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  2. The short answer is that many rp groups are typically xenophobic to types of RP that do not fit their pre-prescribe narrative. It's what made the Lectors so distinct (and effective) because they directly interacted with all forms of RP. I know for a fact that paladins made a variety of posts asking for support from nations and sent ambassadors which all failed to make the human playerbases (through nation leaders) really care all that much. Likewise, Azdrazi have also reached out both on forums and in game. Neither groups were especially hard to find on the map if you asked around (the azdrazi base is exactly where you'd think it'd be on the dynmap). A mix of forum posts, and world-wide event emotes should have alerted any to the fact that things were changing, that consequences would occur. However a lot of players have had a hard time considering any of these seriously until it was too late. When it comes to any magical group, many player bases will have engrained OOC apathy that really sours the possibility of positive encounters. This is hardly anything new, back in 2015-2016 human players IRP and OOCly derided any magical characters. I know that today, still, some human role-players still make players agree to some OOC based contract that they won't become a spook or get magic. To some extent, the problem you're facing is a facet of player culture which I must admit has gotten significantly better in the years but is still very fierce and undeniably present. But another issue also is that a lack of information is to be expected IRPly. Knowledge can be very expensive - and very powerful. It takes time, effort, and connections to remain in the loop. Considering this, it can be hard to really blame anyone or anything - rather its a logical outcome of esoteric RP. In the future, I think most of anyone can have access to these eventlines. But it takes work and willingness from players. I think most never really paid attention to this until they realized that there would be actual consequences (aka the moment Xan died), which I find kind of sad. Both paladins and azdrazi have extensive cultural elements of RP, with specific religious dogmas and ritual as well as multiple "cultures" so to speak (I can easily count 3-4 different azdrazi cultures currently in existence).
  3. Apotheosis was my favorite event line so far. Thanks ST! 

  4. if you want an ooc explanation in simple terms then xan = aengul (god) of order, part of lotc's main pantheon of gods (aengudaemons, which are aenguls and daemons (yes spelled like that)) paladins = his mortal forces that source their power from him, they have holy magic the church is/was against them in some nations but i'm not too knowledgeable about specifics azdromoth = the self-proclaimed first ever dragon, mortal, not a god until killing xan, made by dragur (daemon of knowledge) from a mountain, basically just a huge black dragon azdrazi = the fucked up "children" of azdromoth made by shoving a draconic soul inside of a descendant body. they are dragonmen, they breathe fire and stuff heralds = dragon cultists the 'in a nutshell' reason they had beef is because xan is (in azdrazi/dragon eyes) a genocidal maniac to dragons, and azdromoth wants godhood. he can knock out two birds with one stone by killing xan then taking his godhood (which is what he did) and with no genocider left, all the dragons are free to arrive and give you skyrim larp thanks for listening to my ted talk EDIT: i thought instead of just spewing ooc stuff u should probably really find out irp i should give my opinion on this topic i think the eventline was pretty well "advertised" to general communities, even i myself made a recruitment post and placed physical signs around cities with links to it. however, nobody (rightfully so irp) wants to work with the azdrazi OR paladins lol so idk what you want any of us to do, if ur character (again, rightfully so) doesn't want to work with either side why would u be involved in their war mostly not even on aevos
  5. good to see more regular application updates, at what point can we expect a retention update?
  6. I've become aware of a fascinating conspiracy theory that Lizard People known as 'Azdrazi' run various governments--Aaun, etc. Always, the operating assumption is that this is bad specifically because they are Azdrazi. I find this close minded and offensive. We shouldn't be biased against Azdrazi per se anymore than we should be biased against people based on skin color or gender: it's their biology, and not fair to hold against them. However, if Lizard People really are running, say, Petra (my nation, which will be my focus because I have the most insight into it), a very fair objection is that they're simply not very competent. I'd rather not focus on my specific views on what exactly the secret discord channel is doing wrong--in this polarized age, one thing both ends of the political spectrum happen to agree on is that the government isn't functioning at a high level. Aren't we better than that? As an alternate approach to hating Azdrazi because they're reptilian, I would argue for a more objective, even handed, less specie-ist/racist approach: we should hold the Azdrazi accountable for poor governance. The polarization of the server, Discord scheming, overly zealos mod team, and impotence in the face of the server-wide catastrophe of new-player-retention all point to poor policy decisions on the part of the Azdrazi. Working together, we can build a better future. One in which humanoids are judged not based on their body temperature, presence of scales, and ability to breathe fire, but on the content of their character and ability to competently govern and participate in the civic process.
  7. This was a responsibility purposefully assigned to the player-participants. For example, Templars and Koyo-Kuni as a whole were involved in the eventline because these communities & this nation are closely tied to a Paladin order that TRIED to get them involved. It was possible for nations to be involved, but the attempts to do so were not successful. Maybe this is due to a lack of effort on the part of the event-goers, or maybe it is due to nation-apathy. Maybe both. Either way you, human RPer, are not required to care about Xan and Azdromoth because they mostly haven’t been visibly hurting or helping your communities. It’s a reasonable RP stance to not really care. My take as an event runner is that it is often bad and cringe of ST to mandate nation involvement in an event designed around lore groups when the lore groups involved are not closely tied to any nations. The most delicate way to handle this is to specifically tailor nation-involvement on a personal basis that uniquely engages the nation’s needs and interests. If a nation is full of people who hunger for materials, entice them with that or threaten their supplies. I believe that Nectorist has written thoughtfully about the tradeoff of scale that eventrunners must often consider which helps explain the decisions WE made when planning this event. If you are interested in that sort of discourse, check out the discussion on Indiana105’s profile post
  8. Azdromoth was the good guy all along!!
  9. I knew mark Suckerberg is a lizard, THE CONSPIRACIES WILL REVEAL THEMSELVES!!!
  10. Today
  11. Live love toaster bath 

