voidal mages to a maximum of 6 combative spells per OOC time period. Voidal mages cannot do anything else besides cast spells effectively without having that shot by becoming a scion
  2. It's just missing a lot, and in hindsight it excessively buffs voidstalkers. A vast majority of combat spells that do something mechanically are at T3, with fire evo having a projectile that does burn at T2. Everyone else gets 6 barely useful spells per 12 hours/1 day, while voidstalkers get more. I don't know if that's intentional, but this doesn't seem like it fixes the issue of overcasting, it just makes mages unable to actually do anything.
  3. There is no real reason to give mages a kneecap like naztherak have. Breaking someone else's kneecap because you broke your own intentionally doesn't make it better, and proposing a point-exhaustion system for mundanes would likely require admin approval and never pass moderation/LT because it would introduce a solidified meta to CRP and further the HEMAmaxxing of CRP "Long Rests" do not exist in LoTC - the standard is 12 OOC hours or 1 OOC day and you should specify which. we'll suffer with all 5 pixels of this image but in general, casting doesn't need a hard X theoretical spells per day. All a mage can do is cast, and they're the template for all other half-casters to use a mana-point or X uses per day thing because they opt out of most of the detriments of being a caster mage like voidal mages. Likewise, no matter what passes, a vast majority of spells and feats (and other lore like tears and focuses) will need revising to adjust for a more concrete system. Expulsion is a T2 spell with mana cost effectively surpassing 2 T5 spells, meanwhile a T2 water projectile is quite literally an annoyance more than it is effective.
  4. eeeeeeeeeeeeeh No other magic is so purely casting as void is. I dislike the idea that a T5 mage needs to struggle with spellcasting [6 T3 spells? seriosuly? I get 6 slightly better (or worse) longbow shots when mundane man gets infinite arrows?] which is their bread and butter vs a human will crashout if you suggest they might be tired. I tackled this issue in my connection rewrite via exhaustion being a threshold that is reached via sustained casting and can be mitigated by casting lower tiered spells relative to your current tier or by taking some emotes to naturally recover. I dislike the idea of straight mana-pointing mages. Likewise, how long does it take to recover them? What is a spell is half off and rounds into a decimal? This feels like a half-answer at best and I don't think its a good idea to try and jerryrig a bad bakedpotato idea at that
  5. I was threatened at gunpoint by an unknown dragon I didn't actually write this one tbh this was mostly other people. HOWEVER if this doesnt pass for some reason, I will write the 20 page rebuttal
  6. TO BE CLEAR, this is my mandatory, legally required effort to amend this issue. There is more cooking that will make both ends of a tear more enjoyable
  7. This was always the case (except for that one time on almaris
  8. i am obligated for legal reasons to post slop amendments before i submit whimsy
  9. Every other lore structure that can implode and effectively grief someone else's build requires RO at minimum, and PRO at most. Given that hollows [for now] cannot be fixed, im happy w/ PRO. This does not effect lairs [where the PRO is likely apart of this] or unowned land such as the many many cave systems on this map
  10. You need better OPSEC if your gunna ask people to try and give you rep on an amendment 😭
  11. Every other thing with potential to destroy the land it’s sitting on requires PRO; BM was the last holdout beside tearing and spiritspell was written out
  12. I did ask the other akals in the chat what they thought because of the likewise pending change to make banishment a softPK, though this would let all of 1 person talk to me specifically so I’m not sure what your reaching for here. When will you stop hiding in your other discords and insult me publically dude. It’s very lame :(
  13. I was debating just making putting any tear on an owned tile require PRO, and will probably adjust that. Yea zonty's gotten away with a few and there are many copycats.
  14. ITALICIZED or BOLDED Text are changed, STRIKETHROUGH Text is removed. Purpose: β€œTear Bombing” is a stretch of Voidal Tearing lore that lies in a similar spot to old Spiritspell, with a very large loophole that is only exploited to grief other builds where other similarly destructive lore requires PRO absolutely. Since it offers very little narratively and is more often than not used and intended to be used as a tool to grief nations by the players behind the characters, I think it should be removed.
  15. ITALICIZED or BOLDED Text are changed, STRIKETHROUGH Text is removed. Purpose: The ability to contact Inferi β€œstuck” In the Moz [namely, banished zar’ei/zevn and cannibalized Akal] seems in-line with the general theming of this ability and after some discussion with lt & other akal, demons trapped in hell are not necessarily obliterated and beyond communication, so I’m suggesting it.
  16. I think we're so deep in this puritan rabitthole we forgot the original reason naz always had CC kids was because naz would give themselves the CC bane for a effectively free minor boon bc none of them were really romance RPing or having kids anyway, and ST decided this was something that needed fixing [not vhiiit or inferi or akal btw this pre-dates all those rewrites] At the end of the day, the core "issue" is that LT don't like it when naz can get a boon without worrying about the bane bc 90% of naz do not bother with family RP and most of you are hyperfocused on the maybe 3-5 people in one group who did it as a consequence of this "nerf" to prevent boonmaxxing. the original amendment created a solution to a non-existance issue [the only good minor boon is levitation be so fr]
  17. Since this is new and likewise changes how secondary malices work, this should be added to the malice section in general imo I dunno. It doesn't impact anything bc end of day all this was is a roundaboutway to get pacting [cursing is still just LArp for 3 emotes] but afaik, Naztherak are only a thing on aos/eos and only servants of the zar'rokul directly. Unless that was never true, or has be removed/retconn'd, it feels off to try and minize the role of the rokul to naz
  18. While the rest of this amendment is neat [please we need more moz in naz lore 😭] I'm not sure I follow the CC thing. By CC lore, the soul is claimed and already denoted to go into the climb and ixris upon PK-Death, which is the reason why they're more "adapt" then non-CC and able to "start" at T2. This has always kinda been accepted on a OOC level - I'm not sure what reason makes it make sense to remove the "benefit" a CC has being a naz on the naz page, without removing why it exists from the CC page.
  19. dont worry guys, we can carry over our IRP hatred of CCs to OOC even better by making them re-file another application for the 4th time in a year!!!!!!!! be so fr rn.
  20. it should require pure souls. thats the point of the candles to expose unpure souls
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