I will agree that any firearm RP would need an intense moderation or even soft techlock process to trial. I’m not interested in seeing the existing bandit communities being tied with firearms – but my standing issue is that players are actively banned for tastefully roleplaying these things within their own communities.
Part of what makes LotC great is its lack of standard. Unlike the countless pretenders – we don’t have any meaningful server canon to base off of. If we were a Lord of the Rings server, a Game of Thrones server, a Berserk server, or a Warhammer Fantasy server, we would have died out ages ago, as our mechanics aren’t interesting enough to justify being trapped within an IP. Our success comes from our open creative platform. A player on LotC can take anything from the world they find fascinating, and flesh out their own vision of it on the server, to test it and see if its creatively successful. Up until maybe 2014, this was an immensely liberal standard. I remember roleplay a 12th century knight and 14th century Slavic boyar against the Warhammer 40k-esque Teutonic Order, complete with death spires, power armor, chainsaws, and weapons of mass destruction. As much as those conflicts were OOCly aligned as well as RPly – I’d never had wanted those players banned for attempting a standard different from my own. If you disagreed with a standard, you came up with a roleplay reason why to distance yourself from it, not demand bans and staff investigation.
It was immensely more fun, nuanced, and original than the Dreadlander conflicts I roleplayed post tech-lock, where the same cycle of medieval bandits/pagans invade in coalition with the same reference images for years on end. I want to capture that spirit of innovation again, and I would want to see it done thoughtfully and tastefully, and above all else, not punishable by staff mandate, because I think anything less is insulting to what LotC is fundamentally about.