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Serf

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  1. -The official seal of the clergy- -The First Holy Mandate- Ar Yemarin Anaros -Clergy of the Holy Truth- 13th of the Deep Cold, 1637 -Kingdom of Kaz’Ulrah- Reign of first High King Verthaik II Frostbeard This is the first Holy Mandate from the Holy Forge of Yemekar within the capital city of Kaz’Ulrah in Jornheim written and rectified by High Prelate Thoak of Clan Goldhand. All mandates shall be adhered by devout followers of the faith, and those within the Ar Yemarin Anaros. On the matter of the Kirkja Dverga, and Urguan As foreseen by the High Prelate of the Brathmordakin, the once grand Kingdom of Urguan has fallen. The once a mighty bastion to all Dwedmar, before being reduced to a den of decadence, heresy, and stagnation, has been smitten by the Brathmordakin, Dungrimm, and the legions he has summoned. It is encouraged for all fellow Dwedmar to stay away from those who wish to undo the Brathmordakin’s divine Will by attempting to reconstruct the fallen kingdom. Those wishing to reconstruct the kingdom will more than likely face Dungrimm's wrath similarly to those who walked in the path of Khorvad within Urguan. The clergy of Urguan known as the Kirkja Dverga will no longer be recognized as an official clergy within Kaz’Ulrah or the Ar Yemarin Anaros due to nobody taking up leadership. The heresy they have brought upon our people shall no longer fester, and be brought to an end. Those who were formerly apart of the Kirkja Dverga are welcomed by the Ar Yemarin Anaros after realigning themselves with the true Brathmordakin. All Paragons that were elected by the Kirkja Dverga shall be adopted by the Ar Yemarin Anaros. All heroes elected by the Kirkja Dverga will be abolished and not recognized. A new list of heroes shall be written, and will replace the heroes of Urguan. On the matter of Yemekar's Balance The philosophy of Yemekar's Balance will not be acknowledged or adopted by the Ar Yemarin Anaros. This philosophical idea was created by an Oren apologist who only wanted to return power back to Oren after being conquered by Paragon Thorin Grandaxe of Urguan during our time on Anthos. This idea was never followed by our ancestors, and was formulated by corruption within the Kirkja Dverga. Not only is this a product of corruption and lethargy within the Kirkja Dverga, but something that has always been inconsistent, and only used as a political instrument when attempting to justify things that are clearly -AGAINST- the will of the Brathmordakin. NARVAK OZ BRATHMORDAKIN Signed, Thoak Goldhand High Prelate of the Brathmordakin High Prelate of Kaz'Ulrah Clanlord of Clan Goldhand
  2. Approved Welcome to clan Goldhand!
  3. ‘A letter is sent to the High Prophet of the Kirkja Dverga in response’ “To the High Prophet of the Kirkja Dverga under Urguan, Perhaps my absence has finally given you enough balls to address my clergy and its congregation after a year of already being established. It saddens me greatly Tharggus, that you have stooped to such lows by slandering the people you have neglected. You have failed as High Prophet to keep the dwedmar united through the will of the Brathmordakin. Surely the Brathmordakin would not have allowed their ‘voice’ to sit idle as their children raged war upon each other and splintered. It is YOU Tharggus who allowed Khorvad to block your judgement by completely ignoring the issues within Urguan, and allowing heresy to run rampant throughout the kingdom. It is your idle hand that has allowed false teachings to spread, and be normalized such as kinslaying, which has ultimately led to this rift. It is all that your clergy has failed to do, that I seek to fix and sow. Your petty insults at my knowledge of the Brathmordakin are laughable. I will not be lectured by someone who is considered a beardling to me, and I will definitely not be slandered by a puppet of puppets to Khorvad. Homage has been paid to the Guardian of the Dead, and his legions march upon your husk of a kingdom. Soon the minions of Khorvad will be purged from within our people and you will open your eyes to the deceit that has led you astray. Mark my words Tharggus, High Prophet of the Kirkja Dverga. Signed, Thoak Goldhand High Prelate of the Brathmordakin Lord High-Prelate of Kaz'Ulrah Clanfather of Clan Goldhand"
  4. -Thoak has the letter read over to him by whatever dwed stands near him.- "Heh.. is tis tae same Dwed t'at claims t'at his loyalty behind Urguan is based on tae fact t'at Zahrer gives him five sets 'o bluesteel armor, a big house, and horses? Wot a petty little dwed tis is. An' average Urguan hypocrite. I suppose 'oot is time to send out letters addressin' tis farce." “Throughout both the lands of Kaz’Ulrah, Urguan, and anything inbetween, letters are sent. These letters would land in the hands of anyone who would come across them. The letter would be sealed in an envelope of high quality, and sealed by wax stamped with what appears to be an anvil with a flame upon it” “To all Dwedmar of Axios, Urguan, and Kaz’Ulrah, Heed no mind to this pathetic attempt at propaganda. This flimsy claim has no backbone, and comes from a dishonorable Dwed that confessed to me that his loyalty is based in Urguan on the fact that King Zahrer of Urguan gives him five sets of bluesteel armor, a mansion, and horses exactly. This Charles the 'Bald' sits, and claims that Verthaik is not of Frostbeard descent, but as Clanfather of the Goldhands who harbored the original Frostbeards back in the times of Aegis, and Asulon when most of you now were still swinging in your father's sack, I can confirm that Verthaik is indeed of Frostbeard descemt. This Charles the 'Bald' isn't even of a clan or officially states what clan he is from. How can this clanless heathen even attempt to besmirch, and degrade another dwed's status in a clan when he himself doesn't even belong in one or make it public? The Kingdom of Urguan, and Kal'Omith is surely at its lowest point at this very moment. They're cornered like rabid dogs ready to be butchered, and thus they will go to great lengths to produce anything to try and slander, and sway the dumb into their fold to produce cannon folder against the Kaz'Ulrah war machine. To further falsify this pathetic claim, Verthaik is not missing. He has caught the flu, and now rests in the newly constructed city over watching New Jornheim. The city itself is quite a spectacle, and everyone should come to visit once its fully complete. It looks better than the rubble that is Kal'Omith! Regardless, do not be the one who is fooled by those who are the puppet to the puppeteer known as Oren. Beware of the feckless servants of Khorvad who only wish to see doom brought upon their race. His Blinded, Thoak Goldhand High Prelate of the Brathmordakin Lord High-Prelate of Kaz'Ulrah Clanfather, and Elder of the Goldhand Clan
