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The Inkhôrgul - Wraith Lore Elaboration


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The Inkhôrgul

As per the rites of damnation only coveted by the Archwraith, Lord of all Wraiths, the Archwraith is capable of casting His own kind from their ascended throne; meaning that with his granted power, eternal Wraithdom may be stripped from the one who pushed the Archwraith to such an action, and thus devolve them until their soul learns to recall the mortal coil that the descended one had once lost. This is a process that turns the Wraith into an Inkhôrgul - the unbound and the accursed, who are damned to a life of struggle and black secrecy in order to shroud an eternity of unnatural survival.

An Inkhôrgul, in essence, is a Wraith that has been stripped of their immortal being and returned to mortal form. No longer is the Inkhôrgul capable of the feats that Wraithdom allowed them, and it is under the circumstances of the damnation rites that this is to be considered, atleast to the Inkhôrgul, to be a grueling dishonor; a burden to carry upon their shoulders, as heavy as the curse they had been granted alongside their new lifetime of pain. When an Inkhôrgul is made, they are afflicted with a spectrum of disorders - most prominently the Unbound Curse, which keeps the Inkhôrgul tormented with the weaknesses and necessities their Wraithdom gave them. The Unbound Curse is an uncurable affliction of the soul, where the darkness that shrouded it remains in a weaker, though still tainting form; enough to distort the Inkhôrgul’s mortal form in such a way where their lifeforce would slowly leak from their being and thus deteriorate their mortal flesh. This is a constant, though slow occurrence, and it’s only mercy is the fact that all Inkhôrgul retain their fabled necromantic powers upon their return to mortality. With the very same power that led to the Inkhôrgul’s initial acclaimation of Wraithdom, they must depend on the power of life drain to assure the Unbound Curse does not cause every iota of lifeforce within their being to simply fade away. This, essentially, means that the Inkhôrgul must murder others for their lifeforce to keep themselves satiated.

Not only must the Inkhôrgul suffer this dark cycle (lest death finally catches up to them), but the weaknesses of their Wraithdom are still reflected upon them. They flinch at the sight of greater flames; the sunlight brings them great discomfort and a lack of focus. Clerical magic brings them a greater pain though the damages are no worse than that of any other mortal being’s. Holy fire brings them suffering, but it does not burn them. Gold cuts the same as iron upon them, though the gleaming edge of a golden blade gives the Inkhôrgul a wound that seethes with agony in much higher volumes than regular weaponry would. A wise Inkhôrgul is one that realizes they never truly departed from Wraithdom, and that their black cloaks had been switched with that of old, familiar warm flesh and bones.

The Unbound Curse also dictates the bodily functions of the Inkhôrgul. These functions seem to simply halt all together with the progressive abstinence of lifeforce ingestion; at one week, the Inkhôrgul feels an ache in their bones. At two, their muscles feel as if withered away. At three, their hearing or eyesight begins to fade. Four weeks even sterilizes the Unhiisht, and slows the beating of their heart. Death is nigh at five weeks, where the notion of murder (of several at this point) to survive would seem like a merciful opportunity instead of atrocities committed upon the victimized. The silver lining to such a terrible fate may be found in the very curse the Inkhôrgul are afflicted with -- the ingestion of lifeforce keeps their body moving, it keeps it alive. Whether apart of the malicious design of the Unhiisht fate or not, illness is all but naught to these remnants of dark lords, and consistent feeding of this raw essence would prove to actually benefit the Inkhôrgul in question. Embracing the curse allows the Unhiisht to feel young, thorough and strong, a feeling long lost to common necromancers, although it is nothing that would allow the Inkhôrgul to wear armaments or utilize the weight of a blade.

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The Inkhôrgul are marked by an accursed scar upon their heart-side breast upon their mortal recreation. It is a vile distortion of flesh; a twisting mass of skin that depicts the heart as a truly black thing and the source of their undying curse.


~;:;~

"Unhiisht" has been discarded in favor of "Inkhôrgul" on behalf of relevance to the old Durngo word for Wraith, as per some upcoming black speech additions and changes. Inkhôrgul is to translate into "un-dark" or "un-abyss wraith".

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I approve of this. Disconnect those Wraiths that nobody likes.

 

(Looking at you Geo)

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Additional feedback is always appreciated! I don't always post for the rep alone.

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Love it. On the note of the Hiishtgul, it translates from Tolkien Black Speech to "Ash Wraith", referring to the fiery nature of the Hiishtgul before they were reformed into fire and ice stuff. So Unhiisht translates to "Un Ash". I like Unhiisht as a sort of slang but to refer to Wraiths and things like them as Hiishtgul seems misplaced. Something "-gul" (Ungul) would translate more accurately, as for what I know there's nothing fire-related with the Wraiths themselves and only the Harbingers. So, personally, I think a nice overarching name for all of Wraithdom and its kinfolk would be "Gul". (Sadly, however, it's pronounced 'ghoul'... I imagine you can see the complications.)

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[under review]

 

This lore is now being reviewed by the LT; please feel free to adapt and receive feedback for this post and expect a answer before 8-9 days!    Thanks!

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This lore has been  [Accepted] !

 

 

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