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NotEvilAtAll

Creative Wizard
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Everything posted by NotEvilAtAll

  1. A little video I made of Jeannette and Sorrel's birthday party!
  2. Filibert Applefoot, halfling of Bramblebury, looks at this missive "O' dear! Always s'range thin's going on whenever oi'm 'n meh tavern!"
  3. Filibert Applefoot smiles “Anothah good celebra’ion!”
  4. Filibert Applefoot shrugs "Weh'll see which one o' t'a maneh sheriff contenders ends up winnin' 'n t'a end!"
  5. Someone trying to apply as a wild-dog, coyote, and lynx hybrid marking themselves down as a halfling. Needless to say, they got denied.
  6. Agreed completely. When I first joined in early-mid Axios, the bread and butter of the LOTC experience was getting a parcel of land for you and your friends and doing something with it. Be it a chartered region (which were much easier to create and hold onto back then), or as a vassal of Oren, Courland, or whatever the popular vassal spam nation of the time was. Nation roleplay back then was as much about the many small groups contained within nations as the macro of the nation as a whole. With the end of easy independent land after the 2020 Charter Reform and important mechanics like Tile Improvements that can only be purchased by NLs, the tides of roleplay have shifted towards civilization/nation building rather than the many characters contained within said polities. You can still get a bit of land as a vassal of a big nation; the key difference is that you'd probably get taxed more than you would have back in earlier LOTC, and unlike with Nexus where there were several things you could do to be economically powerful on non-capital city land, within Vortex any non-capital tile is unable to be all that economically relevant. The amount of nodes you can get away from the big cities just isn't as good as what you'd have if you were doing your part as a big city guard. Combine the above shifts in national power with activity checks that reward increased quantity of players, and you have a recipe for very community building centric RPing. Events are no longer planned just for their own sake. Modern events are planned to increase activity numbers by getting people to log online. The number one priority is to get you online so that the community as a whole can benefit from whatever OOC gizmos the staff are handing out for high activity. This system does not lend itself towards super character-focused storylines, as those lack the mass appeal needed to boost up playercount for communities. 1: I base my characters on a profession I want them to roleplay doing for a living. When that profession doesn't work out, they become an ordinary farmer. Thus, I mostly make blank slates with some added initial flair that gets lost to time. 2: As stated above, all my characters become farmers when I realize there's not much need for RP woodworkers these days, and that my initial idea wasn't gonna work out all that well. Maybe one day I'll be able to make a good woodworker character who doesn't instantly become a farmer. 3: I write newspapers on my primary character. It helps flesh out the character a bit, as I get ideas for their writing prose (which happens to mirror my own for some reason, real shocker there!). The newspapers in particular are mostly for the sake of others, as it helps recruit people in this oh so community building centric server. 4: My characters are almost never what I expect them to be. I don't really think much when I roleplay I just see what happens. This weird habit of mine makes my characters as unpredictable as the whims of my mind. 5: I don't have many goals besides planning the next event. I think a week into the future, and what I ought to accomplish next week is a matter for next week and not today. 6: My characters conclude whenever some random RP death happens to line up with me getting bored of them as a character. When that happens, I PK to the RP death and write up a quick PK post, swiftly moving onto the next character afterwards. 7: I don't have high expectations, which is a real blessing. Whenever I try to do something ambitious and it fails, I was probably expecting it to fail regardless. Sometimes I'm unable to cope with unexpected failure and just mope around IRL because I'm mentally unstable. I should probably stop doing that.
  7. You are my second favorite jaded boomer

  8. OOC: Hello there! This is an event designed to simulate a single day of halfling life as best as possible. Everybody starts at the beginning of the hour, having just woken up. Their characters then go about their day as they would IRP, eventually falling back to sleep at the end of the hour, which ends the event. Working, eating, talking, and other things your character typically does in a day can and should be roleplayed. There will be a single roleplay prompt happening during the hour to promote interaction, but attending it isn’t mandatory. Feel free to do as you wish. The intention isn’t to attract a large quantity of halflings into one location at a time, but rather to create as much immersion as possible. (Apologies for not running more of these!) SoL Event Checklist (Optional): -Wake up ( ) -Eat something ( ) -Do some task ( ) -Interact with someone ( ) -Eat another thing ( ) -Go to sleep ( ) RP: [!] A note is pinned to the Bramblebury Noticeboard! "Time to wash our sheep, shear them, and prepare the wool for cloth production! Bou' that time o' the year, after all! Hopefully I won't be doing it alone, 'cause it's an awful lot to do by yourself! -Dandelion Greenholm" ((4 PM EST, Monday the 22nd of March, 2021. I might try doing this one for 2 hours. I'll see what people think))
  9. I think the devs are focused elsewhere at the moment, although I could be wrong.
  10. Even if a CA race doesn't have a huge impact on the average LOTCers roleplay, why should that matter if the people playing the CA race are having fun with it? We play games to have fun, and as much as LOTC tries to be something greater, we are ultimately still a game.
  11. sir this is a roleplaying server not a battle royale. you know that niches can grow, right?
  12. Filibert Applefoot smiles "O' boy! All t'a biggun thin's ter a''end t'ese days! 'ope dey go' good booze!"
  13. Filibert Applefoot chuckles "Oi'm GREA' a' nay lookin' SUS! Oi'm never gonna ge' caugh' as t'a IMPOS'ER GOOSE!"
  14. If you ever want more RP, CopOwl, just tell me. I'll see what I can have arranged. I may not be the best at swarming folks with quantity of RP, but I'd like to think I can do decent quality RP at the very least.
  15. Do we even have war rules for rebellions and independence wars? I'm not seeing them in the  current rules unless I'm mistaken.

    1. Show previous comments  11 more
    2. drfate786

      drfate786

      And while we're at it, we should artificially inflate player numbers by spoofing the player count. That way, it'll show that we have 300 players on when we actually have less than 100.

    3. Laeonathan

      Laeonathan

      wow road to 500 without player, what a brilliant plan

    4. NotEvilAtAll

      NotEvilAtAll

      Very good ideas here folks! We should float them by Tythus and see if they can get implemented.

  16. “Oi’ll beh there!” Says Filibert Applefoot
  17. epic Frostpunk music. should be a decent eventline. Shame I don't have any characters in the north to interact with this a ton.
  18. "Oi'm short!" says Dandelion Greenholm, a halfling "Though oi nay loike Elves vereh much, dey're all sor'a s'range an' weird! Ne'er leave t'eir ci'ies, t'a lo' o' 'em! No' vereh fun ter invi'e ter par'ies!"
  19. I wonder if you could get insta-killed in warclaims when the server catches up to the lag and 27 critical hits register on you at once.
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