  5. Ar Yemarin Anaros “Clergy of the Holy Truth” “Yemekar is the father and creator of the dwarven race. Honor him by emulating his principles and workmanship in smithing, stoneworking, and other tasks. Wisdom is derived from life and tempered with experience. Advance the dwarven race in all areas of life. Innovate with new processes and skills. Found new kingdoms and clan lands, defending the existing ones from all threats. Lead the dwedmar in the traditions laid down by the The Maker. Honor your clan leaders as you honor Yemekar.” -From the Dogma of Yemekar The Ar Yemarin Anaros is a clergy of the Brathmordakin operating within the kingdom of Kaz’Ulrah. The clergy was established by first High Prelate Thoak Goldhand in response to the Kirkja Dverga of Urguan not recognizing the rift, and issues among the dwedmar during the Frostbeard’s separation from Urguan. The sole purpose of the Ar Yemarin Anaros is to protect, and defend the original traditions and values of the dwedmar. The clergy claims to not have a prophet nor a speaker of the Brathmordakin claiming that such a thing is nonsense, and always leads to corruption later on. This practice is deemed unethical, and the wrong way to interpret the Brathmordakin. Instead, they believe in the idea incorporating prayer, and worship through craftsmanship, trade, and everyday works so stated in the Dogma of Yemekar. If such an idea is upheld, then the traditions of old will never be forgotten, and passed down from generation to generation. Due to the common occurrence of traditions being contorted through misconceptions, the Prelates of the Brathmordakin are responsible for leading, and ensuring that their respectable clergy does not succumb to chaos, and heresy. Hierarchy of the Church High Prelate: Responsible for the well being of all clergies, he must oversee all affairs of the dwarven church, and any missionary work done within the residing kingdom. The High Prelate must ensure his Prelates are on the correct path in accordance to the traditions laid out by the Brathmordakin in leading their respectable clergy. Prelate: Responsible for their own clergy under their patron High Ancestor Lord, the Prelate is the head of their clergy underneath the High Prelate. It is up to the Prelate to ordain their ministers, and maintain their Clergy to the best of their ability. When a Minister has done legendary works within the Clergy, the High Prelate himself will determine if they are worthy of ascending to a Prelate position or not. Minster: Second to the Prelate. This role within the Clergy is responsible for leading the Clergy in prayer, holy rites, and presiding over oaths to make them official. It is at this time that those who are deemed knowledgeable in the ancestral truths, and have shown absolute reverence to the Brathmordakin are picked, and given this position. Deacon: One who has studied the Brathmordakin long enough to know the proper procedures in prayer. These ones are those who have studied enough to help serve the minister in holy rites, and prayer. It is during this time in the Clergy that these many will observe, and take a hands-on approach in their studies. Preacher: Any Dwedmar who professes their faith for the Brathmordakin, and has the will to spread the ancestral truths of the Clergy. Upon entering the Clergy, one must don the holy vestments of their patron High Ancestor Lord, serve the Brathmordakin, and participate in holy rites, and festivals directed by the Prelate. The High Ancestor Lords, The Brathmordakin “Dwedmar on High” These are the High Ancestor Lords of our people that preside over the halls of Khaz’A’Dentrumm and our people. They were the first sons, and daughter of Yemekar and Anbella that populated the deep caverns, and the mountains. It is every dwedmar’s duty to emulate these High Ancestor Lords through action, craft, word, and to ensure that what they left us with is not altered or forgotten. The Powers of Khaz’A’Dentrumm ~=~ Yemekar, "The Maker" ~=~ Token: Anvil & Flame Alignment: Lawful Good Creator Portfolio: Creation, balance, leader, smithing, protection, metalwork, stonework, fire Clergy: The Order of Stone - Priest(s) of Stone Yemekar is the creator god of the dwedmar race and leader of the Brathmordakin. He is said to have created all dwedmar, forging them from metals and gems in the fires that lie at the "heart of the world," and breathing life-the first dwedmar souls-into the cooling forms. All dwedmar appease Yemekar, even if they do not wholeheartedly support him. Good dwedmar support and work openly to serve the Forge-Father, even if they also worship another High Ancestor Lord. His name is invoked by dwedmar involved in smithwork or craftsmanship of any sort, and they give him homage by doing their best work and seeking to emulate his stonework and craftsmanship. Yemekar is said to inspire dwarven inventions and seeks constantly to improve the race-increasing dwarven good nature, intelligence, and ability to exist in harmony with other living things. At the same time, he battles the pride and isolationist tendencies that occur naturally in his elite creations. It is said that in appearance Yemekar is very much like his creation, the dwedmar, in essence that his face is roughened by the heat of a Eternal Forge, and his face adorned with a grand black coarse beard braided with gems of various color that stretches down to his belt. ~=~ Anbella, "Hearth Mother" ~=~ Token: Two Silver Rings Alignment: Lawful Good Matriarch Portfolio: Safety, honesty, home, healing, marriage, family, fertility, records, oaths, water, nature, peace Clergy: The Order of the Hearth - Priest(s) of the Hearth The mother to all dwedmar, and the