  12. Ppl are really losing their cool ooc about the Apotheosis event. Guys dw there will be other Events like this. If nations didn’t get involved is cuz they just didn’t know or they didn’t care. Can’t force them to like care 🙉

  13. what happened

  14. anyone that derogatory posts on nations not getting more involved in the eventline more is an idiot, and should put more than 5 seconds into contemplating the interests of others.

    1. Show previous comments  2 more
    2. Fishy

      Fishy

      https://www.youtube.com/watch?v=Rdag41zU6u0


      Do this @squakhawk

      Edited by Fishy
      link
    3. seannie

      seannie

      what if we got to ride the dragons...? wouldnt that be cool...

       

       

       

    4. Kaiser

      Kaiser

      What if thats MY opinion, Noobli?

       

  15. I was going to do a status comment or whatever it's called. But since people were discussing about how certain players (I suppose the bigger human nations especifically) didn't care about this world-changing, I just wanted to yap for a second and give my two cents. I play dwarf and peasant human characters. How will my illiterate dwarf or my ignorant and not so well traveled human peasant know of any of this cool lore without SEEING & HEARING of these? My knowledge on the event thus far is the following: - Xanists & Paladins = Same thing? They do some cool magic things and Order-like stuff, church is not against them afaik? - Xan = Apparently some Angel or Aengul guy that is a diety. - Azdrazi = Bad (Mark Zuckerburg/lizard people) Church is against them, evil. Did I say they were bad? - Azdromoth = Dragon overlord who is like their host? Like Xan is to the Paladins? I know this is a very lore-illiterate perspective, because I truthfully have not pushed myself to read much of the cool lore Lotc has to offer. HOWEVER, these recent events (IF THEY REALLY ARE AS BIG AS PEOPLE SAY THEY ARE) ignorant or not more characters/players should have heard about it. I get there were supposedly people going around. But not only should they have spoken to NL's (I get some may have been boring and said they didn't want to help) but even if IRPLY an arrogant descendant King didn't wish to help- there should be consequences to that, and these consequences should be hinted at BEFORE the big pacific Rim battle between Xan and Azdromoth so people know its the real deal. Talking to the Canonist Church could have helped too? I mean most human players skim through their posts? Could do the event emotes that players get WHEN THEY LOG ON (A lot could miss the server wide emotes as I did) Heck although I have less than 10 hours of activity & read the forums quite consistently, maybe staff can PIN the event posts? I haven't seen one. (A little meta gaming is good for the soul) This Age of Dragons thing, and buffed Azdrazi & no more Paladins (even if I don't play Azdrazi or Paladins) sounds awesome and although this is a small playerbase it IS world changing.. Like if it had been spun as a religious thing im sure human players would have wanted to contribute more. If players/characters don't SEE/HEAR about these things how are we suppose to know? Anyway, not quite sure how this can be solved but just saying myself and others would have participated if we just had known about it. It might seem like I live under a rock- and lore-wise.... I might. But just saying, had no clue. Seems very cool tho, props to the ST team, ggs to Paladins, well done to Azdrazi ig, & hope we get to see the consequences of this going forward (Haven't seen the blackened sky but thanks for that tech team & ST start spawning dragons or something, im ready for my Skyrim RP.) Also comment links to the posts regarding this world-changing thing if possible. Thank you