bride of Yemekar. She dwells with him at the Eternal Forge within the halls of Khaz’A’Dentrumm. The Revered Mother is the defender and protector of the home - not a passive homebody. She is seen as the patron of marriage and love, and her name is often invoked in small home rituals for protection against thieves and duplicity. Anbella is also the goddess of healing. Good dwedmar who value their families, clans, and the common strength and security of dwarven society revere her for her caring and loving service to the entire race. All dwedmar of any alignment who seek a safe refuge or who want their loved ones or relatives kept safe offer her appeasement as well. Although Anbella’s avatar is rarely seen in the Realms, the Revered Mother works ceaselessly to preserve and protect dwarven culture and civilization. Her favorite techniques involve manifesting her powers in dwarven mortals on occasions crucial to the survival of a clan, people, or lore records. She does so either to guide and empower them to protective feats of arms or to lead them to the discovery of forgotten records, facts, and truths. ~=~ Dungrimm, "Guardian of The Dead" ~=~ Token: An Iron Mask Alignment: Lawful Good High Ancestor Lord Portfolio: Battle, valor, bravery, honor, defense, the dead Clergy: The Order of Valor - Priest(s) of Valor Dungrimm is the Father of Battle. All dwedmar who must fight, especially dwedmar who are warriors by profession, worship Dungrimm, their patron and exultant leader in war. Dungrimm watches over the battle-skills and performances of dwedmar from his home in Khaz’A’Dentrumm. He encourages valor in battle, weapon-mastery and training, and wisdom in war, and most often manifests his powers to further these aims. Dungrimm is concerned with war as a way of life and is very different from Yemekar in this respect. Dungrimm maintains good relations with the other members of the Brathmordakin, with the notable exceptions of Khorvad and the Ironborn deities. He works closely with Yemekar, and Grimdugan. Dungrimm is a resolute warrior who never backs down from danger and who refuses to surrender even when all seems lost. He is a strict and ethical deity who brooks no treachery or deceit and who never negotiates or compromises. Triumph must be obtained through valor and bravery, and Dungrimm is swift to humble and humiliate any who overcome by cowardly or deceitful means. The Father of Battle is known for often snatching victory from the narrowest of margins in battle. Dungrimm uses his magic only to influence events indirectly, never in battle. He only resorts to influencing a battle when the very existence of his avatar in the Realms is threatened. He always prefers force of arms to spells. Dungrimm is merry in battle, roaring appreciation of shrewd strategies, bravery, and feats of skill even when such are directed against him. He often sings (both stirring battle-ballads and taunting little ditties to unnerve enemies) in the midst of a fight, and dwedmar have learned to listen for hints, cues, and warnings in his lyrics. He is a master at turning the tables on enemy armies by anticipating their movements on the battlefield and singing directions to dwedmar fighting with him. Like most dwedmar, Dungrimm admires most those who help themselves. He typically appears at a battle only to right hopeless odds against dwedmar, to balance treachery and punish the treasonous, and to aid the weak of all races against evil. ~=~ Belka, "Lady of Passion" ~=~ Token: A Lightning Bolt Alignment: Chaotic Good High Ancestor Lord Portfolio: Love, romance, youth, dancing, courtship, explorers, travellers, seduction, lightning Clergy: The Order of Mercy - Priest(s) of Mercy Belka the Merciful is widely known as the dwedmar goddess of healing and mercy. Dwedmar wounded in battle are often healed in her name. Sick dwedmar, dwedmar healers, midwives, physics, and lovers pray to the Lady of Life. However, her aspect kept secret from non-dwedmar is her most important modern role: her patronage of romantic love, courtship, and fertility. Dwedmar of all alignments and races who are courting appease her, as do those who sentence others in the cause of justice. When dwedmar dance, they pray to Belka to guide their feet, for she is said to be the greatest dancer the dwedmar have ever known. Belka is on excellent terms with most of the other members of the Brathmordakin. She has forged working relationships with those whose principles she abhors-Grimdugan, Khorvad, and Iblees- to facilitate her efforts for the benefit of the dwedmar race. The Lady of Life has served as an emissary between Khorvad of the Ironborn and Yemekar on the rare occasions they must communicate. Belka has little tolerance for hatreds or rivalries that interfere with her efforts to dispense healing and mercy to the wounded and distressed. Belka is invariably warm and caring with a kind word for all, both mortal and divine. She is given to shouts of joy, impromptu dances, and gales of uncontrollable laughter. The Lady of Life is an inveterate match-maker and true romantic who seeks to conjoin star-crossed lovers no matter what the odds. More than one favored dwedmar bachelor or maiden has been swept up in a series of whirlwind affairs, thanks to the unceasing efforts of the Shining Dancer to provide the perfect mate. ~=~ Ogradhad, "The Lore Master" ~=~ Token: An Open Book Alignment: Neutral High Ancestor Lord Portfolio: Scholarship, invention, discovery, knowledge, magic Clergy: The Order of Knowledge - Priest(s) of Knowledge Ogradhad is the patron of dwarven scholars and the embodiment of the chaotic and exploratory spirit that consumes some of the Stout Folk. He is venerated by dwedmar of whom are scholars, inventors, engineers, tinkers, and fiddlers. His worshipers are consumed with the acquiring of knowledge simply for its own sake rather than for any practical purpose. Whereas Yemekar draws smiths and other craftsfolk to his forge, Ogradhad attracts those free-thinkers who want to create something truly new, not a variation on an old theme. Ogradhad is thought to be a child of Yemekar- a chaotic element split off from his father's stern lawfulness and nurtured by the favor of his mother Anbella. In fact the Forge-Father relates well to Ogradhad's creative and explorative instincts, but the Wandering Tinker often drifts away from projects before they are completed and usually before he has found a use for the knowledge he has gathered - a trait that irritates Yemekar to no end. Ogradhad is always getting himself enmeshed in one exploit or another. The Wandering Tinker is tolerated by the lawful members of the High Ancestor Lords because his inventions and innovations have proven to have had beneficial aspects. ~=~ Armakak, "Merchant Father" ~=~ Token: A Gold Coin Alignment: Neutral High Ancestor Lord Portfolio: Wealth, luck, chance, negotiation, merchants, cleverness, the sun Clergy: The Order of Trade - Priest(s) of Trade Armakak the Master Merchant, is the patron of dwedmar merchants and the most non-evil dwedmar thieves. A schemer and a rogue, Armakak is venerated by dwedmar of any neutral alignment engaged in commerce and concerned with wealth. Armakak is sometimes called the Trickster, though not by dwedmar who worship him, and the Laughing Dwed, though a dwedmar would never use such a term. Armakak is on good terms with most members of the Brathmordakin, having forged a particularly close relationship with Ogradhad. The Master Merchant even maintains an uneasy truce with Grimdugan, the Great Master of Greed. Armakak trades with a great number of other mortals and powers, and as a result, he has forged solid relationships with a wide range of beings, far more than the other, relatively insular, members of the Brathmordakin. ~=~ Grimdugan, "Lord of Avarice" ~=~ Token: Obsidian Dagger Alignment: Chaotic Neutral High Ancestor Lord Portfolio: Greed, money, merchant, thieves, shadows, marauders Clergy: The Order of Greed - Priest(s) of Greed Grimdugan, the Avaricious is the High Ancestor Lord of greed, venerated by most evil dwedmar and nearly all evil dwedmar thieves. He represents the worst aspect and major weakness of dwedmar character. Many dwedmar and even non-dwed consumed with treasure lust and greed, or those who seek to steal valuables, make offerings to him. Grimdugan is squat and hunched, despite his height. He seems to slither and sidle along as he walks, never making much noise but often rubbing his hands together. If carrying gems or gold, he often caresses these in a continuous, unconscious, overwhelmingly sensuous manner. At times, this has made ignorant folk attack him, overcome by lust to gain the treasure he holds. The Great Master is said to have burning yellow-green eyes (blazing yellow when eager for treasure or when pouncing upon it, hooded and green while scheming or when thwarted). He has a sharp hooked nose like a giant eagle's beak and always dresses in leather armor and furs, both fashioned from the skins of creatures who have opposed him and died to regret it. He is said to have a harsh, husky, wheedling voice and a quick temper, hissing and spitting when angry. Grimdugan is governed by his insatiable lust for treasure, especially gold, and is treacherous in his dealings with dwedmar. He roams many worlds, including the Realms, in avatar form in search of treasure. Grimdugan uses any means, no matter how evil, to further his ends, which typically involve the acquisition of wealth. Should the Great Master of Greed see treasure worth more than 1,000 mina or any magical item, he is attracted to steal it outright or slay the owner and then take it anyway. If frustrated in an attempt to steal an item, Grimdugan tries to destroy it so as not to be tortured by the memory of his failure. Exiled Powers ~=~ Khorvad, “The Gray Protector” ~=~ Token: Shackles Alignment: Chaotic Evil Exiled Power Portfolio: Subterfuge, Deceit, Oathbreaking, Arrogance, Usurpers Clergy: Order of Betrayal - Priest(s) of Betrayal Khorvad is the patron of the Ironborn, or gray dwarves, a malevolent breed of dwedmar who dwell in the dark reaches of the world and who withdrew from the rest of dwedmar society long ago along with their god after their empire was overthrown. The Exile is venerated by most gray dwarves as the protector of the race who defends them from the countless other creatures of the dark who wish to enslave them and seize their tunnels, mines, and crafts. Ironborn craftsmen, particularly those who seek to create magical weapons, pay particular homage to Khorvad. Khorvad has long been estranged from the other members of the Brathmordakin, and he regards them as lazy, indolent, and feckless. The reasons behind the Gray Protector's exile vary according to the perspective of the speaker: The Brathmordakin, as well as most cave and mountain dwedmar, hold that Khorvad was banished by Yemekar for his crimes in spawning Iblees from his blood, while Khorvad, as well as most gray dwarves, asserts that he took a stand on principle against the other High Ancestor Lords, and that his exile is self-imposed. The Exile particularly loathes Yemekar, his nominal superior, and the personal animosity between the two accounts for much of Yemekar’s enmity against the rest of the High Ancestor Lords. Khorvad is habitually grim, gloomy, and joyless. The Exile's nature is certainly evilly inclined, but much of this is the evil of a being turned in on itself and bitter at what he sees as being unvalued and rejected by the other Brathmordakin powers. Khorvad is supremely lawful, unbending and harsh, and he demands constant toil under harsh conditions from the Ironborn, and those subjugated beneath them. He does reward hard work by teaching the Grafting of magical items (especially weapons) and by extending his protection. The Exile sends an avatar to defend a hardworking and oppressed Ironborn community by use of protective and warding magic, rarely entering into open battle. The Creation of Dwedmar, and the World (WIP)
  6. -A letter is sent to the Halfling mud hole after the speech is over- Halfling, The Kingdom of Kaz'Ulrah, and the dwedmar of Kaz'Ulrah do not endorse slavery of any kind within the Realms. This situation has been defused, and resolved several months ago by the will of the High Prelate of the Brathmordakin. It is in the teachings of the Brathmordakin that the High Ancestor Lords of Khaz'A'Dentrumm frown lowly upon such acts, and thus such a thing is rare to happen. However, due to the neglect of the Kirkja Dverga, the Clergy of Urguan, their absence has created a decline in both morals, and values among us Dwed, and degenerated much of our future generations. I can assure your weary head that this will be rectified through time, and all heresy quelled. Your kind are safe to walk among the dwed of Kaz'Ulrah, and Jornheim without hindrance. If a problem ever arises again, you can send a letter to me personally to the Clanhall of Clan Goldhand in Jornheim, and I will see to it that the hammer of justice is brought down upon the heretics. Signed, His Blinded, Thoak Goldhand High Prelate of the Brathmordakin Clanlord, and Elder of Clan Goldhand