  16. Definitely would be usefull given we're down a malflame treating method. Th idea of a painkiller for soul-pain is a good take on that too! Howeverv-- bit of a note about the affect on dark CAs. Since malflame affects the soul, and this is meant to treat that soul damage, would it then make sense to specify it causes pain to a corrupted/modified soul? And that things w/o a soul see no effect (because there's nothing for the potion to act on). Something 2 consider maybe?? Not entirely sure.
  17. isana au Isard eyes the maps carefully. He turns to Petronella and quips, “Nice maps, methinks lass. Certainl’ practical. But ‘ouse? Oi nae ‘ave one, much less one that’ oi named De Rosius.” He turns to follow Marjorie to the river.
  18. COMMUNITY TEAM UPDATE [Posted June 2024] APPLICATIONS - May 2024 During May of 2024, we saw a total of 168 applications submitted and reviewed. Out of these, 99 new players were accepted! Our accepted/denied percentage ratio last year was around 99/69. Please note that the Racial & Timezone Data shown will only be shown for accepted players. - Accepted/Denied Ratios - - Race-Specific Data - - TimeZone Data - - Raw Application Data - - Racial Data - - Humans - Total: 59 Adunian: 6 Heartlander: 7 Highlander: 8 Farfolk: 11 No Subrace: 27 - Elves - Total: 25 Wood: 7 Dark: 6 High: 8 No Subrace: 4 - Dwarves - Total: 9 Cave: 2 Mountain: 1 Forest: 1 No Subrace: 5 - Orcs - Total: 3 Orc: 3 Goblin: 0 - Halflings - Total: 3 - Timezone Data - Oceania: 7 America: 63 Europe: 29 - Accepted/Denied Ratio - Total: 168 Accepted: 50 Pending-Accepted: 49 Pending-Denied: 55 Denied: 14 APPLICATION MONARCH The title of Application Monarch for May 2024 goes to @MockingbirdArt With the most applications reviewed this month, @MockingbirdArt is our reigning Application Monarch of April, followed by @WhatASithuation and @Smol. SMALL UPDATES EVENTS This month again, we are bringing various events to the Community. One of the first events we will be hosting is our World Oceans Day event where we host a Beach Day at Cloud Temple! Our Beach Day is an opportunity to learn about the diverse sea creatures that call our Aevos waters home and how to care for them. We will have a variety of sea creatures on show! We have a further two events planned this upcoming month so check out the post below to keep informed of future CT Events! https://www.lordofthecraft.net/forums/topic/237696-june-events-2024/ Arts Contests Our previous Battle of the Arts ran through the month of April, the was the amazing “World Art Day”. Thank you to all the people who participated and submitted art to the contest. The winners of the previous arts contest can be found in the current Battle of the Arts announcement post, check the link below. Speaking of our current Battle of the Arts, if you have yet to check the post out, follow the link below. This month the theme is ‘The Colours of the Rainbow” and we have introduced some new rules to allow a larger variety of art into the contest! If you have any questions or concerns feel free to reach out to saviourmeme on the forums or discord. https://www.lordofthecraft.net/forums/topic/237695-community-team-battle-of-the-arts-the-colours-of-the-rainbow/ MEDIA Please check out our latest video, created by @saviourmeme, it uses a variety of very work in progress mods to showcase the Aevos map as a whole. We hope you enjoy the breathtaking views and majestic landscapes. Check it out below! https://youtu.be/kFEQtH24aUA Need help? Feel free to contact a community team member via the forums, Discord, or you can use the command /creq in-game and a member can help you out there! Shout outs The Community Team - For their hard work over the past month and all the hard work they continue to do. If you have any questions, please feel free to reach out to me via Discord (saviourmeme) or the forums, and I will try to get back to you as soon as possible. Cheers!