  7. “Throughout both the lands of Kaz’Ulrah, Urguan, and anything inbetween, letters are sent. These letters would land in the hands of anyone who would come across them. The letter would be sealed in an envelope of high quality, and sealed by wax stamped with what appears to be an anvil with a flame upon it” “To all Dwedmar of Axios, Urguan, and Kaz’Ulrah, The Grand King of Urguan has aligned the Kingdom of Urguan with a long hated enemy of all Dwedmar, Oren. The High Ancestor Lords, The Brathmordakin, would be ashamed of such an act of cowardice, and disregard to our ancestors who had fallen to the hands of that vile Empire. For those with a vision that is too clouded to judge, the Orenian Empire is playing a much larger and smarter game than that of Urguan against Kaz’Ulrah. This Empire does not wish to save their allies from total annihilation, but to instead support only themselves in this long term war of attrition by further stagnating their true enemy, Urguan, by supporting a regime that only wishes to line their pockets with riches obtained off the backs of good working Dwedmar much like the Ironborn when their Empire of Khorvad reigned supreme throughout the far lands. Both the Kingdom of Urguan, and the Empire of Oren are frightened by Dwedmar that wish for a progressive future for their people. The Kingdom of Urguan knows that without the help of their deviant ‘friend’, they will be choked beneath three pounds of steel, and their source of personal revenue cut. The Empire of Oren knows that if Urguan is crushed, there will be no longer be a force that ensures the stagnation of Urguan. Then once the spot Urguan has left is void, a grand war against them will ensue once those progressive successors take up the spot Urguan has left as foretold through the annuls of history when true Grand Kings turned Urguan into an Empire after putting down the noble leeches of Oren. So of course, the Orenian taskmasters will do anything to ensure their slaves do not have the chance to rise up against them once again. For the Dwedmar of Urguan that have finally realized the shackles that are wrapped tightly around their wrists, I do not ask for you to pick a side or join a war. Instead, I implore that you stay out of the war, and give zero aid to the en-slavers or the puppet-king that sits in Urguan. May the Brathmordakin guide all those who read this. His Blinded, Thoak Goldhand High Prelate of the Brathmordakin Clanfather, and Elder of Clan Goldhand
  8. “Throughout both the lands of Kaz’Ulrah, Urguan, and anything inbetween, letters are sent. These letters would firstly go to the clan lords of the dwarves, and then to anyone who would come across them. The letter would be sealed in an envelope of high quality, and sealed by wax stamped with what appears to be an anvil with a flame upon it” “To all Dwedmar, and those interested within the lands Kaz’Ulrah, Urguan, and beyond. It is with this simple letter, and my fountain of wisdom that I inform all of you of a somber, and glaring shift that is happening among our people. Gone are the days when our people followed the traditions laid out by the Maker, Yemekar. Gone are the days when kin and cousin could live together in harmony under a single chiseled roof. Although this scar will never be healed, it must be taken advantage of in order to ensure that the traditions of our people are secured, and not contorted by heresy during this shift in political power. It is to my opinion that the Kirkja Dverga of Urguan have failed in just that, and have led its people astray due to the apparent corruption within its clergy. However, this is not something that has just gone on for several years, but hundreds of years. The roots of this problem stem from the idea that the Brathmordakin chooses a High Prophet to be their voice. Is it unheard of of a High Prophet who uses the position to only further his own goals, and not that of Yemekar or the Brathmordakin? Surely the Brathmordakin would not lead their voice, the High Prophet astray. Through history this has more than once been the case. Even in most recent history we have learned that who we thought was the most faithful and loyal to Urguan, turned to Khorvad. I am not doubting the Will or power of the Brathmordakin, but surely if this was the true way of interpreting the Will of the Brathmordakin, wouldn’t they intervene to stop the corruption and the inevitable destruction of their sons? Instead of following and listening to someone who was appointed by another, and claims to be the direct voice of the Brathmordakin, we should look toward following and integrating the traditions our ancestors followed in our everyday lives. Through our craftsmanship, we pray. Through raising a family among our clans, we pray. Through battle that defends our honor, we pray. If this is achieved, our faith will flourish among our kin, and our traditions never forgotten. However, we cannot achieve this by just standing idle and awaiting for the Kirkja Dverga of Urguan to address these issues. We must act now to ensure the longevity of our traditions, and protect them from the assumed nefarious devil that sleeps within Urguan in Kal’Omith. For this to happen, a dwedmar of great age who lived through most of our kin’s history must take it upon himself to lead a new and reformed clergy solely built on the foundation, and traditions given to us by The Maker, and the Brathmordakin. As the presumed eldest dwedmar among our people, appointed by High King Verthaik II of Clan Frostbeard, I shall take this upon myself to complete before I return to stone once more and ascend to the halls of Khaz’A’Dentrumm. I will take up the title ‘High Prelate of the Brathmordakin’, and lead a clergy separate from that of Urguan’s. This clergy shall be named ‘Da Yemarin Anaros’, and be based within the lands of Kaz’Ulrah. May the Brathmordakin guide all those who read this. His Blinded, Thoak Goldhand High Prelate of the Brathmordakin Clanfather, and Elder of Clan Goldhand
  9. -Thoak is told of the news within the streets of Jornheim, at the dinner table as a guest, and in his own clanhall by the few clansmen that reside there currently. During all three occasions he would say the same thing: - "Urguan was lost after the reign of Grand King Thorin the Great. Ever since his reign, the Empire has degraded into a kingdom, and our people turned to peasants squabbling over pieces of mince meat. I saw this long before anyone else did, but nobody believed me. The dwed currently living within Urguan are not the same dwed that nearly exterminated the Uruks, and the War Nation back in Asulon. They are definitely not the ones who toiled in the fabled halls of Urguan either. Those dwed wouldn't of let Urguan decay to what it is now. Instead, these dwed are beardlings corrupted, and led astray by Khorvad. They only care for vanity, and their own riches like the elves they let squat on Kal'Omith. If any dwed out there still remains loyal to the corrupted, just know that your kingdom is partially ran by elves, and that no son of Urguan would of allowed such a thing."
  10. Approved Welcome to clan Goldhand!
  11. Thoak, the blind clan elder of the Goldhands stands over the body of the Grand King, and gives a short prayer to Dungrimm for a safe travel to Khaz'A'Dentrumm. "I 'ave been away fer a long time. Tis a shame to see t'at 'ur morals 'ave declined greatly over tae past generations. Suicide an' cliff jumpin' were always frowned upon, an' thus 'ur kin never did 'oot. Now t'ese days, 'oot seems like tae normal t'ing to de. I wish ye weary 'ead to rest, an' may ye find peace wit' 'ur ancestors."
  12. -It is rumored that a very minute group of Goldhands reside in Jornheim within their newly acquired Clanhall-
  13. Clan Goldhand "Born of the First Merchant, Tungdil Goldhand. Said to be descended from The Merchant Father himself. With Gold and Silver flowing through your body. Priceless gems adorning your clothes. Coin filling your pocket. You are of a Noble Clan. You are a Goldhand." The Goldhand Clan is at its core a family of merchants. Those with Goldhand blood have long been amongst the best and most successful vendors in the Dwarven realm, but the clan is not limited to just merchants. The clan includes accomplished architects, soldiers, political leaders, and treasure hunters. Distinguished as a Noble Clan for their accomplishments and long standing support of the Dwarven Nation, Goldhands are proud of their lineage. The blood-bond within the clan is incredibly strong and Goldhands look out for their family members and are willing to fight ferociously for their honor. The Goldhand Code "A rock by itself is nothing more than a stone, swept around by the wind and water. A thousand rocks fused together by unbreakable bonds are a mountain. Storms pass it by and the sea breaks against its shoals. To a Goldhand the Clan is everything." The Goldhands take this to heart. Each individual member will pass on, that is the way of the world. But the Clan stands strong and does not fade with time. As such no betrayal of the Clan will be tolerated. This includes but is not limited to: stealing from the Clan, killing another Clan mate, dishonoring the ancestors, failing to acknowledge direct orders from the Clan leaders. In addition betraying the Dwarven nation is highly frowned upon and may mark the offending Dwarf as a sworn enemy of the Clan. Any oath sworn in blood is binding and cannot be broken without expulsion from the Clan. Such oaths should never be undertaken lightly. Similarly, any oath sworn on one’s ancestors carries the same weight as a blood oath and should not be broken. Disputes between clan members are brought to the clan leader or older clans members immediately. Arguments and disagreements will be solved without going to an outside source unless absolutely necessary. All clans-mates must respect one another. We are all related by blood. Remember to respect your elders. They’ve lived longer than you, and certainly have more knowledge stored away then you might give them credit for. Traditions "We fight as we have always fought. We will build as we have always built. We will feast as we have always feasted. We are Dwarves. Our traditions stand firm as the mountains" Trials: There are no trials for the Goldhands. You either contain the blood of Tungdil himself or you are blood-bonded to someone who does. No trials are set in stone to prove your honor or worth. Instead your deeds for the clan will mark you as a valued and honorable Clans-mate. Your deeds may lead to the Presentation of the Coin ceremony. Blood Oath of Trading: The Blood Oath of Trading has been done since the founding of the Goldhands, though, has not officially been known. As of the reformation of the Goldhands, Finian Goldhand has now officially made it known, along with the proper way to honor special trade agreements. To properly create a blood oath contract with someone, the Goldhand in question would need a mina that holds major significance to them, such as a Goldhand coin they received from their fathers after their Passing of The Coin Ceremony, their first mina made from a trade, or just about any coin that has some significance to the said Goldhand. To officially begin the contract, the Goldhand would cut the palm of their hand, and place their significant mina within it. After that, they would tightly close close their hand and then swear an oath to the Merchant Brothers, Armakak and Grimdugan, so that if the Goldhand fails, they would be shunned by them, along with bringing dishonor upon themselves. If the contract is complete, then they will receive honor, and once they die, will fetch a higher price on the Auction of The Dead. Coin Ceremony: Originally this ceremony was only performed by the Clanlord of the Goldhands when wishing to find a suitable candidate to succeed him after his death. The origins of this were kept secret among the Clanlords, however it was lost through time. Finian Goldhand however had revised this ceremony, and has adapted it to the ways of the Brathmordakin. As