  19. You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” ((How do you respond?)) You tense up. You eye the crone, then back outside the tent. For a moment, the air thickens with anticipation, until… You start writing on a piece of paper you always carry with you "I don't know how you know me old hag, but sadly I'm mute, so there really is not much to tell about me or my life." After you're done writing you give the piece of paper to the old hag
  20. Cathan stared at his bed, holding on for dear life as he had a feeling that he would be lost to the Afterlife if it were destroyed...
  21. Marjorie Falkner studied the map, taking note of the various turns in the path. She then stood from her desk and set out to traverse the waters and take in the beauty of the cave.
  22. Compiled Atlas of the River Lucéja Having necessity for distant and frequent movement throughout the lands of Eastern Aevos, many descendants would benefit from having knowledge of intercontinental waterways. Following from this, a series of maps has been drawn and copied for the purpose of applying multiple lenses of concern. ((OOC: The first map is oriented north-up, the other maps are oriented north-down)) Map 1 - Overworld Map This is the top-down view of the river’s exits, orientation, and political location. Map 2 - Summary Map This is the layout of the river Lucéja, labeled with key points of interest. Map 3 - Territorial segment This is the segmentation of the river according to the sovereign territory of the polities above. MAP 4 - Blank Outline This is the plain layout of the river Lucéja. Signed, Lothair of Landen
  23. A distant warlock prepares a banquet of meat bananas in honour of his master's triumph.
  24. Previously - https://www.lordofthecraft.net/forums/topic/237385-infernal-tresspass Coarse sands whipped across the desert's coast as the warriors rode out. Spurring forth resistant steeds which carried man, demon, magi, and construct alike, they sought in vain for their enemy until the sun rose to its zenith. Harsh heat reverberated off of the dune, their tongues dried in their maws, the beasts of burden refused to trudge further and were abandoned. In the horizon a swirling sandstorm raged towards them but the Norns and Ibleesians were eager to find their foes. They had traveled from cursed jungle and wretched tundras alike in search of this battle. The mortals in their heavy northern furs were the first to bare witness to the great ape, Mori-Yu, as he climbed the steepled sands and gazed down upon them. Quickly to his side came a four armed rakaal, a shambling darkstalker, and a heavily robed voidmage whose garments rebuffed the buffeting gales of grain. The Azdrazi uruk, Daahd’Lur, was flanked by the Thegn of Solgaard, the Thegn’s trusted construct companion, a voidal magi who was surprisingly well armored, and a loyal sage. The warriors surged up the slope, fighting the sands which fell away under heel. Demons attempted to hurl spears which stood no chance in the wind. Alchemical vials similarly were thrown to little effect, being carried away at once and disappearing. The sandstorm overtook the combatants and they lost sight of foe and ally ~ Mori-Yu broke through the wall of the sandstorm with a great leap and the sight sunk the demon’s stomach. Tens of thousands of dead Hou-Zi floated atop a great red river which coarse through a jungle. The current coursed around the ancient temple of Asul. Gold walls and spires shimmered in moonlight as the Zarei approached, trudging through the waters which turned corpses of those who were once kin. The malformed Hei-Zhou stepped from the tide of corpses, his body washed in gore and bile, as he stepped under the archway. He approached the colossal seated statue of Hou-Shen, the progenitor of the simic creations of Metztli. The statue seemed unphased by it’s nightmarish surroundings, the pungent smell of rot did not infiltrate inanimate nostrils. The eyelids of the golden monkey monk were snapped shut and bore no witness to the corpses of apes which bobbed like flotsam. The legends of Hou-Shen always prophesied his return though when Mori-Yu knelt before the figure, the plaque reading ‘In the dawn’s light he returns; wisdom and harmony abound him.’ Despair struck the beast, he could not even recall the last time he had seen another of Hou-Shen’s children alive. “Is this the dawn which heralds your return? We must all pass and relinquish attachment to our lives?” The ancient monk wept, the tears warping his vision. As he peered through welled eyes his skin had returned to its rough gray with black patches of fur, he wore the green robes of a monk once more. The ape turned away from the statue of Hou-Shen to see that flames danced over trees beyond the sea of corpses. The inferno threatened to cross the threshold and ravage the temple. Mori-Yu, now once more in his former body - Chen-Yu, lept into action and he began to fight the flames with the only liquid available. He shoveled blood from the river onto the daring walls of flame which would press towards him. The blood of brothers and sisters alike, it was unthinkable what he must do. The Hei-Zhu looked around for help and he witnessed others knee deep in the torrent of gore helping to fight the encroachment of flames. The Norns, the Lur who contested his tower, the four armed Rakaal, and a voidmage. A handful of blood at a time they would successfully douse the shore and stymie the encroaching blaze ~ The sand swept over the party, the red eyes of the uruk, Daahd’Lur, only seeing through the great storm through some esoteric rite or ritual performed upon him before the dawn of the battle; it mattered little. He passed through the sands and into a swamp laden with corpses. Those of his underlings and allies, the trees and spirits which he worshiped, were silent, and nothing came from them but whimpers. Ash. Desolation. Lands he had once found lush and beautiful, perhaps even suitable for settlement, were torn from their roots and before they lay that heretical figure, that wicked shrine: Bal'ance. The monstrous shroud carried the Swiv in his jaw amongst the wild animals he had begun killing for sport. He rushed down the pathway and away; though he was no coward, the mere sight of it frightened him, and he did not know why. He pushed himself against cover, a nearby building, and whilst peering inside, he saw machinations as unfit for morality, an elaborate system of execution, and evil- torturous devices of war. Then he turned to flee to the woodlands he had seen in the distance but found them gone. In their place was a singular tree, but it was no ordinary tree- it twisted and turned and warped itself about. It spoke to him. “Five,” it said, though its meaning was nothing. It contorted—now it was there talking and showing the number. This tree, a manifestation of some unknown power, seemed to hold a key to his fate. Hold the key. He turned, and Bal'ance had made its way to ****** him with its jaws. Dark. Light. He awoke. ~ Through the sandstorm trudged the once-ghoul, Goibbled, the coarse desert sand sanding down the bone of its new form. With time the skeletal undead reached the eye of the storm, where it witnessed its comrades and foes battling hordes of large, green, lizard-like beings - the Shuul. Thoughts of the vision that flooded its memory over decades ago raced through its thoughts, “Dey invaded? Kere? Wyyy?”. These thoughts quickly faded into reality as it overlooked the ongoing battle: Must. Flat. With hurried steps it advanced towards the nearest Shuul warrior, black abyssal smog quickly forming around its appendages. The lizard-warrior stood no chance, taken by surprise by the Nascent as the green beast battled with the Thegan; a war-axe of necrotic origin split the beast’s head open like a ripe watermelon. From within the intense fighting, the Darkstalker saw the inferi-Houzi, Mori-Yu battling an aged Shuul warrior, atop its head a crown. ~ The construct dubbed ‘Warlock’ whirred and buzzed from beneath a mound of sound, emitting a lone beep.
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