Goldhands get older, they will reach an age that will have them unable to continue their duties, for this, the Passing of The Coin ceremony shall take place. The ceremony would consist of the aged Goldhand in question, his clan, fathers and elders of other clans, and the aged Goldhand's specific guests. There ceremony will begin with the Goldhand in questions' walk towards a gilded iron urn containing melted gold, while his friends and family watch. This walk is to signify the Goldhand's journey through his or her's time in this world, to see all of the faces that have helped shape their life. As the Goldhand reaches the urn, the Clan Father shall offer a quick prayer to the Merchant Twins, Grimdugan and Armakak, to signify how close the Goldhand is to joining the Auction of The Dead, and to feel peace in the fact that the twins will look upon them with great interest. After the prayer, the aged Goldhand shall cast their first coin into the melted gold, to cleanse it of it's past honor contracts. After this, a final prayer to all of the Brathmordakin shall be performed to watch over this dying Goldhand, so he or she may pass on peacefully. This is then followed by a small feast, and the Dwed shall choose if he or she would continue serving the clan as a Clan Elder, advising and helping the young Dwed in the clan, or live a life of retirement. Burial: There comes a time in every Dwarf’s life when his ancestors call his name and he ceases to walk with his feat on the stone. On a sad occasion such as this the Clan gathers to remember their fallen family member. When a member dies, either naturally or on the field of battle his body is encased in stone. This is done before the next sunrise if possible. Ale and tears flow freely as the family member is remembered for his deeds. His stone sarcophagus is then carried to a sacred resting chamber to be placed with those of his ancestors. While burials are a sad time, Goldhands also know that their friend will be smiling and laughing at them from the great halls of Tungdil. If the deceased’s deeds were truly remarkable it is said that they might even join the sacred halls of the Merchant Father himself. The Annals of History "May our history be etched into the stone so it may be as everlasting as our race, and so our deeds may never be forgotten." The Noble House of Goldhand, also known as Clan Goldhand, extends far back into Dwarven history. The line goes back originally to Tungdil Goldhand, the fifth son of Urguan. The house originally began in Kal’Urguan where the sons of Tungdil Goldhand proudly and honorably served the nation. As time went on the size and prosperity of the house grew. Sons served in the military or the mines, and daughters married well, solidifying strong political alliances. Many of the stories of the individual house members have been lost over the years to the wear and tear of time, but several journals remain chronicling the participation of the family in great wars, and the proud service to the Dwarven crown. The Archives of Aegis: The Archives of Asulon: The Archives of Anthos, and Elysium: The Archives of Aethera: The Archives of Vailor: The Archives of Axios: Known Relics of the Clan "Sentimental value is what reminds us of who we are, We are known as Goldhands, We are seekers of riches and protectors of treasure." -------------------------------------------------------------------------------------------------------- Scales of Tungdil The scales of Tungdil is an elaborately crafted device etched with jewels of many colors. It is not known if it holds any mystical powers, but for many within the clan, it would be seen as a device that would be used for measuring deals and used against those who have done the clan wrong. The Twin Swords of Parathak and Krest Although the origins and description of these two swords are unknown, they still serve as a much sought after relic of the Goldhands. It is a mystery what had happened to these swords whether they perished with their original wielder; past Clanlord Conan Goldhand, or if they were bartered off in some trade. Clanlord of the Goldhands: Thoak Goldhand (Thoak) Clan Elders: Thoak Goldhand Durack Goldhand (KarmaDelta) Morug Goldhand (dsdevil) Ogdan Goldhand (Ogdan) Clansmen: Khazakar Goldhand (Thoak) Galgrock Goldhand (Twistedonslaught) -Kalderbar Goldhand Dagnar Goldhand (Pyro) Valbir Goldhand (pmsl) Benjamin Goldhand (Dreek) Deceased or Missing Clanlords: Gulroid Goldhand (Zuluman111) Finian Goldhand (KarmaDelta) Conan Goldhand Foken Goldhand The Honored Deceased: Rasun Duril Goldhand (Rasun37) Dunhagen Goldhand (Dunhagen) Notable Deceased or Missing: Naztrak Goldhand (Gyutop) Alfados Goldhand (Alfados) Travis Goldhand (travista) William Goldhand (WizardInABox) Arkenos Goldhand (CentralGuard) Praxedis Goldhand (PraxedisG) Borin Goldhand (meltedsnowman) Durrim Goldhand (cmf95) Luke Goldhand (brvhrt1005) Delios Goldhand (Kibeira) Sharr Goldhand (XForrest) Jarno Goldhand (Alphesie) Borin Goldhand (youlovesocks) Burtor Goldhand (Twistedonslaught) Cardinan Goldhand (Tethras) Rae Goldhand (Swampratluc) Hydrose Goldhand (Aptrotta) Magthorn Goldhand (Alikdoril) Tirin Goldhand (Yakmala) Norak Goldhand (Rasun37) Brys Goldhand (Zuluman111) -Hoff Goldhand Toran Goldhand [Alakabam] Orrireat Goldhand [DadElonglegs11] Ethildor Goldhand [Delfato] Rubeus Goldhand [JavaWizard] Adalkrin Goldhand [Sir_Praetor] Gorik Goldhand [llorasec] Draren Goldhand [Jentos] Visitors: Fyresdal (hired hand) Dishonored: Application Application:
  14. An old robed dwarf who is covered in robes, and sports a blindfold that covers his eyes stands limp, his heard hanging upward toward the voice of the dwarf who speaks. "Well it woold be great if t'ere was feckin' dwed in tae capital city, an' nae feckin' off in some distant mountain keep, 'ur somethin'. Regardless, it surprises me t'at t'ere is a push fer such a t'ing, an' tae buildin' 'o 'ur culture when I; several some years ago pushed fer tae same exact t'ing when 'ur cultureless, an' godless kin were busy throwin' each other to tae slaughterin' machine known as Oren. Tis almost brings a tear to me eyes if I 'ad any."
  15. It doesn't make sense to build anything to that scale. Why so big?
  16. I was thinking of returning to LOTC, but then I saw what was happening, and turned back.

    1. Lechian Lord

      Lechian Lord

      Thats a smart move xD staff be swinging their banhammers xD

    2. Proddy

      Proddy

      very prudent..!

  17. Sitting in the darkest depths of the city, Thoak watches the stark run about wildly through the now empty city. He mutters to himself as he watches "I wouldn't want to be king, even when the entire city is empty.."
  18. Does anybody have a map save of late Athera, or Kal'Karaad specifically?

    1. Space

      Space

      There is a torrent, Tythus posted it somewhere, doubt it has any seeders.

    2. MetaSolaray

      MetaSolaray

      If you find this I'd like it, I want to visit my old home D:

    3. Serf

      Serf

      Found the torrent post made by Tythus
      https://www.lordofthecraft.net/forums/topic/129136-40-map-release/

      I am actually downloading it surprisingly fast.

  19. "Gorum was never a real Gold'and. 'E was simply blooded into tae Clan fer tae time bein' as tae Frostbeards split up and went t'eir different ways after tae landin' on Asulon. After t'at Arteh lad came beck in Anthos, Gorum went beck to 'is birthed clan an' used tae last name Frostbeard instead 'o Gold'and. I am also nae sayin' that Gold'ands 'ur entitled to such a t'ing, but I am simply goin' tae say that Gorum 'ad nae real respect fer tae art 'o merchantin'. 'E accumulated t'at wealth fer 'imself, an' tae Frostbeards until 'e disappeared wit' his fortune, as well as 'is clan an' in tae end did nae contribute nothin' to tae empire at tae time."
  20. "I woold rather see a Gold'and take on tae title as Gold'and. I personally would rather see Rasun 'ur Gulroid be praised fer their enthusiasm toward merchantin' beck in tae days 'o Aegis an' Asulon."
  21. The Goldhands are gone or dead, and this thread is dead. The only real Goldhand around is Thoak.
  22. -=(Election Ballot of Urguan)=- Place an X next to the candidate of your choice. Your Name ((RP and MC)): Thoak Goldhand, Thoak_Sludgefist Race: Dwarf Balek Irongut ((Hobolympic)): X Zahrer Irongrinder ((Josh3738)): Ognar Grandaxe ((Meanking)): Dizzy Irongrinder ((Dizzy771)):
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